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Modern Warfare 2 Weapons - Fast Hands vs Normal Reload Animations 

Stay Frosty
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Let's check out the differences between the two reload animations sets in Modern Warfare 2. Normal animations vs Sleight of Hand animations! Check it out! #mw2 #modernwarfare2 #callofduty

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30 окт 2022

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Комментарии : 450   
@Stay_Frosty
@Stay_Frosty Год назад
Call of Duty: Modern Warfare 2 vs Modern Warfare 2019 - Attention to Detail Comparison ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-uvCFyyITrQU.html
@Armroker2
@Armroker2 Год назад
The human error factor makes the animation much more alive. Notice how the operator misses a bit when he inserts the magazine. And with the Quick Hands perk that factor is removed, which is a great detail.
@cocainefueledtriggerhappy5829
Like during the bizon Inspect or when the player is inserting the mag into the chamber of the kriss vector. Adds so much more
@NeonChrome_
@NeonChrome_ Год назад
Great detail but makes the reload take so much longer to complete
@natethegreatndt5711
@natethegreatndt5711 Год назад
@@NeonChrome_ Yeah… for a Call of Duty video game… But if this was based around realism and real life, then they did a pretty damn good job. That’s also probably why they removed those insanely fast movements, like bunny hopping, or slide canceling.
@looksirdroids9134
@looksirdroids9134 Год назад
Nothing in a game is alive. You might want to get yourself booked in to see a psychologist or psychiatrist.
@natethegreatndt5711
@natethegreatndt5711 Год назад
@@looksirdroids9134 Wow you’re so funny🧐
@ECcR0
@ECcR0 Год назад
Pp bizon animation got personal
@yousussybaka2711
@yousussybaka2711 Год назад
XD
@Giraffinator
@Giraffinator Год назад
That previous mag owes you rounds.
@KingCrimson-rw4xb
@KingCrimson-rw4xb Год назад
For real
@not_that_classic
@not_that_classic Год назад
timestamp
@KingCrimson-rw4xb
@KingCrimson-rw4xb Год назад
@@not_that_classic just watch it and you’ll find it
@paragonflash8937
@paragonflash8937 Год назад
oh man i love how the fast hands relaod animations makes it look like your character has trained and used the weapon multiple times to where now he can easily reload it with out making small errors in the reload its more fluent and stright forward than the regular normal reloads.
@looksirdroids9134
@looksirdroids9134 Год назад
What's "stright" forward?
@hirotrum6810
@hirotrum6810 Год назад
Hes so well trained that he learned how to tactical reload with magic
@loretus3512
@loretus3512 Год назад
@@looksirdroids9134 you should develop your common sense more, rather than making your neurons think of ways to be negative in a cod RU-vid comment section, looking at your other comments.
@fyretnt
@fyretnt Год назад
If he was trained he’d keep the full mags
@Scott.E.H
@Scott.E.H Год назад
Man I love how the fast reloads just give the feel of someone who is totally familiar with and completely mastered their weapon. It's super cool.
@looksirdroids9134
@looksirdroids9134 Год назад
I mean, what did you think it was going to do? Obviously someone who is familiar with a weapon is going to be able to reload it faster than someone who isn't familiar.
@ThisIsGlitch
@ThisIsGlitch Год назад
and also forgot completely the concept of ammo conservation
@GOTTHEDAWGINME
@GOTTHEDAWGINME Год назад
@@ThisIsGlitch Because in a life and death scenario who cares if you lose some ammo😂
@scp-682thehardtodestroyrep4
@@GOTTHEDAWGINME because you can use that ammo to get out of that life and death situation by shooting? And saving the mag so you don’t completely run out of ammo?
@GOTTHEDAWGINME
@GOTTHEDAWGINME Год назад
@@scp-682thehardtodestroyrep4 What I mean is that in a situation where every millisecond matters, where you’d die if you wasted that one second to put the mag back in your mag carrier, you wouldn’t bother saving those bullets at the cost of your life.
@SnazBrigade
@SnazBrigade Год назад
I like how the MP5 fast doesn’t do the HK slap. You don’t technically NEED to do it normally, but it takes more practice to not do it.
@Di_D3M0N
@Di_D3M0N 8 месяцев назад
The 40 round tactical reload with fast hands is satisfying
@acoolrocket
@acoolrocket Год назад
I legit stopped in amazement with the HK21 (RAPP H), that was so damn incredible.
