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My Favorite OSR RPG? 

captcorajus
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What's my favorite OSR Game and why? Let's take a look at the OSR game options out there and dissect them a little so that perhaps I can help YOU find one you'll enjoy.
OSRIC Website/ PDF: osricrpg.com/
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29 сен 2024

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Комментарии : 292   
@bizzy5439
@bizzy5439 3 года назад
I'm a younger dude (25) so I have no nostalgic attachment to the OSR. Started playing 4e in high school (I actually liked it lol) and then moved to DMing 5e. For me, 5e was still a royal pain to run and bloated despite being the "lightest" edition in many years. The OSR made play fast, and that was all I needed ✌💀
@SkHATEy
@SkHATEy 3 года назад
Nothing wrong with liking 4e, its different than other editions but still an ok game.
@johnscotto5045
@johnscotto5045 3 года назад
I started with a mixture of BX and AD&D Back in 1979. In those days we weren’t necessarily scrupulous about respecting the differences between the games, if we even understood them! When I tried to engage later additions I did notice that combat took an extraordinarily long time in the most recent versions of the game. It seems to me feats and additional classes have tried to codify things that we simply used to work out between player and DM. In my view the result has been unnecessarily and unpleasantly drawn out combat sequences and astonishing rules bloat.
@richmcgee434
@richmcgee434 3 года назад
@@SkHATEy Agreed. Very tired of 4E bashing, especially from people who boast about never having played it. It wasn't the best RPG every made but it was far from the worst. Its successor 13th Age showed that the 4E designers knew where the weak points were and (mostly) corrected them while adding some great new ideas, many of which are well worth cribbing for other game engines.
@aaronsomerville2124
@aaronsomerville2124 3 года назад
Good for you, Tom! My wife is on the younger side as well; 4e was her first version of D&D. Her favorite version of the game is Swords & Wizardry White Box, i.e. a clone of 0e. She also enjoyed 4e, which she has described as "analog World of Warcraft" (her favorite video game)... but she likes OSR games the most because of the speed, flexibility and simplicity.
@bizzy5439
@bizzy5439 3 года назад
@@aaronsomerville2124 Honestly 4e may have been the best possible entry point for me as someone with a purely video game background and no knowledge or understanding of what D&D even was. It absolutely had its strengths and weaknesses. Combat could get horrendously long at times and the character sheets were like tax forms, but man, we still had the definitive RPG experience of all-nighters in the basement throwing dice, laughing, cheering, and eating lots of snacks! I'm glad I've found other games that work better for me as a GM, tho :)
@craftsmenMC
@craftsmenMC 3 года назад
It’s not exactly OSR, but Dungeon Crawl Classics remains my favorite rpg of all time. As for what I like about OSR games, it’s the lack of complexity and character abilities. I have grown to despise 5e, where characters get like eighty abilities at first level because they’re “supposed to be powerful”, and then you have to take notes about basically everything your character does. The abundance of complex spells adds to this: there are WAY TOO MANY SPELLS. Games like DCC or S&W don’t have a ton of different abilities or spells, and they’re simple to explain. I’ve always hated how people note 5e as being the “lightest edition” when you get like ten different abilities you have to remember just from race alone.
@18ps3anos
@18ps3anos 2 года назад
DCC is most definetly OSR. OSR is not exclusive to retroclones
@MrSteveK1138
@MrSteveK1138 9 месяцев назад
Dungeon Crawl Classics takes the seven classes from Moldvay Cook BX and enhances them.
@AeonVoom
@AeonVoom 3 года назад
Here is my primary reason why i want to go more back into OSRs as a DM: The single most annoying thing that got introduced with 3rd edition and everything that came ever after, was the concept of a "character build" in tabletop rpgs. Don't get me wrong. Modern editions made the game really well playable and sleek to use, but also prone to bloat. Even moreso than AD&D 2nd edition (which was already pretty bloated at the end of it's official cycle). Pathfinder probably reached a peak there with like 150 archetypes and over 50 races. And i think 5th edition is well on it's way there too by adding new races/subraces and new subclasses with almost every release. That introduces so many permutations to the game that are broken or outright broken content. Players use this massive amount of options to make their characters "interesting", while missing the actual point of what makes characters really interesting and epic. I'm sorry to sound that negative, but it's boiling in my stomach for a while. OSRs take us back to a time where we had a handful of classes and two hand full of races with a few special things they could pull off. Roleplay becomes more important and your character becomes interesting not because of a mechanicaly interesting class/race/feat combo, but because on how much life you breath into it.
@danielrowan4716
@danielrowan4716 3 года назад
I tend to agree with you, Voom. 3e and Pathfinder were awesome for players with the amount of buildout that could be done with feats and skills. I ran a very enjoyable and successful Pathfinder campaign where the most enjoyable part was mapping out the PCs progressions but building NPCs and BBEGs got to be tedious thanks to the sheer volume of possibilities, and a bad build could get your boss baddie handled quickly despite your efforts. I returned to a 1/2e campaign run due to the ease of building and setup and for a less structured system for PC advancement. I pour my time and attention into more compelling storylines, unique magic items, and interesting and engaging locations.
@mykediemart
@mykediemart 3 года назад
I am with you. Builds annoy me. I'd rather hear about your character's edgy backgroud .
