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Modeling Building Lowpoly Shop Blender Timelapse 

Saqib Hussain
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'Building Lowpoly Shop Blender Timelapse'
Render created using Eevee blender.
Its a modular tutorial and its creation is highly based on 3d grids.
But its mainly a timelapse.
You can also slow down the video to see what I am really doing
I hope you like it !
To download the scene you can get it from my patreon page :-
/ huzzain
I think I will also create timelapse videos. Will also make tutorials whenever I will get time .
If you like my video then subscribe and follow my work on:-
FACEBOOK:-
/ artwork-of-saqib-hussa...
ARTSTATION:-
www.artstation...
DEVIANT ART:-
www.deviantart...
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23 сен 2024

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Комментарии : 399   
@SaqibHussain88
@SaqibHussain88 3 года назад
For those whom are saying its low poly here is a list from which you can find out how much low and high poly it is . Every thing is prety much an instance of a few meshes. Its for Console games not for mobile games . You can also get the project file from my patreon page and make sure that the given tris of my scene shared here are correct. 1,244 tris corner pillar 80 tris front single panel of entrance 48 tris tris corner pillar 2 965 tris side wall panel with window 196 tris simple wall 12 tris for floor 5,760 tris street lamps 2000 tris street lamp banners has the wind effect animation with it . 96 tris ventilation duct 12 tris for outdoor floor tiles. Single chair 8,848 tris Highest lod as for polys it can be reduced easily with subdivision modes. table stand 3,208 tris table cloth with lods 222 tris Lod 1 832 tris Lod 2 3,328 tris Lod 3 6,656 tris Lod 4 26,624 tris Lod 5 Plus I have decent computer specs i7 with 24 gb ram Nvidia GEFORCE 1050 And its not that good as compared to the computers that are used for making AAA games in the current era and generation.
@haunteddiary15
@haunteddiary15 3 года назад
According to the count at the bottom of your screen in object mode it's aprox 364,000 tri's, for the scene, that's why people are saying it's not low poly.
@haunteddiary15
@haunteddiary15 3 года назад
OK, i've just downloaded it, and yeah, 700k tri's for the final scene, which is why i and others thoguht it was high poly, but a majority of that is the props you've added, the building is 47k tri's , which isn't high poly, but i still wouldn't say low poly, more an average poly for a detailed mesh of that type and size. So while i stand by my opinion that it isn't really low poly, i do apologise for inadvertently exaggerating my diagnosis. You also need to count the poly's in every instance against the total, because when you export it out to a game engine the export will confirm the instances as actual geometry and add to the count, instancing has no benefit outside of Blender. But then again the whole low poly phrase is very subjective as nobody seems to be able to make a definitive answer about what exactly low poly is.
@SaqibHussain88
@SaqibHussain88 3 года назад
​@@haunteddiary15 Bro its not for mobile game its for console games , It depends on what you are comparing these assets with . Second its due to table cloth LOD (level of detail ) it goes to 700k . I have used many subdivision for the LOD of a single table cloth . And the reason I have used such amount is because I have used wind animation for it . But without any LOD of a table cloth the whole scene will be 73,473 tris triangle . Which does not even come close to current games like GTA or red dead redemption . Even an old game like THE ORDER have used 100,000 triangle per character . The low poly for mobile games is different then for console games. You can use millions of polys for game assets but it will not run smooth on a gaming engine. You will need a better Computer to run it . Other then that you will also need to workhard to make it low poly and compatible to run it smooth on a console. The low poly I have made in this scene can easily run smooth on gaming engines you will only need to have a better PC spec then what I have. The PC spec that I have is not good enough for current gen games . If you dont have such PC spec then I am sure your computer will lag . But if you have a better one then It will run smooth like a butter. You can take stand on your point but when you will work on a game that consist of huge map you will understand what I am trying to elaborate.