@natethegreatndt5711
@natethegreatndt5711 Год назад
True, with the fast hands perk it entirely changed the reload, and it didn’t just “speed up” the reloading process it made it realistic for a fast reload. That attention to detail is insane.
@rymd1875
@rymd1875 Год назад
Don't do showcases looking straight up, the pose changes so that you can barely see what's below the gun.
@Bubblesofbliss1904
@Bubblesofbliss1904 Год назад
Agree. Showcases looking straight up are hella dumb.
@ModyPhantom
@ModyPhantom Год назад
Gotta say it helps by pretty much if your pc is potato.
@minalbonho1089
@minalbonho1089 Год назад
agree
@SolidSonicTH
@SolidSonicTH Год назад
I think that matters more for the LMGs because they have more going on below the weapon during a reload.
@elitebelt
@elitebelt Год назад
Seriously this is a trend that 100% needs to fucking stop. Can't stand people who do this stupid shit.
@starlightdragon2665
@starlightdragon2665 Год назад
The thing i love about these; is that they actually animated them being a legitimate faster reload, rather than animating the old reload to be faster. These need a satisfying animation compilation
@Murasame13
@Murasame13 Год назад
Except that most of the fast hands reloads (I'm about 5 mins through so far) are just throwing away useful ammunition while the normal reloads actually conserve the ammo. I appreciate they tried to go above and beyond, but it's quite silly, honestly.
@starlightdragon2665
@starlightdragon2665 Год назад
@@Murasame13 Oh yeah; dumb video game logic, I just threw away a perfectly good last fistful of bullets and they somehow end up back in my inventory. I don't get it
@Oscar-lb5wi
@Oscar-lb5wi Год назад
I love how he just yeet the mag out
@rocco453yt
@rocco453yt Год назад
Who says Yeet in 2022?
@ghost-wl9tv
@ghost-wl9tv Год назад
@@rocco453yt who doesn’t
@Qushi451
@Qushi451 Год назад
@@ghost-wl9tv bro who does. Thats like 2019 stuff
@sayakest
@sayakest Год назад
He catches it with his 3rd leg
@ShinzouWoSateSateSate
@ShinzouWoSateSateSate Год назад
@@rocco453yt YEET gun exists
@FrappyLee
@FrappyLee Год назад
Haven't played cod in years but these reload animations look and sound super satisfying.
@SolidSonicTH
@SolidSonicTH Год назад
I think they were slightly better in 2019 but some are still very good (like the 74U using the Iraqi reload technique).
@sanguineskull
@sanguineskull Год назад
@@SolidSonicTH The reloads in 2019 were done by Hyper (Has a RU-vid channel) and their reloading animations are always on point.
@anirvana
@anirvana Год назад
@@sanguineskull it wasn't just hyper lol, all of the animators on their team are really good at their job
@msharmall7298
@msharmall7298 Год назад
They are super crisp and satisfying. Too bad the entire game runs like shit and crashes every other match.
@Rapitor
@Rapitor Год назад
I love how much effort they put into the reload animations and details for _minimum_ 4 types of reload (tac, fast tac, full, fast full)... yet they still cant/wont do the +1 ammo count of tac reloading with one in the chamber.
@praetorian9823
@praetorian9823 Год назад
Could you up your FOV or something so we can see the entire animation? It’s weird not seeing the entire mag in a lot of those reloads
@glowingdeathclaw3560
@glowingdeathclaw3560 Год назад
It’s because he’s looking straight up. Hella annoying
@shaunnormandy
@shaunnormandy Год назад
That's gotta be my one pet peeve with this game, once you equip fast hands mag retention goes out the window. They could've just had the character present the new mag before dropping the old one to get the perk speed, like they already did with the standard pistol tac loads. That way your character's magazine count would reflect your actual ammo count, instead of the bullets magically staying in your inventory even after you ditch a half-full mag
@simj202
@simj202 Год назад
Would be funny if they 'nerfed' the fast reloads by giving it a little quirk where you actually lose all the rounds in the magazine as a cost of being able to reload faster, forcing players to pick their reloads carefully.
@shaunnormandy
@shaunnormandy Год назад
@@simj202 I'd love it if you had a chance at dropping a mag by mistake lol
@Murasame13
@Murasame13 Год назад
Yep! This is so frustrating to watch. The MW reloads were really good, these ones just look janky and unprofessional.