@GoblinLord
@GoblinLord 2 года назад
tbh, I think races are more important than new subclasses because say you're playing OSR, you have to homebrew to get ideas like a changeling bard, however I do like feats from the angle of "here's some mechanics so you can be a damn good cook and apply that to the story" also definitely feels like Wizards is just afraid to update things which is sad, to me the system should be a few core classes (maybe some subclass to show specialization but going with no subclass is both viable and encouraged), race, background and a single feat and origin, feat being something you did or were known for, origin is how you can do what you do example: you can have an elf warrior scholar who has an unearthly anger issues and is a damn good cook the race-class-background is obvious but the anger would give you a rage ability rather than something like formal training giving something like a precision blow, and your culinary skills makes a feat everything there being to drive a narrative
@williamlee7482
@williamlee7482 2 года назад
I grew up as an 11 year old back in 1978 with the 3 little brown books then switched to the first three AD&D books , the 1st edition players handbook , the monster manual and the Dungeon Masters guide . When we first started creating characters we didn't have elaborate backstories for our character because we knew they were nobodies looking to make a name for themselves by adventuring and our campaign was what ever setting the DM ( me lol ) created . Now the players have to have backstories that th3 DM must include in his campaign is long drawn out adventure where everything has to be tied together into one giant adventure with a major boss battle at the end . I hate that mmo terms is used for d&d today in everything from classes is the tank to all the over powered feat combos. Players no longer play their characters they play the character sheet looking for the best combo to use in any given situation . The use of imagination is just about null and void with this version of a generic fantasy superhero rpg named d&d . It doesn't have the same feel as it was original intended but now feels like a cheap far to easy version if the game . I play a hybrid of 1st & 2nd edition AD&D with house rules for things I want in my campaign setting like new class abilities , new races and the addition of more levels based on ability scores . I did steal 3.0s experience chart of all classes and how it handles multi classes . Level limits for non human races are modified based on ability scores 10 with each point past 10 giving a bonus of +1 level so an elf with a 16 intelligence would add +6 levels to the level limit of the magic user class and I did bump the minimum level for all non human races up to level 10 minimum . I'm also using the skills and powers book and have only 4 classes in my game , fighter , magic user , Cleric and thife but have combined the class abilities from each class with its root class so all fighter , Paladin and Ranger class abilities are open for the fighter class so players can customize their character class . I did keep the race class restriction such as no dwarves magic users and no Halfling magic users along with ability score min/max for the races and humans now get a +1 to one if their ability scores based on their culture so a human from a desert culture would get a+1 to constitution while a hunan from a city culture would get a +1 to intelligence it makes more giving the races bonuses based on their race and/or culture then just giving everyone a flat +2 to any ability they want
@bugzilla6486
@bugzilla6486 3 года назад
I really love Kevin Crawford’s work (Stars Without Number, Godbound, Worlds Without Number) his world building tools are peerless in the usefulness and his game system ain’t bad to boot. Man knows how to make a Hexcrawl game.
@captcorajus
@captcorajus 3 года назад
Sounds interesting. Have to give it a look!
@johnnybigbones4955
@johnnybigbones4955 3 года назад
Yeah, Stars Without Number is awesome. I'm not as enthused by Worlds Without Number but I think I need to give it another look. But SWN is basically exactly what I wanted from a Sci Fi game.
@rolanejo8512
@rolanejo8512 3 года назад
Scarlet Heroes cant be beat for heroic 1-on-1 or soloplay.
@rfcesq5474
@rfcesq5474 2 года назад
@@captcorajus Crawford's stuff is at "Just put down what you're doing and look at this!" level. He gives a GM some of the best tools you'll find anywhere, useful in almost ANY system. And spend a little time with his faction system. It's amazingly useful.
@puremgtowpaladin2940
@puremgtowpaladin2940 3 года назад
Castles and crusades sticks out for it's simplicity and mana point system which I use over slots. Though I will give this pulp goodness a look over.
@captcorajus
@captcorajus 3 года назад
Yes, yes, when I ran it we used the Mana point system and that was awesome.
@MySqueezingArm
@MySqueezingArm 3 года назад
I love hearing more and more of your personality shine through. Happy to be here Captain.
@Aaron-mj9ie
@Aaron-mj9ie 3 года назад
BFRPG is my favorite, but I haven't been able to play it as much as I'd like...
@captcorajus
@captcorajus 3 года назад
Isn't that always the biggest problem?
@Aaron-mj9ie
@Aaron-mj9ie 3 года назад
@@captcorajus You know what? The only game that I've been able to absolutely get my fill of lately, is Scarlet Heroes. It's the best way to play solo OSR games.
@heavymetalwarrior1
@heavymetalwarrior1 3 года назад
For me it's a combination of the same pulp weird fiction influences you brought up, plus the flexibility. The whole "the answer is not on your character sheet" approach to solving problems and facing challenges.
@captcorajus
@captcorajus 3 года назад
Yes, indeed!
@tj1993rx7
@tj1993rx7 3 года назад
One of my groups has played all these, Swords and Wizardry, OSE, labyrinth lord and OSRIC. The only downside to the group is they either get burned out and start talking about a new campaign using one of the OSR lines. I’d like to get to level 5 in one of these before we keep changing. I’ve enjoyed them and and enjoy the Capt. channel!
@st.cimmerian1680
@st.cimmerian1680 3 года назад
AS&SH is probably my favorite OSR game too. I am a proud backer of the 2nd edition Kickstarter game. It’s stellar! I’m so ready for the 3rd edition game come June. 🤘💀⚔️🔥
@MarkHyde
@MarkHyde 3 года назад
Any OSR ruleset that re-creates/emulates the AD&D 1e/Basic/B/X flavour and style is my personal jam - OSRIC, LL, Basic Fantasy, Dark Dungeons - Definitely Swords and Wizardry/Blueholme and related books (OSE). Out of all of it LL and SW are my go to rules with Basic Fantasy too.
@shadwkeepr9107
@shadwkeepr9107 3 года назад
Another fantastic video!
@gajukes
@gajukes 3 года назад
Interesting video, I watched your videos originally for the nostalgic walks through 1st edition modules; I also watch your OSR videos out of curiosity: I started in basic jumped to 1st edition through to 3.5 where my RPG heart fell in love; in old school games it always felt like a competition between the DM and the players and I loved how 3.5 removed DM fiat, the OSR and 5th edition returns DM fiat . . . so not systems for me personally . . . but as a nerd I enjoy hearing other peoples joy with rpgs and you certainly sound like you have a lot of fun with your games so by all means Game On!
@shakescan
@shakescan 3 года назад
I had a great time with AD&D 1st edition homebrew. Love world building.
@kgoblin5084
@kgoblin5084 3 года назад
Good coverage, but you only touched on the retro-clone side of the OSR, and then only of D&D. There is a whole other family of games under the OSR banner that are either unique original rules (but trying to keep the old-school design aesthetics of gritty deadly play & simple rules), as well as retakes on other, non-D&D old-school TT-RPGs. Standouts in my mind: * Into the Odd: has an interesting take on character creation, where lower-hp characters get more interesting/powerful equipment. Relies heavily on tables, and has it's own lineage of clones & imitators * Whitehack, Black Hack, & ICRPG: these games are all arguably D&D variants, but hack the rules to the point where you could argue they are their own stand-alone editions. They mess a bit with things like the dice roll mechanics, HP, how class/race is modeled, etc etc... while still being clearly descended from the original game. Black Hack is the most popular but IMO the worst in terms of rules quality. * British clone games: Britain had their own unique take on early RPG games... standouts here are Troika, which is the Fighting Fantasy ruleset recast into a planescape like meta-setting, and Warlock, which pulls from a Dragon Warrior/Warhammer Fantasy style ruleset. Admittedly, some of the games above may stretch the definition of 'old school' to the breaking point, but realistically they are under the OSR banner so far as the public stream of consciousness is concerned. And they offer interesting innovations & styles of play which may appeal to people more than straight retro-clones (or only D&D retro clones)
@cragland94
@cragland94 2 года назад
i’m new to DMing and I like OSE quite a lot
@Chivalrousarts
@Chivalrousarts Год назад
Hackmaster 4th Ed. Is the best, Honor system makes all the Roll Playing events important.