@SaqibHussain88
@SaqibHussain88 3 года назад
@@haunteddiary15 bro blender is also counting the later results for subdivision modifier count which I have not even applied to a mesh thats why its showing such polygon count . If I have clear all the modifier then the whole scene will be under 73,473 tris.
@haunteddiary15
@haunteddiary15 3 года назад
​@@SaqibHussain88 Yes, but you were talking about putting it in game engines, and modifiers only work while inside Blender, if you export it to a game engine the export will automatically apply the modifiers and turn it into actual geometry, so when it goes into a game engine it will be 700k tri's, if you remove the modifiers then yes it will be under 70k tri's when exported. But as i already said i had over estimated because of all the props, i thought it was higher than it is, and i apologised for that. It's still not really low poly, but it's not as super high poly as i thought.
@jasonwillows5239
@jasonwillows5239 4 года назад
2:01 That has literally made my day. For years I've just gone through each vertex individually, I had no clue that you could just keep pressing F and it'll automatically fill in each face, that's amazing.
@Tikodev
@Tikodev 4 года назад
Holy crap. That’s amazing, thank you for pointing this out
@m.d.4231
@m.d.4231 4 года назад
😂😂 I remember when I found that out. So much extra clicks and lost time.
@nemock
@nemock 4 года назад
I discovered that by accident and I'm like, Heeeeyyyyyyyyy LOL
@wandasvision1811
@wandasvision1811 4 года назад
YOOOOOO THATS COOL
@DionsTravels
@DionsTravels 3 года назад
I'm on blender 2.82 and F don't work for me
@plaaaant
@plaaaant 3 года назад
me, having just downloaded blender and watching an hour long tutorial on how to subdivide: _interesting_
@SaqibHussain88
@SaqibHussain88 3 года назад
Eventually you will learn it .
@sethgamesandmorehedleyh3049
@sethgamesandmorehedleyh3049 3 года назад
Subdivision shouldent take 1 hour, it should take as little as 5-10 minutes..
@kalilleandro7552
@kalilleandro7552 3 года назад
@@sethgamesandmorehedleyh3049 oh really? Genius
@sethgamesandmorehedleyh3049
@sethgamesandmorehedleyh3049 3 года назад
@@kalilleandro7552 Err yeah, so once you're in blender, click on the block, then press tab, then press "CTRL + R" and then scroll to subdivide or use the little pop up in the bottom left screen
@rhysifan6443
@rhysifan6443 3 года назад
@@sethgamesandmorehedleyh3049 he was being sarcastic brother, and the original comment was an exaggeration he knows it doesn't take an hour lol.
@dhaloh
@dhaloh 4 года назад
That moment when ur low poly buildings look 100% better than my high poly xd
@SaqibHussain88
@SaqibHussain88 4 года назад
haha thanks, yeah some times you dont need to create highpoly it how you can use pbr textures to make it look real.
@haunteddiary15
@haunteddiary15 3 года назад
That would be because this is not a high poly building in any way shape or form, it's over half a million tri's, low poly for a model of that size and type would be no more than 20 or 30 thousand, not over half a million. He pretty much used up his low poly budget on one pillar, one window and one door.
@SaqibHussain88
@SaqibHussain88 3 года назад
@@haunteddiary15 its low poly You can also get the project file from my patreon page and make sure that the given tris of my scene shared here are correct. 1,244 tris corner pillar 80 tris front single panel of entrance 48 tris tris corner pillar 2 965 tris side wall panel with window 196 tris simple wall 12 tris for floor 5,760 tris street lamps 2000 tris street lamp banners has the wind effect animation with it . 96 tris ventilation duct 12 tris for outdoor floor tiles. Single chair 8,848 tris Highest lod as for polys it can be reduced easily with subdivision modes. table stand 3,208 tris table cloth with lods 222 tris Lod 1 832 tris Lod 2 3,328 tris Lod 3 6,656 tris Lod 4 26,624 tris Lod 5
@rickelmemaia4521
@rickelmemaia4521 3 года назад
@@haunteddiary15 actually its Just 60.031 tris
@histkontext
@histkontext 3 года назад
anyone else just starting with blender had little laugh with "donut shop" from blender guru teaching first donut? :D - but srsly this is amazing and inspiring to continue learning blender :) great job
@SaqibHussain88
@SaqibHussain88 3 года назад
Glad to hear that ! Happy to help
@joseruizsaez3707
@joseruizsaez3707 3 года назад
I found mind-blowing that you already have the nodes saved for the shading editor so you don't have to go through the same process over and over, getting consistent results throughout the entirely modeling even with different blend files... Sir, a big and well deserved THANK YOU
@SaqibHussain88
@SaqibHussain88 3 года назад
You''re welcome. Glad to have your comment.
