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My Rating System, Updated (Rastakhan) 

The Penniless Player
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25 авг 2024

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Комментарии : 168   
@rileymack1489
@rileymack1489 5 лет назад
You know what? Your rating system only needed two things. Whizbang and not whizbang.
@Lucas.c2
@Lucas.c2 5 лет назад
I crafted it golden.
@TrumpSC
@TrumpSC 5 лет назад
I had this thought the FIRST rating system, but ultimately, I believe that having this many ratings is pointless. The cards will be put into the wrong category anyways. As an example, you've just moved Belligerent Gnome into "Excellent in Most Metas (4)," but it's probably (depending on the scale you're using) "Okay in Some Metas (2)." [me personally, I will likely rate it 1 star, it will see under 1% of play across decks.] You've taken a stab at calling A New Challenger and Daring Fire-Eater as "Pretty Good (4)" but they could easily (and I would argue, more likely to be) "Sadly Lacking (2)". [or 1 star, even] How can we objectively state Flamestrike is "Pretty Good (4)" but Hellfire is "Strong in the Right Deck (3)"? Hellfire is played in 10% of decks in standard, Flamestrike is in 4.2%. That's across all players. The higher ranked data you look at though, the more Hellfire is played and the less Flamestrike is played. In short, it's hard to rate new cards, and I argue a card should just be rated objectively according to how much play it sees. You're not wrong that a card's rating changes over time, but I think that the interesting times to rate a card are when it is of unknown rating. Once a meta is established, everyone can see that Raid Leader is used in 6.4% of decks, and is in fact Pretty Good (4). So at the end of the day, we take guesses at how strong a card is. Does which one of "Pretty Good (4), Deck-Defining (4), Amazing if Used Right (4), or Excellent in All Metas (4)" a rating is used if it's actually applied to a card like Flark's Boom-zooka? Nobody really cares which particular sub-rating of "4 star" it's used on, it's simply a bad card that didn't see play (1 star).
@mecha_au
@mecha_au 5 лет назад
Trump “won’t counter combo, 1 star”
@BenEscoville
@BenEscoville 5 лет назад
Trump, I really appreciate your ratings against the real data once it's available. Validation is super important. But what is your purpose in giving the ratings? Is it for fun, just to see how close you can get with the predictions? Or do you see some practical purpose to your ratings? If it's the former, that's cool! But if it's the latter, I'd be interested to know what you think that purpose is.
@MDoorpsy
@MDoorpsy 5 лет назад
Yeah, the simple 5 star seems much easier to understand. Maybe different scales for a few categories, though. Tech cards get their own rating system, separate from synergy cards, and then you have arena cards.
@nmmeswey3584
@nmmeswey3584 5 лет назад
.
@Casper1123
@Casper1123 5 лет назад
Trump, tho i love your videos as i love penny's, i personally watch both ratings to get out my own oppinion. Both your ratings are well made, and both ratings are given with different reasons. Tho i understand you like your own system better, but you cant say penny didnt make his system look pretty good with the custom cards and explenations on them :) Just rate cards your own way, and people wont mind that you use your own rating system. Just keep going, i love your videos :)
@evanolszewski6441
@evanolszewski6441 5 лет назад
But you only rate for power, if you put your heart into the game (and are rank 20) all cards are viable-ben brode Jr. (The purity of the cards)
@angelcakes5151
@angelcakes5151 5 лет назад
This is clearly well thought out, but far too complicated for any viewer to be expected to keep track of it. I would have to watch this video every single time I watch one of your card reviews, and even pause to check here again every so often. I would suggest ditching the card idea you have, and instead just make a table, where you can check boxes, write words, etc. to describe the power level and category of a card in a way that is far easier to understand. I get that having the ratings being cards is unique, but when it becomes this complex, sometimes you just need to simplify your graphics.
@smonkk8556
@smonkk8556 5 лет назад
Jade E yeah, i love the system but it's just too much
@ower100
@ower100 5 лет назад
I think it is perfekt to understand how strong every card really is, without just saying If a card is played or not in the meta rigth now. But i too have the problem to remember what the color of the card means. And i see this as a big problem because this is the most important Information for many players. It is just a problem of presentation. All players can unterstand that Epic > rare Because they use it everytime they craft a card. But no one can easly understand that Blue < red Or Shamen < warrior They best solution i have is to replace the color with a star rating :-*. What an irony :-D. But it works perfekt for the same reason the rating with rare and epic Works. Because players know how to read it.
@720pchannel
@720pchannel 5 лет назад
It's really easy.
@Arenuphis
@Arenuphis 5 лет назад
maybe have a slight cheatsheet with the order of the colours on the side when rating things?
@DemonRaticate
@DemonRaticate 5 лет назад
here is what I got for reference: cost: 1-5 rating color: gray->blue->purp->red->white->gold = meta rating rarity: complexity rating, no rating = situational card legendary: deck creating cards
@trevoraven3293
@trevoraven3293 5 лет назад
See, now I'm *really* curious as to what those “conceptual” ratings are. Love the system though, and would love to see it more widely used!
@mecha_au
@mecha_au 5 лет назад
Trevor Aven one of them is likely an “anti-meta” rating, considering skulking was one of his examples
@Notmyday2009
@Notmyday2009 5 лет назад
Whizbang must definetly in there I imagined.
@peterkirk8510
@peterkirk8510 5 лет назад
Bork I figured it’d be something like “deck saving”, in that a meta existing with jade Druid makes fatigue/heavy control unplayable without a card that does what Geist does.
