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Modelling for the VFX film industry in Blender - Bevels EP1c 

Blender Bob
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Bevels bevels bevels. It's all about bevels! This is part 3 of 5.
Edge Flow github.com/BenjaminSauder/Edg...
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2 авг 2024

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Комментарии : 144   
@BlenderBob
@BlenderBob 3 года назад
This is a remastered version. Better sound.
@nothingnothing3211
@nothingnothing3211 2 года назад
Hey! it's not added to the modeling playlist.
@BlenderBob
@BlenderBob 2 года назад
@@nothingnothing3211 Fixed. Thanks
@nothingnothing3211
@nothingnothing3211 2 года назад
@@BlenderBob Thanks to you sir! It's because of you that I've learn't to make a models with a good topology and much more. Right now I'm making a Eagle spacecraft from the blueprint you gave us. Can I share it with you on FB or discord when finished? You can guide me with topology and even texture on that. Having a hard time making it with your taught standards but I'm learning from your videos and by practicing myself. Thanks a lot again! maybe I'll be able to monetise my skills in the future. Hope it's not a very long comment for you.
@DECODEDVFX
@DECODEDVFX 3 года назад
Good video Bob.
@BlenderBob
@BlenderBob 3 года назад
Thanks! That's actually my third one that I remastered. :-)
@chukwudiebite7775
@chukwudiebite7775 2 года назад
Blender Bob... Do you know what you are...?! You are a genius.
@coreys2686
@coreys2686 3 года назад
Another way to use bevel modifier, instead of using the Angle Limit Method: Limit Method: Weight change Width Type from "Offset" to "Percent" In the Sidebar [n] > item tab > adjust the Mean Bevel Weight in the Edges Data
@BlenderBob
@BlenderBob 3 года назад
You are absolutely right! I totally ignored that because... well... I just didn't know about it at the time. But I do talk about it in one of the advanced modeling tutorials. I also forgot about another way to make bevels: bevel shader node. But I also talk about it in the advanced one. Thanks for the input! :-)
@bbooddoogg
@bbooddoogg 3 года назад
commenting for the walnut, despite your instructions at the beginning.
@user-yz5bw4dm2d
@user-yz5bw4dm2d 3 года назад
Blender bob you are the best.
@boxcardboard5594
@boxcardboard5594 3 года назад
Fullfilling the deal!!!
@jamienorton786
@jamienorton786 Год назад
Hi Bob, liked, subscribed, set notifcations and now commented ;) I have needed to skill up from dirty concept modelling for concept art to VFX standard modelling, and finding your channel is just perfect. Love that you share your knowledge for free. Fantastic content, and I really like your presentation style. Thank you for what you share in your channel, I am very happy to have found this. Have a great day
@rafaelrezende7889
@rafaelrezende7889 2 года назад
Sir, you deserve your comment! Bonus liked, subscribed and stuff for the Garota de Ipanema song! Thanks!
@MrAlbertein
@MrAlbertein 3 года назад
The blender community needs more Blender Bob videos. We need you Blender Bob!
@ryszardzimek899
@ryszardzimek899 3 года назад
Bevel unmasked! Thank you! I also greet your cat:)
@BlenderBob
@BlenderBob 3 года назад
Cat: miaouw
@egidioviceconte4071
@egidioviceconte4071 2 года назад
I want to start in the industry, i still don't know in what field, so i started to learn modeling by myself and i followed many courses...i believed i had achieved some skills. After watching your videos i feel i have to restart. The way you explain all the principles is so good and easy to understand. your channel it's pure gold. keep it up! you deserve way more subscribers!
@hairyguysketches9799
@hairyguysketches9799 2 года назад
Thank you for the advice about the nut! It was really helpful. Oh, and the beveling was nice too, I guess.
@skadoshh5402
@skadoshh5402 Год назад
Entertaining. Underrated channel
@PnoMate
@PnoMate 27 дней назад
amazing
@MopyProductions
@MopyProductions 3 года назад
Shift + E to and subsurf creases.
