Learn how to import (Append) any item or object from one Blend file to another Blend file. I hope you guys find this quick tip useful, thank you for watching. Patreon► / pixxo3d
There is a serious issue that was not mentioned in this video for successful transition. First, make sure that you standardize the aspect ratio and scale of your original object that you want to append. In other words, go to your original object and on each of the component objects, hit Ctrl-A to refactor the scale or any other transforms that were made to that object. Only then (when the scale, for instance, shows 1.000 in each field x, y & z) the resulting saved file will then append correctly into the new file.
I honestly can't believe it took me months to find this, I stopped looking a while ago and RU-vid just randomly decided to recommend me this and it's exactly what I needed. Simple vid, good audio, to the point, great explination! Thanks!
You take the blue cube the story ends, you wake up in your bed and believe whatever you want to believe. You take the red cube, you stay in wonderland, and I show you how deep the rabbit hole goes
In summary File>Append Then Choose the Object Folder, then the object in question. You can also import other things like meshes and materials by selecting the relevant folder. Great Thanks!
That makes a ton of sense to me now. Before I was just importing .fbx files into my main scene. I didn’t know the function of the Append option. But now I do. I’m a newbie to blender, so this is SUPER helpful.
Super grateful for this as well, but the state of tutorials in general is a headache. (I've just been down incorrect rabbit holes to find this result and its perfect) but I literally just need an arrow pointing to "append" and that's it. lol. Even if that was the thumbnail I wouldn't have clicked the video and had my issue solved.
Good lord above, thank you!!!!!!!!! I was having such difficulty, I like to make stuff for Sims 4 and could not for the life of me realize I needed to append the objects and not the mesh =_= Thank you for the video!!!
A quick hint if you're using collections with other collections within it, the parent collections hold all the child collections in them, ONLY APPEND THE PARENTS, if you append all you'll end up with a bunch of duplicate collections with no clue what's going on
thanks. I built a HellCat and finished the body, saved it, then created the wheels on a different saved file. now I can take the wheels and attach it to the car. the car also has a animated engine that starts and runs, with realistic sounds. I spent a lot of time on it
This is just what I needed. Thanks! I learned the hard way that you can work off to the side and find out later that youve screwed up several days worth of work.
You can create a new collection, then click on it in the outliner to make it the active one, import your assets and they should be all in that collection, now you can switch that on and off as you need and organize everything
It works great with a cube, but not with more complex objects. When trying to bring a file from blender to another blender, it opens a lot of folders, each with a quality of the object and not the object itself
Thanks, I was doing a little background just for testing, and i wanted to see if it was big enough for my character to fit inside lol. That helped a lot :D.
Do you have a video that shows combining blender files that have rigged characters. I’m trying to do an animation and I need two characters for but when I bring one of them in the rigg stops working
Trying to get a gold fish into a Project, via FBX, it was all messed up, no material, parenting gone wrong, not in the right place, couldn't move it, couldn't scale it.. so went for append, it's in a ton of pieces, so piece by piece isn't good, collection didn't work either, so tried 'SCENE' and that worked fine, but now I can only see one bit or the other, because even though it is in the Same Project, it is in a Different SCENE, I can't drag it and drop it, I can't see anything in the menus about combining them. I asked googletubes to show me how to move an object from one SCENE to another SCENE in blender.. I give up
I was working on a personal project and I'm going through one tutorial after another, and I've gotten into a bit of trouble, adding new things like a geo-reference image with building data, after I already had a 2D reference image and had built up some objects. Now, I want to separate out these elements that have come from the tutorial watching (like the GiS data, and the modifiers that go with them) into its own file. If I were to create a new file and append the objects/modifiers in question...wouldn't that leave the object in the file it was appended from? Reason this makes me nervous, is I want them separate now, and I wouldn't want to append them to a new file, and then delete the objects from my model file that's all jumbled up...only to find that having deleted them in what is essentially a source file, and the target file is now deprived of it. Anyway...'ppreciate the video.