@johndoe7922
@johndoe7922 5 лет назад
"it dates the reviews after 3-4 months" What a coincidence, that's usually when Trump re-reviews the cards.
@Pyronaut_
@Pyronaut_ 5 лет назад
The reviews (and re-reviews) still come out before the next meta so they become dated even quicker. That said I do still think Trump’s meta focus review has its use. He’s been getting better and evaluating cards based on how they will be in a meta is more important to people in certain circumstances than how a cards power level is over all.
@ironmilutin
@ironmilutin 5 лет назад
don't forget the re-re-reviews and the re-re-re-reviews
@LovesickLegend
@LovesickLegend 5 лет назад
I love this system. Remember, this channel is about card theory, an academic approach to card design. I can tell that you put a lot of care into this revamp, especially with the deck defining rating. I think it's important to know why a card is strong in the first place, and this system tries to get to the heart of it. To those looking for a simple version, I did like Firebat's star system. Both you and him recognize in your systems that bad cards can be made good given the circumstances
@SeventhSolar
@SeventhSolar 5 лет назад
Hey, I really have to request that you separate the tech card row from the rest, perhaps orienting it along the top horizontally to match the rarity pattern, but preferably clearly separate. It’s harder to see the flow of colors when the tech cards cap the right side of the primary square. I went into this pretty intimidated because I couldn’t see a clear pattern from my initial glimpse. I do like the system, tho.
@yoavsigler4457
@yoavsigler4457 5 лет назад
I think it's a great improvement, making the ratings more understandable for the viewer (as long as they remember what everything means), and way more rewarding to understand. Good job.
@Yargohariel
@Yargohariel 5 лет назад
I love the fact that you are trying so hard in order to create an ever evolving, easy to read rating tool for the game. Hope you get all the support you need to keep going and improving. Congrats on the honesty and hard work. Thank you very much for the video!
@AximVidya
@AximVidya 5 лет назад
I'm in awe at the size of this rating system. Absolute unit.
@ShearsOfAtropos
@ShearsOfAtropos 5 лет назад
While I appreciate the effort and thought that have gone into this, this system has one glaring flaw: after watching the video I cannot for the love of god explain how this system works. It's just too complex. It won't be used or understood by anybody because it requires so much work to understand.
@LucasBolognesi
@LucasBolognesi 5 лет назад
I really appreciate all the efforts you put in your system. To me, ultimately, it's awesome to see someone putting so much work in something they do as a passion. I don't even have the capacity to fully understand every point you do, but I feel motivated just by seeing how much of love you showed for the thing you created. Thanks for that.
@thecure2685
@thecure2685 5 лет назад
I thoght it was impossible being hyped for a rating system. I was wrong.
@teddytatyo
@teddytatyo 5 лет назад
My ideal rating system is where there is a category for the card's core power(which includes the synergies it ENABLES, not being benefited by) and the card's current impact on the meta.
@JimFaindel
@JimFaindel 5 лет назад
Amani war bear is bae He attack He protecc But most importantly He a relevant top deck
@azlanmontgomery4826
@azlanmontgomery4826 5 лет назад
This channel is hella underated
@qwop9992
@qwop9992 5 лет назад
Oh hey guys The Penniless Player here and I've heard your criticism about how complicated it was so I simplified the definitions of the ratings. There's now going to be 35 ratings in the 3.0 update video that I make.
@RaventhortheWarrior
@RaventhortheWarrior 5 лет назад
I love this rating system, regardless of its viability compared to other reviewers, just because its uniqueness sets it out. I love how some cards can overlap categories, and I love the way you broke up the groupings. It may be much more complicated, but that's what's important about this type of review - it's for people who don't want to listen for 40 minutes about a card, but DO want an instant snap-shot at the depth of a card. I personally really like it. I'm REALLY curious what the other couple ratings would be though, specifically regarding skulking geist. Don't let people harp on you about your way of rating cards. This is unique in itself. We don't need 400 youtubers giving 1-5 star ratings. Let this be what sets you apart, and don't compromise for it except in specifically bad circumstances.
@The5lacker
@The5lacker 5 лет назад
Honestly I think you could just bite the bullet and get a full JoJo-esque power web going of "Utility, complexity, reactivity" etc. You're slowly veering towards that with the multi-layered descriptors on your rating system.
@BlackRainRaven
@BlackRainRaven 5 лет назад
he does have something similar with a pillar diagram with tempo, power and so on. he just doesnt use it that much
@LeftRightWay
@LeftRightWay 5 лет назад
It would be interesting to see more about deck-defining cards. Not just the obvious ones, but uncommon ones like astral communion and C'thun.
@trendymirror
@trendymirror 5 лет назад
Your vids are always so interesting I really am surprised you are not more popular you seem to go more in depth than most players and it always makes for great videos. Not only do you talk about cards with more depth than many but you always put a lot of work in to all your videos. The editing and sound quality are some of the best and I cant wait for more Hearthstone theory vids. Keep up the great work.
@bingus13
@bingus13 5 лет назад
I cant wait to click on the video thats "my updated rating system" where there will now be at least 50 new categories. This newest system you have is just too simply for me.
@TzarNicco
@TzarNicco 5 лет назад
Yea you understated the power of the discard cards due to extreme synergy and oooooh Trumps here. Ya made it! 😋
@holy1to325
@holy1to325 5 лет назад
I bet the new rating is something like "silver bullet" or "hate card" and its basivally cards that are just good enough to see play on their own but also hard counter a certain strategy and so their existence makes whatever they do counter a worse deck overall.