@silience_
@silience_ 4 года назад
Damn if this is low poly, I'd hate to see what high poly would do to my computer😂
@haunteddiary15
@haunteddiary15 3 года назад
I stopped watching when i saw he had used over 1200 tri's on a single corner pillar. how much worse did it get?
@silience_
@silience_ 3 года назад
@@haunteddiary15 a lot. I think that cornerstone alone would crash my computer
@chithmalaikarthikp2866
@chithmalaikarthikp2866 3 года назад
@@haunteddiary15 Have you found the staircase for the first floor?
@SaqibHussain88
@SaqibHussain88 3 года назад
Every thing is pretty much an instance of a few meshes. Its for Console games not for mobile games You can also get the project file from my patreon page and make sure that the given tris of my scene shared here are correct. 1,244 tris corner pillar 80 tris front single panel of entrance 48 tris corner pillar 2 for top 965 tris side wall panel with window 196 tris simple wall panel 12 tris for floor 5,760 tris street lamps 2000 tris street lamp banners with LOD's has the wind effect animation with it . 96 tris ventilation duct 12 tris for outdoor floor tiles. Single chair as for polys it can be reduced easily with subdivision modes. table stand 3,208 tris table cloth with LOD's 222 tris Lod 1 832 tris Lod 2 3,328 tris Lod 3 6,656 tris Lod 4 26,624 tris Lod 5
@beastmodejelly8654
@beastmodejelly8654 3 года назад
Just tell your computer that sweating is good
@jhonyaraujo1879
@jhonyaraujo1879 3 года назад
Damn, great job! Besides missing a stair for the 2nd floor, you have literally nailed it! Learning a lot here...
@cleverdeedigitalart5335
@cleverdeedigitalart5335 4 года назад
how about starting a series of creating this kind of gorgeous looking game ready assets.. I mean most of us are using blender to create game assets but we find very high poly modelling everywhere when it comes to good looking assets. I loved your work and hope to see this kind of videos in future.
@SaqibHussain88
@SaqibHussain88 4 года назад
That's the plan!
@rikrishshrestha5421
@rikrishshrestha5421 4 года назад
Yes ,plz make tutorial on building these fantastic asset.
@jimmysgameclips
@jimmysgameclips 4 года назад
Never knew about the spin tool! Genuinely thought the new tools on the left were to replicate the shortcuts I already used
@papageorgeio1327
@papageorgeio1327 3 года назад
Of all the speed models I've seen, this one contains the most information needed to make architecture on an advanced level, and because the video is slow enough, you can slow it down even further to be able to capture every detail needed to learn how to make buildings like this, and buildings in general. The astounding use of the increments when moving the duplicated pieces around, awesome use of the spin tool, along with proper smooth shading and hard edge shading, this is by far one of the best, if not the best, building speed model I've ever seen. Awesome job dude!
@SaqibHussain88
@SaqibHussain88 3 года назад
Wow , Thanks for the appreciation . You are an awesome observer . I intentionally speed it up in such a way that a person can watch it and can learn from it. Thanks for your comment.
@papageorgeio1327
@papageorgeio1327 3 года назад
@@SaqibHussain88 Thanks for the response! I'm especially happy you made this, because modeling architecture is one of my lowest skillsets in Blender right now.
