If you go as mo/d you can take mythic Regen instead of the wa skill and take I believe it's called destroy condition or something like that? If you follow the rangers to the next zone you can also full clear the next zone in hm to get the bonuses from it :) I can look at the build if anybody is interested, was my favorite farm after they nerves senjins :(
Tbh i prefer this build: Owok4wPHEuiU9wKxdF7lBhcp8AAB Alternating SH and SoA, recast PS only when SoA is up, never while SH is preventing damage. Personally i start with PS+SH before aggroing. You'll get more than enough energy just from Balthazar's Spirit alone. As the enemies may differ each time at this location, rezone until the three Ranger groups + Horseman spawn and pull all at once. The third group behind the house can be pulled with the others by running inside the house and back out again to avoid breaking aggro. Using PI on the Horseman speeds up the run a tiny bit as otherwise he is usually the last one standing. Although this is completely optional with this build as he will die using one SoJ anyway. If you find something more useful than PI let me know. (Using Smite Condition in other locations with undead melee)