@emerald4splash
@emerald4splash 5 лет назад
I am probably a bit late, but I hope you will still read this, Penniless. I have an idea on how you could improve the presentation of the rating system. I do like that now all components of each card are meaningful, but here is a thing: normally when you look at the card, you would think that rarity symbolises the potential power level of the card (even though not accurately) and the colour of the card means what type of card it is. For example, you wouldn't be that excited for a common card because it most likely not that powerful/interesting, but an epic card may catch your attention with some kind of special effect that is supposed to be powerful (even though it may not). In turn, both the common and the epic card can be a warrior card and have red color. The moment you see the color you immediately understand with what hero you can play it and what other cards you can play it with in one deck. So in your rating system it would be better to do the same - color of the card could symbolise the type of rating (the moment you see, for example, black card, you immediately remember that it's a tech card) and the probability of seing play by rarities (if you see that a black card is an epic, you immediately understand that it is a tech card that probably has a common use in the meta). I think that it would make it easier to remember the names of the ratings themselves, which are really confusing right now, and even if you still don't recognise the name, it would be easy to undersatand the rating itself. Another thing that comes to mind is how hard it is to look on the ratings. The effect may be caused by the gray background which is one of the features of your channel, so that probably won't change. It also maybe caused by the mostly darker art on the cards. They are spells, so most of the card is covered by this darker art and looking at a dark thing on dark background is kinda hare. I'm probably wrong in that particular regard, but you might want to look into that problem. My idea is to change the rating cards into minions, but you might be reserving that feature for those new ratings that you have in mind and didn't show us.
@kennethokubo3435
@kennethokubo3435 5 лет назад
i think if i were to rate cards, i'd keep it a bit more simple, just 3 simple yes or no questions with a final verdict for each card. 1. is the card strong? (just the base power level of the card, no more, no less) 2. is the card relevant? (is the meta and current cards able to support this card or enable it to be effective in the right decks. examples being mossy horror or certain synergies) 3. is the card outclassed? (is this card, or is it not just outclassed by some better deck, example: mech hunter is just worse than a normal midrange hunter). maybe with the first question being how strong is the card and with the scale but otherwise i think this sort of rating system would be an efficient way for me to judge cards that covers multiple aspects to each card that people would wonder about.
@lolialf
@lolialf 5 лет назад
Zentimo likes the new system, Zentimo thinks its easy to understand Zentimo wants the new Zentimo in my deck
@janthehuman1679
@janthehuman1679 5 лет назад
While I can't vouch for the accuracy or usefulness of this rating system, I can appreciate the work you've put into this. I like how you try to get to the heart of the design of the cards and the game as a whole with this rating system. However, I do believe there are some improvements that can still be made. With just a few simple changes, I think this rating system could feel a lot more intuitive at first glance. As others seem to have pointed out, the use of the class colors to denote likelihood of appearing in the meta is fairly confusing. The class colors themselves don’t imply anything on their own, so to understand what they mean, you have to build an intuition for them before you can actually glean any information from them. When I first saw the part where you described what the class colors meant for your rating system, I almost completely tuned out and was unable to really follow your logic for choosing the colors. After seeing all the cards near the end of the video, I was able to gather a simple understanding of what the class colors meant, but this extra step in learning your rating system will probably contribute to some viewers being completely turned off by the system early on. Additionally, using the rarity gemstone to denote what complexity/type of rating you’re giving a card seems to be a bit obfuscated at this point. Right now, the rarity gems don’t seem to consistently scale with the complexity of the card, since tech cards are given no gemstone while simple cards are given a common gemstone (implying that tech cards are less complex than simple cards). Also, the rating “Mostest Stupidest”, “Deck-Creating” and “Craft it Golden” seem to have rarity gemstones arbitrarily assigned to them, further obfuscating the use of rarity gemstones to denote likelihood of seeing play. My suggestion is to just swap around what you’re using the rarity gemstone and class color to denote; make the card’s rarity gemstone denote how likely it is to see play and make the class color denote the kind/complexity of the card (aka rating class or whatever you wanna call it). I believe more viewers will have a better intuition for the system if you handle it this way, since card ratings of similar type have more of the card’s real estate devoted to explaining what kind of rating you’re giving it (aka the rating class or whatever you wanna call it). Also, the gemstone that’s used to denote how likely you are to see the card in packs in the game itself would be used to denote how likely you are to see the card used in decks in your rating system. I feel like this is more intuitive than the current system. Subsequently, there are 5 different rarity gemstones in Hearthstone (I’m counting no gemstone as a type of gemstone too), and 10 different class colors for cards (I'm counting neutral as a class color too). Choosing to denote the different aspects of your rating system in this way would also allow for the system to be more scalable in the future, since you only seem to be using up to 5 different likelihoods of cards seeing play, but there are more than 5 classifications for ratings you’re currently using (not to mention those secret other ratings you haven’t shown us). With this change, you’d be able to have up to 10 different classifications of ratings. I’d suggest to use the basic cards’ no gemstone to denote cards least likely to see play (so that “Mostest Stupidest” is the blandest-looking card ever) and to use the legendary gemstone to denote most likely to see play.
@judas1370
@judas1370 5 лет назад
I’m not really qualified to say whether your system is better or worse than others, however I do feel that it does seem overwhelming with all its complexity and the fact that it took you 9:40 to fully explain seems to support this. The 5 star system is very flawed but I think that if a reviewer used a system with more stars (e.g. 10 perhaps) with a clear explanation of why the card is good or bad would be a simpler and more accessible system.