@shaunnormandy
@shaunnormandy Год назад
@@Murasame13 I don't even think they're janky tbh, they look great to me--just misused
@PvzfanPlushforce
@PvzfanPlushforce Год назад
MW19 brainwashed all of us
@greaser3069
@greaser3069 Год назад
Everyone likes the fast reloads, I find it wicked how they made the slow animation fairly realistic. All the sounds, and cocking is dope
@konnen7354
@konnen7354 Год назад
The smoke coming out of the Lockwood after popping the breach open is *so* satisfying.
@ngagehostile
@ngagehostile Год назад
this video makes me appreciate the animation and sound design even more
@retierashia
@retierashia Год назад
I love the animations in MW2 2022. The animation team went ballistic on them.
@g.wo.t9366
@g.wo.t9366 Год назад
they’re shakey and meth’d out lmao. unnecessarily tactical
@Murasame13
@Murasame13 Год назад
They are really subpar compared to MW honestly. A lot of the fast hand reloads are just wasteful and unrealistic. Who dumps an entire cylinder of revolver rounds just for a quicker reload of 1 to 5 emptied shots? It's silly. A lot of the animations just throw the extra ammo away with fast hands while the default animations tend to conserve the ammunition in a realistic yet still "tactical" and quickly.
@Pelayum
@Pelayum Год назад
@@Murasame13 Because it's an arcade shooter. MW2019 also had mag dumps with almost every gun. The animations are straight up improved from 2019.
@venommagnus
@venommagnus Год назад
@@Murasame13 My man, mag dumps were also very prevalent in MW19.
@darykeng
@darykeng Год назад
Shame launchers were not shown, they also being affected by Fast Hands
@SUBARIMANE
@SUBARIMANE Год назад
The bizons mag can legit be a fleshlight
@Cobbsterner
@Cobbsterner Год назад
i've never thought about it that way
@Cobbsterner
@Cobbsterner Год назад
i have an idea now.
@jonkersjcomers
@jonkersjcomers Год назад
*NOOOOOOO*
@woopdashoop9860
@woopdashoop9860 Год назад
Why
@arcrisgonzaga7324
@arcrisgonzaga7324 Год назад
... well this is going on my list of "things i didn't need or WANT to know"
@SKAL_47
@SKAL_47 Год назад
but the point of a tactical reload is to retain a partially spent magazine for later usage. The "fast hands" variants are just emergency reloads with one in the chamber, basically the same animation minus a part of the original one. Killing Floor 2, a zombie game, did this flawlessly in it's initial weapons roster. To this day, those weapon animations are some of the best imo.
@IsaiahGuerrieri
@IsaiahGuerrieri Год назад
The sounds are so crisp this time around….it’s orgasmic.
@TexualSension
@TexualSension Год назад
I love that this essentially makes Fast Hands the "Hey jackass, the bolt release exists" perk
@mellowdarkness3344
@mellowdarkness3344 Год назад
I really like some of the animations, with fast hands giving some weapons a good flick, such as the SMG M4 that you just flick the mag out
@icarusgaming6269
@icarusgaming6269 Год назад
Okay, let's do this again Smith & Wesson 500 Empty normal: flushes cylinder, drops casings - good Empty fast hands: barely touches the ejector rod, drops casings - plausible Tactical normal: replaces each casing - good, but it turns out you'll eject the last few rounds when you're low Tactical fast hands: flushes entire cylinder, drops all the rounds - bad Desert Eagle .50 AE Empty normal: drops empty, pulls slide - fine Empty fast hands: drops empty, slide release - good Tactical normal: funky L-shaped reload, retains partial - fine Tactical fast hands: drops partial - bad Glock 17 (assuming there's an editing mistake) Empty normal: drops empty, pulls slide - fine Empty fast hands: drops empty, slide release - good Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: drops partial - bad P220 Empty normal: mag catch, L-shaped reload, retains empty - fine Empty fast hands: mag catch is removed, drops empty, slide release - plausible, but with this game's perk system, making such a modification in the field would be impractical. SIG users, help me with this one Tactical normal: L-shaped reload, retains partial - good Tactical fast hands: drops partial - bad PP-19 Bizon Empty normal: drops empty, right hand pull - good Empty fast hands: comically smacks away heavy empty, reach under pull - plausible Tactical normal: retains partial - good Tactical fast hands: smacks away even heavier partial - bad AR57 Empty normal: retains empty, pulls wrong charging handle - bad, also the frontal charging handle is missing from the model Empty fast hands: flicks away heavy empty, bolt release - plausible Tactical normal: retains partial - good Tactical fast hands: flicks away even heavier partial - bad MP7A2 Empty normal: drops empty, inspects chamber, bolt release - fine Empty fast hands: drops empty, bolt release - good Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: drops partial - bad AUG Para Empty normal: v-shaped reload, retains empty, left hand pull - surprisingly plausible given that the hold open is known to wear out Empty fast hands: pulls empty, left hand pull - plausible Tactical normal - v-shaped reload, retains partial - good Tactical fast hands: pulls partial - fine Custom HK94A3 Empty normal: locks back, throws away