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Parametric Shade | 3ds Max & Railclone Procedural Modeling Tutorial 

BoundlessBox
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Learn how to use Railclone to create this kind of parametric shading structure.
You can use Railclone to create parametric models inside 3ds Max from simple objects.
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• Arch-Viz masterclass ⬇️⬇️
Rural House Visualization Masterclass: boundlessbox.th...
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• Follow the steps in this tutorial ⬇️⬇️
Create a straight line.
Create a box for the louvers.
Create a Railclone object and open the style editor.
Add a Linear 1S generator.
Add a Spline to the editor, and choose the line from the scene, then connect it to the generator.
Add a Segment, choose the box from the scene and plug it into the default input.
Add a Transform operator after the segment.
In the Deform tab, enable Override banking angle.
Right click on transform and choose export parameters.
Select Banking Angle in the Deform section and hit ok.
Add an Arithmetic operator and two Numeric values.
Rename the Numeric nodes to “Cycles” & “Amplitude”.
Change the numeric type to ‘float’ and connect them to the Arithmetic node.
Change the mode to ‘Expression’ and click on ‘Edit Expression’.
Write this expression “return sin(XSplinePosition*Input1)*Input2;”
Change the Cycles and Amplitude values to control the shape of the wave.
You can change the spline to control the length and shape.
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#3dsmax #archviz #3d #3dtutorial #3dmodeling #procedural #parametricdesign

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5 окт 2024

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Комментарии : 5   
@1983savana
@1983savana 3 месяца назад
Amazing video very useful. Please make interior animation video, like furniture moving etc...🙏🙏
@aliallosh8243
@aliallosh8243 5 месяцев назад
Very useful
@BoundlessBox
@BoundlessBox 5 месяцев назад
Glad to hear that!
@poison4u
@poison4u 5 месяцев назад
Genius
@BoundlessBox
@BoundlessBox 5 месяцев назад
Thank you!
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