@thedragonknight3600
@thedragonknight3600 5 лет назад
Dear Penniless After much thought and diliberation on the card “Spreading Plague” I have thought of what I believe a good nerf to the card that doesn’t just destroy it as a whole. Simply change the text to “Summon a 1/4 Scarab. (Insert rest of text here).” I believe this powerful enough to reduce its power significantly, while not rendering it unplayable. Normally, at the best case scenario for this card where you have 7 minions and your has none, you would have to go through a totally of 35 health simply to attack their hero. However, with this nerf, it would reduce the total to 28. Still a powerful enough wall to prevent immediate death without being oppressively good. It would still counter aggro decks with small, wide boards, but not totally shut down boards of greater height. Let me know what you think.
@warptens5652
@warptens5652 5 лет назад
You don't need a rating to say that a card is a tech card. We can read. It's like having a rating for the attack of a minion.
@duelponzac
@duelponzac 5 лет назад
It might sound complex, but i feel like this rating sys is at least better than 1-5*. Reason is because this way you take note on the individual value of the card itself (take skullking geist for example, it was a jade idol/evolve destroyer, but since there arent many 1-mana spell based decks in the current meta, ppl would consider this a "weak" card, when in fact it holds a pretty decent value, capable of destroying the oponent's strategy by its core, or at least milling some cards to take advantage towards fatigue).
@nahuelhernandevincenzo3128
@nahuelhernandevincenzo3128 5 лет назад
Personally, i feel that you hit critical mass of complexity. I believe it is better to have the last, simpler method of reviewing (without semicomplex and color meaning something). At some point you either sacrifice simplicity for the sake of accuracy or the other way around. Last one was less simple than 1-5 stars, but much more accurate. This feels MUCH more complex for almost no extra accuracy gained rating cards. I'll keep watching your content, I love your take on the game and the systems behind it! Keep it up
@louiesalmon3932
@louiesalmon3932 5 лет назад
This is pretty buckwild, but I think that once you start using this, it should be quite digestable and natural.
@herrabanani
@herrabanani 5 лет назад
seems solid. i agree that the 1-5 star rating that many streamers is pretty much worse then nothing. it's better to just talk about how good you think a card will be rather then just say "it's 2 stars". i also think that trump has the worst rating system imaginable, trying to predict an entire meta is simply not possible and cards should go up and down expansion by expansion since their usefullness often changes (raid leader would be 1 star in trumps rating in all of hs's history but 3-4 stars when odd/even decks are in standard). it's also just insanely dumb to rate super strong cards 1 star because he thinks they won't see play. in fact every card he rates should probably just get a 1 or 5 star rating because it's either going to see play or not, there's no in between really.
@gabriel_cooper
@gabriel_cooper 5 лет назад
i for one really enjoy this complex rating,but i'm the type of person that likes overly complex thing,i play path of exile after all,that's kinda of my bread and butter. and honestly,the more categories the better,i wouldn't mind having to re-watch a video to remember what something does,it's something i personally enjoy doing anyways. anyways,i'm happy you are doing something differently than a 5 star rating,sometimes i want to know more about a rating than if it will see play or not,which is irrelevant imo.
@BobfatherGaming
@BobfatherGaming 5 лет назад
I agree with others that your system is needlessly complex. If you do stick with something along these lines, I'd also say that the names and descriptions are made way more unclear by trying to make them sound like they would on a card. In particular, "Decent, if you're Decent" would make about as much sense in any category since it can imply different things depending on how you read it. It reinforces the confusion people have with remembering what the power and complexity rating of a category entails.
@WantWhatever
@WantWhatever 5 лет назад
Just curious, by this system would you rate the princes (Valanar, Taldaram, Keleseth) as Deck-Creating? They encourage specificity that probably wouldn't exist otherwise, but they don't seem consistent or significant enough to base an entire deck around
@jax775
@jax775 5 лет назад
Amani War Bear sadly lacking lol
@itsmeshady1770
@itsmeshady1770 5 лет назад
While I agree a 5 star system is probably lacking in complexity, I think you also lose something by making a rating system too complex. Someone can very easily understand a 5 star system, even though it is probably BS anyway. But If it requires someone watching a 12 minute video to begin to understand, then most people are going to not understand the system at all. Even I, who watched the video and ratings for the last set, often forgot ratings in the system, find a card outside the system, or thought that cards were not sufficiently objectively rated. This kind of defeats the purpose of the system. While it is a great idea to build on the rating system, it’s just a bit much I think. There has to be a way to simplify this from 15 ratings with several different subsets, down to about 5-7 with very clear and objective set goals of each rating (which something I learned in a college level psychological testing class in order to minimize subjectivity). If you want some added complexity, you could add maybe a very simple second layer for tech cards, but other than that it just becomes convoluted and not user friendly at all. TL;DR: There will never be a perfect system.... but sometimes simple is better. A more straight forward rating system with well defined perimeters to give each card its rating (so to be objective) I believe is the way to go.
@theotherguy4456
@theotherguy4456 5 лет назад
Yes but this system allows for a better and deeper understanding of cards on an objective level and of course this system is not perfect he has said so himself and While I agree that 15 is a lot to remember every category is separate enough and he always shows the card on screen so you can read it.
@MDoorpsy
@MDoorpsy 5 лет назад
I think the use of the card images to symbolize the ratings might have been a bad choice. I liked the idea at first, but I just keep forgetting what each one meant. A simple five star system, but maybe with two tiers (arena and standard), and a third for tech cards, might have been easier to understand.
@skamdlaloso
@skamdlaloso 5 лет назад
It is objective. Mana and rarity. The only thing that makes it complex is color. Why the heck is Priest higher than Warrior????????!!!!
