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Modern Silent Hill | The Poisoned Well 

GhenryPerez
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I revisited all of the post-Team Silent games and express my thoughts on them, and also discuss its awkward position with Konami as well as the "fandom" involved.
0:00 Intro
02:24 Silent Hill: Origins
09:15 Silent Hill: Homecoming
13:25 Silent Hill: Shattered Memories
21:30 Silent Hill: Downpour
32:28 Silent Hill: Book of Memories
36:21 Culture & Inspiration
47:15 P.T and the Poisoned Well
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-TheGrateDebate: • P.T.'s Hidden Meaning
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#SilentHill #TeamSilent #Konami

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26 июл 2024

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Комментарии : 1,3 тыс.   
@yamaokka
@yamaokka 4 года назад
I am dissapointed too that people talk about kojima as if he alone made silent hill , i want to see Masahiro Ito design new Silent Hill and Akira Yamaoka to make music for it.
@Kullen64
@Kullen64 4 года назад
He had nothing to do with it. I don’t know why people say that. Last thing that asshole needs is more credit than he’s due.
@danialyousaf6456
@danialyousaf6456 4 года назад
Don't forget junji Ito, who was supposed to work on silent hills.
@chrisossu2070
@chrisossu2070 4 года назад
Team Silent as a collective are remembered rather than one individual director. Unfortunately, that band's been permanently disbanded. What's sad is that Google doesn't acknowledge the group as a whole in the search results for the "creator of Silent Hill", because it was really all of them that were responsible.
@Kullen64
@Kullen64 4 года назад
Chris Chen As is the case with any game really.
@Kullen64
@Kullen64 4 года назад
Christopher Marlowe No. You seem to be bothered by something though.
@SuperWHIIITE
@SuperWHIIITE 4 года назад
"Silent hill without Kojima wouldn't be Silent hill." That made my head go concave and caused a seizure from pure loss of IQ.
@stuartcaffrey2949
@stuartcaffrey2949 4 года назад
I fucking hate Kojima. His games are mediocre and the disgusting fetishs he shoves into them are so creepy. Idiot thinks he's a movie director.
@ihavenomouthandimustmeme6928
@ihavenomouthandimustmeme6928 4 года назад
@@stuartcaffrey2949 Mediocre? METAL GEAR SOLID = 94 Metacritic METAL GEAR SOLID 2: SONS OF LIBERTY = 96 Metacritic METAL GEAR SOLID 3: SUBSISTENCE = 94 Metacritic METAL GEAR SOLID 4: GUNS OF THE PATRIOTS = 94 Metacritic METAL GEAR SOLID V: THE PHANTOM PAIN = 95 Metacritic You might not like them, but that's all up to your contrarian taste, the quality of the games are undeniable if ALL the reviews put together average over 90 out of 100.
@SaberRexZealot
@SaberRexZealot 4 года назад
Stuart Caffrey I can understand the difference in taste but MGS1, 2 and 3 are some of the most important games ever made.
@r.m.2598
@r.m.2598 4 года назад
@@ihavenomouthandimustmeme6928 Kojimas games are messy and he cant keep up story together, it goes all over the place.
@batmangovno
@batmangovno 4 года назад
@@ihavenomouthandimustmeme6928 >using reviews from game "journalists" as an argument ouch. and i LIKE mgs4, but implying it or V are as phenomenal as MGS3 or Splinter Cell Chaos Theory is insane.
@mariefurukawa2627
@mariefurukawa2627 4 года назад
Personally, what's really missing from the western-developed SH's is they key ingredient in Japanese horror: subtlety. Onslaughts of fully lit monsters that you can cleave down aren't scary. What comes back to me when I close my eyes to sleep at night isn't Pyramid Head's design, or the gory scenes, and definitely not Lisa - it's SH2's careful sound design. The knocks, bangs, scraping, static and little sounds that overwhelm you when you walk down a road in SH2. The realisation that these sounds don't just go away when you close the game: that's actually what a fairly empty road sounds like at night, just dialled up to 11. That's the sort of thing that has me making sure the blackout curtains are shut at 3am.
@ThePorschefan
@ThePorschefan 4 года назад
I couldn't agree more with you. It is waaaaaay better to let the imagination fill the gaps. Remember the mall in SH3? Damn those noises haunted me for years
@southofheck
@southofheck 4 года назад
Yeah i agree 100%. Americans cant do horror like Japan does. Even shitty eastern horror is just as terrifying as some of the best of western horror. And subtlety is absolutely the key to that.
@liamdell6319
@liamdell6319 4 года назад
In SH2, they recorded over 100 different footstep sounds to play randomly as James walks/runs, so that the player never gets a sense of comfort.
@phantom2450
@phantom2450 4 года назад
For me, I always end up recalling the Historical Society portion of SH2: a nonstop onslaught of visual/auditory terror that creates a real nightmare
@amanibob1416
@amanibob1416 3 года назад
I mean, horror *can* work both ways, but I won't deny the fact that they tried doing it again and again, so I think the way they are doing it isn't working... Mysterious and threatening is a potent combo, it's just not the things they are either going for, or managing to implement in a successful manner. My two cents.
@Darkman9000
@Darkman9000 4 года назад
"Nobody's even talking about Pyramid Head" Is that really a bad thing? Ever since the movie turned him into an "icon" for the series, Pyramid Head got overexposed big time, getting shoved into stories that had absolutely no business featuring him, and other games attempting to replicate his presence through cheap knockoffs. It's even gotten to the point that Ito himself said he would find a way to kill off the character if given the chance. That really speaks volumes when a creator is so tired of seeing one of their characters so much that they want to destroy them.
@Ghenry
@Ghenry 4 года назад
It's worse. That was the point I was making.
@Darkman9000
@Darkman9000 4 года назад
@@Ghenry I don't know, I'd rather have a character who was getting overhyped to the point of exhausting the love and patience of fans getting overshadowed by a bit character from a teaser who might not have even been involved in the full game. It's not as though everybody's forgotten about Pyramid Head, he just isn't the hotness anymore when it comes to Silent Hill discussion. At least this means we might not have to worry about any potential future game trying to shoehorn another pointless cameo or cheap imitator that devalues the purpose of the original, in Pyramid Head's case that is.
@charlesman8722
@charlesman8722 4 года назад
If you’re just glancing at what amounts to a eh game that doesn’t really appeal to anyone other than it previous fans and if the only other horror title you played was the OTHER major franchise that is big on action and has monster really called Nemesis... yeah everyone’s only Going to pay attention to the guy with the metal Pyramid on his head and the Giant knife.
@Ezekiel_Allium
@Ezekiel_Allium 4 года назад
They also really watered him down to "scary man big helmet bigger knife" when in his first outing he was pretty weird, with flesh bulging out of the helmets bottom to hint at weird anatomy, him looking around with his hands and pulling open the big slot on his head to... smell? That's what I like about pyramid head, not big helmet big knife, but his inhuman nature if you look a little closer.
@Maxshark999
@Maxshark999 4 года назад
lmao facts. Pyramid head shouldnt show up anywhere that doesnt involve James. Like all the shit that happens is supposed to be unique to whoever the focus of the story is. Now we got heather and pyramid head in dbd when it should actually be James.
@KageMinowara
@KageMinowara 4 года назад
They probably made Alessa the source of evil in Silent Hill Origins because Alessa was also depicted as the source of the town's evil in the Silent Hill movie that came out in 2006. It seems like a lot of the problems that some of the later SH games had stemmed from the devs trying to copy that movie.
@LEONOX233
@LEONOX233 4 года назад
@@NowhereBeats Yeah, IMO all the Western SH stories fail because they try to be SH2, specifically they try to ape the twist ending of SH2 without getting why that twist works so well: First, the game didn't give the twist away in some thin veiled foreshadowing. Second, the previous game wasn't famous for its mind blowing twist, so there wasn't any expectations going in. That's why I hate ppl that tries to diss SH3 for not going the "personal hell" route of SH2, bc the western SH games shows how predictable the stories would become if they keep retreading the same thing at every game.
