Fun Fact: MW2 FAL has an attached magazine under its own magazine while using it and it will disappear while reloading because it is used as the reloading magazine and comes back again.
@@emiliorico5632 it’s really not that much faster to just press with it your thumb versus smacking it with your hand. Especially if you have a lot of experience with the gun.
@@lordchancho2044 with enough practice yes its faster in a fast reload you dump the mag instead of retaining it with an open palm you hit the bolt release also don’t really need to hit it hard anyways you can do your thumb as well but its mainly taught with an open palm
Although MW2 (2009) very obviously looks dated compared to MW2019, it still looks and sounds satisfying. Some people bash on the animations for being "robotic" and sounds being like someone smashing metal.
the ones in 2019 look wierd. Ive never seen a soldier reload like that, that kind of movement is much more of a comeptitive shooter kinda thing and it looks off in a military shooter
Two very different styles. MW2 simulates a more standard infantry style, slower, calmer, and with more attention paid to where magazines come from, i.e. stored in a chest rig and drawn from that chest rig. MW19 emulates the three-gun competition, super tactical operator style, where everything is done swiftly and violently. MW19 presumes to be much faster, and therefore focuses significantly less on where magazines come from, and where they go after they disappear from the screen. (While this isn't exclusive to MW19, it stands in significant contrast to MW, MW2, and even Ghosts to a lesser degree.)
@@BreadMan301 I mean like when the guy reaches to the bottom of the screen after tossing the half-spent Uzi mag to draw a new one in MW2. You can see the guy draw the new magazine. In MW19 the spent Uzi magazine simply disappears from the bottom of the screen, and the new mag appears from roughly the same place.
It's not about styles, MW2019 just has better animations which MW2 (2009) can't even compare with. MW2019 is better in every aspect from animation, visual and sound quality.
@@contentcreeator111 Agree With The ak...Ak Sounds Look weird but M4 Is Right away In The game..No problem With m4 at all..But yeah ak Is The worst Sounds in cod history
Damn.. i dont remember og mw2 being an epileptics nightmare. Im not photo-epileptic but i still want to look away. I know they were going for flashy, but realistic is way more my style. Even with my over the top muzzle break on my 16 inch AR, you see absolutely no flash in the daytime, glad they got that down through the years.
Sounds: mw2019, but mw2 ain't bad, just average and the intervention is pure earsex. Models: mw2019 ofcourse. Animations: honestly, both are pretty good to me, so it's a tie. Winner: Battlefield 2042
I don’t care what people say Modern Warfare 2019 was revolutionary, I can totally understand why people liked the older games but I don’t think it’s because their better but just plain old nostalgic, but MW2019 is an all round improvement
It's different styles of animation. MW2 is slower, more methodical, and features more constant camera animation with less sudden changes of movement. MW19 is faster, more detailed, and makes significant use of minor to major camera movement to accentuate literally every movement. I honestly prefer MW2's style, I'd love a game done that way with the same level of detail, hand movement, moving parts, as in MW19. Especially with just how hard MW19's style is to get right (see Black Ops Cold War), I'd much rather see games slow weapons handling down and try something other than the tactical competition/operator style of gun handling.
Haven't played MW2 in over a decade and now that I'm older I just gotta say the old MW2 had the WORST sounding gun shots holy shit. MW 2019 sound way more realistic.
Ok do you care more about realism or actually playing the damn game, you people always have such high standards towards these games, always shitting on the old games, I still exclusively play on my ps3 with all my other friends, because all of the newer games suck ass! Moral of the story: Graphics aren't everything, and don't need to be anything spectacular, just good enough to not look grainy, Especially or fps games
@Nigga Penis Portable Phone Charger Mw19 has better Maps? Guns? Killstreaks? also mw2 doesnt have sbmm, and we are not going to even talk about the campaign... Yes Mw19 has beautiful graphics, amazing animations and sound design and a pretty good movement too. But just because its more new does not mean its better.
@@GatorDontPlayNoShit69 MW2 already exists. Im fine with calling it MWII or MW2022, but Camp of Duty Modern Doorfare Roman Numeral 2 Electric Boogaloo is not MW2 and never will be. Stop feeding into Activision’s bullshit nostalgiabaiting.
Fun fact: if you played mw2019 in season 3, in the battle pass, you were able to get a blueprint of a m1911 that looked exactly like the original mw2 (2009) m1911
@@KLK01if you played the museum level in mw2 you can find the 1911 on one of the glass panels if you get what I mean, and in the mw2019 season 3 battle pass there was a 1911 that looked the same as the mw1 1911, I don't know if I'm correct though.
The days where recognizable guns all had weird yet unique sound effects are prob gone now. I bet a game would get a lot of shit if it had a Deagle sound like the one in MW2 for example.
@@peacfl9610 yeah mw2 wins by a long shot not because of nostalgia bullshit just straight facts even if the multiplayer is just a tad unbalanced but it was balanced none the less and fun
MW reloads: high pressure machinery noises, like the weapon is being assembled in an automated factory BLOPS reloads: plastic rattling noises, like the weapon is falling down a flight of stairs
I don't know why it annoys me that MW uses alternate names for thier guns and that every reload is similar with 2 mags in hand. That being said, both are excellent animations. Especially the view kick of MW
lets be real, no one will remember the sounds of the guns in MW2019.. we all remember MW2's sounds and that the guns used their real world names rather than an P90 being called ''Black hole eruptor 334-5bb''
@@alamo134 it's for the gun skins (if I'm not wrong). Gun companies are mostly fine using their guns in the game but when adding skins it's a bit different. Legal requirements or some shit
@@jhonlugo3144 they don't want the skins to mess with company's image. Its like of a studio got the rights to Captain America but made him British or some shit. Marvel wouldn't approve
Well... Those feel Very generic and Unrealistic...If Cod Could Still have those animations..Then Battlefield Fans Would Laugh In every Cod vs bf comparison
@@user-uk9wu2el6h their actually not realistic. The over dramatic movement is the opposite of what real life operators do. They try to be robotic and not move much. And why does everyone have to copy battlefield? Who cares about realism. We're playing a video game. I want gunplay vs how good the rain looks on my gun.