@jodagondrago8293
@jodagondrago8293 5 лет назад
am I right in guessing one of the categories (the one skulking geist almost goes in) is "Game Changing" "Battlecry: change the way the match is played."
@Mete94st
@Mete94st 5 лет назад
hearthstone cannot handle that complex systems. go artifact
@herrabanani
@herrabanani 5 лет назад
would you say the princes are deck defining or deck creating? :^)
@jakewiczyk2819
@jakewiczyk2819 5 лет назад
Waterboy is not 3 star rating. Think about how much better certain cards are. Kobold librarian is 1 mana, sqaushling has echo, blowgill sniper has a tribe (and that card is already terrible) gadgetzan socialite has better stats (and that card is also terrible), murloc tidehunter has a tribe, kobold hermit lets you use an upgraded hero power, drywhisker armorer has better stats and can gain a lot more armor. You get the point. Waterboy is good for nothing in any deck ever. Calling waterboy fun for the arena is like also saying that blowgill sniper is a good arena card. Also, after playing these cards you can still use your hero power after. There is no point in ever playing this card, and you should give it mostest stupidest.
@720pchannel
@720pchannel 5 лет назад
There is no need AT all to change your rating system. The viewer needs to put minimum effort into understanding it if they have at least some degree of knowledge of TCGs, which I believe us your target audience. I beg you not to dumb it down, it is this format that made me subscribe to your channel. I tried to watch Kilbin yesterday and it was killing me.
@gabasourus2508
@gabasourus2508 5 лет назад
Would something like rhok'del'ar count as "deck defining" or" deck creating"? I could see spell hunter working without it but idk.
@ghassab8026
@ghassab8026 5 лет назад
Mind blown 🤯
@ftunczyk
@ftunczyk 5 лет назад
What did you said about my Millhouse?!?!??!
@isaac4404
@isaac4404 5 лет назад
I highly expect Oondasta to see play. Honestly, how could it not? Maybe if it was a class card, I'd be skeptical, but as a neutral? Hunter or Druid will definitely find a way to make it work.
@iamsomeone9218
@iamsomeone9218 5 лет назад
Wheres my 'fun' level rating system
@DemonRaticate
@DemonRaticate 5 лет назад
tl;dw cost: 1-5 rating color: gray->blue->purp->red->white->gold = meta rating rarity: complexity rating, no rating = situational card legendary: deck creating cards
@Embara
@Embara 5 лет назад
I personally always rate cards based on how interesting, balanced and healthy they are for the game, not power level or meta relevance. For instance, both you and trump would rate Gul'Dan 5stars because it's the single best card warlock has access to. I'd rate it 4 stars due to it being good to have a card of this type to support warlock and it fits the class really well but the auto-include nature of the card and too often being a win regardless of what deck you're playing if you draw it by turn 10 dock the card 1 star. A card like Keleseth (5 stars, craft it golden, etc) is 2 stars, it's a very interesting card but restricts design, is too polarizing as to whether you draw it or not, despite the restriction is still too universally playable so it's unhealthy for the game. Doomsayer and MCtech get 5stars because they're powerful but only in some situations, they're good to play but can be countered by the opponent and played around, they help deny certain things getting out of hand and can occasionally create really fun highlights and moments. Lorewalker Cho gets 4stars because when it does turn up, it's fun, interactive, counterable has big potential but only in the right situation and overall the game only benefits from it's existence. I do however accept that it's not a good card. This system has it's flaws too: hearthstone is too complicated to be able to rate cards perfectly and this doesn't help players just looking for "do I dust" or "will this help me climb" but as far as "does this need changing" and "is this fun" this is perfect and I personally feel that's the most important thing in hearthstone. Ps. Love your videos and your rating system, keep up the great content ^-^
@amyloriley
@amyloriley 5 лет назад
Request: Add some reminder text to the rating system, below the card or at the side of it, to quickly describe what's it about. Maybe add the same hover box that Hearthstone uses in-game. (2) Mana Wyrm Sadly Lacking - Unlikely to see in a meta - Weak card - Simple card It doesn't need to be on the screen for long, people can pause the video if they want to read it. This way, recurring watchers can just take a quick look at the card title; while new players can learn at their own pace without constantly needing to return to this video. I do love that you show some - to some people obvious - synergies with other cards when explaining what makes them (e.g. complex cards) great. Please don't stop doing so. I'm a casual player, I don't know all the cards in a given set. I know my cards, and I learn about the cards of my opponents while they play them. But examples of synergies like shown is welcome information; since it's only shown in small bits at a time. Thanks for your video!
@boofiman6082
@boofiman6082 5 лет назад
I give Penniless Player: Decent, if he’s decent
@aymonverheij1863
@aymonverheij1863 5 лет назад
6:04 you still have the old grizzly art
@dragonkingofthestars
@dragonkingofthestars 5 лет назад
bit sad there are no longer 9 middle ranks, so each one could have it's own unique color from each class.
@Leedwan
@Leedwan 5 лет назад
Although I do like the rating system itself, currently it's visuals indicators are way too clouded to process. You've managed to squeeze all the hearthstone card data into your system, but at this point we're required to categorize individual indicators without reference data, while the cards blend in with the ratings. If a rating system is this complex I would suggest to first make the necessary components crystal clear, preferably without learning a database worth of knowledge, and then see which visual solution keeps this intact before squeezing it into something fancy. It looks good, but it is not practical. For example, making your own key words and stack them up. The silly thing is, I could follow the previous rating system, but I've lost that capability with this system.