@hectorescobar9450
@hectorescobar9450 Год назад
At 8:30, you don’t have to apply the modifier for you to split that corner into two quads. Just split it creating two triangles, once you get out of edit mode, the bevel modifier will recalculate that and split it into two quads. You can also tell the bevel modifier where to add the bevels by changing the setting from angle, to weight and just give weight values to the edges to set how wide you want that particular edge to be.
@markus.kaufmann
@markus.kaufmann 3 года назад
This really helps a lot. Thanks for this video series!
@HubertKnoblauch3DContentOnline
@HubertKnoblauch3DContentOnline 3 года назад
Amazing Bob, learning so much!
@TheRealStructurer
@TheRealStructurer 2 года назад
Great stuff presented in a great way 👍🏼 Keep them coming!
@the3dmemelord82
@the3dmemelord82 2 года назад
This is just EPIC!
@harithsami843
@harithsami843 2 года назад
Great video as always
@Galvorn100
@Galvorn100 2 года назад
Thank you!
@Fxnarji
@Fxnarji 2 года назад
your videos are amazing!
@wadeeliason969
@wadeeliason969 3 года назад
Great info. its great knowing the details about what is needed. thank you
@franbelda1951
@franbelda1951 2 года назад
I love your channel Bob! Keep it going!
@michaelsbasement9021
@michaelsbasement9021 2 года назад
I learned so many things (far more than four) so I thought of sending you some flowers???
@digitalcyclopsvideoproduct867
@digitalcyclopsvideoproduct867 3 года назад
Wonderful! Beveling using multiples of 2... makes sense once you show it!
@flowerslovepower8614
@flowerslovepower8614 3 года назад
Thank you so much
@alevz
@alevz 3 года назад
Big Mac got me
@KILLPSYCHOMC
@KILLPSYCHOMC 2 года назад
Plus d'informations dans cette vidéo que dans n'importe quelle autre sur youtube. Bien joué.
@csguru8211
@csguru8211 3 года назад
I've already done all four things before watching the whole video cause your tutorials are great.
@Adlip_Kun
@Adlip_Kun Год назад
Thank you so much ❤
@leongachuiri3626
@leongachuiri3626 2 года назад
i love your channel especially the one for crowd simulation i would love to see more crowd stuff in blender.
@CarlosEduardo-mg4ug
@CarlosEduardo-mg4ug 3 года назад
Okay Blender Bob, you're my favorite Blender Channel now.
@cocamaster0
@cocamaster0 3 года назад
I've been using that addon ever since I watched this video, it is awesome! thank you!
@BlenderBob
@BlenderBob 3 года назад
Rock n'roll!
@pkplayz7711
@pkplayz7711 2 года назад
Love ya bob
@winstonlloyd1090
@winstonlloyd1090 2 года назад
This is great - helping me to understand how Blender thinks about bevels, so maybe I can think about bevels rather than just trial and error. Subscribed.
@TheLovgun01
@TheLovgun01 3 года назад
Yes, Yes, Yes, Yes, This is very good! ^^ Subscribed, liked, and comment! ; D Thx for taking the time and interest to juice up the community with more knowledge! ^^
@BlenderBob
@BlenderBob 3 года назад
Thank you so much!
@YuxAsakuras
@YuxAsakuras 3 года назад
Thank your Bob, I can learn so much from these videos :D
@BlenderBob
@BlenderBob 3 года назад
Thanks YuxAsakuras!
@justdeyobserve8918
@justdeyobserve8918 3 года назад
You Are A CG god 😎😎😎❤
@alexandrearaujo4256
@alexandrearaujo4256 2 года назад
Greetings from Brasil. Thank´s to Andrew Price, he sent an e-mail to the subscribers of his channel, telling about you and how amazing your videos are. I gave him a try and came here to check it. I am glad I made it. you are great. you explain things in a very nice way, thank you.
@ThadeousM
@ThadeousM 2 года назад
The bevel theory I've been searching for!
@dimtodim
@dimtodim 3 года назад
great tuts :) thx
@parth1350sharma
@parth1350sharma 3 года назад
You gave me a lot of general knowledge today!
