Not sure I would resort to murdering customers with a crotch laser, but after working in the service industry for a few years, I definitely understand.
I think that's the whole point. He has one move he doesn't have to call out, so the moment the enemy realizes he's still attacking, they've lost the chance to react in time.
@@DekuDunkstar Saying it quietly still makes it work (e.g., the destroy spark in the handshake). Travis was far away enough that he wouldn't have heard it if he did. Also, I think the attacks canonically require the sound - the equipment is literally called the "SFX Converter"
@@lambda494 Hey XD I kept running into you even in some non video game stuff I remember so I had to say that. I'm kind of interested in who you are honestly.
i feel like destroy man in the first game is a great example of how nmh blends humor with dark and fucked up moments like yeah these guys are wacky and have wild personalitys but they are still sociopaths who will kill you at a moments notice his theme reflects this well
It's so fascinating how mechanical this sounds. I'd expect Destroyman to have like a superhero spoof theme. Maybe there's some vague meaning to the fact it doesn't sound heroic.
@@PrincipeMamoruI think it’s more so that his “powers” are simply just tools mechanically built into his suit, however I’m not refuting the fact that he is a giant manchild
After getting into these games off of the soundtracks alone, i think i can say that masafumi takada is my favourite videogame composer He has a very distinct style and it sounds amazing.