@Jonjon13Jonjon13
@Jonjon13Jonjon13 5 лет назад
Is one of the secret ratings a "silver bullet" or something of the sort? Or you consider that some tech card and that's it? I mean, it's not just a tech card, it literally destroys the combo decks it predates, and does barely anything to most other decks. PS: I love your rating, I can't care less about the colors of the cards, but the gems, number, and card text really help out encompass what you think about that card.
@jannieszporski9194
@jannieszporski9194 5 лет назад
Peniless, i really like your videos, but please, change the background music sometimes :D
@warptens5652
@warptens5652 5 лет назад
This is way too complex. You don't need 14 categories, you just need 3 questions: 1) in what decks do you play the card 2) how good is the card in these decks (power of the card) 3) will these decks work (play rate) For tech cards, replace "decks" with "decks and metas". Example: Faery dragon is a tempo card, not good enough to see play outside of dragon decks so its only home is spiteful dragon priest. In that deck, it's an ok card. Spiteful dragon priest is a mediocre deck. 3 stars power, 2.5 stars playrate.
@shumbojrimp8274
@shumbojrimp8274 5 лет назад
I like how the constructive comment you chose to highlight had its very good suggestion completely ignored, as all the cards are still seemingly arbitrary colors. Nice one.
@aymonverheij1863
@aymonverheij1863 5 лет назад
the mana and gemstone are easy to understand but the colour arent, you have to learn what they mean and i aint gonna waist my time to that
@skamdlaloso
@skamdlaloso 5 лет назад
Simple, Shaman
@TopPotato109
@TopPotato109 5 лет назад
I am so confused
@minimg6725
@minimg6725 5 лет назад
Yes
@RenounceDarkness_
@RenounceDarkness_ 5 лет назад
For F2P players or other light players, Trumps’s rating is better because they could know exactly what to craft and what to dust.Penniless’ rating system is too abstract for most of the players.
@RenounceDarkness_
@RenounceDarkness_ 5 лет назад
Sometimes, “3stars “is better than “fun for the arena”
@stonekidman2306
@stonekidman2306 5 лет назад
omg im not even 4 mins in and I'm getting a headache
@skamdlaloso
@skamdlaloso 5 лет назад
Mana = Legislative, Color = Executive, Rarity = Judiciary. You're a Political Scientist
@skamdlaloso
@skamdlaloso 5 лет назад
Explain The colors, why you put Purple under Red and White. I think that's what is confusin everybody
@WhirringGears
@WhirringGears 5 лет назад
I'm afraid I don't understand why you are updating your rating system since I recall you saying you wouldn't be able to give as detailed thoughts about this expansion.
@lupislord
@lupislord 5 лет назад
I am concerned your rating system is only going to get more complicated the more you try to refine it. Your custom card designs are great, but having "15 ranks" is a bit cumbersome. I would recommend staging it as 5 ranks over 4 categories or something. You could reduce complexity by taking out the card designs for levels 2 and 4. For instance, "okay in some metas", "tech card" and "excelent in most metas" are all just tech cards on a scale of 2 - 4. If you do away with two thirds of the names and portraits, the rating system will be much easier to read at a glance. So with a level 4 tech card, you know right away what the card is rated on a scale of 1-5, and which category it is being compared to. Perhaps if your still attached to your witty card descriptions you could try renaming "okay in some metas" to "bad tech card" and "excellent in most metas" to "good tech card" or something to that effect.
@impossibleexperiments
@impossibleexperiments 5 лет назад
It's confusing to reuse design clues from the actual cards (color, rareness gem) and have them mean something completely different. If you want to use different categories, make them all use the same numeric scale. In all honesty, the value of all these reviews is not so much the condensed rating, but what the reviewers say (verbatim) about the card and how they justify the rating.
@Sweetestsadist
@Sweetestsadist 5 лет назад
I thought the original system was just fine. This seems like too much.
@jesserea6734
@jesserea6734 5 лет назад
Too much talk. This video makes me want to watch Trumps reviews all the much more. He may get a bunch of cards wrong but the memes make it worth it.
@ryanwanner9816
@ryanwanner9816 5 лет назад
“Most cards in hearthstone can be rated using these f o u r t e e n ratings.” I feel like this sentence alone should highlight that, although it is very in-depth and cool in concept, is just waaaaay too complicated for someone wanting to just pick up the gist of what the meta may end up looking like. Cool nonetheless but perhaps stick to the simple 5 star formula, with perhaps going as deep as decimals like “2.5” or something. Comes off much cleaner that way and can still be used to describe a general idea of how good or not good the card will be. Keep it up man!
@skamdlaloso
@skamdlaloso 5 лет назад
He doesn't not wants to evaluete cards based ONLY on the meta. Metas change. So do 5 stars Ratings, if you want to evaluate a card for it self, and FUTURE metas, his rating sistem is the best for now.
@unkn0wn524
@unkn0wn524 5 лет назад
Too much i cant follow the infos...