@davidbennion5871
@davidbennion5871 3 года назад
Woo I’m finally on time!
@ivanrichmond3524
@ivanrichmond3524 3 года назад
Good video! Right now, 2 OSR's have really wowed me. 1) Blueholme. Under Races, it just tells you to checkout the monster chapter, pick a monster you like, and ask the referee if you can be that monster. Under monsters, it makes suggestions as to how a referee can do this, giving ogre as an example, but hinting that hatchling dragon is a possibility. Elves, dwarves, and halflings are all in the monster listings, so it's a no brainer to bring them in. I really love that approach! 2) Hero's Journey. It may be D&D with a new paint job, but what a paint job! It draws from Joseph Campbell and Carl Jung to reframe FRPG's in mythic terms. Instead of Classes, it has Archetypes. Instead of Races, it has Lineages. Just the entire way it's presented makes you reflect on why we play fantasy games in the first place and how we relate to the hero's journey. And... it has some novel ideas, like hit dice only go through the first 3 levels and after that you just get 1, 2, or 3 HP per level. I got into OSR because I got 5e and thought it was way too bloated and felt too much like a video game, rather than an immersive experience. Ironically, the simpler games are more immersive, because, when you have to interpret your character with less, the rules fall to the background and the game is just about the imagination of the table, rather than a gigantic rule system.
@Olafmikli
@Olafmikli 3 года назад
You should get Worlds Without Number and it's Sci-Fi/Post Apoc Counterparts(if that's your thing) in Stars Without Number and Other Dust a look. The rules are based on B/X but expanded in some areas, and there's a *massive* amount of palyer and GM tools in there.
@captcorajus
@captcorajus 3 года назад
definitely have to give it a look.
@AAron-gr3jk
@AAron-gr3jk 3 года назад
Can you review Dark Sun adventures? there's nothing on RU-vid. Freedom, Road to Until, Black Flame, ...Black Spine. and others
@DarkadeTV
@DarkadeTV 2 года назад
I don't have a favorite as it depends more on what group I'm playing with but my top choices would be among DCC, Troika, OSE, Mork Borg and MiniBX, tho I've seen mothership sometimes counted as OSR, which if you do goes on the list If I had to choose just one I think it would be DCC, it's easy to get into, there's a lot of content and it starts very simple with 0-level and gets progressively complex, while others can start expecting you understand some OSR ideas For a long time I sort of avoided OSR because I had had a very lackluster experience with 3.5 and I thought these games were closer to that; and about six months ago I tried Mork Borg and my head was blown, I had to check more games and I found some great systems that were not what I was expecting, that is rules bloat as 3.5 is. I really have no nostalgia for all these games, I first played with 3.5 but didn't really got into RPGs until about five years ago, so all of these rule sets are not exactly "new" but a lot of times they feel either fresh or make some aspects of the hobby come into focus, like in the historical context, so they are super interesting
@captcorajus
@captcorajus 2 года назад
I really love Hyperborea, but DCC is definitely a close second. It does have a TON of content making it very attractive. The best part is, that we all have these choices. Its great!
@Arcboltkonrad13
@Arcboltkonrad13 3 года назад
I love OSR but I also love 4e!
@richmcgee434
@richmcgee434 3 года назад
Agreed, although I've moved on from 4E to 13th Age for the most part. Times I miss the more positional combat of the former, but overall I find the tweaks that the former 4E designers made in 13th Age improved gameplay quite a bit - particularly the escalation die mechanics and the backgrounding-as-skills and One Unique Thing aspects of character creation.
@MrArioncete
@MrArioncete 3 года назад
I am lucky to own every edition and my favorite is 3.5. But for me the best single book is rules cyclopedia. The best retroclon for me it's a Spanish one. East mark
@cb-nz
@cb-nz 3 года назад
OK Dave, what the heck is the top left game at 5:29 ...hmmmm
@captcorajus
@captcorajus 3 года назад
Lol.. Basic Fantasy?
@cb-nz
@cb-nz 3 года назад
@@captcorajus never seen a basic fantasy RPG book with the word "Expert" on it though :-)
@captcorajus
@captcorajus 3 года назад
@@cb-nz Ha ha.. well, I downloaded all the add-ons off their website, compiled in a book and made my own cover.
@BruderSenf
@BruderSenf 3 года назад
ad&d 2 edition,greatest fun in my life,still playing it with my friends(the old group xD) we started with 14-15 and now its 21 years later ps:fu*k the tomb of horrors!
@craigtucker1290
@craigtucker1290 3 года назад
Agreed, I don't see the appeal in tomb of horrors, at all. Similar group, 2nd edition, for just over 3 decades. Still my preferred edition with an unequaled amount of material published for it.
@p-leif630
@p-leif630 Год назад
Dcc is best😊
@spittertron4920
@spittertron4920 3 года назад
Hackmaster
@spaceranger7683
@spaceranger7683 3 года назад
What I like best about OSR gaming is that it returns characters to human, rather than superhero, power levels. It also makes players play smarter (if they are able) rather than just bullrushing through things on stats/hp/feats.
@johnscotto5045
@johnscotto5045 3 года назад
I agree with you. Striving to become a hero is fundamentally different from starting as a superhero. That different starting point significantly changes the nature of the game.
@toddbutcher1784
@toddbutcher1784 3 года назад
This all day.
@Mnnvint
@Mnnvint 3 года назад
The potential to *become* a superhero, though, I always thought that was a lot of fun. The idea of "name level" in BECMI/ (for me) D&D, where you take on new and bigger roles in the world. (Quite possibly it doesn't actually *work* that well on higher levels, though, we never got past the expert set more or less, and we didn't know anyone who did). I think one thing that generation of old D&D got right over AD&D, was having some character roles start at that level. Things like a paladin, for instance: are you really all that similar to a knight of the round table, just starting out at level 1? Or even that "good"! Even alignments, at least the good/evil part of it, I see more of an ambition than a character trait at level 1. You haven't actually done anything grand deserving of being called good or evil yet. Overdefining your character before having played it I think is one of the things old school steers clear of.
@johnscotto5045
@johnscotto5045 3 года назад
I do think there’s something to be said for specialized fighters starting as regular fighters then advancing, at least it’s a reasonable argument. However, since you mentioned Knights of the Roundtable, I think the tale of Percival refutes some of your argument. He certainly did not start as a noble/knight. however, he most certainly did start as a paladin from the very beginning. There is a mechanical problem with the B/X approach in that if you really have to wait until level nine to become a paladin, well frankly, by that point many characters are retiring. How about a simple compromise and put it at level two or three before you specialize?