@BlenderBob
@BlenderBob 3 года назад
Awesome!
@igka4029
@igka4029 2 года назад
Super!
@philfounarcoleptik3d679
@philfounarcoleptik3d679 3 года назад
I'm laughing... you get a subscription and notifications and share your channel... I was shared your channel this morning and I've already watched 12 videos from the first one... I'm learning a lot of tips and I'm laughing too. Really great, keep it up... I'll finish the channel today lol
@BlenderBob
@BlenderBob 3 года назад
Thank you so much!
@nekrosarts2906
@nekrosarts2906 3 года назад
this is gold
@loopcut
@loopcut 3 года назад
A deal is a deal, subscribed. You got me at the kangaroo. Well played! - Andrei
@ByronKindig
@ByronKindig 3 года назад
Thanks Bob, I always learn a lot from your videos, plus I like your jokes.😊
@BlenderBob
@BlenderBob 3 года назад
Thanks Byron! More to come this weekend (I hope)
@Fireblats
@Fireblats 2 года назад
I know I'm late, but you are THE MAN! Thanks for these! It's kind of hard to find the parts because of the playlist setup, but once you figure out a clean way to get to them its amazing. That's a like and subscribe from me boss!
@badsitvfx652
@badsitvfx652 3 года назад
control a is a great shortcut to bring up the options to apply scale :)
@stylrart
@stylrart 2 года назад
I'm already subscribed, already hit the notification bell and liked your video (again) - so here is your comment ;) Love your content!
@Mainman0011
@Mainman0011 3 года назад
ok. . . you got me at 3:12 in about loop tools + space. . . that's something I haven't used yet :) thank you for the video dude, like + subbed ;)
@BlenderBob
@BlenderBob 3 года назад
Gotcha!
@milo6102
@milo6102 3 года назад
nice video :)
@neptun3189
@neptun3189 2 года назад
dude, youve seriously got all the questions answers to my (being a maya cg student) problems as a blender user
@neptun3189
@neptun3189 2 года назад
thankyou
@BlenderBob
@BlenderBob 2 года назад
You’re welcome! Check my Maya to Blender survival guide.
@neptun3189
@neptun3189 2 года назад
@@BlenderBob will do! also do you know of any resources for a modo user as well?
@BlenderBob
@BlenderBob 2 года назад
@@neptun3189 Nop. Sorry
@neptun3189
@neptun3189 2 года назад
@@BlenderBob thats ok, i sincerely do appreciate your haelp in the blender community either way, and as it turns out im still using maya day to day anyways :P so keep up the good work :D
@gottagowork
@gottagowork 3 года назад
"I dare you to twist a triangle"? Lolwut? That's on par with edgeless cubes. :D
@faustoart
@faustoart 4 месяца назад
Ok, you earn this comment
@chlbrn
@chlbrn Год назад
45 species of kangaroos remind me of my undergraduate life, at that time, I had an environment course that required us categorizing species of animals and plants, and writing their names in Latin which really gave me a big headache...
@okayest8978
@okayest8978 2 года назад
Jokes on you, I was allready subscribed!, but good video tought!, I did learned a lot blender wise
@RolandJVyens
@RolandJVyens 2 года назад
I just learned a wood work technique
@KathTalia
@KathTalia 2 года назад
I think that's called bait'n'switch xD - But I definitely learned more than four things! ^^
@ldl6053
@ldl6053 2 года назад
OK here is your comment. Cool video by the way.
@BO4s
@BO4s 3 года назад
The song is The Girl from Ipanema.
@aronseptianto8142
@aronseptianto8142 3 года назад
i feel a lot of the problem shown on the right can just be solved by having backup of unbeveled mesh
@BlenderBob
@BlenderBob 3 года назад
That's why I prone modelling in hybrid mode. A model that can be use with or without subdivision.