@SaqibHussain88
@SaqibHussain88 3 года назад
@@papageorgeio1327 Don't worry, It will take some patience but eventually oneday you will reach the level you are hoping for. Just keep on practicing.
@johnmcgraw1475
@johnmcgraw1475 3 года назад
Granted I just started Blender this month. Just that pillar in the beginning. Would have taken me half an hour
@SaqibHussain88
@SaqibHussain88 3 года назад
Hope it was helpfull.
@bimalhessa7677
@bimalhessa7677 4 года назад
Masterful workflow! Super satisfying to watch.
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks a lot! Glad you enjoyed it .
@cjgstudio
@cjgstudio 3 года назад
i want low fi chill hip hop playlists of 3d time lapses, would be sick for the background
@MegaBezymec
@MegaBezymec 4 года назад
Обалдеть)) ты лучший из 3D сегмента на всём ютубе, т.к все твои работы выглядят фотореалистично до безумия, ты крутой))
@SaqibHussain88
@SaqibHussain88 4 года назад
эй, спасибо за признательность, это очень много значит для меня. Рад, что тебе понравилось.
@AnaisStAmant
@AnaisStAmant 3 года назад
this is the most high end donut shop I've ever seen, fantastic job! The end result looks great, I love the lighting
@N1CKL1GA
@N1CKL1GA 3 года назад
You are best Blender designer I have ever seen, better thank CG Geek, Default Cube, why you are not more famous? Wish to reach the highest point on RU-vid!
@SaqibHussain88
@SaqibHussain88 3 года назад
Wow, thanks!
@howdlej123
@howdlej123 3 года назад
It's a great model and really well modelled. Hard to say this is low poly, you've got too many vertices for your curves and circles to really call them low poly as you've made sure there is enough verts to ensure that it smooth but not perfectly smooth, which is a step beyond low poly in my personal opinion. However, low poly can mean a lot of different things to different people so its all really a matter of perspective and intended use.
@SaqibHussain88
@SaqibHussain88 3 года назад
Hmm , But Its for console games not for mobile games. I know difference between them . Thats why I said its low poly . The only high poly assets I am using in this scene are chairs and tables with the table cloth . Other then that every thing is pretty much low poly . I will recommend you to watch it again.
@Kayesi3D
@Kayesi3D 2 года назад
I have literally learned a lot from this video. You create awesome work!
@stef12121999
@stef12121999 4 года назад
I just recently found your channel, but I’m glad I did. I love your work
@SaqibHussain88
@SaqibHussain88 4 года назад
Welcome aboard! Glad you enjoy it!
@NZ-Sdq
@NZ-Sdq 3 года назад
i have learned many tips and im doing my best to create models by my self. many thank
@nedstudios6490
@nedstudios6490 2 года назад
LETS MAKE IT! Full tutorial! maybe? maybe not. Let's be the first to do a tutorial on an Entire Town. Saqib, you sir are a master.
@unibeats9425
@unibeats9425 3 года назад
Это изумительно красиво, не мог оторвать глаз... ты молодец
@SaqibHussain88
@SaqibHussain88 3 года назад
Большое вам спасибо за вашу признательность. Я рада получить ваш комментарий
@asadhabib8876
@asadhabib8876 3 года назад
Amazing... I love watching your tutorials... Keep it up.
@SaqibHussain88
@SaqibHussain88 3 года назад
Thankyou.
@mr.x6114
@mr.x6114 4 года назад
Man you are good in architectural design you should start a series on it
@safari.3d887
@safari.3d887 3 года назад
This is what happens when and architect learns blender lol....goodstuff man🤙
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks 👍
@ShinigamiPlays7890
@ShinigamiPlays7890 2 года назад
bhai i also started a few months ago.. gonna follow ur works for references
@DavyJones0213
@DavyJones0213 2 года назад
You should upload more videos like this. I find it to be verry intertaining to watch videos like this
@wandasvision1811
@wandasvision1811 4 года назад
This needs way more views and likes
@SaqibHussain88
@SaqibHussain88 4 года назад
thanks
@kreynusr4242
@kreynusr4242 3 года назад
I watch this video from time to time and every time ı come back I learn a new thing. I can keep up with the modelling but the texturing part is hard to understand. Just an awesome video.