empty, big slap - fine Empty fast hands: throws away empty, left hand pull - as I understand this would not feed Tactical normal: locks back, ejects 1, v-shaped reload, hooks charging handle on the way down to retain the partial - fine, this game doesn't account for chambered partials anyway Tactical fast hands: retains partial - fine, this will feed if you have the upper body strength to consistently get it right up on the chamber KP-9 Vityaz Empty normal: v-shaped reload, drops empty, right hand pull - good Empty fast hands - throws away empty, right hand pull - fine, these should really be the other way around Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: retains partial - fine P90TR Empty normal: retains empty, left hand pull - fine Empty fast hands: same thing, but faster - fine Tactical normal: retains empty, little slap - fine Tactical fast hands: retains empty, single motion - good Vector .45 ACP Empty normal: drops empty, left hand pull - fine Empty fast hands: drops empty, bolt release - good Tactical normal: flicks away partial - bad Tactical fast hands: hard to tell at this fov, I think he retains it - good? URGI/M16A4/Custom .458 SOCOM AR15 Empty normal: throws away empty, bolt catch - fine Empty fast hands: drops empty, bolt catch on the way up - great! Tactical normal: L-shaped reload, retains partial - good Empty fast hands: drops partial - bad SCAR 16/17 Empty normal: inspects chamber, flicks away empty, left hand pull - fine Empty fast hands: drops empty, bolt release on the way up - great! Tactical normal: L-shaped reload, retains partial - good Tactical fast hands: drops partial - bad AK103 Empty normal: bumps out empty, reach under pull - fine Empty fast hands: same thing but faster - fine Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: bumps out partial - bad Custom HK93A2 Empty normal: locks back, throws away partial, tap, big slap - fine, seriously flashy Empty fast hands: throws away partial, left hand pull - don't think this would feed either Tactical normal: locks back, ejects 1, v-shaped reload, retains partial, hooks charging handle on the way down to the handguard - great technique, obvious drawbacks Tactical fast hands: throws away partial - bad AUGA3 Empty normal: locks back, retains empty, hooks charging handle on the way down to handguard - plausible, it seems this AUG is also broken Empty fast hands: hold open fails, throws away empty, presses bolt release that doesn't do anything - this would not feed Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: retains partial - fine AKS-74UN/AK105 (assuming editing mistake) Empty normal: holds open bolt, knocks away empty, releases - fine, didn't know this was a real method Empty fast hands: knocks away empty, reach under pull - fine Tactical normal: retains partial - fine Tactical fast hands: knocks away partial - bad Custom HK91A2 Empty normal: locks back, throws away empty, big slap - fine Empty fast hands: knocks away empty, left hand pull - there is a paddle release modification that makes this possible, but this rifle does not have it installed. Also it has the same feeding problem as the other HKs Tactical normal: locks back, ejects 1, L-shaped reload, hooks bolt handle on the way down to handguard - great technique, same issues as normal Tactical fast hands: knocks away partial - doubly impossible Custom M1A SOCOM 16 Empty normal: knocks away empty, right hand pull - fine Empty fast hands: knocks away empty, bolt release - better Tactical normal: v-shaped reload, retains partial - good Tactical fast hands: knocks away partial - bad Gonna go shotguns in double time. Unfortunately you can't quad feed them anymore, but they're all pretty good. The empty normal for the 590M has you pump it first and then reload, which would not feed, and both the tacticals throw the partials away Negev NG7: Very detailed AUG HBAR Empty normal: hold open fails, throws away empty, bolt release doesn't do anything - this would not feed Empty fast hands: same thing but sped up Tactical normal: retains partial - good Tactical fast hands: throws away partial - bad Fightlite MCR: my knowledge of this one's a little shaky, but a user on IMFDB recommended locking it back to me since the bolt catch doesn't engage in belt fed mode. As I understand the empties would not feed LWMMG: very detailed PM md. 64 Empty normal: throws away empty, right hand pull - good Empty fast hands: same thing but sped up Tactical normal: retains partial, tap - fine Tactical fast hands: retains partial - good HK21 Empty normal: locks back, retains empty, the belt he draws is missing a tab which causes some fumbling with the obstructed feed tray, big slap - fine Empty fast hands: locks back, pulls tab, hooks bolt handle on the way down - good Tactical normal: locks back, ejects 1, no tab - fine Tactical fast hands: locks back, ejects 1, pulls tab, holds bolt handle - good Mk14 Mod 0 Empty normal: knocks away empty, right hand pull - fine Empty fast hands: knocks away empty, bolt release - better Tactical normal: retains partial - fine Tactical fast hands: knocks away partial - bad
@th0rn42
@th0rn42 Год назад
Good god how long did this take to write my friend?
