Seeing the falling wizard (forgot the name) being looted mid-fall cracks me up for some reason. "I don't have the time to wait until you're dead, I'm busy!"
Depends on who you ask. I thought Skyrim’s story was cumbersome and boring. It took me more effort to complete it. Morrowind’s story felt like it was easier to put effort into, so it felt like less of an investment of effort. I guess that’s what I mean. It’s more fun, so it feels like it flies by, that’s really all I should have said.
@@LiquidusSnakeX My most recent save is a Nord named Tim with the dragonbone cuirass for that crisp 100% resistence to fire, frost, and 50% shock resist. Tim is god rn I got his nudist lookin ass to level 43 in like, 2 hours lmfao.
3:53 - Imagine being Dagoth Ur here. You see this guy twitching out and teleporting like a crack addict, before being bopped on the head once and dying.
I played morrowind for the first time yesterday and stumbled upon the scroll of Icarian flight from the kind stranger from the sky, and after I used it I said “I bet they use this in every speedrun of this game” and I was very correct.
A million years ago before the times of lets plays and speed runs we where blown away when one of the friend group pointed out that you could use a second scroll to land safely.
toriel demonstrates what happens pretty well, i remember feeling pretty smart for figuring out i could negate fall damage by simply using another one at the last second. works great as an early-game method of travel...well, until you overshoot your destination by half a mile.@@LiquidusSnakeX
Imagine you're friends with this guy, you invite him around to your place to play Morrowind. You're chilling on the couch, fire up game and while your friend is talking to Juib you decide to go grab some snacks from the kitchen. Come back 3 minutes later and just see Dagoth Ur collapsing to a Redguard wearing common clothes.
@@karloveliki5373 amateurs, when I was in boot camp and time was worth gold I'd smoke a cigarette in under a minute lol. But that after dismissal cigarette could last a lot longer, it had to be savored 😂
Arena is really really fast. Due to a glitch that allows you to just complete the same dungeon X amount of times for all the staff pieces, iirc, and the final boss can be handled pacifistic.
What a fool you ar- * FLY through wall and breaks heart * WUT R U DOING STHAP Azura : uhh... gj I guess * *DESTROYS DAGOTH'S SKULL AND STARTS WEAVING* *
I use to play this as a kid and had no idea what to do once you get passed the office. Id just help that dude get his ring or steal it but after that I literally had no clue and would just walk around and hit shit and roam. Id always walk to this town and steal that gold looking armor from the shop keeper lol it would all be so miss matched. I love this game.
That was the beauty of my first play through. I was just so enthralled by the world and possibilities that I just roamed and ending up stealing some glass and gold type armor. I did so many crimes I couldn't pay it off anymore. To continue the story wasn't quite clear but I liked it because it was so open
Same. I've clocked well over 1000h on a single character back on the OG Xbox and I've never even completed the story. When I was finally about to, I found out that I had killed some dude who was important to the story because kinda wanted his armor (lol) so I had to work around the story and get so powerful that I could just wield Kagrenac Tools with bare hands using some potions. Good times.
Right? Cool thing I discovered accidently is that if you *jump* and take something, the game doesn't register it as theft for whatever reason. I'd raid places simply jumping and and stealing
@@RossetaStoned91 Imagine exploiting like this in a single player game. Just use a console command next time to give you free money/items, save yourself the trouble
@@wrmusic8736 yeah man, I memorized the name then looked at the map. I found his house on the map, and then I went walking to it. It wasn't that difficult, but the game's orientation system is kinda confusing
@@suspensionrailway7094 when Morrowind came out - most people never realized the game had the main questline because the absolute majority of players were unable to find Caius's house - and many were confused as to why they can't do a certain thing in one of the game areas. Most people still had 56K internet and it wasn't cheap - so nobody thought of "wasting" it on game walkthroughs (which were written in plain text, often without any images, and thus ended up confusing the player more than helping) Thing is - finding Caius is really damn simple if you look at it, not only you have the map - NPCs also literally tell you where that house is. It's why Bethesda added the dreaded quest compass to Oblivion that also contributed to much much less fun exploring Tamriel because there were no secrets anymore, Bethesda made sure you knew where every single cave was, even though you were a football field away. Finding Caius became a meme at the time, used to mock people who were incapable of doing it once that quest compass happened.
You know, you can move faster than run speed by going into thirdperson with your weapon or spells out and tapping crouch while walking backwards. Its even faster with argonian
For regular play, doing a custom class and gaming things in favour of athletics is a huge boon. The infamous TES levelling mechanics make it tricky to optimize but if you get it right you can start with a dramatically higher base speed. Then, as you say, diagonal running. I think you can also fortify athletics and speed via alchemy, enchanting and/or spells but I never bother because I find the magic systems such a bore to get started on. A lot of people like finding the Boots of Blinding Speed and using a resist magic spell/enchant to wear them without being blinded, but I personally find them really immersion breaking and nauseating to use. Still, if you want to whiz around the game exploring and working through the content at a much faster rate than normal, they are one of the best tools. I'm less focused on doing things super-quick so I just use spellmaking to do a fortify acrobatics spell and a slowfall spell, these combined are a kind of semi-fast travel that sees you gliding serenely across the map in very little time, only stopping to rest and regain magicka. Good balance between speedy play and immersion, because it's kinda how you can imagine a magic user in Morrowind actually would get around quickly.
And there's no mention of why the mortal wound didn't instantly killed the player character with the keening and sunder without the wraithgauntlet and without switching the weapon very fast.
@@alexalex4041 I had said "mortal wound" script should've activated as soon he had equipped. But it looks like he had bugged out with Keening. And used Amulet of Heartheal to use sunder without dying. As well with no lore explaining about it (the latter and not the former). I am surprised on how they managed to break the script effect on keening. And been able to use sunder with just one of the six house Artifact instead. And the "Mortal Wound" is a script that "damages your health a random amount between 50 and 125 (health points) per second". Which it only stops either you unequip (or equipping the wraithguard) or when your character dies.
When you're prophesied reincarnation of an ancient war hero, but you don't want to be part of the said prophecy. So you finish the job as quickly as possible.
Because they respect you as a player, games nowadays hold your hand and rail road you into whatever the devs feel is right and are afraid of some game styles being inferior to others same reason Skyrim tries and balances magic and by doing so ruined it.
I have spent hundreds of hours in this game, exploring the world, meeting the characters, breaking the game to get infinite intelligence and strength And this guy finishes it before I can even give the ring to fargoth
What I like about speedruns is that I can hardly follow whats happening, don't understand anything and instead of being annoyed it leaves me being impressed by your skill.