A huge thing that individual korean tester forgot or just didn't know about is that being in the blue cp/having a big level diff buffs your precision (and crit but that's irrelevant for this stuff) so 99, 95 and even 90% for the most part get 0% out of all of that. The numbers I got to that are required to hit 99% precision on PoD and GB are 86% on PoD (with 500-600k cp) and 88-90% on GB with 1.2b cp. Apart from that having higher precision just affects your min dmg dealt whereas attack buffs your min and max damage dealt combined. That fact and the fact that 1% precision is literally just 1% guaranteed higher dmg make it so it could never be a valid investment option at least not for these really high values like 95+. Glad you talked about the topic cause i hope at least now with actual footage people can understand that it's just not smart just cause some "high achieving players" do it
100% agreed and knowing they changed all their crit dmg gems (reducing their overall CP and increasing Precision) they also need to then test precision vs crit dmg not atk imo
I know for an actual test it makes sense but in practice it's kinda hard and a bit unrealistic to go 0 precision, weapons themself give Sung pretty much all his precision.
Full INT investment net you... 10% of CDR. Which meant you can can cast 11 instead of 10 skill in the same period of time. Aka 10% damage increase. For STR, it's more than 10%, and your gear atk% further boost that to at least double.
Too long didn’t watch: All points in Strength is still perfectly fine. If you want to minmax you can put some points in perception to get your precision up to the sweet spot of 80% so nothing new here
Omg the voice, gargle with warm salt water damn it !! You actually sound like a old man uncle payne. And guess time to farm some extra gold to reset my points to 80% precision so thanks for the whole chart.
Also, the thing with the strength stat is that it give flat attack stats. I think most of us focus on attack% more rather than flat attack. Attack% acts as a multiplier for our flat attack stat, so for example if your attack is 10k and your attack% is 150%, you will get 150% more attack plus your current attack which would be 25k. Therefore removing some strength stats for precision will greatly reduce my attack stats because the attack lost will be base on flat attack muktiplied to attack%, and since most of us focuses on attack% for jinwoo, it would be easier to lose lots of attack by removing strength stats. For example, 25k attack with 150% attack% and 10k flat attack would lose more compared to 25k attack with 100% attack% and 12500k flat attack when equivalent number of strength stats are removed. That's reason why i only go full strength
4 piece curse + 4 piece expert is way better than 8 piece curse, my Alicia went from doing 140m damage to 280m damage on guild boss just by this change
I think you right because if you remove all crit gems you make you crit lower and precision higher so the attack will be consistent so if attack consistent it's a hooole different test as you mentioned it will be lower crit vs higher precision so I think if high amount of precision makes the crit hits more times so precision gems are good to replace crit gems but if high precision don't affect the amount of crit hits it's useless to be replaced that's all we need about that test I think and may God bless you and heal you thanks for efforts ❤
I'm gonna stick to attack rather than precision because im f2p hardmode and high stages content need a lot of tp Only pay to win will gonna have a white tp over a hard content Also new wobl floor 51 to 100 Alpha leaker said that easy mode need atleast 750k tp no way im gonna change to precision over attack lol even in gems im still stick to crit damage over precision We are not like gohack who has 1m tp to go a more precision lol only whale can do that and can avoid red penalty
I have been pulling my hair for a dummy test. It will need to have an option to readjust the hunters, weapons, shadows and artifacts advancements. And expand the pool for hunters we don’t have.
Atk is always better. Now the real question is which: Additional atk main stat with Atk% substat or Atk% main stat with Additional atk substat? Same question applies to/for def and hp
Cdr is the best by far, after a the skills buffs it boosts the dmg significantly when you use them more often I tested both str and Cdr and Cdr always won
Payne, what should be the best set up for jinwoo's stat? Is it really worth it to invest some points on precision? Or does investing all of your points on atk is the most sensible way? I'm an f2p player at lvl 84, and currently my jinwoo's stats are 63.33% precision and 15k atk power, and this is my stats if there's no weapon equiped. So I really need some help since my resources are limited. Is it really wise to invest some points on precision? Or do I stick with investing it all on my atk?
I've done the whole game as f2p with all ATK. As shown at the end, having 80%-85% precision is most consistent DMG but also won't be as high because u sacrifice ATK. U should be closer to 24k+ ATK at that LVL tbh
@@PayneBlade if I equip weapons on jinwoo, my atk does go up to 25k+. The stats I mentioned before on my comment was without any weapons equiped. My only concern right now is, which is more sensible? Do I go with 85% precision? Or just stick with investing it all on my atk? Cuz we all know that the SLA devs changes a lot of things when it comes to the stats and other skill related effects.
@@TDXPFP oh yes my mistake Good question indeed. I'm near 200% and wondering the same as you. But I think some Whales could have some more info where they are standing right now with everything maxed out. And of course this will increase as we get better gear