@fernie-fernandez
@fernie-fernandez 4 года назад
Rmember when the remake of Alone in The Dark copied its film...!?
@theQuestion626
@theQuestion626 4 года назад
@@LEONOX233 that’s what I thought silent hill downpour did so very well: It took the formula from silent hill to an actually delivered very well without repeating that formula point by point. Because needless to say silent hill 2 was one of the greatest in the series
@TheRisky9
@TheRisky9 4 года назад
When I heard Christopher Gans was going to direct Silent HIll film, I was excited. I've enjoyed some of his other films that were released in the US. But in my joy, I forgot that while he was a great visual director, from a story telling perspective, they're just sort of basic. His films don't have a whole lot of meaning, other than be fun to watch. So it shouldn't have surprised me that he nailed the visual look of the game (don't deny it. His 'otherworld' looked spot on), but failed at the deeper narrative present in the games.
@carbonstealer6389
@carbonstealer6389 2 года назад
like, not to defend a film that shouldn't have been called SH, but Alessa... is not the source of the evil in the town? it's constantly implied that the Thing that took her shape is NOT alessa, but the town, or evil itself (not satan/the demon etc, it's basically just evil & death itself), it just took her likeness bc it was easy to fool her into manifesting her revenge. yeah i don't think it should have been called silent hill but the way it's intentionally misunderstood kind of bothers me sometimes
@johnconnorpliskin7184
@johnconnorpliskin7184 4 года назад
I think the main reason these people think that Kojima made Silent Hill is because that game is all they know. They were most likely born after those games came out. Honestly, it might just be the fact that Kojima is one of the rare few game devs who’s name is actually well known. So when people saw that PT was not only canceled, but a man and all of his employees were practically ousted from the company that was funding the game, they couldn’t help but be upset.
@DD-hx8td
@DD-hx8td 4 года назад
I've played my first silent hill game in 2015(silent hill origin's) and seeing these characters these concepts was an amazing experience So i got curious and did some research on the game and I've found out it was one of the worst silent hills And then a year after origins I've played silent hill 1 and I've never in my life been so scared. But now i look at the modren horror games and say(*what happened?)
@acheron16
@acheron16 4 года назад
@@DD-hx8td I played the first one when I was 8. I turned out fine... ...mostly.
@DD-hx8td
@DD-hx8td 4 года назад
@@acheron16 i can see the impact from your pfp
@fallensurvivor21
@fallensurvivor21 4 года назад
Yeah the post mortem soundtracks were pretty disappointing compared to 1-4
@facdapolish3713
@facdapolish3713 4 года назад
I've never played the Silent hill series and my first real point of intrigue into the series was when PT came out, well I got some exposure due to the movies, but all I thought as a kid was "They're psychological horror and they're damn scary" and I thought it was kinda like the RE series which was the one I did know about both for the games and the movies. But I definitely was a little confused when PT came, I knew that Kojima was someone knew, because I knew that he was from Metal Gear Solid and I didn't associate him with a horror franchise. But that's only because of previous exposure to the series and a hunch that Kojima didn't make silent hill titles behind our backs all that time. A good thing about that is I was driven to learn more about the series (note: my mom really didn't like horror, nor games, and I only had hand-me-down games on my PS2 and eventually my PS3. The closest I got to playing Silent Hill was watching top clips on RU-vid around 2012.) and now that I have more knowledge it does sadden me a bit, definitely not as much as those who knew about Team silent before, but it does bamboozle me a bit to see those twitter posts or things acting like they're backlash to the series, but they don't know any better, PT isn't the only Silent Hill and we barely got a game out of it even, who knows how good the rest of it would have been, and at that, how faithful Kojima would have done it? I'm pretty sure if Hideo continued on the project it would've hailed a success, but I feel the fact that He didn't continue this and the game's story got spread around so much that it ended up overshadowing the earlier titles and especially the work of the first developers who started it all. People nowadays hail back to that Norman Reedus screenshot when they think of Silent Hill, or they just think of P.T. This definitely makes me want to buy Silent Hill and play it on my PS2 for the first time, and knowing that I won't be a youngin this time I could probably handle psychological horror And if I were to be playing Silent Hill back then I would indeed be too young to have played the first up to the third Silent Hill since I wouldn't even be able to read, the most-likely games I would have played would be the PS3 titles or those going from 2007-2012, but alas, I did not get to cherish such game experiences.
@mementoa9025
@mementoa9025 4 года назад
I'm glad you brought up responses to how people are reacting to a new SH without Kojima. I enjoyed his games, but people seem to forget what the SH series was like with the first 4 titles.
@conorallen100
@conorallen100 4 года назад
Yeah I was relieved to see some veterans of the genre and series get a crack at it, I don't think kojima would do it justice
@Ghenry
@Ghenry 4 года назад
For every one person shouting for Owaku or Sato, there were 10-20 people crying for Kojima on all social platforms
@TheParadoxGamer1
@TheParadoxGamer1 4 года назад
@@Ghenry That destroys me cause ya, I was interested to see how he would handle it, but I was more interested in fuckin Guillermello Del Toro and Junji Ito working on a Silent Hill game then him.
@RenegadeShepard69
@RenegadeShepard69 4 года назад
@@TheParadoxGamer1 They would do the best parts probably.
@RenegadeShepard69
@RenegadeShepard69 4 года назад
@Rando I worry about the future of the franchise but I'd definetly sound like a kojima hater to you I guess, despite me being a metal gear fan too. It's just they are different fruits, and although I love metal gear for what it is... it shows many weaknesses in Kojima that he never improved upon, but rather worsened, like his overexposition long rambling goofy memeable iconic philosophic existential hyperdimensional midboggling dialogue. That stuff would destroy silent hill, I can imagine him putting this corny stuff in a scene and it ruining the whole damn thing, him explaining the history of the town and how it relates to cold war events and to the future of mankind and hegel's, zola's, weber's etc. theory of the human condition etc etc. I don't care about that at all, that stuff killed me in metal gear solid already lol. Other than I really disliking his gameplay sometimes, it gets very repetitive. But the worst would be the emotionally shallow characterization he has. Like I said in another comment, Silent Hill tells a much more moving and profound story by just using the right words, the right way. Imagine him writing the character of Walter Sullivan for example. Again, I'm still a fan of early MGS, but it's not the same style. It's like asking Tarantino to remake a Hitchcock, Bergman or even worse a Tarkovski film. He can't do that, it'd become his own thing. Kojima should do Kojima projects only, that's where he can himself as much as he loves to. I guess a Kojima game is already my own version of silent hill lmfao, so I shouldn't be complaining so much, since it'd be a silent hill game either way :P
@elmalejemplo7028
@elmalejemplo7028 4 года назад
Good things about Homecoming: - One more soul to the call - This sacred line - Alex theme - Elle theme
@polymathpilgrim207
@polymathpilgrim207 4 года назад
The terminal show Witchcraft
@ThePorschefan
@ThePorschefan 4 года назад
And Scarlett
@ImmaLittlePip
@ImmaLittlePip 3 года назад
-two best friends playthrough of it
@zboy1152
@zboy1152 Год назад
The whole OST
@Robert_D_Mercer
@Robert_D_Mercer Год назад
AM I the only guy who enjoyed rolling around and pretending I'm link from zelda, but with Alex? xD homie Alex was the most OP silent hill mc of them all, and I swear thats what people remember the most, the wacky knife combos and shit. Lmao
@DarthFennec
@DarthFennec 4 года назад
"Silent Hill will never be the same without Kojima." WHAT IF I TOLD YOU that Kojima has never been involved in a Silent Hill game (that was actually released). Seriously, who the hell are these people?
@fromdarknessshouldbelight3799
@fromdarknessshouldbelight3799 4 года назад
Maybe Fake Silent Hill Fans!? I'Dunno
@ImmaLittlePip
@ImmaLittlePip 4 года назад
Bandwagoners
@SoftAsABaboonAss
@SoftAsABaboonAss 3 года назад
Casual PS4 fans who never played SIlent Hill prior to P.T.