@Mnnvint
@Mnnvint 3 года назад
@@johnscotto5045 That depends on how you see a paladin, of course... I think you can't really be a paladin until you're knighted and recognized as a champion of knightly virtues (i.e, invited to join king Arthur at the round table). You can be a saintly young squire before that, but it's not necessary. By what the D&D rules suggest (especially BECMI, but also its immediate predecessors) the game isn't *supposed* to be over by level 9, but yeah, I agree it seems like a big challenge to keep things interesting and balanced for the players. I believe one of the few things Rules Cyclopedia actually changed, was capping the damage for fireball at 20d6, because if not, any wizard could one-shot any other wizard regardless of level and saving throw beyond a certain point. Like, had that JUST occurred to them? It's very, very clear that answers to such questions as "how many hit points should players get per level?" or "how much damage should this spell do?" or "what should playing a priest be like in the Planescape campaign setting?" were not exactly arrived at from extensive playtesting, and you're probably right that most people retired around level 9! But the promise of that long progression, from unknowns to heroes, to superheroes and legends and even to immortals, I think is too cool to give up entirely.
@Rajaat99
@Rajaat99 3 года назад
For Gold and Glory is my favorite OSR system. It' s clone of AD&D 2e. I prefer OSR to modern games due to their difficulty and lack of super-heroes.
@FallenSailor
@FallenSailor 3 года назад
Captain Corajus, this was a great clip. Thanks for the guide. The Hyperborean Age hasn’t sounded as inviting since Conan stood by REH’s desk in Cross Plains and dictated his tales. Thanks for this!
@captcorajus
@captcorajus 3 года назад
Lol... Awesome description! Glad you enjoyed it!
@danielrowan4716
@danielrowan4716 3 года назад
Cap, I have a HEAVY swords and sorcery flavor to my games (maybe with a bit higher magic level) as Lovecraft, Lieber and Howard are my biggest influences. Love that flavor of haunting dread from beyond the stars and ancient magics from forgotten crypts and vaults to accent my games
@WarhavenSC
@WarhavenSC 3 года назад
Same!
@hoogmonster
@hoogmonster 3 года назад
Best value for money in print form and massively resourced by the community, Basic Fantasy rpg wins by a country mile. Best overall production values and organisation is Old School Essentials. Best one for some backpack friendly role playing whilst traveling light is White Box (or Knave rpg if super lite is needed). But i have really loved exploring the whole OSR ouvre, and they all have something to offer. ASSH looks really interesting in so many respects, nice video.
@captcorajus
@captcorajus 3 года назад
Yeah, I'm looking at White Box at the moment myself. :)
@hoogmonster
@hoogmonster 3 года назад
@@captcorajus White Box is great, sure you'll have fun with that, and would be nice to see a review from you on it.
@captcorajus
@captcorajus 3 года назад
@@hoogmonster Yes, I'm enjoying the read, and yes, I'll definitely be reviewing it in the next few weeks!
@paralipsis
@paralipsis 3 года назад
I have to thank OSRIC (and the DM that ran the game) for rekindling my interest in roleplaying in general. More recently though, I've kind of found my groove with OSR-adjacent games. I've really enjoyed running a Forbidden Lands game with a group I started playing D&D with around 30 years ago. At least for me, Forbidden Lands strikes a balance between old-school feel, but with modern design elements. Everyone in this group loves the feel of D&D, but from late 2nd edition through to 5e, there was a gradually increasing fixation with character progress and mechanics that robbed many sessions of their magic. By using a system that is mechanically completely different to any version of D&D, the baggage all of us in my group have carried into D&D is gone.
@RichFranks
@RichFranks 3 года назад
AS&SH is a wonderful take on old-school D&D, which honors Gary Gygax and the roots of the game, while having a personality of it's own. In that manner, it stands out among the other "OSR" games. Plus, Jeff Talanian is the GOLD STANDARD of old-school RPG crowdfunding fulfillment. He is on-time, doesn't over-promise with ridiculous stretch goals, and the content, editing, and art is top-notch.
@RichFranks
@RichFranks 3 года назад
As far as the OSR games, AS&SH is the only one I actually play. I have the major ones on my shelf, and many others in PDF, but as I have the original games (OD&D, BX, and 1e AD&D), and have no trouble finding players, I just roll with the original games. The greatest benefit I've personally enjoyed via the OSR is AS&SH, and some darn good adventures published by XRP (anything by Keith Sloan is not only truly authentic old-school AD&D from a guy who has been doing it for 40+ years - and leverages that experience, rather than being stuck in 1980 - but simply good adventures). As an aside, for the Leiber fans out there, I've run several one-shots using AS&SH, set in Lankhmar. I simply toss out the spell casters altogether, with the exception of the Ledgerdemainist, whom I give a scroll or two to (no doubt obtained from a dubious source, Mouser style). The full HD of healing overnight helps, but like the Twain, players must pick their fights carefully, with a premium on skullduggery and subterfuge.
@TheLostAdventurer
@TheLostAdventurer 3 года назад
Fan of Hyperborea also, but in regards to OSRs, I prefer Basic fantasy RPG.... if were not including the POD versions of the old rules. Its inexpensive cost allows me to buy all the books necessary for all my players at once. Thanks for the code, ill be getting my hands on a physical copy soon, and hopefully the map!
@MrSteveK1138
@MrSteveK1138 3 года назад
A surprise to be sure, but a welcome one.
@MrVoraxTranstellaris
@MrVoraxTranstellaris 3 года назад
Also take a look at Crypts & Things.
@dfcsons
@dfcsons 3 года назад
One of the things I appreciate the most about OG games is the sheer achievement of levelling up. Even reaching mid-levels in AD&D was a feat, and I almost always called shenanigans on anyone who talked about a 15th level so-and-so they had. You genuinely had to problem solve as much as fight your way through things. The dream of being powerful and smart enough to challenge the Tomb Of Horrors, which was like an RPG urban myth, was an ongoing motivation.
@captcorajus
@captcorajus 3 года назад
OMG Yes!
@langwaters9653
@langwaters9653 4 месяца назад
This. In spades!
@pablomiron6108
@pablomiron6108 3 года назад
What about Basic Fantasy? You didn't put it in any category! :)
@Shneily-Wheely
@Shneily-Wheely 3 года назад
ACK's is my number 1 go to game.
@Barquevious_Jackson
@Barquevious_Jackson 3 года назад
I run my own home system, but I play OSE and DeathBringer (Professor Dungeon Master's Game)
@Hepabytes
@Hepabytes 3 года назад
I'd kill to get a proper campaign going in Hyperborea. Only busted out the book for a one-shoot a few years ago.