@silentkhaos1176
@silentkhaos1176 Год назад
@@th0rn42 Nothing can stop pure willpower
@seendabeen1740
@seendabeen1740 Год назад
Holy shit bro
@godzillainspace5922
@godzillainspace5922 Год назад
Could some the weirdness be from having to change little details for each gun due to licensing?
@JeffTheKiller000
@JeffTheKiller000 Год назад
Pure autism 😊
@agotiprime7687
@agotiprime7687 Год назад
The asmr I didn’t know I needed
@alexanderjordan7672
@alexanderjordan7672 Год назад
"How many AUG variants do you want?" Yes.
@Marksman45y
@Marksman45y Год назад
AK familiy: Amateurs
@at0micgamer
@at0micgamer Год назад
Oh my lord the sound design is from another world
@GuitarHeroRocks99
@GuitarHeroRocks99 Год назад
What we needed was a side by side comparison
@JingMitsuyamaCH
@JingMitsuyamaCH Год назад
The inspections are even better
@frosty278
@frosty278 Год назад
0:49that was fcking badass
@L0LZZYT69
@L0LZZYT69 Год назад
The animators def having fun animating.
@PvzfanPlushforce
@PvzfanPlushforce Год назад
Totally
@kujiko88
@kujiko88 Год назад
Gotta hand it to them. Some satisfying reload animations and sounds here.
@ninjanaranja7142
@ninjanaranja7142 Год назад
Missed the rockets but that’s ok. Love these types of videos! These animations are top notch!
@alistairvan4059
@alistairvan4059 6 месяцев назад
I like how the fast hands operator literally throws the partially spent mag away rather than saving it.
@andyrivas3599
@andyrivas3599 Год назад
3:55 the Iraqi reload 😍😍😍
@L0LZZYT69
@L0LZZYT69 Год назад
Smooth reload tho. I wish that other games would use the iraqi reload.
@PvzfanPlushforce
@PvzfanPlushforce Год назад
I somehow predicted that reload
@andyrivas3599
@andyrivas3599 Год назад
@@L0LZZYT69 same
@sebru
@sebru Год назад
I was wondering why I can barely see the rest of the guns but then I realized looking straight up makes this happen
@wolderpooper4529
@wolderpooper4529 Год назад
I love the fast hand on the minibak he just slap the empty mag
@shoobypoo2765
@shoobypoo2765 Год назад
The most satisfying video I’ve ever seen
@Snypor
@Snypor Год назад
5:35 That was satisfyingly smooth.
@heyguys2002
@heyguys2002 Год назад
It really is!
@lucyfer7324
@lucyfer7324 Год назад
Ranon and the rest of the animators really put in the work with this game
@ghostwolf600
@ghostwolf600 Год назад
So cool that they are different. And not just sped up.
@kumarjitmohapatra9938
@kumarjitmohapatra9938 Год назад
Those khad khad sounds are so clean 🔥
@imgorickrollpeoplearoundth1038
Best ASMR change my mind
@Mikesulli90
@Mikesulli90 Год назад
Love how many of the weapons are part of the same family. I've legit seen at least five different CETME style H&K weapons so far, and at least three AUGs.