@SaqibHussain88
@SaqibHussain88 3 года назад
Glad to help! Will try to do tutorial on texturing.
@kreynusr4242
@kreynusr4242 3 года назад
@@SaqibHussain88 It's one the much less explained parts of 3d design. At least I think that. Like not only uv unwrapping but the way you do it. Like really efficient and fast way.
@LoserHands
@LoserHands 4 года назад
Reminds me of making levels in UE4 how you pulled everything together, from many organized pieces
@DavyJones0213
@DavyJones0213 4 года назад
hey man i love your content and design of buildings and other models. It would be damn nice if you made a video making buildings like this and import them into unreal engine and make an environment
@SaqibHussain88
@SaqibHussain88 4 года назад
I will do a tutorial on it whenever I get free time till then I am going to make more timelapse .
@yvnghenri
@yvnghenri 4 года назад
Great Tutorial ♥️♥️♥️ keep up the good work!!
@SaqibHussain88
@SaqibHussain88 4 года назад
Thank you! Will do!
@pratyushgupta8999
@pratyushgupta8999 3 года назад
Awesome, but how can someone go to upper floor?
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks , The plan was to create the second part of it if its get a better attention. And in that I would have created the interior plus all the remaining stuff .
@ascirex6027
@ascirex6027 3 года назад
Dude, it's amazing! Nice! :3
@petuk_bachelor
@petuk_bachelor 3 года назад
Bro! Amazing I appreciate your work 💯% smooth workflow , topologies are fine. But one suggestion that you forgot to add the stair for the upper floor
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks , The plan was to create the second part of it if its get a better attention. And in that I would have created the interior plus all the remaining stuff .
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks , The plan was to create the second part of it if its get a better attention. And in that I would have created the interior plus all the remaining stuff .
@brianmcmonagle6523
@brianmcmonagle6523 3 года назад
It took me two days to make a donut and it took this man less than an hour to make a whole donut shop.
@LukeAps
@LukeAps 3 года назад
Alright Guy In The Comments. Pull your butt together. There's a difference between Low-Poly aesthetic - which is super low poly - and low poly modelling which is what this is. High Poly would be a building where each brick is individually sculpted like a work of art. Not a bump map texture.
@SaqibHussain88
@SaqibHussain88 3 года назад
@mike rusby Its for AAA game content not for mobile games . I will advise you to check polygon count on internet that are used for game assets in current era or next gen era of game .
@JuanCarlosZambrano242
@JuanCarlosZambrano242 3 года назад
Great job.
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks for the visit
@yashthakur3279
@yashthakur3279 3 года назад
please make a video where we can import such stunning modular to uniy or unreal as well with this textures
@thanehaun9267
@thanehaun9267 2 года назад
very nice I like how good it looks for being pretty simple
@nuskett4379
@nuskett4379 4 года назад
Amazing video man👍! Keep up the great work
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks! Will do!
@alexmattyou
@alexmattyou 3 года назад
This building looks awesome, i learnt more from this video and thankyou for uploading this. I'm waiting for more ideas like this
@pesindiafc9363
@pesindiafc9363 3 года назад
Outstanding tutorial sir... Thank you so much..❤️
@SaqibHussain88
@SaqibHussain88 3 года назад
Most welcome 😊
@majesticchicken3213
@majesticchicken3213 3 года назад
I'm losing my mind..this is so much better than mine
@SaqibHussain88
@SaqibHussain88 3 года назад
Thank you .
@girugaymesh
@girugaymesh 4 года назад
Fantastic video. This is a lot of fun to follow along. Thank you so much =)
@SaqibHussain88
@SaqibHussain88 4 года назад
Glad you enjoyed it!
