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MotoGP 20 - How to edit AI performances using HXD Editor 

corton
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My first tutorial, hopefully it's understandable!
Music:
Isamu Ohira - The Motorious Zone (Gran Turismo 4)

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21 авг 2024

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Комментарии : 17   
@Wesley_H-Lourens
@Wesley_H-Lourens 3 года назад
Nice job mate✌
@MuhammadHusni24
@MuhammadHusni24 3 года назад
I got crash after repack. Lowlevelfatalerror. What should i do?
@MuhammadHusni24
@MuhammadHusni24 3 года назад
I dont even edit the aiskills.uexp file. Just try to get the file and repack it
@mathiashansen2374
@mathiashansen2374 2 года назад
Hey there is it the same in motogp 21 and what tool do you use to ecstarct the file from the game. And how to repack it ? @
@mathiashansen2374
@mathiashansen2374 2 года назад
I read the comments here on how to repack it. So my question is just. Is the same for motogp 21
@dhekanlavida3979
@dhekanlavida3979 3 года назад
where i can get that aiskills.uexp?
@dhekanlavida3979
@dhekanlavida3979 3 года назад
ooh nvm wahahaha so its just use HXD editor?
@dhekanlavida3979
@dhekanlavida3979 3 года назад
i can't find that aiskills.uexp @_@
@corton_gp
@corton_gp 3 года назад
Yeah, sorry about that, I started the tutorial a little bit in medias res xD. I should have started it with finding aiskills.uexp, but anyway I can try to explain it: To find aiskills and basically anything else inside the game, you need to extract one of the paks from the game. Generally speaking you can find the paks in your game folder, *BUT* in this case I'll extract Biker's Project 20 mod ( www.racedepartment.com/downloads/project-20.32568/ ). Now to extract this pak you need some reverse engineering tool. To that I use QuickBMS (aluigi.altervista.org/quickbms.htm ), because it's quite simple to use and can be used to other games as well! To extract the pak using QuickBMS, do following: When you open the program, it'll pop up three windows in total. Firstly it asks for a BMS file. The file you need to choose, is this one - aluigi.altervista.org/bms/unreal_tournament_4.bms Secondly it asks you an input. This is the .pak file you want to extract. And lastly, it asks you for an output folder. It's just the folder, you want it to extract out. Then it starts extracting and you should after few seconds see the result! Now you can find aiskills.uexp by going into youroutputfolder\motogp20\Content\assets\data\Gameplay\AI\Skills . Open it up using your preferable hex editor.
@dhekanlavida3979
@dhekanlavida3979 3 года назад
@@corton_gp wow thanks for these explanation.. really appreciate. thanks man
@corton_gp
@corton_gp 3 года назад
@@dhekanlavida3979 you're welcome man! feel free to hmu if there's something else
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