@joshgroban5291
@joshgroban5291 3 года назад
People who only watched RU-vidrs play PT
@lasarousi
@lasarousi 2 года назад
I saw the comments and was at complete loss Kojima barely was involved in PT anyways. these people just liked the shlock easy to digest simple themes of MG and think that applies to Silent Hill.
@fripptricky5099
@fripptricky5099 4 года назад
Downpour's disadvantage is that it was released as a Silent Hill title. If it was just called "Downpour" and was some kind of allegory about alcoholism or guilt people would probably call it a Silent Hill derivative but still find it overall pretty good. Holding it up to the first four entries of a powerhouse franchise, though, and it feels like the top end of the lower half of a STEEEEEEEP curve of quality. It's a shame because Downpour has some really great moments and ideas in it, but it can't really exist on its own.
@Mafon2
@Mafon2 4 года назад
Downpour's disadvantage was inexperienced studio that couldn't bite it. I might be wrong, but Downpour was, like, their 1st big game.
@coldstuff9784
@coldstuff9784 4 года назад
@@Mafon2 Their first and last game.
@Mafon2
@Mafon2 4 года назад
@@coldstuff9784 amen.
@hieunguyenrileygekko
@hieunguyenrileygekko 3 года назад
@@Mafon2 actually most of Vatra Game was veteran devs who made Mafia and Mafia II, they have talent just ask Konami about the time and money Vatra Games was given
@Mafon2
@Mafon2 3 года назад
@@hieunguyenrileygekko yeah, my bad, I checked it recently, they were pretty experienced bunch. Still, it was new grounds for them.
@Crazelord91
@Crazelord91 4 года назад
Sometimes another culture's take on a genre can make the most interesting things, I think Silent Hill did a lot of that. Dark Souls is another example, it's very much a Japanese horror interpretation of western medieval fantasy.
@baroquechevalier8516
@baroquechevalier8516 4 года назад
Same with Devil May Cry, hell DmC didn't work because it also lacked what made DMC special to begin with.
@TallicaMan1986
@TallicaMan1986 4 года назад
Only with Extensive Research for the setting. America isnt too good when it comes to this.
@dc7981
@dc7981 4 года назад
@@baroquechevalier8516 This, DMC was always western inspired. It wasn't until 4 where things changed
@hugocolmenero4842
@hugocolmenero4842 4 года назад
Silent Hill and Dark Souls have a lot in common story wise, i could argue that with a lot of mental gimnastics they could even exist in the same universe if You take into consideration sh3 theology of the cult that states that humanity is trapped in an endless cycle of pain and suffering, so they pleaded to the god and god took pity on humanity and wanted to grant humanity death, not as a punishment but as a gift, such is the paradise the cult would have descend upon the world, death for humans, that would imply that our souls cannot die and linger in pain like in Sh4 or reincarnte like Alessa in Cheryl and Heather and the unamed baby. Much like in Dark Souls we are undead, destined to respawn and die again and again.
@entropicplays162
@entropicplays162 4 года назад
@@baroquechevalier8516 well, some of the blame for that has to be placed on Capcom for pushing NT further than their original concept art, which is much closer to the original series, but was according to Capcom, not "western enough".
@formeitsalwayslikethis
@formeitsalwayslikethis 4 года назад
"for Homecoming therer's nothing positive" wait hold on, have you heard the soundtrack? it also has a few cool monsters designs, at least they aren't all human-like like in Downpour
@oMaruMesmo
@oMaruMesmo 4 года назад
I agree. The game actually sucks dick, but the soundtrack and the mosters designs r dope. Remember Scarlet?
@shinbakihanma2749
@shinbakihanma2749 4 года назад
@@oMaruMesmo Scarlet was actually pretty damn creepy when I first fought her. Her entrance was pretty well done. She's the best designed monster in not only that game, but in the entire line up of western developed "Silent Hill" entries.
@nicolasriveros943
@nicolasriveros943 4 года назад
Right? "Witchcraft" Is a total Jam, One More Soul to the Call has maybe my favorite Akira's guitar work... As for the monster desing , i'll say the bosses were pretty good, at least they weren't an uninspired bland reskin of creatures from the original 3 games...
@shinbakihanma2749
@shinbakihanma2749 4 года назад
@@nicolasriveros943 "Witchcraft" is arguably the best track on that soundtrack, and definitely one of the best compositions in the series' history
@cassidyho939
@cassidyho939 4 года назад
@@oMaruMesmo Scarlet's Theme was amazing NIGHTMARE FUEL.
@MambaBreezy24
@MambaBreezy24 4 года назад
One thing the Team Silent games shared, they NEVER relied on jumpscares. They focused on creating a terrifying environment, creepy soundtracks and chilling psychological elements.
@fromdarknessshouldbelight3799
@fromdarknessshouldbelight3799 4 года назад
And Thats Alot People Who Don't Understand!?!? 🤔
@jasongarrett768
@jasongarrett768 4 года назад
The anger behind the Poisoned Well section was palpable and absolutely justified. It’s even more infuriating when realizing that Konami’s mishandling of the older games makes it even harder to fight those misconceptions by making the original four far less accessible in their intended forms than they should be.
@Hulohot16
@Hulohot16 3 года назад
I actually really liked the Korn theme song for Downpour. It wasn't exactly what I wanted or expected for a Silent Hill, but it grew on me a lot.
@kylehyde215CA
@kylehyde215CA 4 года назад
"The Poisoned Well" is very accurate, yet underselling it.
@Ghenry
@Ghenry 4 года назад
But I can't use curse words :'(
@MarinaAndTheDevil
@MarinaAndTheDevil 4 года назад
Does shitting in a well poison it?
@nillynush4899
@nillynush4899 4 года назад
indeed
@kylehyde215CA
@kylehyde215CA 4 года назад
@Jordan Ghill Imagine being so offended by someone else's take on the series that you have to project your own hurt feelings onto someone else. Laughing face emoji ecks-dee!
@mrmoviemanic1
@mrmoviemanic1 4 года назад
I think it's way overdramatic. Much like the video itself.
@michael1390
@michael1390 4 года назад
It's not Kojima that I want as much (though he would be cool) it's actually Junji Ito. The two Itos on a project would deliver a beautiful result.
@degenerate2281
@degenerate2281 4 года назад
Same! I was so upset when that potential horror-masterpiece combo of a production got cancelled. Love Junji Ito, his work would've fit in so well into a Silent Hill game.
@GundamGokuTV
@GundamGokuTV 4 года назад
Junji Ito and Del Toro working on a game's monster designs. Can you fucking imagine? We almost had that. Konami took it from us.
@michael1390
@michael1390 4 года назад
@@GundamGokuTV I respect both, but I have to say Itos' are miles ahead of Del Toros'
@GundamGokuTV
@GundamGokuTV 4 года назад
@@michael1390 we don't need comparison here. They both would have been involved.
@LuffyBlack
@LuffyBlack 4 года назад
Fellow Michael, you'll be happy to know that Kojima's working on a new horror game with Ito comicbook.com/gaming/news/hideo-kojima-junji-ito-horror-game-silent-hills-ps5-playstation/?fbclid=IwAR2E1si_Eb9CD24zGol_u85egLSvcV3tSCPEEzS2gZqXCSyXkTSMjz4GGWw
@earthbound9999
@earthbound9999 4 года назад
"Silent hill without Kojima wouldn't be Silent hill." Damn kids. They talk a big game, but they don't know anything about the series. Ugh...
@DarthFennec
@DarthFennec 4 года назад
I'm going to be honest, I never expected Kojima to make a _real_ Silent Hill game. I lost hope for that years and years ago. But I was very excited for Silent Hills, because even if Kojima would have been a terrible match for this particular franchise, at least here would be a Silent Hill game with actual heart and character and charm. That would have been enough for me: Kojima's silly weird-ass take on a beloved franchise. But if he had been the mind behind it from the beginning? I think we'd be missing out on something very special.
@earthbound9999
@earthbound9999 4 года назад
@@DarthFennec You summed up my own thoughts perfectly.
@Sammo212
@Sammo212 4 года назад
@@DarthFennec The nice thing about silent hill is it SHOULD allow for different interpretations and styles...most of us fans are happy if what we get is just good...but that's hasn't really been the case since PS2.