@DragonMasterGold
@DragonMasterGold 5 лет назад
Having been thinking about this system since being introduced to it, and being familiar with the commonly used rating systems; I feel like I have got a good enough grasp on it now to articulate my general understanding of it. This system requires more analysis of each card and leads to more discussion, but doesn’t bring up the actual impact that a card will have in conjunction with others. I think that it could be tweaked further to go beyond just the colors representing how likely it is to make it into the meta. Something like a golden aura to say that you think that it will actually see play and that it has had the conditions met with getting good support cards. That way the system can still be used to talk about if a card will fit into the current meta or not. A complaint I have seen is that this system is too complex. That is unfounded, this channel isn’t aimed at new players and remembering what each card represents is easy using the basic context clues printed on them. Where I do see a bit of a flaw however, isn’t in terms of the system, but rather the way it’s perceived. I don’t think this system is a replacement, nor even competition for the 1-5 system, it rather is there to serve a different niche. 1-5 I think works for pro players a lot better, they have credibility enough to not explain every little thing, and then a lot of them might not be capable of fully articulating there points on what makes a card good, but can tell if it is or not. It works to allow people to easily understand the general power scale of the expansion. The nameless “My Rating System” on the other hand goes more into the discussion of card design its self, rather than focusing on the power, it focuses on the way it plays off of other cards and the number of situations that they would be good in. The extra ratings allows better categorization and more direct descriptions of how one feels the card will operate. I think an example would work better to get my point across. If we break Hearthstone users into two categories, they would be coaches and players. Going with that idea, I feel that each system works better for one then the other. 1-5 works with players who just need to know the power and how to use the cards in an effective way, they need to quickly know what’s good and start practicing using it. The “coaches” however, break the game down. What matters to them are not what’s and where’s, but the how’s and why’s. Understanding unique interactions and having a mental backlog of every card with a unique interaction is how they operate. A simple system just wouldn’t work as well as a more detailed one, for them. Where as a “player” might not even fully understand how the systems themselves even work. Since no card is “technically” weak, the only way to go about judging cards values is based off of how it interacts with other cards and the rules. Both the systems are basing the strength of a card off of how it interacts with the rules and other cards, but how much emphasis put upon the individual card is different and there goals are different. Because of those differences they both can work, but whether or not they do is based on the individual. Both should be used (although the 1-5 system should have more variety based on how many people use it in different ways), in order to get the best results.
@ramonestefano
@ramonestefano 5 лет назад
Post more videos!
@toadsicle1200
@toadsicle1200 5 лет назад
This is absurdly complex. Come on dude please realise how ridiculous this is to your fans.
@HOVNA
@HOVNA 5 лет назад
Holy shit thats my comment ...
@KiDKiSAM3
@KiDKiSAM3 5 лет назад
I made sure to watch the entire video before voting/commenting.. And I can clearly say I dislike this a fuck ton lol. I appreciate the amount of time and effort you put into making a accurate rating system for cards across all fronts. But frankly you made this way too complicated. It's not hard to understand per say, more like it's just too many parts and things to remember.
@pedrooliveira8937
@pedrooliveira8937 5 лет назад
No, you are just dumb OR not interested enough in hearthstone, to make the effort of understanding it. You just need to know literally 3 words (concepts) and then the rest you can grasp it by understanding the visual of the card and reading it.. its fairly simple and brilliantly made i would say.
@bro379
@bro379 5 лет назад
@@pedrooliveira8937 or he just prefers a less complicated rating system... I get that some people would really like a system like this, but at least for me also, I prefer something more concrete. I actually kinda like the "in the meta" nature of Trump's review system.
@OnEiNsAnEmOtHeRfUcKa
@OnEiNsAnEmOtHeRfUcKa 5 лет назад
I mean, you can still choose to ignore the secondary elements of each rating and just look at the number for the mana cost, if it's that big of a deal to you. Personally I appreciate the fact he's willing to be more intricate and nuanced, as it's a factor most Hearthstone channels are extremely lacking in.
@dragonslair951167
@dragonslair951167 5 лет назад
marquon battle I agree. Having to keep track of all the different gemstones and different colors seems needlessly complicated. If you want to add more ratings to the system to describe different cards, that's fine, but the gemstones and colors together seem like added complexity for the sake of complexity. I think he should keep the gemstones, but go back to using random colors. The mana cost already indicates how likely Penniless thinks the card is to see play; the way the colors are set up in this system, they're simply redundant most of the time.
@KiDKiSAM3
@KiDKiSAM3 5 лет назад
@@pedrooliveira8937 I litteraly said "it's not that I don't understand" Me personally this system just had alot going on. I do like the fact that it's more accurate and can fit cards better but it's like putting a minimalist into a hoarders house. Also the Creator asked for criticism
@1998marijn1998
@1998marijn1998 5 лет назад
Ofcourse it is logical to rate cards in the current meta or predicted future meta. Players are interested if the card is going to see play in any fun and/or viable decks. You can't say that when rating a card on it's own. This rating system is interesting, but not very relevant to current players. (You could argue this has a different target audience than e.g. Trump card reviews, which is correct, but I don't believe this rating system is the best one for the general hearthstone audience.)
@anomanees
@anomanees 5 лет назад
Isn't Millhouse good in arena?
@smallolive
@smallolive 5 лет назад
OMEGALUL
@YTSliv
@YTSliv 5 лет назад
Out of season April fool joke? I only need 2tier, 1.Trump will be wrong about 2. 1
@morthim
@morthim 5 лет назад
this is needlessly complex and kinda obnoxious. change the mana crystal to a star, the rating to be in a different location, and the class color to be adequately different that your ratings don't look like fan cards, and you would be okay. it is still needlessly complex and obnoxious, but at least it isn't also deceptive and confusing. the background color of the ribbon the card name is on, and using the last corner of the card to rate complexity, would be better. also you couldn't use a scale dissonant to your reference point. so instead of rating cards 1-5 it should be 0-10 since that is the mana range of playable cards. 5 would be on curve 6 would be decent if you are decent. instead of card complexity, you could talk about how much combo value it has.