@schwarzesonne6529
@schwarzesonne6529 3 года назад
I never played it if you are open to running a game over discord I'll play
@daddystabz
@daddystabz 3 года назад
I have it and used to run it for a face-to-face group for a while.
@MoragTong_
@MoragTong_ 3 года назад
The fragility of player characters is paramount for me. This leads to "real" play and not the free for all gonzo idiocy that ensues in most new editions. Players have no fear of losing their character due to the million death saves and easy healing, so the game degrades into an exercise in silliness. Any of you who have trouble getting a group together or more likely, keeping a group together, may want to change the game you're playing. ORS groups tend to stay together, where 5e groups are a like herding cats.
@johnnybigbones4955
@johnnybigbones4955 3 года назад
5e is more about fulfilling a power fantasy for many players. And for some, a narrative fantasy too. They'd be horrified at the death rates. It's possible to play 5e in a more brutal fashion, but with many groups it probably wouldn't be popular, and you certainly have to ignore the encounter building advice they give!
@albertnorman4136
@albertnorman4136 3 года назад
I think there's room for serious wounds to happen after hit points run out, as long as low-level healing magic/prayers don't make them vanish. If instead of 'cure light wounds' you have the equivalent of a monster or nos energy drink, and hit points are damage-avoidance. Haven't seen any OSR games really take this route, though.
@craigtucker1290
@craigtucker1290 3 года назад
@@albertnorman4136 2nd edition actually has a specific injury mechanic that work quite well. I just don't see the point to go to OSR since it offers less than the original materials. I can understand why for OD&D before BECMI and 1st edition, they were a mess.
@albertnorman4136
@albertnorman4136 3 года назад
@@craigtucker1290, do you mean the Combat and Tactics system?
@craigtucker1290
@craigtucker1290 3 года назад
@@albertnorman4136 PO:C&T and PO:S&M, yes. Been using that system for decades. Some of the injuries could end up becoming permanent, including partial paralysis, ruined/missing limbs, and possible reduced stats.
@CountLuciferLeviatha
@CountLuciferLeviatha 3 года назад
I have to say, the Retro Clones are a great ADD ON to the official rules. The older editions are definitely dense and not clear, so having a book, say, OSRIC to clarify a rule, helps out so much! Personally, just strictly OSR I have to say, OSE is my favorite. Easier than most to understand, clear information as bullet points, and just a pick up and play of B/X is really fun. Running a Keep on the Borderlands with OSE and my players are loving it!
@captcorajus
@captcorajus 3 года назад
OSE Is awesome and the advanced options add in additional player choice, and for those coming from new editions, you can even invert the ACs.. so yeah, OSE is a great OSR Choice.
@CountLuciferLeviatha
@CountLuciferLeviatha 3 года назад
@@captcorajus 100% that was the biggest praise from my players, they were worried that the old school rules were going to be confusing, but they picked it up so well! Some of them even went with the THAC0 chart and thought it was cool, but went back to ascending AC. 😂
@Nightmerica
@Nightmerica 3 года назад
Great to hear the Kickstarter’s coming soon!
@bondapovon
@bondapovon 3 года назад
Not surprised you picked ASSH given your interests. Very excited to hear about an upcoming 3rd edition. My personal favorite OSR right now is probably Adventurer Conqueror King, but these days I am really into the technically not OSR (but somewhat adjacent in some ways) Shadow of the Demon Lord.
@captcorajus
@captcorajus 3 года назад
For my subs who've been with me for a while, probably weren't too surprised. Like I said it was my SUBS that kept hounding me to check out the game. I love you guys and gals!
@NefariousKoel
@NefariousKoel 3 года назад
Shadow of the Demon Lord is a great system. Simple d20-like dark fantasy, but with the added benefit of class/role customization while leveling, a bit reminiscent of WFRP but more straightforward.
@jasonnewell7036
@jasonnewell7036 3 года назад
The only osr style game I play is Troika. However it is amazing in just how bonkers and bizarre it can be.
@MrRourk
@MrRourk 3 года назад
Try S&W White Box + White Box Gothic + S&W White Star + Star Sailors for White Star + S&W Alice Class + White Lies for S&W = Mad Gonzo
@jasonnewell7036
@jasonnewell7036 3 года назад
Nah, I think I'm good. There are too many things about old style dnd that I've moved on from. I don't need a dnd retro clone.
@doctorlolchicken7478
@doctorlolchicken7478 3 года назад
My favorite is Old School Essentials. I like the presentation, the world setting and the modules - I just wish there were more of them. I always end up with lots of home brew, so a basic system is good for building on. I like 2nd edition though, and Astonishing Swordsman sounds really good. I have the PDF rules but I hope to get a proper physical tome one day.
@captcorajus
@captcorajus 3 года назад
Totally agree! OSE is great for its to the point detail and presentation. AS&SH is simply amazing for the setting, and the way the classes and rules have been integrated to go with it.
@DeusMachina71
@DeusMachina71 Год назад
Old School Essentials is also definitely my favorite as well though I've rewrriten it and don't play it raw at all anymore a d streamlined the wonky rules, most rolls are made on a d20 roll over DC for talents against ability modifier, adding advantage and disadvantage plus some other thing, it totally works and doesn't break the game and works perfectly with all existing B/X modules. Speaking of which if you're playing OSE you don't need more modules because there is almost 50 years of material compatible with the rules set
@kirbyatwood3317
@kirbyatwood3317 3 года назад
Hackmaster 4th is my favorite old school RPG. It's mostly just hilarious 😆
@captcorajus
@captcorajus 3 года назад
It is absolutely hilarious. I might have to break out my '4E Hackmaster' books and do a review on them.
@FMD-FullMetalDragon
@FMD-FullMetalDragon 3 года назад
This is the first OSR game.
@shakescan
@shakescan 3 года назад
Swords and Wizardry looks great. Ive Always wanted to go to the original booklets.
@craigtucker1290
@craigtucker1290 3 года назад
This is why I really don't understand the purpose of For Gold and Glory. It doesn't really change much of the organization of the original rulebooks because TSR finally fixed the seemingly haphazard layout of the earlier material. Instead, it is just a homebrew version of 2nd edition with less options and flexibility that serves little real purpose. At least the other versions that are true to the source material serve a function with better organization, include errata, and rule clarifications from the originals. Sadly, poor layout and confusing rules phrasing was a trait common to the Gygax era of TSR, however, BECMI was an exception to the rule and was well designed.