@stevenl3265
@stevenl3265 4 года назад
No team silent no Silent Hill
@theQuestion626
@theQuestion626 4 года назад
@@Sammo212 I agree with you but I must disagree that it hasn’t been as good since PS2. I believe silent hill downpour was a worthy successor to the awesomeness of the original formula. homecoming was good but I think it founded a little bit and shattered memories I think was a very unique gem.
@Pinkyton
@Pinkyton 4 года назад
That absolutely haunting track from Silent Hill 4, Room of Angel, is one of my favourite pieces of music from the entire SH series
@Isuukuu
@Isuukuu 3 года назад
I feel like I am the only human being alive who liked Downpour.
@Isuukuu
@Isuukuu 3 года назад
@Lord NicCage Thanks, Ghost Rider.
@sirgoodwin2
@sirgoodwin2 4 года назад
gonna be honest here i realy enjoyed shattered memories
@stevenrith2386
@stevenrith2386 4 года назад
walt disney no one stop you from liking shit
@RNvideosedits
@RNvideosedits 4 года назад
Yep, Shaterred Memories and Origins are very goods Silent Hill Games I dont care if the most people desliked it.
@stevenrith2386
@stevenrith2386 4 года назад
Renatho Nathan your reason is shallow and effortlessly just like the games.
@RNvideosedits
@RNvideosedits 4 года назад
@@stevenrith2386 so what? I enjoy more Origins than Silent Hill 3( is very good too), and that is wat matters for me. The soundcracks are amazing like the others, the gameplay and Graphics is Ok for a PSP game, and the story remembers the first Two games, so I Have No reason to deslike this game. And Shaterred Memories the Soundtrack is spetacular, gameplay and graphics is good in all consoles, and I like the Choices System very interesting seeing this in a Silent Hill game. But if you dont like those games, fine too.
@elisehalflight
@elisehalflight 4 года назад
Honestly I think SM gets a lot of hate because people think it's trying to "rewrite" the original franchise, which is not. It's just a spin-off structured more like a suspense thriller and tried a lot of new stuff, which should be respected. It's definitely a freaky outlandish horror tale, but it feels like a very personal story that might hit close home to many. I really liked the game, and the music was amazing, I also like how it changes so much each time I revisit it.
@labenvenci1584
@labenvenci1584 4 года назад
Fun Fact : Homecoming was originally labeled as Silent Hill 5. It was later on named Silent Hill 5 : Homecoming before just being called Silent Hill Homecoming. Probably Konami didn't even want the game to be labeled numerically because it's not a Team Silent thing.
@TheCivildecay
@TheCivildecay 4 года назад
Fun fact: It's actually Konami that's running the franchise into the ground, and ordered those games from outside "cheaper " studio's for a quick cash grab...
@LostGeburah
@LostGeburah 3 года назад
i wouldn't label it silent hill, or game either.
@wilfredomanuel3470
@wilfredomanuel3470 4 года назад
You have some fair point about shattered memories but I'd say that playing Harry instead of Cheryl in the exploration segment of the game was more meaningful cuz Cheryl was basically imaging his father trying to find her still cuz that's how much she loved him and clings to him and it makes the ending more impactful and satisfying
@saloz9483
@saloz9483 4 года назад
yup after all the whole situation is about her finally admitting to herself what happened and letting go. The ending I got was so touching.
@HisBubbliness
@HisBubbliness 4 года назад
I remember the days when Silent Hill 4 was considered the black sheep of the series. Now it's a God damn masterpiece compared to the shit show that came after. I'm so glad that Kojima's project was canceled and he ended up doing his own thing. It ended up working out for pretty much all parties and we can only hope nobody else who doesn't know shit about the series tries to pick it up again.
@Klef_Takis
@Klef_Takis 4 года назад
Well i always loved SH4, despite its flaws, and i still find it the second most interesting game in the series only behind SH2
@HisBubbliness
@HisBubbliness 4 года назад
@@Klef_Takis I don't hate Silent Hill 4, mind you. It's biggest strength was the story and uncovering the mystery. Gameplay-wise, though, it felt a bit off compared to the first three entries. As we all ended up learning, however, considering the entries we got afterwards, telling an actual good story that fits what Silent Hill is about is infinitely preferable. I'll take escorting Eileen over stupid mirror-warping or pointless, unfulfilling side quests any day.
@Klef_Takis
@Klef_Takis 4 года назад
@@HisBubbliness Yup, pretty much that
@nahuelahpa1881
@nahuelahpa1881 4 года назад
his own thing sucked though
@Walamonga1313
@Walamonga1313 4 года назад
I'd rather play Homecoming than 4. 4 is such a chore to play... Even if the concept of the game is brilliant and it has some neat mechanics like first person for your own room and the progression of it, I just hate to actually play. I haven't even finished it once yet. I've beaten the trilogy dozens of times, I even beat Homecoming once (the game didn't keep my interest too much) but 4 is just there half finished.
@WhoTookMyMirr
@WhoTookMyMirr 4 года назад
What really broke my heart was Mary Elizabeth McGlynn acting on possible decades of jealousy from just singing on the Silent Hill soundtrack, railroading the original voice actors of Silent Hill 2 and 3 in favor of herself and her anime industry pals on the "HD" remaster, and then shitting all over the work those original VAs did to make her and the one-voice wonders look good on the convention publicity circuit.
@SentientHoodii
@SentientHoodii 4 года назад
i'm in the camp that you shouldn't touch anything but 1-4, AND Shattered Memories, SM was actually really good, nowhere near the originals, but it actually made me feel things, sadness, fear, confusion, etc. also SM gave me my fav SH song, Acceptance.
@Darkerxz
@Darkerxz 4 года назад
I'm pretty sure in an alternate reality Shattered Memories would've been a DmC-like reboot of the whole series. Also, if it was a movie, it would be really good.
@bloodydragon
@bloodydragon 4 года назад
SH1-3's intros: Immersive, curious, ominous, and somewhat haunting Downpour's intros: hehe Korn
@chrisossu2070
@chrisossu2070 4 года назад
Kojima could've directed a good Silent Hill game in my opinion considering how a lot of his games really like toying with the player and taking practically every potential action on their part into account. But it would've been a fundamentally different experience than what Team Silent gave us. Because he isn't Team Silent. Unfortunately, the reason Kojima's name overshadows the original Silent Hill's director is because of how much more prevalent Kojima's name is in the online space, and how much more meme'd it became with Silent Hills' cancellation. Every game Toyama is involved with has to be specifically marketed as "from the director of Silent Hill" because players aren't as familiar with his name.
@Upsetkiller456
@Upsetkiller456 4 года назад
Kojima would've been an absolutely horrible choice for Silent Hill. He has the subtlety of a sledgehammer and I actually enjoy games, not the glorified movies makes now.
@Resterminador
@Resterminador 4 года назад
No, kojima is always in a lot of exposition, when the silent hill games are not about exposition, its for sutilness and the fear of the unknown
@alphabroncotwozero392
@alphabroncotwozero392 4 года назад
@@Upsetkiller456 ah yes I make one bad game now I'm a movie maker
@Upsetkiller456
@Upsetkiller456 4 года назад
@@alphabroncotwozero392 Kojima ALWAYS was a pretty hack writer with an extreme emphasis on cutscenes what are you on about. MGS4 is notorius for them. He is a bad for Silent Hill but that doesn't mean I don't want him to do a horror game, he should, just his own title.
@Grandmaster-Kush
@Grandmaster-Kush 4 года назад
As far as i'm concerned Kojima stopped making good games after MGS4, hell MGSV had a 80 million usd budget and barely anything was properly done on that game, then the flop that is Death Stranding cemented to me that he lost his mojo.
@MGrey-qb5xz
@MGrey-qb5xz 4 года назад
wow this video does not do shattered memories justice,it's a really good physiological horror game and this guy gave a huge understatement of the whole experience.
