Day 2 of the clos beta. From all the characters i played Ochako was the most fun to play imo. Appreciate the support lets keep grinding and together we will grow. store.playstation.com/#!/tid=...
Man, even after all this time, I don't like how they portray All Might in any of the games. He's supposed to be nigh-on invincible and unstoppable, with only the strongest of villains able to really make a dent on him. His weakness is that he can't keep his form for very long... So why don't they play with that idea? Have a timer for how long he stays in his form, which reduces with not only with time, but with damage as well - and not only that: have the max timer reduce each and every time he transforms: making him a character that really has to choose his fights wisely. Add in long cool down periods, and there: balanced. ... the only issue is: most people wouldn't want to play with him with how little you actually get to fight with him (assuming you're playing wisely)... but isn't that for the better? Less All-Mights on the field, the more terrifying it is to see one being used.
I like that ideal alot make you more more immersed into the character and a character balance. Well thought out suggestion. But maybe they will do something like for a rpg type of MHA game.
haha I think the only way for it to work AND be consistent with the show is the just NOT have him in the game. EXCEPT maybe as an assist summon for when you really are in trouble... and to have him not be available in the final fight. Haha the fact Uraraka is able to emit zero-G "wave" around her to drop things makes me wonder if this is leaking a Quirk awakening coming in the series. That'd certainly make her a LOT more formidable...