Nice colors. What technique do you use to make the layer backgrounds move in different directions. Is there a rule of game programming to follow for the backgrounds to move in different directions?
Really cool stuff in there, I loved those sprites on Residual.I am playing the new demo on steam since you announce in here hahaha Pretty good job Pascal!
@@orangepixelgames that would be awesome. I'd love to see the process. I'm new to making pixel art, I've made a few ships for a shooter game I'm planning but still iffy on set pieces so that would be great
That watermelon is fucking ready, you can eat it! :) When it sounds like it's hallow, it's ready. When it makes a dull sound like it's solid, it's not ready.
yeah! we ate it the next day, and it was extremely juicy😉 But I should now buy a non-ripe watermelon, because I have no idea how it would sound if it isn't ripe 😆
literally since I saw Residual in the first devolg I was wondering how you did such a wonderful job, seriously I was eager to see how you create such great graphics
Answer for your melon - you're looking for a reverberation like when you hit a basket ball. You need to let your hand linger a little to feel for it. It should buzz a little, best way to describe it. You'll learn to know it.