@Ghenry
@Ghenry 3 года назад
Nah it stinks
@limychimera3145
@limychimera3145 4 года назад
I love that you actually go into depth as to why the western games are bad. Most people are just like, western SH bad haha. But it's so much more than just them being bad. In all of them save for homecoming, you can see that the developers clearly had some idea of what they wanted to do, but they just aren't very good at designing the environments, or lacing the story through the world in a subtle yet effective way. In SH 3 there was a lot of information that was conveyed to you, but only if you actually paid attention, otherwise it was just a fairly simple story. Take for example the hospital level, where you had the optional choice to read through stanleys messages to heather which were plain terrifying but also subtly warned you to the danger of leonard. Finding out that stanley was dead the entire time once you go to the otherworld made the whole area feel even more terrifying. The western games didn't really ever achieve anything like that, they had sidequests, but none of them were meaningful or even linked to the main overarching story.
@Kamishi845
@Kamishi845 7 месяцев назад
I don't want to blame it only on culture but I think I do want to blame it on a lack of understanding of good writing. The reason I say that os because if you look at for example Jacobson's Ladder which is a strong inspiration for the original series, or Twin Peaks by Lynch, you definitely see a lot of that uncanny valley sensation of things not being quite right in the writing. I mention these sources since they're explicitly western. The original 4 games understood this and knew how to capture that feeling in the writing. It places a greater emphasized on introspection and the meaning of relationships especially with regards to what is real and unreal. There's a sense that you can never really trust your perspective o f reality which makes everything feel very uncanny. A lot of the horror comes from that I think, because it creates an existential anxiety where the player is made uncomfortable with themself. I honestly think that if we're looking for comparative horror games albeit with very different atmospheres, Frictional Games games really get this. The sort of existential dread Soma leaves you with haunts you for days. Again western studio. The problem with non-Team Silent games is that they just don't understand to understand what scares people, especially in the genre of psychological horror. Even Bloodborne understood this and we're talking FromSoftware which only has one other horror game to name under their belt. I mean I'm not going to say that culture does not play role at all be I think it does, because a lot of Japanese games just feel, for the lack of a better word, quirky, when they try to incorporate a western perspective through the narrative.
@TheHaddonfieldRegistry
@TheHaddonfieldRegistry 3 года назад
"The monsters look like something out of Manhunt." Hey, makes sense to me. Manhunt's designs were imprisonment and oppression themed, it looks like what Guantanamo Bay survivors would have nightmares of. The enemies in Downpour felt that way to me as well. The enemies all share a common trait of being both twisted and aggressive in the same way as well.
@NewOrderOfAlexandria
@NewOrderOfAlexandria 4 года назад
Shattered memories sounds messy but it inspired the therapy sessions in until dawn a pretty awesome choose your own adventure horror
@playerslotavailable3810
@playerslotavailable3810 4 года назад
"I bought NIghtcry" I'm so sorry.
@Ghenry
@Ghenry 4 года назад
It's not 'that' bad
@chrisossu2070
@chrisossu2070 4 года назад
@@Ghenry Have you tried Remothered yet? I heard it's pretty good, albeit with a somewhat jumbled story.
@ocelot-sensei4384
@ocelot-sensei4384 4 года назад
@@chrisossu2070 Remothered had terrible dialogue at the end that destroyed it all for me. It felt like watching a terrible PSOne cutscene.
@fernie-fernandez
@fernie-fernandez 4 года назад
@@chrisossu2070 I remembered that Keiichiro Toyama, creator of the Silent Hill series and Forbidden Siren, expressed his admiration for Remothered and hoped to collaborate with Chris Darril.
@dyldragon1
@dyldragon1 4 года назад
If there's one positive to Homecoming, I would say some of the bosses look cool. The last one and Scarlet are pretty creepy looking, and they have some symbolic ties to the characters they represent. Not particularly deep ones, but they still delivered the creeps
@theQuestion626
@theQuestion626 4 года назад
I have to admit I thought homecoming was a bit of a mixed bag but still a good cylon whole game. And the fact that the bosses were actually the murdered children of the cult leaders I thought was downright disturbing
@ryansmith9104
@ryansmith9104 4 года назад
That's one thing we can agree on in homecoming.
@kalelvigil1510
@kalelvigil1510 4 года назад
The way too obvious to be actually creepy. Plus the fact that most team silent games monsters tie into the bad guys background. In Silent Hill, they're tied to Alessa's background and we're supposed to think that she's the bad guy. In Silent Hill 3, they're tied to Claudia's background and she's the bad guy. In Silent Hill 4, they're tied to Walter's background and he's the bad guy.
@theQuestion626
@theQuestion626 4 года назад
@@kalelvigil1510 I don’t understand what you’re trying to say. In what way are the monsters within the games you don’t like not frightening…?
@facumayan8792
@facumayan8792 4 года назад
Ghenry, I totally see what drives you making this kind of videos. Passion, just like with Dead Rising. It's not, like many think, because you're a die hard fan of old games (DR1, SH1 to 4) but rather that you appreciate the work and passion the devs put on making those games, the small details and such. Keep it up man!!
@MrARTSTRET
@MrARTSTRET 4 года назад
I don't really get the SM hate in the video and actually all this internet hate train on the game. The game never tried to be SH1 Remake, it was always meant to be a revision of the universe from the first game. Loved the psycological aspect, loved the fourth wall breaks back to back from the therapist to the gameplay and how it affected the world around you, it was actually scary and intriguing and well paced. A lot more you could say about SH4 tbh
@Ghenry
@Ghenry 4 года назад
I don't hate SM. It's too 'okay' for me to hate it. Don't mistake disinterest with 'hatred.'
@alteredstates927
@alteredstates927 4 года назад
Shattered Memories' reflections of your choice were shallow. Like that monster that saw the shape of its head change based on indicators like sex, religion, alcohol/drugs. It was a neat idea I just think it was poorly executed. I also hated how often you were being chased around like it was Crash fucking Bandicoot and there wasn't a scary element to be found.
@MaddyBlackbart
@MaddyBlackbart 4 года назад
@@Ghenry Your video still seems to be discussing this game almost like it's meant to be in the same universe of the original games but it's pretty obviously not and in a different timeline/universe from the original series. It may not have been a masterpiece but it was at least a potentially good foundation for an alternate timeline for new SH to work from. I mean lets be realistic that by the time origins and SH homecoming came out the SH story was convoluted at best. From game 1 it was really but by 5 it was just....confusing. In my opinion really the issue with shattered memories was that it was to short and therefore did not have time to full realize and expand on some of the excellent ideas it had gameplay and story wise. Some of the puzzles, while being to easy, were fairly fun and made good use of the controls on the wii and could have been interesting, again if the puzzles had been given more time to expand on them. I do wonder how much of that is development issues we dont know about caused by konami given how bad it is to work with konami as reported by many people who worked for them especially on the SH series (see the development issues with SH HD remakes for an example).
@MGrey-qb5xz
@MGrey-qb5xz 4 года назад
@@alteredstates927 i mean it changed based on your decisions subtly,i don't see what went wrong here according to you.
@MrARTSTRET
@MrARTSTRET 3 года назад
GhenryPerez Looking back that really wasn't the best word to use in here, yeah. Didn't mean to resume your thoughts as "LOL I HATED IT". What i meant to say was only that i disagree with this view of the game, but absolutely it's still important to have different views on media. After all this time SM is the Silent Hill i still think of besides SH2 as what made the series interesting, to me at least. It showed how the series could still be relevant and push the medium forward somehow. Still liked the video and love your chanel c:
@colestauffer2095
@colestauffer2095 4 года назад
I agree its disappointing to see people think of Kojima as the man behind Silent Hill now, but I also think its important to note, the last really great original Silent Hill games were back on PS2, and if we're being honest, there's a very good portion of the gaming population that wasn't around for those games, or may not have been into gaming yet. I think when this is brought up, it makes sense that a lot of people don't know the original developers and such, particularly because of how difficult it is to get a hold of the original Silent Hill games nowadays. I admittedly wasn't around for them and the series really intrigued me, but I wasn't able to play them until I scrounged around for the game and had to figure out how to get it running on a modern PC, and I think that's more the average person with mild interest in the franchise is willing to do. They aren't available for download on any system to my knowledge, and the only way to really get a "modern port" of the games is through the HD collection which still isn't the easiest to come by, at least in my experience. Great analysis by the way, it was very interesting and the cultural aspect you brought up really helped make sense of why these games didn't turn out so great.
