Hey everyone! Last two mods in the list are Inqusitor Screen Shake Removal and Color Filter Removal. For some reason, my recording cut off there 😂 Let me know if you are using any of the showcase mods! Oh and of if I missed anything on the spreadsheet.
@@scifinut6155 😂 haven’t encountered anything crazy with mods in Starfield yet. Apart from the sound issue when mods first launched, I think if you try to stick to your general layout for Fallout or Skyrim, you’ll be good. At least that’s what I’m doing. Same deal with mod descriptions as that can dictate where things go.
@@scifinut6155 I'd probably put it above the weapon/spacesuit/textures. I'm using the same basic structure I had in Fallout 4. If stuff needs to be moved then I'll move it. Haven't had any issues yet. Dang I meant to check that one out 🤦 I wouldn’t use it with any other mod that added hairstyles.
Hey dude! Love the content and I’m excited to play your Starfield load order. I’ve taken a 6 month break from the game, I only hope the upcoming dlc doesn’t break all our load orders again 😂
🙏 Shouldn't but there's always a possibility something will need to be updated. I didn't have an issue with the Rev8 update. I think that one was a surprise but they usually release patches on Steam in beta before it goes LIVE. So the Shattered Space one is already out and some mods are already being updated for what's there - like Praxis.
Hey, does anyone have any alternatives to Naturally Good Loot? I really enjoy what it does for reward placement, how it properly balances Rare, Epic and Legendary items and just generally ensures I've got plenty to sell, but that's also part of the problem. That 50%+ Credit increase means I never really need to sell anything. I had 10K by the time I left Kreet and because I enjoy running melee-focused builds, I never need to spend on ammo. The only major sink is shipbuilding and even that falls off once I've gotten the build I want. After that, the money just sits there and the items keep piling up in my hold.
Interesting. I guess that makes sense since usually, that's when most things are loading in the game. Pro tip right there. I'm not sure I would have ever found that out 😅
@@Matt_the_TechRanger it happened to me a few times and I got fed up with it I disabled and deleted the mods when I was lvl 155 and had 30+ days on it. I started a new game and I’m already lvl 126 less than 2 weeks lol
I see you have some mods highlighted but, unless I’m missing it….. you don’t actually have your load order listed. Other than that, I do enjoy your content
Thank you, Charles! It's in the last section; last two mods got left out of the recording but put the links for those in the description. Spreadsheet with everything in the description as well. The 'Show Power in HUD' mod is giving some people (including me), the interact bug, so I would probably skip that for now. I'll update the spreadsheet when it's fixed.
@@Matt_the_TechRanger yeah, I realized that right as I posted. If I’m being honest, I thought I had deleted the comment. Now, imma just leave it up since I was an idiot 😂. Appreciate ya anyways lol
@@mikeking8095 🙏 Basically it’s a patch to TN’s modular spacesuits and you use the spacesuit you have to craft the separate helmet and spacesuit. I showed it in the Spacesuit/Helmet video if you need a visual.
The storage used was 4.39GB. I'll add it to the spreadsheet. The biggest usage was the Monstrr Magic Textures and the Clouds since that takes almost 2GB. It's definitely not needed but wanted to try them 😅
@@Strength-Beyond-Strength if you like Fallout and Skyrim, it’s like that but in Space 👍 I’m a fan. I actually was thinking about making a video for those that are interested but not sure where to start. I’d recommend grabbing a month of GamePass Ultimate if you’re on the fence. Then you can try it out like you would a Blockbuster rental but a month-long one.
@@deadshotruby6667 May be try out NOT following the story and do something else in the game? Try different mods out, create your "own" story, explore, start building a unique outpost, do shipbuilding, use empty habs and decorate them yourself! Play it more difficult (lots of mods for that!!!!): no more health points getting when you level up (get hit 2-3 times and you are dead), traders have no ore, they only buy ( but dont pay good) they dont sell (so you have to go out and find stuff to build things, enemies/systems are always the same or higher level like you (no overpowered player!), no looting to sell stuff, So much to do!! I played the story only a little bit, got bored and changed what I do in and with the game - NOW I have fun with it!
@@arnograbner4741 If modding is the only way I can enjoy this game, it's a bad game. I have a lot of time in the game. I did try doing other things than the main story. The planets aren't worth exploring, once you've seen a few you've seen them all. The side quests have no impact on anything. The factions are underwhelming. Companions are boring and useless. The game is honestly just a loading screen simulator with the amount of cells that require loading into. Why would I go through the trouble of base building or ship building in a game with nothing else to offer when other games do it better? I can just go play No Man's Sky which is a much better space exploration game. It actually gives you freedom to explore an entire planet without forcing you into a million loading screens. It has base building too. I can even build a base in space on my freighter. The random planets I can explore are a lot more interesting than in starfield. The ones in starfield just look pretty and that's it. If I wanted to go through the trouble of modding a Bethesda game, I'd play Skyrim or Fallout 4, because their main stories suck, but everything else about those games are actually fun gameplay wise. Starfield is so boring and it has nothing special for it compared to its predecessors.