@robbabcock_
@robbabcock_ 3 года назад
I decided to dig into a few of the OSRs and have been pleased. I got the Basic Fantasy RPG books, the White Box RPG book and For Gold & Glory. All are great! BFRPG is especially awesome due to the clean layout combined with incredible value.
@FMD-FullMetalDragon
@FMD-FullMetalDragon 3 года назад
I'm a fan of Against the Darkmaster, which is an OSR game of MERP (Middle-Earth Role Play), which is one of the rare few OSR games not based on D&D. I also really like AS&SH 2e, ACKS, and anything by Kevin Crawford. While I am looking forward to AS&SH getting a 3rd edition, which is being renamed Hyperborea 3e, I am not a fan of the removal of the combat phases from AS&SH's combat system.
@boycottwarhammer6016
@boycottwarhammer6016 3 года назад
Im an avid PF1 DM, but that is alright, all is forgiven 🤣 I love the OSR and am trying to persuade my players to give it a shot
@joecoo4615
@joecoo4615 3 года назад
Would love to get into the Hypoborean are via A.SSoH. Unfortunately ridiculous shipping cost is crazy. Also scowered the internet for UK store stocking it. To no avail. Perhaps with a new reprint on the cards who knows. ? However Fantastic Heroes & Witchery is pretty darn sweet. Would also recommend Index Card RPG You can also pick up Crypts & Things. not forgetting Blood & Treasure All these are full of great options for Hypoborean flavour. Got turned onto OSR by Lamentations Of The Flame Princess Sinenomine Publishing. Love Mork Borg Discoverd Post Mortem Studios they have superb selection of products. The recreation of Blood !!! ( visceral horror. The 5e Grim Dark book which has some great stuff in it. Machinations Of The Space Princess Actual F****ing Monsters J. Normans world of Gor RPG using the open D6 System Have alot of love for the Cephues Engine The classic Marvel Superheroes by TSR. Has had a great revamp through G-Core That system is excellent and G-Core X is a fantastic tome. (Picked the majority of their P.o.D's) The OSR is a cheaper alternative It's also supporting independent authors and writers , Rather than mainstream corps. Definitely is the Punk Rock of RPG's in lots of ways. Especially when authors stick to the middle fingers up at folks. It definitely has alot of Do What Thou Wilt Attitude. Was impressed with Mithgarthr using the 5e OGL to create something quite unique. Love the fact the Black Hack Had inspired so much recently got of The Magus Hack Those magic are awesome.
@captcorajus
@captcorajus 3 года назад
Awww.. that sucks.
@aaronsomerville2124
@aaronsomerville2124 3 года назад
Old School is Fafhrd and Grey Mouser, or Cugel the Clever. You're a nobody in an uncaring world and you're trying to explore lost and forgotten places in hopes of obtaining riches and magic. New School is Teen Titans. You're a fantasy superhero embarking on an odyssey of narcissism and self-congratulation, and it's predetermined that you win.
@MrRourk
@MrRourk 3 года назад
I humbly beg to differ. Oe D&D 8th Lvl Fighter is capable of auto killing a dragon.
@MrRourk
@MrRourk 3 года назад
Gary did not call an 8th Level Fighter a Super Hero for nothing.
@perryfolk8796
@perryfolk8796 3 года назад
I feel like it's more of a tonal preference more than anything. You can run a OD&D game set in a bleak and grimdark world, but unless the combats are deadly enough that the characters can't get high enough to have powerful magic or hit like a freight train with their weapons, eventually the Superhero power creep will come in and what would normally be deadly for an rookie crew would be a walk in the park for higher level characters (though this superhero power and status is well earned if the characters have survived long enough).
@aaronsomerville2124
@aaronsomerville2124 3 года назад
@@MrRourk Can you explain that to me? A F8 in 0e hits 1/round for 1-6 damage. How does that auto kill a dragon?
@MrRourk
@MrRourk 3 года назад
@@aaronsomerville2124 first off 8 man rank at 8th level 8 attacks. Each attack 8d6. What did you think the 2man, 3man, 4man rankings meant in the Men and Magic Book?
@stantheman8175
@stantheman8175 3 года назад
Yeah the inability to disengage from melee without suffering a free attack as if you are stunned and prone, even if you have allies supporting your flanks does increase the danger and the stupidity of the 1e experience. Retro clones are nice, but if you are offered the chance to play 1e RAW, you should take a hard pass. I'm 50 years old and played the game since 1980. Mortality of a character is one thing, but stupidity is another.
@NefariousKoel
@NefariousKoel 3 года назад
AS&SH definitely has a cool pulp vibe and the big hardcover is awesome. For gameplay I think I prefer the more derivative (as opposed to "cloned") Dungeon Crawl Classics, used as a homebrew toolkit to avoid some of the gonzo weirdness present in the published adventures, but keep the dangerous pulp magic, high action, and handy beastie customization. Of course, the DCC book is also beautiful in that classic way. I'd say that's the OSR and derivatives' biggest advantage; being easy-to-use toolkits for homebrew fantasy campaigns and themes. Plenty mechanical resources, but leaves so much up to narrative presentation easily divorced from the mechanics.
@iantaran2843
@iantaran2843 Год назад
Astonishing Swordsmen and Sorcerers of Hyperborea 3E has become my favorite thing ever and this video had something to do with that. Thank you. The Leatherbound edition is GORGEOUS
@mattw6993
@mattw6993 7 месяцев назад
I never played D&D until i was nearly 40 and thus far, only 5e. But of the many (many many many) RU-vidrs I subscribe to, Professor Dungeommaster at DungeonCraft was the first that I remember describing the simplicity of a "rules light" system. The idea that the players hav emore freedom while the DM has more authority and the dice say what you need them to instead of what the book says that they say has been very appealing to me.
@mattwhite2328
@mattwhite2328 Год назад
I started with MERP and quickly moved to Rolemaster 2e. The critical system and magic system have always been my favorite, and as a GM I’ve always been proactive in dumping any rules-bloat that got in my way (& RM was practically a collage of optional rules). In recent years I’ve run Against the Darkmaster & HARP, which are MERP/RM descendants, which have really worked well. Rolemaster has recently release the (forever in development) 5th Ed Rolemaster Unified. I’ve yet to try it; it does seem to have a good bit of bloat & the art work isn’t to my taste. But I’ve purchased the core books and look forward to giving it a go!