@infinitedreamer9359
@infinitedreamer9359 4 года назад
I agree with this and I think he was being very unfair by generalizing the reasons why people thought that Kojima was the face of SH. You're right that the original four games made by Team Silent are over a decade old at this point and to my knowledge,they've never been released digitally either. The only way to play SH1 would be to go online and hope to get a copy that isn't expensive and have a PS1,an old gaming console. And the average person is simply not willing to go through those hoops. There is the HD Collection but: 1) it only has SH 2&3 2) It doesn't even include SH4, and 3)It's a terrible port in general that changes many things from the original games like the voice actors and is from a technical standpoint a buggy mess to boot. So the HD Collection is not the best place to start learning about the older games
@talkingpsychology
@talkingpsychology 4 года назад
Personally I loved Shatter memories I felt it was a great game in its own right and it gave us a new version of Silent Hill instead of retreading old ground. I felt very touched with it's ending much more then other silent hills ( but that is most like due to the fact I lost a relative when I was young). But I get why people didn't like it it was very different form the reste of series. Great video by the way.
@dailydoseofvitaminc6565
@dailydoseofvitaminc6565 4 года назад
Lucien Lachance My father committed suicide a few months prior to me playing Shattered Memories. I went into it blind and wasn’t able to guess the plot twist. When it finally happened I felt so touched by the game’s story that it has since become one of my favorites ever. I can see why some don’t like it, but when you separate it from SH I think it’s a genuinely great game.
@talkingpsychology
@talkingpsychology 4 года назад
@@dailydoseofvitaminc6565 Thank you for your comment and I am sorry for your lose. I didn't see the plot twist coming either. I could agree more with you about the game. thanks again and take care.
@dailydoseofvitaminc6565
@dailydoseofvitaminc6565 4 года назад
Lucien Lachance Thank you
@LostGeburah
@LostGeburah 3 года назад
FACT: there are no silent hill games after SH4:The Room. CHANGE MY MIND.
@jonbourgoin182
@jonbourgoin182 4 года назад
I just had my fill of Silent Hill over at Avalanche Reviews but what the hell I’ll watch yours too
@stevenguitink5947
@stevenguitink5947 3 года назад
Personally I think part of the problem at least was that the mid-2000's was a changing time in the horror landscape and a lot of the western media that had inspired the Silent Hill franchise (Jacob's Ladder, The Mist etc) had given way to bombastic over the top bullshit that the consumer audience of the time were slavering for (Platinum Dunes remakes, torture porn etc). Nobody remembers Jacob's Ladder or any of Silent Hill's western influences and if they do, its because they're heavily invested in the franchise or they're film buffs. Even Resident Evil was adjusting to this dynamic, and we got RE6 as an end result of that. Despite what I hear a lot, Japanese horror isn't just slow, psychological stuff. They can do splatter as well (Tokyo Gore Police for example), but I'd say that the western developers either forgot or abandoned much of the franchise's roots in favour of fanservice, the American horror of the style at the time or (given this is Konami) the franchise was poorly handed because Konami are a bunch of money-grubbing, employee-abusing, dick-whistlers.
@gagaplex
@gagaplex 4 года назад
I watched an LP of Shattered Memories and I really liked that. I like the more experimental games like this and The Room. I think Shattered Memories tells a good tale and that it's not "classic" Silent Hill should not be held against it, lest you get more pretenders like Homecoming.
@Kullen64
@Kullen64 4 года назад
The use of Clock Tower music is appreciated.
@novonomicon5759
@novonomicon5759 4 года назад
I like the games post Team Silent but Yamaoka's music carrying the games is probably a big reason for that. Homecoming's soundtrack especially is absolutely fantastic, and of course McGlynn's vocals
@macblackledge6121
@macblackledge6121 4 года назад
I feel like the best thing that came out of Silent Hill Homecoming was it's enemy and boss designs especially the Scarlet Doll boss, personally that is one of the creepiest monsters I've seen in any game and the music that plays when you fight it fits perfectly.
@Ghenry
@Ghenry 4 года назад
Meanwhile, the arcade game (which came out a year earlier) had a boss that looked strikingly similar.
@macblackledge6121
@macblackledge6121 4 года назад
@@Ghenry I unfortunately never played or even knew about the arcade game, but seeing it in motion along with the music just really did it for me.
@alteredstates927
@alteredstates927 4 года назад
Homecoming was a disaster but some of the boss designs were interesting like the one you mentioned and Asphyxia or whatever her name was, the one that died by suffocation and to hurt her you actually have to remove the hands from her throat and force her to breathe.
@punkdoggo211
@punkdoggo211 Год назад
The best part of Silent Hill: Homecoming are the nurses + Asphyxia, and literally only because of their design (and in the case of Asphyxia, her design + backstory).
@orlandofurioso7329
@orlandofurioso7329 Год назад
No Scarlett mention?
@Randerson2409
@Randerson2409 4 года назад
A new GP vid while I'm stuck in lockdown. Yes please. Awesome vid, my dude. Great work
@SaddenedSoul
@SaddenedSoul 4 года назад
I love Shattered Memories, but you have to divorce it from the series' trappings to really appreciate it. It's a moody and atmospheric, more of an experience than a game; it's an early "walking sim" that absolutely nails the exploratory sections even if the chase sequences are formulaic and admittedly tiring. I think the vague, dreamlike feel adds to the sense of isolation, and the twist surprised me personally, framing the game more as a tribute to SH3. In that respect, as its own independent game, Shattered Memories does not work as well as it should. But its story beats are relatable, its characters understated but poignant, and its ambience is powerful, and as a revisiting of the original games, I can't really think of something more suitable.
@coverandoacasa
@coverandoacasa 4 года назад
i played only 1, 4 and downpour (i liked the latter too) and liked to see longplays of 2 and 3, i hope to see a new silent hill one day, hoping that the "sony acquired konami IPs" rumor is true tho. btw, a playable teaser was the best horror experience than every single horror game of the 2010s, i still cry for silent hills cancellation... junji ito was the enemy designer for god sake :(
@arngrim9159
@arngrim9159 4 года назад
Wow can you even imagine a Silent Hill without Kojima?
@dbzfanjodi
@dbzfanjodi 4 года назад
Easy. Games 1 through 4. No Kojima whatsoever.
@Igneeka
@Igneeka 4 года назад
@@dbzfanjodi Yeah I'm pretty sure he was being ironic
@fuzzydunlop7928
@fuzzydunlop7928 4 года назад
@@Igneeka They'll never learn. For all the puzzles solved and items found, so many survival horror fans still suck at using context clues.
@auroranamex5886
@auroranamex5886 3 года назад
Yes, but not without Solid Snake
@dixienormus2802
@dixienormus2802 4 года назад
"I try to look at the best in everything now" Would have surprised me considering how hard you trashed on everything western silent hill. Even the movie lmao
@Ghenry
@Ghenry 4 года назад
Kinda tells you something about these pieces.
@dailydoseofvitaminc6565
@dailydoseofvitaminc6565 4 года назад
GhenryPerez I think you went too hard on Shattered Memories. Viewing it as it’s own piece instead of connected to the original I think it honestly is a great game. I completely disagree with your takes on both the story and exploration. I loved the gameplay loop and it didn’t feel formulaic at all to me. I personally did not guess the twist and the story really hit me hard due to having a father who recently committed suicide. To this day Shattered Memories has one of my favorite video game stories. The only valid criticism I subscribed to for it is that the chase sequences were bad all around.
@saloz9483
@saloz9483 4 года назад
yea cant agree on Shattered memories thoughts. I honestly loved that game and it left a big impact on me and out of the western Silent Hill games is by far the one I like the most.
@gershonvillamor4490
@gershonvillamor4490 4 года назад
The first Silent Hill game is still the best among this series, I remember being traumatized like it psyched your sanity
@chumpyman
@chumpyman 4 года назад
Wow, great video. I stopped what I was doing just to watch it. Amazing work and I learned so much. Thank you.