@izvarzone
@izvarzone 3 года назад
6:52 a lot of old tutorials teach that. But instead of knife I use insets on each smoothing group. Trick learned from polycount forum; there may be even scripts doing that automatically, but I havent find any for Blender yet, I know how to do it in Houdini (blender needs python for that, I dont know it yet)
@hectorescobar9450
@hectorescobar9450 Год назад
The problem with that technique is that the shape wont hold up when you add a subdivision modifier
@afrosymphony8207
@afrosymphony8207 3 года назад
good lord, this whole thing made me sad cause i just realized i didnt know jack shit about something i thought was basic modelling. even with this explanation i still didnt understand half of it
@BlenderBob
@BlenderBob 3 года назад
Sorry I made you sad. I guess just watch it again so you will understand the other half. ;-)
@SHAMS-G2
@SHAMS-G2 3 года назад
Alright a deal is a deal
@BlenderBob
@BlenderBob 3 года назад
That bevel clip brought me so many subscribers... :-)
@IGarrettI
@IGarrettI 2 года назад
if your uvs are messing up with the subd modifier change the "uv smooth" in the advance section
@BlenderBob
@BlenderBob 2 года назад
I've learned a lot since then. Too bad YT won't allow us to change videos like Vimeo.
@IGarrettI
@IGarrettI 2 года назад
@@BlenderBob totally jumped the gun and didn't notice the video date. My bad !
@BlenderBob
@BlenderBob 2 года назад
@@IGarrettI No, my bad. I should have done more research before posting the clip. But I really enjoy getting comments like this so I can get better and better. I've learned a lot since I started Blender Bob. So thank you. :-)
@IGarrettI
@IGarrettI 2 года назад
@@BlenderBob no no, my bad , please 😄 thank you !
@Elyakim_binenstock
@Elyakim_binenstock 2 года назад
I’ve learned 2 things
@Tarex_
@Tarex_ 3 года назад
Lol for all of the edgeloops you can talk to josh gambrel :D that's his standard approach.. so this is my comment, already subscribed and a like is also there
@BlenderBob
@BlenderBob 3 года назад
Now that's funny because I started Blender Bob after seeing one of his clips and thinking he was totally wrong in his approach (doesn't mean it apply to all his clips though). Everybody has their own way of working. The end result is what counts. :-)
@Tarex_
@Tarex_ 3 года назад
@@BlenderBob i came to Blender from Fusion360 for the mesh manipulation of my CAD files since there are some moves that are frustrating to do in cad, struggling my way through Blender, so trying any and all kinds of tutorials, the loopcut thing just doesn't work on imported geometry usually, but love your videos, we have similar humor :D and appreciate the experience you bring to the table
@BlenderBob
@BlenderBob 3 года назад
@@Tarex_ Well, check the next clip I'm going to post, hopefully this weekend, because it will be about dealing with CAD data. Thanks for the comments. Tarek? That sounds like a Vulcan name. Do you have pointed ears? (now let's see if we have the same sense of humour)
@Tarex_
@Tarex_ 3 года назад
@@BlenderBob very definitely will be checking out your upcoming videos, can't wait, gave up when lattice bending a mesh with a reference photo, clipping and viewport rage happened there. And no the name is arabic, so yes hot blooded, the pointy ears come from me being half finnish though, more grinch than santa's helper, but the ladies usually like the vulcan greeting :D Shocker, i know ;) live long and prosper, till CAD Comment
@BlenderBob
@BlenderBob 3 года назад
@@Tarex_ You passed the test. Welcome to the club! :-)
@BlenderDaily
@BlenderDaily 3 года назад
the walnut forced me to write this comment
@BlenderBob
@BlenderBob 3 года назад
I worked! :-) I just subscribed to your channel!
@MarCuseus
@MarCuseus 3 года назад
Challenge, how to make chiseled 3D text with clean topology?
@BlenderBob
@BlenderBob 3 года назад
That's actually the subject for next week! Be patient my young padawan.
@vrSpeechless
@vrSpeechless 3 года назад
Remastered are amazing. Was wondering about AA. Do you have some thoughts on what is the reason that some 3D graphics respond better to AA (FAA/TAA/MSAA) while others better to SSAA. Is it something to do with how they make their models, 'dirty or clean' based on your vfx industry etiquette recommendations?
