4-0... Thank you. MARDU Killed it for me. Piru: x2 Archon of Cruelty Soul of Migration Gargadon (MVP,... Suspend 2x T2) Disciple of the Sun Young Necromancer (x2, Sleeper) Kitchen Imp Thraben Watcher Bone Shredder Sanctuary Raptor Flametongue Yearling (x2, WoW) Barbed Spike Ornithopter of Paradise Vindicate Echoing Return Tragic Fall (x2, Super Clutch) Late to Dinner (x2, Wicked) The Underworld Cookbook Arid Mesa Cabal Coffers.
Basically, had 6-7 ways to bring things back, 5 which went straight to battlefield from graveyard. I did lose a ton of life at 1st, but Applied SO MUCH Heat Mid to Late Game.
Thanks for the review, however you are featuring lots of mythics. You should omit mythic from a draft review because they aren't going to show up too often. Focus on good uncommons and a few rares
I see you got time to look at the set. Pretty nuts, eh? That might be a squirrel pun. I'm probably splurging and going in for my only box of the year. I've been looking forward to this set for a while and there's a ton of potential value to make my budget decks a bit better. MH1 was my first draft but I'm going to pass on this one. Draft and a box? I'm not made of cash! Are you drafting this one?
I’m hoping to get to a prerelease, which seems insane, but might be my only chance to play with it in a limited environment - I would love to draft it but not sure if I’ll get a chance with no LGS nearby.
Splashing is where you have a smaller presence of a color in your deck. For example, say you are playing White Black, but you want to play a really good Red card or two. If you are playing a couple cards that don't fit your main colors, that is what you'd call a splash. You're playing White Black and splashing in Red. Splashing certainly brings some pros and cons with it. Usually you splash to fill a gap your main colors don't have - like removal spells, or to up your power level by splashing in some big bombs. The con to splashing is it lowers a decks consistency, because now you need a 3rd color of mana in your deck. Hope that helps!
Ok so I intend to try and force squirrels at prerelease, am I better off in abzan for white's anthems and counters, or sultai, for those blue token/squirrel cards? Obviously the pulls are the final determining factor, but as a general thing?
Hmmm close, and yeah the pulls will determine it, but I’d look at blue first. Remember modular only hits other artifact creatures which can get awkward in some situations. If you get those green payoff cards though I think you’ll be in a great situation. Good luck!