@SolidRaiden2655
@SolidRaiden2655 Год назад
Saying "Silent Hill would'nt be Silent Hill without Kojima." is like saying "Metal Gear wouldnt be Metal Gear without Silicon Knights."
@beacanwentfishn
@beacanwentfishn 3 года назад
Shattered memories was really good in my opinion, it was interesting to play through and I really enjoyed the therapy sessions, though I guessed that I was his daughter from the beginning cause predictible
@Eddyoshi
@Eddyoshi 4 года назад
Great video as always but I think the moment you criticism the influences of the western developers is a bit confused. You point out throughout the video that the western devs were never able to capture the feeling of the original games and that they kept deviating and trying boring western horror tropes instead, but then go on to say that the western games were always trying to copy the originals and never tried they're own thing. Unless I've misunderstood your point of course.
@mariefurukawa2627
@mariefurukawa2627 4 года назад
I think what he means is the western developers keep missing the mark. JP SH is influenced by western horror but still has a distincly japanese execution of the concept: subtletley and psych horror. Most western devs just see the western horror influence and not the JP horror one, so they just resort to using western tropes at face value, but then never seem to understand why they never captured the feeling of the original, despite the fact they literally missed a key ingredient.
@lostsanityreturned
@lostsanityreturned 4 года назад
I was excited for a kojima silent hill because he is an autuer, and because he had junji ito and del torro on board. When he is passionate he tends to devote his full energy into a project and it always creates something interesting... Then we get mgs4 and mgs5 which we know he didn't want to make and riddled with complaints. I would love team silent to come back. But honestly even with them I wouldn't trust konami at this point.
@SeffTrollins
@SeffTrollins 4 года назад
@Christopher Marlowe Its not that no one likes Kojima. It's when people keep hyping him as if he was the original creator of Silent Hill himself and that no one else can do the game justice is what a lot of people have a problem with. This is the case that's being made and it's something I've seen too much in social media and other areas.
@Igneeka
@Igneeka 4 года назад
@Christopher Marlowe There's a difference between hating Kojima and laughing at the fact that people think SH can't be SH without Kojima
@TheHaddonfieldRegistry
@TheHaddonfieldRegistry 3 года назад
"Of course bad point. And good point." Absolutely adorable.
@arechikitsune
@arechikitsune 4 года назад
I saw somewhere that supposedly konami wants to make multiple silent hill games one with kojima and one with members of the original team. It is probably fake news but I hope they actually do it. What you mentioned at the end about indy games makes me want to ask a question. Are you ok with receiving early review copies from indy devs?
@micke1888
@micke1888 4 года назад
I love the first four and Downpour, I like the others too.
@Coreisus
@Coreisus Год назад
Downpour is upsetting because it has so much potential! With just a few tweaks, it'd be the pinnacle of Silent Hill. I really hope the SH2Remake takes some cues from it! Specifically the exploration, and immersive menus, with haunting sidequests
@firstknight8902
@firstknight8902 2 года назад
I personally love shattered memories. The story is amazing. The plot twist is very smooth. And the therapy session with dr Kaufman deserves appreciation more,because the game was released far before Until Dawn
@Shadowfire204
@Shadowfire204 4 года назад
The best part about Downpour was when Matt, from Two Best Friends, threw the fire axe into a pit on accident.
@freaknr1
@freaknr1 4 года назад
Silent Hill has been one of my favourite series ever since I found the trailer for Silent Hill 2 on the bonus-disc that I got with MGS2 and was deeply fascinated by it. Since then I've replayed the classics several times, with 3 being my personal favourite. They truly are something special, and I think it would be hard to replicate that feeling even if you could get the the band back together. But that really isn't a problem as long as people can play the classics, so even if the quality of the non-team Silent-games are... up for debate, it wouldn't matter if Konami would just make the original classics available somewhere. As such, I think the whole "HD"-debacle is much worse than any of the new games. Speaking of the new games, I think Origins and Homecoming are the worst, while SH:SM and Downpour can work when viewed as their own thing. Origins and SM are the most playable, with few bugs, decent gameplay-loops and presentation, but Origins misunderstands the story of SH1 in such a major way that I can't get myself to like it, despite it being a descent enough game. SM has references to the original, but they work, since it's a re-imagining that just takes inspiration from the orignal while doing its own thing. It has many flaws, but I enjoyed it the most of the "new" games. Homecoming and Downpour are both of questionable technical quality, but Downpour manages to have some interesting characters and ideas, and takes obvious inspiration from SH2 without ripping it of, while Homecoming is a ripoff and/or a bad copy of previous games (and the movie) in almost every way, and the ideas that aren't a ripff are terrible. Like the combat, the modern gaming tropes of the time with buttonpressing that only works as padding. Downpour has flaws, but there are interesting ideas that could have worked with more development-time or a sequel, but Homecoming is just downright bad! Sorry for all that. This really was an interesting video, and I agree with your points. It's really sad how this series has been treated by both Konami and fans. Keep up the good work!
@DrowsyBean
@DrowsyBean 4 года назад
Insulting silent hill shattered memories because it changes the first game is really a disservice to a excellent game
@denizen53
@denizen53 4 года назад
Silent Hill Shattered Memories should have either been a stealth sequel to SH1 and SH3 told from Heather's perspective trying to deal with her memories of Alessa and the death of her father, and Cybil is still alive. Or a straight modernized remake of SH1 with a Until Dawn branching system based on the character's decisions. One play through will allow you to get the plot of SH1, while another will get you the one you get in Shattered Memories. Options. And it's way too short, the running from the monsters keeps you from appreciating the details of the Otherworld.
@Trencher1375
@Trencher1375 4 года назад
Hidieo Kojimas dominance in the popular opinion about the silent hill games wont last .
@lasarousi
@lasarousi 2 года назад
It already did, Kojima illusion of being a competent developer shattered with death stranding. It outed him as a lucky charismatic guy who knows a couple Hollywood stars. Style over substance is kojimas Moto. And many, including me, are happy kojima is not involved in Silent Hill, although I guess del Toro could have reigned kojima into something respectable
@mrturtletail3945
@mrturtletail3945 4 года назад
I thought people complaining about Kojima being gone, and that being the end of Silent Hill was somewhat justified. Team Silent is long gone and doing their own things now, and Konami as a whole company doesn't really give a shit about making new games anymore or bringing back old devs. In fact there is rumor out now that Sony might purchase the rights to this franchise. More of the reason Konami really doesn't care about their IP's. So with Kojima being gone, and people crying about it, I thought of it more as the hope of any new Silent Hill game was gone, especially since Kojima is the only one to publicly show interest in making a SH game, and Konami still owning the rights and not giving a damn. Not that Kojima is the end all be all of the franchise. But hey, if Sony does purchase the franchise, maybe we will see Team Silent/Kojima return, maybe both?
@alteredstates927
@alteredstates927 4 года назад
Some of the comments he showed said things like "SH without Kojima is blasphemy" or "it won't really be SH without Kojima" so it's apparent that there's a common misconception that he was the original creator.
@BrandonPoirierBlair
@BrandonPoirierBlair 4 года назад
A new GhenryPerez video YES!
@timtim2949
@timtim2949 2 года назад
P.T. and its subsequent cancellation was the worst thing to happen to Silent Hill. No matter what Konami publishes now, it will likely not live up to many people’s idea of what Silent Hills could have been.
@portalmaster2
@portalmaster2 4 года назад
Why do all the post mortem silent hill games try so hard to be like dead space? Or any generic horror action game?
@baroquechevalier8516
@baroquechevalier8516 4 года назад
Dead Space is western as well so that's probably the reason.
@fernie-fernandez
@fernie-fernandez 4 года назад
@@baroquechevalier8516 Though Deadspace came out sometime after Origins & Homecoming...!
@zJacIk
@zJacIk 4 года назад
Tbf dead space is a pretty good love letter for resident evil 4.