@BlenderBob
@BlenderBob 3 года назад
I'm unfamiliar with FAA TAA and MSAA. Maybe it applies to the gaming industry only?
@vrSpeechless
@vrSpeechless 3 года назад
@@BlenderBob I guess so, I am just understanding that now. The gaming industry is realtime 3D where fps is king, so jaggies abound, and anti-aliasing (AA) is necessary. And in the movie industry, each frame is rendered to perfection, so AA is a mute point, unless you are upscaling/downscaling, at which point the 3D geometry is not relevant, because you are in post production.
@BlenderBob
@BlenderBob 3 года назад
@@vrSpeechless I know what antialiasing is. I just don't know about the different kinds you were mentioning. We rarely upscale in the film industry. If we do, it will be for thing like smoke or fire. Things that don't have any sharp edges.
@BlenderBob
@BlenderBob 3 года назад
Ok I just checked, These AA settings are only for hardware rendering, so, gaming.
@BlenderBob
@BlenderBob 3 года назад
But I guess I will need to learn about them because the film industry is changing with virtual studios and we are in the process of jumping into that train.
@petebateman143
@petebateman143 3 года назад
When do we get the video about the Red Red Robin?
@BlenderBob
@BlenderBob 3 года назад
Sorry, copyright issues.... ;-)
@yourpersonalspammer
@yourpersonalspammer 2 года назад
are the "good triangles" also good for models for games?
@BlenderBob
@BlenderBob 2 года назад
Game engine only use triangles Well, Unreal does. Not sure about Unity.
@mvp4168
@mvp4168 3 года назад
Had to Sub, even If i use c4d 😱🙄😢🥺
@BlenderBob
@BlenderBob 3 года назад
Resistance is futile. You will be assimilated.
@spiritofmax
@spiritofmax 2 года назад
which pie addon you are using for these custom pie menus?
@BlenderBob
@BlenderBob 2 года назад
Pie menu editor. See my Maya to Blender survival guide for more info
@spiritofmax
@spiritofmax 2 года назад
@@BlenderBob thanks for your reply, I am a big fan of your work. Blender Guru suggested your channel and I am watching your video back to back. Thanks again.
@Uradamus
@Uradamus 2 года назад
By chance, did you just not know about edge crease before making this? Support loops are for chumps who don't know better, heh. =P
@BlenderBob
@BlenderBob 2 года назад
Creases are great as long s you stay inside the same software. It's more problems when you have to convert stuff from one software to another
@Uradamus
@Uradamus 2 года назад
​@@BlenderBob I suppose. These days my stuff is always either in Blender or Godot, and I have to apply my mods when I move things to Godot, so any subd I might have been using is baked in and the edge creases job is done at that point.
@m.dambro8057
@m.dambro8057 3 года назад
Deal^^....when you are singing you sound like sponge bob. Are you related?
@BlenderBob
@BlenderBob 3 года назад
Non, Bob is my first name, Sponge is his last name.
@jaspermori
@jaspermori 2 года назад
I created another yt channel just to subscribe two times
@BlenderBob
@BlenderBob 2 года назад
Ah ah!
@enkifury1838
@enkifury1838 3 года назад
😂😂 5 things +
@phalhappy8612
@phalhappy8612 3 года назад
Question: do you keep modifiers in final render or you apply them all before rendering?
@BlenderBob
@BlenderBob 3 года назад
If I stay in Blender, I usually keep them. If I need to export the models to another software, then obviously I need to bake them.
@ojonasdev
@ojonasdev 3 года назад
lil commentary.
@esbjornmonteliusrisberg6834
@esbjornmonteliusrisberg6834 2 года назад
The obligatory comment
@willdebause5418
@willdebause5418 3 года назад
I was forced to to comment.
@BlenderBob
@BlenderBob 3 года назад
Great! Were you forced to subscribe and turn on notifications too? ;-)
@willdebause5418
@willdebause5418 3 года назад
@@BlenderBob it was in the deal I had to
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