@denisshumov4734
@denisshumov4734 4 года назад
Very picturesque
@thepolandman2447
@thepolandman2447 3 года назад
Looks really nice!
@barteener2341
@barteener2341 3 года назад
This low poly shop look like a high poly model.
@SaqibHussain88
@SaqibHussain88 3 года назад
thanks
@warrior7250
@warrior7250 3 года назад
Saqib Bhai Bht Awla work hy, Love from Jhelum
@SaqibHussain88
@SaqibHussain88 3 года назад
Shukirya bhai
@BarBaTaR
@BarBaTaR 3 года назад
awesome work !! :)
@sakshampandit965
@sakshampandit965 3 года назад
amazing workflow
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks
@Kelisei
@Kelisei 3 года назад
This is very well done
@SaqibHussain88
@SaqibHussain88 3 года назад
thanks
@stefanfrisk9598
@stefanfrisk9598 3 года назад
I like your style, Saqib - I miss you voiceover in this one!
@SaqibHussain88
@SaqibHussain88 3 года назад
Could have done that but I wanted to time lapse. Thanks :)
@vikashdenzil
@vikashdenzil 4 года назад
This seemed like wizadry to me, beginner here. Any advice on where i should started to reach this level ?
@SaqibHussain88
@SaqibHussain88 4 года назад
Don't worry everything will come with time . Just keep learning and try to create your own workflow which suits you the best. I can only advise you some key points before you are attempting to create anything. 1, Do research on whatever you are creating if its a part of this real world then try to spend some time to know about its history,culture,facts etc . 2. Save a ton of reference .References will guide you and with some experience it will also built your muscle memory which will be easy to recall it again. 3. Try to make thing more functional . This will add more to realism and also help you to see and model object differently but easily.
@vikashdenzil
@vikashdenzil 4 года назад
@@SaqibHussain88 thank you so much, I really appreciate this and your efforts.
@rajendrameena150
@rajendrameena150 Год назад
what a brilliant use of spin tool, smart use of increment vs vertex snap is phenomemal. How easy it becomes to populate the scene if you have all assets available. you just have to link or append them (tell what is used most time for you), however i am confused whether you use Shift+D or Alt+D.
@gk9257
@gk9257 3 года назад
great work!
@SaqibHussain88
@SaqibHussain88 3 года назад
Thank you! Cheers!
@direct7735
@direct7735 4 года назад
hi, could you make a tutorial on how to export this to Unreal while preserving all the shading, materials etc?
@SaqibHussain88
@SaqibHussain88 4 года назад
Noted ! Will do.
@Mr.Kotskiy
@Mr.Kotskiy 3 года назад
nice Work
@SaqibHussain88
@SaqibHussain88 3 года назад
Thank you! Cheers!
@SeuDigao
@SeuDigao 4 года назад
Amazing as always!
@SeuDigao
@SeuDigao 4 года назад
But how do they get to the second floor?
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks again!
@SaqibHussain88
@SaqibHussain88 4 года назад
It can easily be done by just creating a door panel and stairways as separate model . It depends on what you like . You can put a stairway to building's backside which will lead to top panel . And you will just need to replace that modular asset with the door one and thats it you have an access to the second floor.
@olegnalocj
@olegnalocj 4 года назад
Looks fantastic!!!
@SaqibHussain88
@SaqibHussain88 4 года назад
Thankyou
@Mrpaul20
@Mrpaul20 3 года назад
awesome
@SaqibHussain88
@SaqibHussain88 3 года назад
thankyou
@rosaliotocagonzalez1049
@rosaliotocagonzalez1049 3 года назад
Wow your are the best
@SaqibHussain88
@SaqibHussain88 3 года назад
Thank you so much. It means alot to me .
@AngelAgudoGuerrero
@AngelAgudoGuerrero 4 года назад
Nice. Nice.
