In MuleSoft's runtime version 4 the execution engine was replaced. This video explains the new threading strategy. Threads are now grouped into pools named CPU Light, CPU Intensive, and IO,(CPU_INTENSIVE, CPU_LITE, BLOCKING_IO). Knowing the number of threads in each pool and how they are allocated is very important in creating effective and efficient Mule applications. Especially when deploying them to CloudHub's server environment where server resources are limited.
Links in video:
blogs.mulesoft... docs.mulesoft....
Disclaimer: Described in this video is how the Mule Runtime Engine operates on versions 4.0, 4.1 and 4.2. There have been rumors that in 4.3 there might be some changes coming in. Stay tuned for more video updates.
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21 окт 2024