@Walamonga1313
@Walamonga1313 4 года назад
Dead Space generic? Lol, try one of the first person walking simulators, now that's generic
@Tommy-oe9sj
@Tommy-oe9sj 3 года назад
Tbh Silent hill shattered memories is actually good
@Ghenry
@Ghenry 3 года назад
nop
@beeburkhart7562
@beeburkhart7562 4 года назад
Upset I didnt get this in my feed. Love your analysis on stuff
@kimshinshiro
@kimshinshiro 4 года назад
Amazing video, great work
@sbi168
@sbi168 4 года назад
A decent video. I disagree on allot of it, shattered memories is my joint 2nd in fave games (sh2 first then sh3 ) I love the atmosphere, the sexuality and different levels of story. A great game and it wasn't trying to ape the first 4 games at all. And I couldn't get it out my head for weeks. Just like the first 4. However the main issue is your criticisms of the western studios. Especially regarding the HD remaster. Konami had "lost" the source code and provided only buggy early builds and rediculous time and budget constraints. Which knowing Konami also plagued the other games.
@MamaGrell1992
@MamaGrell1992 4 года назад
My issue with the source code thing is that its not a good excuse. Its actually been pointed out before that archive data is not necessary at all. For example Blue Point who made many well done HD remasters never relied on source code. Instead they found old working retail copies of the games and reverse engineered them which insured they had every bit of data they needed. Now I will agree though that Konami with their meddling did not help alot of these studios. It honestly really broke my heart when I learned that almost everything people hated on Tomm Hulett for was actually Konami excecs fucking things up. Tomm didn't deserve alot of the hate he got.
@lainiwakura1776
@lainiwakura1776 4 года назад
Blame Twin whatsit, they put all the blame on him without even looking into Konami.
@landonhagan450
@landonhagan450 4 года назад
Actually, Akira Yamaoka would probably be the easiest to get. He has his band sure, but he hasn't stopped making game soundtracks. In fact, there's a horror game he did the soundtrack for that was announced back at the Xbox SX "gameplay" reveal event.
@jpqch7323
@jpqch7323 4 года назад
I enjoyed origins and shattered memories.
@ryansmith9104
@ryansmith9104 4 года назад
I couldn't take downpour serious when there is a Korn song made for it.
@RandomCollection04
@RandomCollection04 2 года назад
sounds like someone has a very high hatred for the western SH games
@n543576
@n543576 4 года назад
I think that Silent Hill shattered memories was unfair, your general summation of what happened in this game could literally be done for ANY game that has ever existed. Not a good one there.
@mdamienx
@mdamienx 4 года назад
your sense of humor is honestly the best
@0ptimuscrime
@0ptimuscrime 4 года назад
That intro music to Downpour sounds like it was written by Lonkon Pork
@danielshoemaker5487
@danielshoemaker5487 4 месяца назад
It's Korn.
@freshmadgod
@freshmadgod 4 года назад
Shattered memories had a fantastic premise
@joshuanelson6795
@joshuanelson6795 4 года назад
You just earned yourself a subscriber. It's sad to see how unremarkable a legendary franchise like Silent Hill became. To think there was a time it actually rivaled Resident Evil as the best horror video game franchise. Despite its lackluster output for the past decade, I'm still hoping for a new Silent Hill game.
@nickandros2057
@nickandros2057 4 года назад
I like homecoming. I like downpour too.
@Sad-Lesbian
@Sad-Lesbian 2 года назад
"I hated it when I was a dumb teenager and I hate it now as a dumb adult" This is so relatable. I fucking hate Homecoming so much from the bottom of my heart. It is one of my least favourite games I've ever played, and I replayed it very recently for the first time in years, since I too have become much less hateful in my later years, but no, I hate that garbage fire of a dumpster game.
@videotroll72
@videotroll72 4 года назад
I played Homecoming when it was first released and I have fond memories of it, though I am pretty sure it was my first silent hill game, at the very least it was the first silent hill game I played to completion before I finished 2 and 3 a couple years later. Though the thing that stuck out biggest from my mind is I enjoyed the fact that you could wreck the monsters without taking hits with timed dodges, and you could sneak up on monsters with the flashlight off, so yeah it wasn't much of a horror game, but it was a decent enough action game, that empowered you by kicking the asses of so called scary monsters.
@sovieToilet
@sovieToilet 4 года назад
Well there is rumors, that Sony produces two SH games for Konami, one with Kojima and one with Toyama and some other members of team silent in the team. Sounds quite plausible as both Kojima and Toyama are very close with Sony, and they would pretty much like some high-profile exclusives, and for Konami it’s just an easy money, what’s not to like.
@BauliusTorvoltos
@BauliusTorvoltos 4 года назад
Konami apparently came out saying they're false rumors. www.vg247.com/2020/03/24/konami-silent-hill-rumors-just-rumors/
@sovieToilet
@sovieToilet 4 года назад
@@BauliusTorvoltos Yep, I've read that. But still, Konami is Konami, and Konami is the worst, so it could be just PR talk. Or maybe not, and they that dumb, wouldn't suprise me.
@landonhagan450
@landonhagan450 4 года назад
For someone who seems to have slight trouble with english, Takayoshi got his point across quite elegantly.
@a.c.slater7989
@a.c.slater7989 3 года назад
SH homecoming had that cool boss fight with scarlet and the designs for the bosses weren't bad
@peace7442
@peace7442 4 года назад
Personally I love Shattered Memories almost as much as I love SH2.
@pegatrisedmice
@pegatrisedmice Год назад
same
@facepalmvideos1
@facepalmvideos1 4 года назад
Sometimes dead is better. Yep, I'm with GamingBrit on this one, proper death of this series is looong overdue. I mean, miracles happen, I guess (see RE and DOOM return to form), but I wouldn't bet on this, and dead is preferable to Homecoming: Origins of downpour every day of the week. And, honestly, PT isn't all that either. I mean, It was fine for a standalone (just like SM), but there was barely anything Silent hill about it.
@dailydoseofvitaminc6565
@dailydoseofvitaminc6565 4 года назад
Honestly not viewing SM as connected to Silent Hill I think it’s a genuinely great game and I wholeheartedly love it’s story
@iloatheyoutoo
@iloatheyoutoo 4 года назад
I was on the 'please let it die in peace' train also, but recently with games like God of War and Assassin's Creed, games I absolutely hated, have now gone through a reimagining of what those games could be, I think a competent company could make Silent Hill if they have access to real talent and artisanship.
@dailydoseofvitaminc6565
@dailydoseofvitaminc6565 4 года назад
Tucker Monticelli The issue is that I think everyone agrees that that company is not Konami
@iloatheyoutoo
@iloatheyoutoo 4 года назад
@@dailydoseofvitaminc6565 True, I would hope Konami would just license it out to Sony and get the free money from it while Sony actually builds a competent team.
@Zuzik468
@Zuzik468 4 года назад
this was a great video!! subscribed! :-)
@aoifemooluv
@aoifemooluv 3 года назад
I really like shattered memories and downpour, I like the lore of homecoming, the backstory of Shepard’s glen and the sacrifices but I hated the game mechanics and the inclusion of pyramid head. It’s a shame because the character of Alex had so much potential, the sadness and confusion over how he was treated by his family and his relationship with them could have been explored much further. I wish it could be remade with much more originality behind it.
@QRaven18
@QRaven18 4 года назад
Out of all these western SH games, Shatter memories was the only one that felt like a SH game. Not much the creepy vibe, but the emotional journey itself. It gave me SH2 vibes, that lost/confused/hope. The ending for me got me, and even made me cry a little. Idk just watching how much Harry loves his daughter and how heartbroken Cheryl was got to me. Also the way the game changed with what you interacted was pretty cool ( I got the good father ending,The game didn't change much for me when I looked at things.) Those other games are straight up trash though.
@BloodnightStudios
@BloodnightStudios 4 года назад
Personally I really liked Shattered Memories reinterpretation of SH. But I agree that it was a little too “on the rails”.
@andyphung9757
@andyphung9757 4 года назад
I like that background Angel Thanatos in the beginning man
@shauna2559
@shauna2559 2 года назад
Man shattered memories is great
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