@meatballg8655
@meatballg8655 Год назад
I love how the hurricane is the “fuck you *unbullpups you p90*” meme made real
@bassem69200
@bassem69200 Год назад
Pp bizon or bullfrog or minibak whatever, the tactical animation hurted my heart
@peggymoexd
@peggymoexd Год назад
I honestly didn’t get any info from this because I was just listening to those sweet sounds
@anthonymelendez949
@anthonymelendez949 Год назад
As gun owner to many of these style of guns I LOVE mw19 and this ones gun sound, god hearing the polymer sounds and steel then the internal springs, its ear porn for gun nuts
@diegobleuler9253
@diegobleuler9253 Год назад
These are the most smoothest reload animations I've ever seen! No game does it better
@GabeNewellFromOuterSpace
@GabeNewellFromOuterSpace Год назад
6:25 Anyone know why the ammo belts still there?
@Duckbusinessman
@Duckbusinessman Год назад
I think it revolves around
@TempusF23
@TempusF23 Год назад
Extra mag, I guess. Still, no bullets on the belt, so it's still realistic
@darykeng
@darykeng Год назад
@@TempusF23 Yeah, probably belt much longer than actually ammo in the box/you need
@CrimsonKat343
@CrimsonKat343 Год назад
@@darykeng Theyre disintegrating links if theres no round then theres nothing holding them together. There should be nothing present when its empty its a complete fuck up by the devs.
@ethankaryadi37
@ethankaryadi37 Год назад
I just noticed how eerily similar the SoH empty reload for the M4 is to the OG Modern Warfare M4 reloads. It's faster and more snappy sure, but the resemblance is still there.
@sparke66
@sparke66 Год назад
The Minibak fast reload is just savage 💀
@nicholasnguyen5181
@nicholasnguyen5181 Год назад
Not gonna lie, this is much more better than the 2019 one… . Can’t wait to play it
@D0ujins
@D0ujins Год назад
There's just something so good about reloading guns
@heroman2372
@heroman2372 Год назад
The Deagle: the thumb latch is pretty damn heavy, man's got steel thumbs
@Colorplastered
@Colorplastered Год назад
If animations could talk, I feel like the fast hands reload for most of the belt fed LMG's would go something like "Yeah yeah, I know I've done this many times before."
@ZinkyStinky
@ZinkyStinky Год назад
I don't own MW2(2022) but I was always thinking about the pistol reloads and how they looked weird. Now I know why, the slight of hand perk thing changes everything. I was like low-key just put off by the guy not using the slide release button. 😂
@Pelayum
@Pelayum Год назад
He's also looking straight up, which changes the perspective on the gun
@JamesFuston
@JamesFuston Год назад
Dang when she said “hardline” I felt that
@shyla7722
@shyla7722 Год назад
fast hands tactical: 'fuck mag retention' fast hands empty: 'oh yeah bolt/slide release buttons exist'
@MumboJumboZXC
@MumboJumboZXC Год назад
I honestly misread the title and thought you said fast hands vs normal hands for a second
@boussIRL
@boussIRL Год назад
I just hope the developers are okay. Like, having to put this much effort into a game on such a tight schedule can't be easy. Mad for respect for the talented people who worked on this game and do this stuff in general ❤️
@quietgamer5335
@quietgamer5335 Год назад
it looks realistic
@TURVY27
@TURVY27 Год назад
Good showcase but next time experiment with how the camera works as some folks have stated here
@SirPawsies
@SirPawsies Год назад
Surreal how they didn't license the guns this time except for the M4/M16 Not even the AK
@TheWhoamaters
@TheWhoamaters Год назад
I like how the fast hands mp5 is just using it properly
@grimmishvala6084
@grimmishvala6084 Год назад
I think you got the tactical normal and empty normal for the 74u backwards.
