I found your channel years ago when you were making kenshi videos and I watched every single one :) Now I am finding you again all these years later and I am excited to finish all of the ONI videos, you do a great job of explaining everything you do and hopefully all the tips can help me get past my 100th cycle lol
I like my drecko farms to have a floating island in the center with a one tile gap and a one tile ledge on the outer walls. It means whether the dreckos are on the ceiling or down by the farms they only have to go at most a quarter way around the outside and then hop the gap to the stations on the island. If you keep the space just below the island full of hydrogen it also increases the ratio of hydrogen tiles they can access.
@10:00 small trick for you. If you have the pliers mod, instead of deconstructing, it's easier just to cut all the pipes, then rebuild them as usual. The game will connect the existing segments and build the missing ones. It's safer to reverse the logic on the liquid shutoffs, and let the "good" liquid out on green instead of on red, as a habit. In this case it doesn't matter as if some packets go the wrong way nothing breaks. But it can be a life saver when you're protecting something from too cold or too hot packets. So "good on green, bad on red" is a good habit to build. For your clean water temperature, I suggest you choose one in the middle of bristle blossom range, so that you can feed it as is to the plants in the future, and it'll self-regulate the temperature in the stable (or a farm), water in standard (non insulated) pipes will "push" the temperature towards optimal always (whether your room needs cooling or warming).
10:42 when I first saw this I was hella confused and intimidated by that, but you explained it so well there, thanks! Edit: and it got a lot more complicated but I was able to follow so easy. 👍👍
Another amazing episode. Thank you Nathan. Wanted to mention that shutoffs do not produce any DTU's so they wont overheat by themselves. They will have no problem inside a vacuum.
great videos, love following along, but in post editing, you should let us know when you decide to destroy something and mirror it instead of us building/destroying along with you :)
I love these videos, and maybe I just missed something, but I'm not sure what this pump contraption is for! Is it just a way to get infinite water from the steam vent and bring it down to a comfortable temperature?
i just did an infinite liquid storage for the two slush geysers to the left of the vent. figure the huge thermal mass will be enough to hold the chill an if not i have a bridge exposed to pull it off for additional cooling. hope i didnt just screw myself :) but it takes up a ton less space. will find out in 22 cycles an update the update: yup, had to reload an do two infinite liquid storages an two cooling loops through the vent. still cleaner with infinite storage imo
@@Nathans-Sandbox maybe automate it to keep volume limited to something not millions down the road? Guess I'll be a guinea pig on that one now 😄 edit: since last time i played they put a limit on sensors? pretty sure i used to set them to 20k to keep them from turning on an now they cap at 2k so not able to automate. maybe im remembering wrong. oh well, not tearing that all down now :) time will tell if a overclocked 9900k can keep up
At first I thought you were using mechanised airlocks to stop the tank releasing liquids because you hadn't researched the automation and plumbing needed to stop the flow. However, you then later use airlocks in the cooling circuit too even though you have a liquid shutoff in there... Why not just connect the shutoff to the tank (with an and gate for the temperature sensor)?
I'd almost always prefer automating a tank with the door. It doesn't use up more space than the tank itself and the entire liquid stays in there. It also doesn't use any power.
In the geyser rooms? I believe its to prevent overpressure and get the most out of the geysers and vents. It also ensures you get pure, say, natural gas, instead of NG and PO2 or whatever else
@@Nathans-Sandbox - In the sense that you have a great understanding of piping, whereas I skip the complicated pipe scenes because I have no idea how to read them. I've tried working as a plumber and I couldn't make any sense of it, so I went back to working as a welder instead.
i tried to comment a photo of mine from steam and a video for the glossy drecko farm but got deleted several times, its an automated farm very simple and works amazing, i did the farm on the left side of the carbon stations so i could supply it with the hidrogen from the left biome, also i did a simplified water purification and a decontamination warehouse with the chlorium on the same place, i would love to post here some links to a couple of photos but gets deleted everytime :P love the videos keep it up
I have to approve commentd with links which I do every now and then. If you want you van post links on my dicord server. Will add it to the description.
I can see this failing because the temp with get too hot after a while. You'll even it out but I don't see it being 20c after a while. You'll be looping it around once the tanks are full. Without cold water coming in it just gets hotter and hotter. You almost want a continuous loop with cold water cycling through keeping tanks evened out. Your way once the cold water stops there's nothing to stop it from evening out to the hot side. Now it could work. You'll either over fill the geyser side over pressuring it become you can't cool it fast enough. Stopping the warming of the water. It could work perfectly. But if the water isn't always moving...
Why use a liquid lock when you could just use a manual airlock / the automatic one? It seems smaller and without the de-buffes of the wet of the liquid lock.
Thats unnecessary pumping out entire room only to fill it with Co2 again. Meal Lice grow in oxygen, pulluted oxygen or Co2, so you could keep oxygen there. You would not need atmo suit to enter....specially if you make lock at bottom to avoid passing hydrogen(its not that bad debuff anyway). There is way easier way to make drecko farm by simply controling pressure. No airlock needed, no atmo suit needed. Just keep room pressurized so hydrogen stays on top.
I like the farm contained. For me the fun is not to go for the simplest solutions, otherwise each playthrough and contraption is gonna be the same. Every drecko ranch I made turns out differently and I usually make improvements and automation over time.
I like the explanations, makes it feel like a tutorial, but you often make mistakes which makes me feel this isn't a prepared tutorial but a lets play that you narrate as if it's a tutorial.
@Nathans-Sandbox I don't mean to come across rude. It's just that there was a constant stream of words with very little break. You also speak super fast. I now know what it feels like listening to someone speak really fast.