In this video I wanted to share my own experience of developing my very first game for iOS and Android, and also tell about my budgets and my revenues. I hope it will help to get some ideas about mobile game development. As an example I use my game - Ailment.
Ailment - Android/iOS pixel-art style mobile game. The game available on:
GooglePlay: play.google.com/store/apps/de...
AppStore: itunes.apple.com/app/id146303...
Steam: store.steampowered.com/app/11...
19 авг 2019