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks Thanks :)
@retroeshop1681
@retroeshop1681 3 года назад
Really cool, but the real question here is... where is the kitchen and the bathroom?! haha jk excellent work :D
@SaqibHussain88
@SaqibHussain88 3 года назад
Good question! I was going to create the second part for this tutorial I just wanted to have a better feed back other then that I can still update it and create the basic requirements of a shop interior .
@gonza9467
@gonza9467 3 года назад
good stuff
@SaqibHussain88
@SaqibHussain88 3 года назад
thanks
@GovindSharma-vq5mj
@GovindSharma-vq5mj 3 года назад
Looks more real than reality. Who cares for "photo-realistic" lol
@SaqibHussain88
@SaqibHussain88 3 года назад
hey thanks for the appreciation
@chookamord8447
@chookamord8447 2 года назад
nice modelling btw....
@avinashpai9074
@avinashpai9074 3 года назад
Hi @Saqib Hussain, though its timelapse it helped me lot to work in blender. Great work, keep posting it here😊. I have a question, would you please tell from where did you get those textures?
@mohammaddastgirkhan8595
@mohammaddastgirkhan8595 3 года назад
@Saqib Hussain I like this video very much!!! And please make a video on Making a Train in Blender.... Please, Please, Please, Please, Please, Please, Please,
@gamex8180
@gamex8180 3 года назад
My first ever video of blender😊
@xoxoxoxo1071
@xoxoxoxo1071 3 года назад
hey so how about texturing large buildings with variation which also looks good but also uses less textures and texture res.
@SaqibHussain88
@SaqibHussain88 3 года назад
Will be doing alot of timelapse in future so I think those will cover your topics.
@ramashishchauhan9475
@ramashishchauhan9475 3 года назад
Super bro
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks bro
@polar1991
@polar1991 4 года назад
Can you make a tutorial on how to sculpt FPS arms and maybe how to make a detailed gun in blender
@SaqibHussain88
@SaqibHussain88 4 года назад
I can make a tutorial but there are so many request to fulfill and I am still stuck at my own work . Will work on it whenever I will get time .
@abdelmoutalebbenbattouche4128
@abdelmoutalebbenbattouche4128 3 года назад
It looks like UE 4 😲👌
@SaqibHussain88
@SaqibHussain88 3 года назад
Hey thanks.
@bueasink7650
@bueasink7650 3 года назад
Question tho, how do u get upstairs, lol. Joke aside this is a alot of work. go work sir!
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks , The plan was to create the second part of it if its get a better attention. And in that I would have created the interior plus all the remaining stuff .
@tinojaramillo1434
@tinojaramillo1434 4 года назад
Thanks! This is awesome.
@SaqibHussain88
@SaqibHussain88 4 года назад
Glad you like it!
@itsjxomusic
@itsjxomusic 2 года назад
Amazing work! Only thing is, you put "Donut shop" so many times. Some window poster's would've looked epic!
@Zeblyno
@Zeblyno 4 года назад
Dope work!
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks 🔥
@Shubham-fk5oq
@Shubham-fk5oq 4 года назад
Question is, did you made those materials all by yourself, I would love to see tutorial about that!
@SaqibHussain88
@SaqibHussain88 4 года назад
No , I did not create them my self slightly tweaked them . I have used pbr textures from www.textures.com/ formerly known as cg textures. Will share the textures later here on youtube don't forget to recheck the pinned comment on this video.
@noelgeorge1664
@noelgeorge1664 4 года назад
@@SaqibHussain88 umm which one?
@cyp1213
@cyp1213 4 года назад
Bro you have are god gifted plz tell how can I reach this level by the way love your videos plz make more such content and where do you live?
@SaqibHussain88
@SaqibHussain88 4 года назад
Hi, Thanks for the appreciation , bro keep practicing and learn new techniques and try to make your own workflow.I live in Karachi (Pakistan).