@patrickgaron1728
@patrickgaron1728 Год назад
Great video. I've been playing since 2e. We move to 3e, skip 4th and played a lot of 5e. I have been interested in OSR 2y ago when I discovered OSE by chance. It was fun to read the B/X rules and the presentation was amazing and refreshing. It was simple, each class had a clear role. Not every was casting and the danger was real. You don't heal easily. I got curious and when down a rabbit hole of discovery. I started to buy and read the other OSR rule set: BF, S&W, S&W; Whitebox, Beyond The Wall, Hero's Journey 2e, and this week I got OSRIC. In OSR, I really like the concept of rule lite but 1st has enough crunch to be interesting for a nerd. Now, I'm looking at bringing my kids and wife to table, and OSR is the perfect introduction to my favorite hobby. I may go with a mix of S&W/Beyond The Wall. I have not been able to convert my GM: he sees OSR as a step back since he played the B/X and all the editions after that. I may be able to convert him to Shadowdark! You channel helped pick and choose new books and modules. Thank!
@willmistretta
@willmistretta 3 года назад
S&W Complete is a spectacular piece of work. It would probably be my favorite if I had a personal attachment to the '74 rules. I don't go back quite that far, though. My own history starts with the Moldvay Basic rulebook, supplemented with as much of the AD&D 1E hardbacks as I could figure out. ;) I tend to use Advanced Labyrinth Lord as my go-to rulebook these days, since it hews pretty closely to that same approach. It feels like home.
@captcorajus
@captcorajus 3 года назад
S&W allows a DM to pretty much slay a 1st level party with sleep... lol. But yeah, I like it too.
@robbabcock_
@robbabcock_ 3 года назад
I've honestly never tried any OSR RPG game. I've got multiple copies of every major AD&D 1E & 2E book as well as copies of the boxed sets of BECMI. Don't call it a comeback, D&D never left for me!😎😁 Still, I think I might pick up For Gold and Glory. It looks like a nicely condensed and reorganized 2E book. Might be handy for everyday gameplay as my old books are sadly getting to be pretty expensive & valuable in the secondary market!😲
@humanphillips3091
@humanphillips3091 3 года назад
The Lovecraftian creatures and Gods sold me on the game. I love Peter Mullens art in the book also. He has a really unique style that portrays the world perfectly . He did some art in Mutant future or another Gamma world esque game . Maybe do " Mork Borg " lol
@robbabcock_
@robbabcock_ 2 года назад
Hahaha! Fast forward to a new year and I've played Old School Essentials and have a running Basic Fantasy RPG game! While I still prefer our local AD&D 1e game the OSRs are nice dose of old-school flavor.😎
@edkalrio
@edkalrio 3 года назад
For me, a rules light system is a must so hyperborea, osric and dcc are out of the frame
@captcorajus
@captcorajus 3 года назад
Understandable. DCC is a bit much for me, even though I like it.
@laurelhill3505
@laurelhill3505 3 года назад
My group recently has gone back to playing 1e (three books only, no UA). 5e (even just the PHB and DM guide, no extra books) was just too much of the players playing their character sheet instead of the environment and the game. While not an OSR in any sense, we are taking 40 years of us playing and taking that into account. The game is so much faster and more exciting vs going "well, I have no bonus actions any more, I guess I cannot do *anything*. I just stand there".
@wbbartlett
@wbbartlett Год назад
Always makes me chuckle when I hear mention of this 'satanic panic' thing. We don't burn books based on medieval dogma where I'm from & this just serves to remind how backward america is in many regards.
@perfectmachinegames
@perfectmachinegames Год назад
I am running Old School Essentials because it is B/X laid and and explained well. My players are having a great time.
@itsasecrettoeverybody
@itsasecrettoeverybody 3 года назад
I'm on the youtube's blacklist. =/ they always delete every commentary I make. I agree with you, the game is amazing, I don't play it more bc it isn't easy to use its rule in generic fantasy settings, but I like the rules, gameplay and setting.
@MrRourk
@MrRourk 3 года назад
The Kickstarter for Good Guys Finish Last is fully funded. This game has not been in print since 1993. Still the best super hero game of all time.
@udasu
@udasu 3 года назад
Our group of Grognards left 5E for a Labrynth Lord-ish system. It's much more like old school d&d - very deadly. Most of us started with the Holmes or Moldvay boxed sets back in the day. Thanks for the Hyperboria tip, will check it out!
@brometheus5019
@brometheus5019 2 года назад
yes! props for mentioning the great Clark Ashton Smith. and of course Robert E Howard
@rns7426
@rns7426 Год назад
Hyperborea 3e. Geez, this is the best for me! Love the nostalgia and love the pulp! It’s one of the absolute best out there!
@dungeoneering1974
@dungeoneering1974 3 года назад
You just sold a copy. I'm looking forward to trying it out. At a glance it looks pretty good!
@waltwhitmanleaves
@waltwhitmanleaves 3 года назад
cap i live close to Manhatten. Its a quick train ride from queens into the city. as a kid my older brother i begged him to take me into the great hobby store called "The Complete Strategist " Back in the early 1980's the store would set up his window like a display of a great battle with his figures. This was the big store
@blackbarnz
@blackbarnz 7 месяцев назад
The Complete Strategist is the best game shop in the Northeast. Pretty sure it's still there. My group & I used to take Metro North down just to go to The Complete Strategist. We wouldn't do much else, we'd check out the store & head back upstate.
@Minodrec
@Minodrec 3 года назад
AS&SH is awesome. I wish Norh wind daventure would keep the hardcover in print. Availability is the main issue of some of those systems. My most used system is DCC and the main reason is "rule over ruling". Rules and published material are welcome as long as they are fun and useable.
@JoeOGosePresents
@JoeOGosePresents Год назад
One of the guys in your photos from playing when you were younger looks just like my dad did when he was younger lmfao
@hpyle5592
@hpyle5592 3 года назад
Wow, I'm surprised that was your pick considering what you've been focusing on for the channel. For me, what draws me to OSR is simplicity, nostalgia, and freedom. I would say my favorite is Swords & Wizardry, although I've yet to have the chance to run it! I've mostly been running PbtA games because they satisfy the simplicity and freedom parts, at least. Hopefully when the group I'm playing 5e in finishes up the current campaign, I can convince them to give S&W a try...
@captcorajus
@captcorajus 3 года назад
Fair enough! But for me, its only been about a year since I discovered it. After that I didn't get to actually play it.... and THEN it moved into my spot. :)
@josephmoreau9615
@josephmoreau9615 Год назад
I am currently adapting Lion & Dragon for my GM’ing enjoyment.
@TheRealJoeWilde
@TheRealJoeWilde 3 года назад
Not OSR but gritty + gonzo, I'm running two Gamma World games on roll20 using d20 Modern mechanics and the Sword & Sorcery take. Love the OSR stuff because it seems to be some of the cleanest gaming even after all these years. Simple is better!