@soupcanpumpkin3388
@soupcanpumpkin3388 Год назад
Very smooth
@shahsingh663
@shahsingh663 Год назад
Bro looks so close to real life
@fireemblemistrash75
@fireemblemistrash75 Год назад
For revolvers this is a real thing. Specifically ejecting out all the bullets, spent or not. Back in the day wether you shot 2 or 5 shots, you’d perform an emergency reload it necessary. Fbi and police back then were taught to dump out all the shells and use a whole speedloader regardless of how much you shot. That way you always had it loaded to full capacity. But obviously reloading meant at your discretion, otherwise you’d get caught with brass in your hand and a sucking chest wound. This method was so you always had a fully loaded gun, despite sacrificing a few rounds. As for games its probably just a lazy way to not use another reload animation, since most use the speedloader method
@fireemblemistrash75
@fireemblemistrash75 Год назад
@@BFF.Studios you might need to rephrase your question as I don’t understand what your saying. You have some parts mixed up If Im getting this. Normally in games you get 30 rounds for a revolver, you have 6 loaded. The 6 are loaded and the 30 is your reserve ammo. You shoot 4 then drop all the empty and non empty brass, then load another 6. You have 6 loaded again but 24 reserve. Not sure if this is what you’re asking.
@zffrailgun1630
@zffrailgun1630 Год назад
@@BFF.Studios That's because they aren't wrong. People aren't stupid, they know how math works. There's something called "gameplay" and a lot of games will sacrifice realism for the sake of smoother gameplay. There are plenty of games that lean into realism where throwing away a mag will actually make you lose all the bullets in it, spent or not. Doesn't mean that every game needs to be like this.
@JokerChany
@JokerChany Год назад
just sort of seems like he stopped caring about keeping his empty magazines or even his still nearly full magazines
@nuclearexterminator7037
@nuclearexterminator7037 Год назад
Fast hands be like: "Pshh it's not like I'm gonna use a half empty clip anyway I'll just throw it on the floor"
@TheSimpleMan454
@TheSimpleMan454 Год назад
I did notice a lot of tactical reloads used a proper retention reload without fast hands, but skipped over it with. Also many a tactical reload manually cycling the weapon when it wasn't necessary (as in, not a press check, just outright cycling the bolt.) To pad the reload long enough that the perk would make the reload faster simply by not taking the extra step. Also, someone tell the devs that if a magazine fits flush or nearly flush with the magazine well, and the receiver on a weapon has a block or button release and not a paddle release, you can't just lighly slap the magazine loose with another magazine. (That happened four seperate times I could count.) "It looks cool when you do it with an AK, so why not every gun?" Say the developers...
@fluffyfloo
@fluffyfloo Год назад
You can see the bullets fly in the sky after he reloads.
@nightmarebatman251
@nightmarebatman251 Год назад
It's crazy how they're running out names so they're reusing names like the MX9
@97Crazysteve
@97Crazysteve Год назад
Wish they would put the same amount of love into online gameplay that they put into these animations. Team Deathmatch feels identical to how it felt in 2009, and I don't intend that as a compliment.
@Duckwithblueandredhat
@Duckwithblueandredhat Год назад
Not gonna say that's cods and modern warfare's thing. But-
@chrisprizzle278
@chrisprizzle278 Год назад
How exactly do you change team deathmatch to be different? There isn't much complexity to it other then kill people.
@Duckwithblueandredhat
@Duckwithblueandredhat Год назад
@@chrisprizzle278 game mechanics change and the meta is always the same. High fire rate, quick ads. No ones asking for the entire foundation changed but you can't blame him for disliking that it feels just the same as every other game before it.
@LUKAS_956
@LUKAS_956 7 месяцев назад
6:09 lmao after this the weapon is not even ready to fire 😂
@criticalfail8005
@criticalfail8005 Год назад
What I’ve learned is that if you have slight of hand your character is likely to waste half a magazine.
@lsgmatt9817
@lsgmatt9817 Год назад
Great the reload are also great
@GhosthoundYT
@GhosthoundYT Год назад
its kinda sad not to see any magazine retention in Tactical Fast Hands. Operator just dumped the whole magz. then again, its COD. but you know, with such a level of "Details" that people often talk about, its bugging me pretty bad.
@Duckwithblueandredhat
@Duckwithblueandredhat Год назад
My favorite part is weapons of the same caliber doing more or less damage. Like two 5.56 guns and one does less damage than another on base stats. It's just mwah chefs kiss.
@Urboyyycarlos
@Urboyyycarlos Год назад
This also applies to extended mags/drum mags
@rcowlboy
@rcowlboy Год назад
Pov: It’s 3am
@May-gr8bp
@May-gr8bp Год назад
They're just as amazing as 2019, but lots of the SoH reloads always drop the magazine instead of retaining it. So it would be better if mags were always retained in tactical reloads.