@cyp1213
@cyp1213 4 года назад
@@SaqibHussain88 oh thanks btw do you like sculpting in blender?
@SaqibHussain88
@SaqibHussain88 4 года назад
@@cyp1213 Yes I have used blender for sculpting alot . Before sculpting in blender I was a user of zbrush I can use it again but it depends on task.
@cyp1213
@cyp1213 4 года назад
Oh I hate sculpting🤣🤣🤣 btw love your videos you will gain success someday
@SaqibHussain88
@SaqibHussain88 3 года назад
@@cyp1213 thanks bro .
@thajmulhussain4113
@thajmulhussain4113 4 года назад
masha allah amazing bro
@SaqibHussain88
@SaqibHussain88 4 года назад
Alhumdulillah bro, JazakALLAH khair for the comment
@3dustaad589
@3dustaad589 3 года назад
Good work!!!
@SaqibHussain88
@SaqibHussain88 3 года назад
thanks
@fs6783
@fs6783 Год назад
How to mark-seam in 1 object and apply it to the other same object?
@SectionDee
@SectionDee 3 года назад
how did u get it high poly and the texture and how did u get the lights to actaully shine
@AurelienGatineau
@AurelienGatineau 3 года назад
good !!
@SaqibHussain88
@SaqibHussain88 3 года назад
Thanks!
@johnmvp8938
@johnmvp8938 3 года назад
Una pregunta... Como se suben las personas al piso de arriba? 🧐😁
@SectionDee
@SectionDee 3 года назад
how do u rotate the meshes soo good??
@ravanin
@ravanin 4 года назад
The thecnique you use to match vertexes in corners, specially in rounded surfaces like in the building tutorial. I dont understand it, could you consider making a tutorial??
@SaqibHussain88
@SaqibHussain88 4 года назад
I will try to make a snapping tutorial in which I will explain it .
@akibahmed4251
@akibahmed4251 3 года назад
you are a talent
@SaqibHussain88
@SaqibHussain88 3 года назад
thanks
@jayantharajapaksha7793
@jayantharajapaksha7793 3 года назад
How much time did it take to do the whole thing?
@AbdumalikBalyarov
@AbdumalikBalyarov Год назад
Great
@natnael8484
@natnael8484 3 года назад
What graphics card are you using
@SaqibHussain88
@SaqibHussain88 3 года назад
I7 - 3370 CPU 3.40GHz 24 GB Ram NVIDIA GeForce GTX 1050
@santicheeks1106
@santicheeks1106 3 года назад
To make it even more low poly you should bake it
@BladeMK
@BladeMK 4 года назад
Good work!
@SaqibHussain88
@SaqibHussain88 4 года назад
Thanks for the visit
@RemoGaleb
@RemoGaleb 3 года назад
Where do i get all those material collection? TIA.
@akuunreach
@akuunreach 4 года назад
As a commercial electrician, the interior lighting is too spaced out and looks a bit dark.
@SaqibHussain88
@SaqibHussain88 4 года назад
Hey thanks for the comment , it can later be rectified. But the main intention was to create it as a game asset.
@viveksingh5109
@viveksingh5109 3 года назад
What's the specification of your system?
@SaqibHussain88
@SaqibHussain88 3 года назад
I7 - 3370 CPU 3.40GHz 24 GB Ram NVIDIA GeForce GTX 1050
@viveksingh5109
@viveksingh5109 3 года назад
@@SaqibHussain88 i have 8 GB ram and 2 gb 940 mx i5 7 gen does it is sufficient ??
@SaqibHussain88
@SaqibHussain88 3 года назад
@@viveksingh5109 I think it will be better if you upgrade your ram and your graphic card.
@darrylmascarenhas7793
@darrylmascarenhas7793 3 года назад
How will customers get to the first floor?
@SaqibHussain88
@SaqibHussain88 3 года назад
Its not complete. I will try to make second part whenever I will get time.
@Shadrax2904
@Shadrax2904 2 года назад
Beautiful!
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