@@silhouettoofaman2935 Split/Second was more of a "controlled destruction" as a sort of movie set. Sure the effects were spectacular but it just didn't feel like you were driving for your dear life.
@@thientuongnguyen2564 True, but it still made you feel just as on edge. You never knew when a row of parked cars would suddenly screech toward the middle of the road, or when a wrecking ball would swing out and sweep you off the course, or when a *freaking tower would come crashing down changing the route entirely.* It was controlled, yes, but it was still nothing short of chaos.
@@thientuongnguyen2564it had a different vibe tho. It made you felt like you were trying to take other's lives in the most competitive possible atmosphere. Online did really feel like racing for your life tho
@@pardolagames8994 difference is in Split Second you can choose when things crumble down. In here you have no control over what's going to explode near you except guessing and hope you don't die from a storm of concrete rubble, part of the thrill.
@@pardolagames8994 but you know you can also make a power play against them too, and force them to it. Motorstorm Apocalypse? Only deciding factor is you force someone off the edge or not, and the rest plays out like a derailing rollercoaster.
I love how this is the track that you _KNOW_ everything is going to shit, earth rising, hills crumblng, the road warping while youre still on it. This has to be my favorite track in the game, along side Aces High.
especially contrasted with the first race in upper bohemia where the whole neighborhood looked completely normal other than people partying in the streets and cooling off in the water being sprayed from broken fire hydrants
I know what the middle soundtrack is, but I want the name of the final one. That specific mix of Electro and Orchestra just hit different. EDIT: Found it - "Klaus Badelt - Spazm (Elite Force MS:A Remix)"
It really sucks how the devs are forced to work on nothing but NFS, and we know how well that's going so far with unbound. Meanwhile sony still owns the IP to motorstorm but wants to do nothing with it except making remasters for generic survival RPG "cinematic" games that aren't even over 5 years old upon release. We are quite literally stuck on the worst ending.
You gotta love this racing game. The everchanging tracklayout, the sence of urgency, and the fitting soundtrack and the incredibly fast pace made this game one of may favorites. Many people swear on pacific rift but me personally i love apocalype just this tiny bit more.
This game is legendary. You could race any vehicle and be competitive on any track, even if its a monster truck on the roofs of skyscrapers. Lol. I miss the era where games were this fun and engaging and built with passion.
this has gotta be the most cinematic motorstorm apocalypse gameplay video I've seen, this is what I'd show people if I wanted to show them motorstorm apocalypse for the first time