@Kodex212
@Kodex212 Год назад
I found it satisfactory, I got sleepy
@HenryThe2ndAnimator
@HenryThe2ndAnimator Год назад
Why does everyone still look up into the sky, in MWII your Y axis affects your perspective, so like 50% of the actual animation is blocked cause its lower relative to the player's point of view.
@HenryThe2ndAnimator
@HenryThe2ndAnimator Год назад
@@EggEnjoyer I love you
@EE-iv5ej
@EE-iv5ej Год назад
Normal: Normal Fast Hands: _Grumpy af_
@thatonedude5857
@thatonedude5857 Год назад
The bizon animation bro
@kevinarndt6110
@kevinarndt6110 Год назад
fast hands pp9 or minibak all day. Insane mag size and fast reload for smg
@TheEquestrianGallade
@TheEquestrianGallade Год назад
I do find it a bit weird that the way of speeding up tactical reloads is to just forget about retaining the half full magazine.
@shaunnormandy
@shaunnormandy Год назад
Same, feels like a missed opportunity when you consider they could've made that an empty-only reload technique
@Mr.Man2214
@Mr.Man2214 Год назад
I like how the AUG appears in 3 weapon classes.
@v12ts.gaming
@v12ts.gaming Год назад
The G3 and M4 family has 5 of them.
@darykeng
@darykeng Год назад
@@v12ts.gaming Take 6 for AK family
@v12ts.gaming
@v12ts.gaming Год назад
@@darykeng but in the AK family, you have 3 AK assault rifles and 2 AK SMGs in the same Class. Lachmann (HK Roller Delayed Platform) on the other hand have one weapon on each of the 5 classes, same goes to the AUG where it has one weapon on each of the 3 classes.
@anotherbeaconhair
@anotherbeaconhair Год назад
Minibak charger with fast hands: weeeeeeee
@SuperNickoHarris
@SuperNickoHarris Год назад
0:01 so thats what the revolver looks like in MWII.
@rheinbewachen1211
@rheinbewachen1211 Год назад
Now if he were to look down you would then see the all the discarded rounds and magazines number at least a couple hundred for the mags and a couple thousand of spent shells and casings.
@some_random_guy146
@some_random_guy146 Год назад
Bro got beef with the PP bizon💀
@CrimsonKat343
@CrimsonKat343 Год назад
I hate that theres just links with no rounds holding them together on the empty belt feds
@Web720
@Web720 Год назад
The only thing I don't like is how they remove non-empty mag, they just throw it away.
@bobthelonghairedboi5425
@bobthelonghairedboi5425 Год назад
Why did they make some of the gun noises more mute than others? They nailed the desert eagles' iconic reload noise in 2019, why did they change it
@Ghostly3011
@Ghostly3011 Год назад
So the main difference is fast hands lets you acknowledge the existence of bolt/slide releases, mag releases, and ~the AK reload~
@CommanderKrieg
@CommanderKrieg Год назад
And a massive waste of ammunition. Plus some of them the player doesnt even rechamber a round (see one of the Aug, HK, and Mossberg variants.)
@medicindisquise4271
@medicindisquise4271 Год назад
@@CommanderKrieg presumably the justification is that the player character is smooth enough to drop the old half-filled magazine into his ammo pouch or fast hands give you FPS character abilities and the power to automatically refill and empty magazines by dropping them into the ether
@CommanderKrieg
@CommanderKrieg Год назад
@@medicindisquise4271 I get that, and the first one seems plausible, but it's the lack of attention to detail in this game that I dislike. It's a small nitpick, but I notice the details.
@botse1
@botse1 Год назад
@@CommanderKrieg Don't know about the HK or mosaberg but all the Aug fast hands reloads use the slide release which is just behind the magwell like on the M4 pattern reloads.
@CommanderKrieg
@CommanderKrieg Год назад
@@botse1 very possible that I missed that, as I'm not well versed with augs.
@iconofsin5886
@iconofsin5886 Год назад
To think we went from fast-forwarded reloads to shortcuts.
@velvetthundr
@velvetthundr Год назад
X12 has been labeled wrongly. The normal tactical and empty has been swapped around 😂
@bearshark5941
@bearshark5941 Год назад
Me: Am I just going to watch reload animations for over 10 minutes? Brain: CLINKY GO CLACK YES YES
@OhBoy235
@OhBoy235 Год назад
most animations are pretty good, but im pretty sure you cant kick the magazine of the g3 out with another magazine like you can on the AK
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