@Shamefulroleplay
@Shamefulroleplay Год назад
I think the game you chose is quite complicated compared to other games in this genre like Basic Fantasy RPG. I play these older games for the simplicity as well deadliness. For me BFRPG does the job well as well as the blue box. Still, each to their own.
@captcorajus
@captcorajus Год назад
It is! It offers a lot more in the way of player choice, and there's a lot more in the way of combat tactics, but not overly so IMHO. Still very basic and simple, but a bit more complexity and crunch. It hits the sweet spot for me. :)
@stillmattwest
@stillmattwest Год назад
Appendix N is the heart of swords and sorcery gaming. The Weird Tales trio is a huge part of that but I think my games are influenced just as much by Michael Moorcock and Karl Edward Wagner. As far as systems go, I love the metal aspects of AD&D. I grew up during the Satanic Panic so the demons and devils section of the Monster Manual made the game feel like something rebellious, even though we pretty much just battled against those creatures in the game. That nostalgia steers me away from the B/X versions of the game, which were sanitized for kids, and toward those that are more like AD&D. My current favorite is Swords and Wizardry, which has the same vibe in a rules-lite format. OSRIC is also super cool. I just got a copy of the Black Blade edition. And another vote for Dungeon Crawl Classics. They do Appendix N even better than AD&D did, and their modules are the best in the business.
@captcorajus
@captcorajus Год назад
I LOVE DCC. Their module are amazing, I agree. As you know, I'm a big fan of Swords and Wizardry. Thanks!
@perryfolk8796
@perryfolk8796 3 года назад
Very interesting video, even though I am use to playing and started in the new school era, the old school era is very interesting and insightful. I feel like I need to till up my reading stack and add in more Pulpy stories of the old masters and start planning a sword and sorcery game for my players. There is something really cool about AD&D that I feel like is kind of lost due to the medium that is surrounding the hobby now adays. I played in a game of AD&D a couple of years back and the feeling around the table was interesting. I kind of wish I could reproduce that same feeling one day with a game where that energy can float around the table.
@konatelassina5301
@konatelassina5301 3 года назад
I hope you reminded him to include an index this time! ; )
@captcorajus
@captcorajus 3 года назад
The player's manuals have indexes. So MAAAAAAYBE.
@johnharrison2086
@johnharrison2086 3 года назад
My favourite things about OSR games are the lethality, resource management and DM adjudication of rules. For AD&D I use OSRIC and for Basic D&D Old School Essentials is the best.
@artvandelay8830
@artvandelay8830 Год назад
Kimmerians are Celtic. Cimmeria is a Victorian name for Wales. Conan is Howard.
@misomiso8228
@misomiso8228 3 года назад
Yes I agree it's a fantastic book. I would quible with a few things though - I think it was completely unnecessary to have the attribute modifyers done in the 'old' style - rather than go for varying bonuses for different attirbutes and different things, it would have been better to just go for classic Basic DnD +1 to +3. The Book is also MASSIVE! Maybe a smaller version could also have been printed with less of the info...
@captcorajus
@captcorajus 3 года назад
I too like the Basic D&D style of attribute modifiers, but this is a 1E clone and that's just not how 1E did it, so I think that's why OSRICs are the way they are.
@raynaldorivera9065
@raynaldorivera9065 Год назад
I'm going to be running a Hyperborea 3e game starting in January 2023. It's pretty much because of this video. Thanks for introducing me to something cool.
@captcorajus
@captcorajus Год назад
That's so cool! Let me know how it goes. My players all came from 5E and they love it!
@quantum_ogre
@quantum_ogre 3 года назад
The strangest thing - I spent my drive back from work wondering if any of the OSR youtubers had an overview of several of the systems after seeing the crazy prices for AS&SoH and figuring to grab a different book I could have physically at my table. Not only does this video drop, but has news of AS&SoH getting a new print-run, and to my shock the vid dropped on the same day. The stars have aligned ! Haha.
@lionelhutz3142
@lionelhutz3142 3 года назад
Great overview Captain. I will recommend this to anyone thinking about trying OSR gaming. My fav is Old School Essentials. I think it set a new standard in ease-of-use, inspirational artwork and adventure modules!!
@captcorajus
@captcorajus 3 года назад
Awesome. That was the reason I did the video, was to provide a general overview for the OSR.
@RobertoMicheri
@RobertoMicheri 3 года назад
ASSoH is great, I do not have the full book in print so I'll be on the lookout for the new KS. However, I play at the altar of Crawford, Stars Without Number, Worlds Without Number. Easy to tun, with options for players to customize their characters, a simple skill system, lots of tools and ideas. Those are my OSR-adjacent go to games.
@jim1226
@jim1226 2 года назад
Basic Fantasy RPG is fantastic and incredible value.
@puremgtowpaladin2940
@puremgtowpaladin2940 3 года назад
Hyperborea 3e is fully funded within a day I just submitted my lot for the kitchen sink tier. No doubt Bryce from tenfootpole blog will bitch and moan about this one as he does with all of talanians work.
@captcorajus
@captcorajus 3 года назад
17 minutes!
@sunsin1592
@sunsin1592 3 года назад
A worthy choice. I love AS&SH, but I also love my demi-humans. So I just said that Hyperborea is the North Pole area of my homebrew campaign world. So the monsters, classes, etc., sometimes show up in the "main" world and characters there can go into Hyperborea. And of course the best thing about these OSR games is that most of them are pretty compatible so you can easily port stuff from one to another. In our current Castles & Crusades game, for example, we're using the AS&SH Runegraver since I like it better than the C&C Rune Mark class. I just keep swapping OSR games every few months. Our AS&SH campaign ended when all the characters died over the course of three adventures, sort of an extended TPK. So we've recently pivoted back to C&C because the siege engine is so flexible. I've even come to realize the value of ascending AC, which I used to loathe, because it's much easier to teach new players and we've just added a new guy to our group.
@captcorajus
@captcorajus 3 года назад
That's right! If you like them, just ADD them back in!
@BrewerMeister
@BrewerMeister 3 года назад
I think a cool design to go on your merch store would be of a beholder with polyhedral dice instead of eyeballs on each eyestalk and then a d20 for the main eye. Or a beholder made out of a d20. Or just a beholder with a d20 in the mouth.
@captcorajus
@captcorajus 3 года назад
Yeah, I would have totally done up a beholder but beholder images are trademarked/ copywrited. So I can't. lol
@hero_time
@hero_time 3 года назад
A spoof on Paladin in Hell would be a good image for ye olde shoppe
@captcorajus
@captcorajus 3 года назад
You're right!
@revohirst
@revohirst 3 года назад
I like the old school because there are less rules and I know the all! Bwa hahahah. But I like savage worlds a lot as well.
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