The reworks look very creative and interesting. Much better than the glitched maa version on console lol. That being said it is sad to see it is essentially a lot of nerfs. Not because the reworks are bad, but just because virtuoso jester was op. Vanguard maa and sergeant maa was pretty op too
At least soloist Jesters get to play the game now. Personally, as an intermezzo bro, I’m glad I get to keep doing my thing with a little extra gambling on top and a tiny slap on the wrist for Echoing march in exchange for making it more consistent
Basically Finale nerf and encore changes in virtuoso and soloist Virtuoso gives buffs to all allies depending on which skills you use via Encore Soloist uses same idea but makes Finale ignore tokens (kinda like dd1 jester), encore gives back all buffs you gain from using ur abilitie, and dodging gives attack buffs Intermezzo keeps bleed when using songs but makes him a living slot machine for battle ballad and playout. Inspiring tune is a cleave stress heal but only works when your team is bleeding or over-half stress(🤨), and solo then finale is basically pre-rework finale. Only path where encore isn’t changed Overall huge jester nerf… but makes him a lot more fun imo
Okay, so if you wait with putting the trophy on until the last inn, you're guaranteed to never see the Collector, is that right? I have mixed feelings on that, tbh. On one hand, it's a very hard fight, so it's nice to have a measure of protection if you don't feel prepared for it. On the other hand, an already very rare boss becomes even rarer. I want to see the Collector more, not less.
I mean then you can make the choice to put it on earlier 🤔 This does mean there's no chance for him in region 1. But I think this being a player controlled thing is good
@@Britishbrat I wonder how it works with multiple trophies now. Do they still increase the chance of him appearing, even though you can only have one equipped?
@@bw344He was too OP imo. He became a Double Tap only bot. The changes made his other paths viable while the sharpshot balanced. Yellowhand is good paired with Nightsworn Grave Robber.
RIP Vanguard. Don't need a worse MAA except for the few boss fights. Needs to be "yellowhand"ed. AT least wanderer is neat and they did not ruin the other 2 paths. Also I never used battle ballad and play out much do meh of jester stuff too sadly
Making abilities completely different like its another hero is taking it too far, its interesting for those of us who play this game for 200+ hrs but very complicated for average players and its all not even fully explained in the game, same case as Duelist - just confusing
Unsure what the purpose of this video was. You zoom past all the notes at hyper speed, oftentimes not even reading everything, really, as a viewer, and I know you're excited but I was unable to really process anything you were reading due to how you were approaching the info if you can try to imagine the experience of watching this as a viewer that is not you. With that said your guide videos are really nice, and I love all your hero guides from the past. Will be cool when you have the time to see you translate this new info into guide format. With thanks.