It's definitely _closer_ to the Arcade version than the Genesis version, that's for sure. The new additions, while nice, don't add anything substantial to the gameplay.
The samples seem to use the 32X's PWM sound capabilities, PWM being a type of sample, which is something that seems little-known about the 32X hardware. The intro to Tempo is a great example of 32X add-on sound in action. There's also a WWF game that makes heavy use of PWM samples for its sound effects.
As a gamer in that time, i expected much more from the 32x. I didn't see a real reason for this version to exist after the genesis one.... and i don't even wanna talk about the point of releasing a Saturn version. Nonsense.
The character graphics are about as accurate as the arcade, but the backgrounds look a little flat. The sound is the same: sound effects are near perfect but the music is Genesis quality. Definitely worth having and playing.
Es que la mejor versión es la arcade Pero yo juego cualquier mortal kombat Empezando por emuladores y terminando en arcade Hay que darle con lo que hay Saludos amigo
Played this with my bros a lot as a kid. Though I played it on the SNES instead of the Sega Genesis or 32X (I played this version that you’re playing at my friend’s house), I remember with the AI input reading me like an open book. Always hated that in the arcade original and always hated it on any version I played it on. Still fun playing with family and friends. Damn man! You’re making it look easy defeating your opponents!
Haha thanks! This game pisses me off so much. A lot of times it feels like you only win when the AI feels like allowing it. SSF2T had the same problem.
@@NintendoCompleteAt least with Turbo, I kinda get why I lost. Bad inputs. Punished from bad habits. Movement being repetitive. The MK games, they flat out read your inputs. I heard the Genesis version is not as bad.
Больше кадров анимации, больше деталей на арене, за бойцами имеется их детализированная тень, а не пятно, на арене (смотреть 5:56) над полом парит тёмный священник, на арене (10:50) на заднем фоне есть анимированные (из двух кадров) зрители, которых нет в 16-битной версии
7:05 And here we have an Earthrealm mating ritual known as "Allow me to show you the dance of my people." Truly a nice display of Earthrealm culture to native Outworlders.
While I appreciate the enhanced visuals, character bios and voice samples (1:17) from the arcade version, it feels more like an upgraded Genesis title than a 32X title. By no means is this a bad port. But for a $150 add-on, you would have expected a little more.
A lot of people thought it was mid, but I thought it was fucking fantastic. I'm so excited for the Thousand Year Door remake. I'll finally be able to play it for myself instead of watching people play it.
only thing i prefer the genesis version over this is the more simplistic fighting voices, never liked the over the top voice acting even in the arcade, the simple 2-3 voice lines while hitting or getting hit were better, otherwise 32x over genesis ofc
Sound effects that should've been replaced with the arcade ones- Baraka's spark, Reptile's acid, Jax's energy wave, Rayden's bolt, Kitana's fan lift, Sub-Zero's ice, Cage's energy balls, Kung Lao's hat throw, Scorpion's spear, Kintaro's roar & Kahn's laugh. There are more than this too Very good game though because the intro screens, color/background improvements & 40 arcade perfect sound effects added in made the original Genesis game so much better. Would've loved to see what Sculptured Software could've done with these 32 megs after seeing what they did with 24 on the SNES
I love how the bosses and the living forest still get utterly shafted in the sample department, as well as the samples present in the Genesis version not being updated whatsoever for consistent quality with all the new ones, and the rather laughable pitching up of Raiden's teleport and Shang Tsung's fireball--wow there's actually a lot to pick apart sound-wise. I should stop. So, *so* close.
Probe was sooo lazy, plus this was rushed. Could've been MUCH better. If Sculptured wouldve done this on the base Genesis it would've been great. Look at what they did with MK3.
Does your emulator not have a filter on the source level? There's GENS that has amazing filters that look great on high resolutions. Reducing the definition on RU-vid looks very distorted and choppy IMO@@NintendoComplete
@greenfire9402 It does, but I prefer raw unfiltered footage for console games. Filters also add a ton of complexity to the image, and that often leads to visible compression artifacts in the video stream. You might also try it at 720p60 if the lower options are too rough. It still looks pretty clean, but the way it resamples the image softens some of the pixel sharpness.
There's a good rendering option that I use called 2x Sai (Kreed) it looks pretty good. The original isn't bad at all. I just prefer a more smooth look on the video rendering I suppose