@BenEscoville
@BenEscoville 5 лет назад
The main problem I have with this rating system and every other rating system I've seen for Hearthstone cards is that they serve no practical purpose (beyond the fact that people like watching rating videos--by no means am I criticizing anyone for creating videos that people want to watch). Why does it matter whether a card is "Decent if you're decent" vs. "Strong in the right deck"? Of what practical benefit is that knowledge? Maybe you could say it's useful for crafting/dusting, but then why not just have 3 designations for "craft", "dust", and "average"? Or maybe you could say it's useful for discussing how the cards affect the metagame, but then why not just base the ratings upon statistical data instead of predicting subjective ratings ahead of time? And even assuming these ratings did serve some practical purpose, how could we verify that the ratings are accurate for that purpose? For example, how is a rating of "Excellent in Most Metas" falsifiable? At any one point in time, only one meta exists, so how could we tell if a card would be good in the hypothetical metas that don't exist? It might be obvious in some cases that a card was generally accurately or inaccurately rated, but how would you quantify the accuracy of a rating? If a card is rated "Fun for the Arena" but turns out to be "Okay in Some Metas" (which again, I'm not sure how you would prove that), how would you quantify that inaccuracy? Was the original prediction 0% right? 99%? The fact that we can't easily quantify the accuracy of the system indicates that its potential usefulness is highly limited. But hey, if your fans like it, and if you enjoy it, great! At the end of the day, this is a RU-vid channel about a video game. Entertainment is the goal.
@jakemakuch3995
@jakemakuch3995 5 лет назад
The ability to quantify how wrong you were is an interesting thing to think about. That is definitely a powerful thing to have when it comes to looking back at how you rate things. I think there is value in rating cards. going through the thought process of how a card can be used and in what circumstances can be one aspect of deckbuilding, as the ability to understand what happens when you put things in a deck without having to test it can save a lot of time.
@BenEscoville
@BenEscoville 5 лет назад
@@jakemakuch3995 I see. So you find that the discussion that leads to a rating is helpful in understanding the potential of a card, and that speeds up your deckbuilding process. At that point though, is it still important for the card to have a formal "rating"? It sounds like you're saying that the discussion is the thing that you value.
@skamdlaloso
@skamdlaloso 5 лет назад
@@BenEscoville Exactly Bro, We are talking about the future, no one can be right when we talk about Potential. Quantifying only leads to formality and accuracy if we have lots of variables, lots of constants and most importantly, lots of comparison. That's why the discussion. Not even numbers are allways right, so being possibly more right than someone is not the point, but simply talking about the card like if we are testing it before is possible to test it.
@skamdlaloso
@skamdlaloso 5 лет назад
It's a game, the objetive is not winning, but to have fun on doing it.
@DKKiller581
@DKKiller581 5 лет назад
You know, this would make it more needlessly complex, but I'm gonna suggest it anyways. What if you used Attack to say how strong you think it is on it's own, vs HP which is how strong it's synergies are. So if it's a card with very weak synergies but very strong on it's own, it would be like a 5/1 or a 4/1 but if it's a card that has really strong synergies along with being a very weak card without it it could be like a 2/5 or 1/5 Right now you have Mana being a rating for how good in the meta you think it would be, and the attack and HP could be just where in the meta is it weak or strong. Feel free to tell me what you think, but I can see it is very complex now, so it doesn't need another layer of being THIS complex.
@fracktar
@fracktar 5 лет назад
This is far too complex. Card ratings aren't even important
@user-of4jq2lq9w
@user-of4jq2lq9w 5 лет назад
Your system is wrong millhouse is craft it often
@beatboxer08
@beatboxer08 5 лет назад
Way too complicated man
@marinsus4064
@marinsus4064 5 лет назад
The problem with this rating system is that whether it’s a tech card, synergy card or basic card. For example, it’s obvious that a card like skulking geist is a tech card. This basically makes the system super safe, and not really interesting as they don’t tell you anything new and can’t be compared to other cards, because they’re different types. Also, a lot of your ratings have multiple meanings, such as “stupid, unless it isnt”. This makes it seem like you’re really hedging your bets. About your comment that this is more of a rating for game design purpose, it seems pointless. Due to classifications being quite obvious, I don’t see the point in overcomplicated categories or really a rating system at all. As you announced that you will be focusing on fewer, more interesting cases, wouldn’t it just be simpler to talk about what it is on a case by case basis? This wouldn’t oversimplify, which is more important to game design than vague comparisons. I prefer a system like trump’s, because it’s bold and provable, making it more interesting as a viewer. That’s why he gets cards so wrong sometimes (partly due to the tiny difference between the ratings) but also because it’s obvious what he meant and whether he was right.
@12poulet21
@12poulet21 5 лет назад
Cute system. Not practical.
@cryo7847
@cryo7847 5 лет назад
Good system, bad presentation. Anyone can remember "Higher Mana = Better Card" and "Rarer Rarity = More Complex Card", but how can someone remember "Red Card = More Likely To Be Used In The Meta Than Blue Cards"? Like it's honestly kind of ridiculous. Personally, I think you should stick to your old system, with less focus on the meta and more on the core power of the cards. It was less confusing and more unique. Trump does a better job at reviewing cards based on meta, so I see it as an unrequired addition to your system. Good day.
@falkhornfalk9201
@falkhornfalk9201 5 лет назад
Not to offend, but this system is stupidly complex. People want to know how good will a card be and a star rating is simple and effective at that. I don't care that coldlight oracle can be good in fatigue decks, that doesn't make it a good card. Just raste cards with a number scale like everyone else.
@jecht3
@jecht3 5 лет назад
Your rating system is overly complex to the point that I lost interest. I enjoy your content. But this is too much.
@kingkirby8960
@kingkirby8960 5 лет назад
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