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[NES 2a03] Undertale - Metal Crusher remade in Famitracker 

TAS&Cie
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14 окт 2024

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Комментарии : 51   
@DeliriousPersona
@DeliriousPersona 11 месяцев назад
triangle is a VERY intense Pong match ngl
@tas_cie
@tas_cie 11 месяцев назад
😂😂
@DeliriousPersona
@DeliriousPersona 11 месяцев назад
DPCM is the Battletoads pause theme
@rydoggo
@rydoggo 5 месяцев назад
Pulse 1 could be its own song in some parts.
@Somerandomjingleberry
@Somerandomjingleberry 11 месяцев назад
I had no idea that it could be recreated so perfectly with NES limitations! I was sure Toby had “cheated” a little bit, but it seems like he didnt, knowingly or not (though it’s rather likely he knew)
@ChillaxeMake
@ChillaxeMake 11 месяцев назад
He used the NES VST plugin.
@DigiSpaceProductions
@DigiSpaceProductions 6 месяцев назад
​@@ChillaxeMake I thought it was a Sega Genesis sound chip VST.
@yomama9390
@yomama9390 4 месяца назад
he did cheat, though. The noise channel is impossible beyond the first 3 seconds because it uses pitches that the NES doesn't generate.
@64_three
@64_three 3 месяца назад
​@@DigiSpaceProductions??? How in the hell does this sound like Genesis music
@DigiSpaceProductions
@DigiSpaceProductions 3 месяца назад
@@64_three I was referring to Toby Fox. I'm pretty sure quite a few songs in the UT soundtrack, including Metal Crusher, used a genesis vst, the genesis has PSG Channels, 3 of them, and the low notes sound similar to what the PSG the genesis uses would output.
@FloydianSystem
@FloydianSystem 6 месяцев назад
I can definitely hear some virt inspiration in pulse 2, but the echo on that channel is amazing. The fact that he managed to make a melody/harmony/bass out of a white noise channel is such a beautiful 2a03 crime.
@othello7
@othello7 11 месяцев назад
holy crap this is awesome. the sheer amount those pulse channels are able to do is incredible
@tas_cie
@tas_cie 11 месяцев назад
😁
@minestar2247
@minestar2247 11 месяцев назад
Wow, this is amazing, the metal crusher it all the chiptune glory
@Spax_
@Spax_ 11 месяцев назад
holy shit this is amazingly accurate, congrats
@quintonconoly
@quintonconoly 11 месяцев назад
Wow, very underrated and cool!
@tas_cie
@tas_cie 11 месяцев назад
Thanks !!
@canaldohector
@canaldohector 2 месяца назад
Tried this 1:1 cover years ago but couldn't get as good as this. Congrats!
@arkhaic1792
@arkhaic1792 11 месяцев назад
noise channel goes hard
@InterCatGamer
@InterCatGamer 7 месяцев назад
Put this amazing shit on yt music so i dont need internet to have this fucking masterpiece at my finger tips
@-originalLemon-
@-originalLemon- 3 месяца назад
Y2mate
@crushermach3263
@crushermach3263 11 месяцев назад
Very nice! I think with some effort if you took a page out of Tim Follin's book you could eliminate the PCM channel entirely and it'd be even more authentic, since that was rarely used back in the day due to memory limitations. All in all though, this is using the hardware to its fullest and I can't fault it for that. Again, great cover!
@joveaaron-real
@joveaaron-real 5 месяцев назад
it uses DPCM only, so there is no issue here. Use banks to eliminate memory restrictions. And it uses a total of two samples of less than 0.25s, so it's not like you'll run out of space.
@Uopra
@Uopra 5 месяцев назад
2a03 is the best soundchip!!
@cerulity32k
@cerulity32k 3 месяца назад
unironically my favourite, its the perfect cross between features and limitations plus i can use the pcm mode as a sort of get out of jail free card :P
@luisgamercoolgaming
@luisgamercoolgaming 3 месяца назад
@@cerulity32k ngl hot take, sid chip is better
@mr.saturn_boing
@mr.saturn_boing 10 дней назад
@@luisgamercoolgaming nuh-uh, ym2612 is better
@luisgamercoolgaming
@luisgamercoolgaming 9 дней назад
@@mr.saturn_boing nuh uh, i changed my mind, GAMEBOY SOUND CHIP BETTER
@mr.saturn_boing
@mr.saturn_boing 9 дней назад
@@luisgamercoolgaming Well, if we talk about green gameboy chip that have 2 channels of pulse (same, as in 2A03), wavetable and cool Noise channel, and every of channels have hard panning (left, right or both), then I'd say that YM2612 still better, cuz if we take YM2612 with extended FM 3 channel and Dual PCM, then we have 10 channels (FM 1 + FM 2 + OP 1 + OP 2 + OP 3 + OP 4 + FM 4 + FM 5 + PCM 1 + PCM 2) VS 4 gameboy channels. BUT if you're talking about GameBoy Advance sound chip, then I'd say that gba better than YM2612, because gba have 2 channels of PCM with soft pan, linear volume, and the best of it is software mixing, so it's literally 16 independent PCM channels vs 10 YM2612 channels, the only problem may be the software mixing, because it's eating a lot of CPU (of course if you want less crispier sound and higher sounds frequency). So, I'd say that YM2612 < GameBoy Advance sound chip
@wolffire8819
@wolffire8819 11 месяцев назад
This is really cool!
@thecloudwyrm7966
@thecloudwyrm7966 11 месяцев назад
this is awesome
@Benethen_
@Benethen_ 11 месяцев назад
this is really cool
@Kaishidow
@Kaishidow 11 месяцев назад
Je suis soufflé, gg bg
@MrFiver1111
@MrFiver1111 11 месяцев назад
Pulse 2 sounds so sovietsky 🇻🇳🛠️. Almost like tetris
@minestar2247
@minestar2247 11 месяцев назад
And this is how this theme got me into undertale
@Yellowredstone
@Yellowredstone 11 месяцев назад
You can do that with the noise channel? How do get it to sound like that?
@demonchromee9217
@demonchromee9217 11 месяцев назад
i have 2 guesses 1: manual input (hell) 2: not random, very low pitch
@Yellowredstone
@Yellowredstone 11 месяцев назад
@@demonchromee9217 Im not very skilled at famitracker, but ive never heard the noise make buzzing sounds like that. it's just interesting to me
@actually_well_
@actually_well_ 11 месяцев назад
duty cycle effect (VXX)
@snesmocha
@snesmocha 9 месяцев назад
@@Yellowredstoneit was used in mega man 2 iirc
@cs127lite
@cs127lite 9 месяцев назад
the 2a03 has two types of noise, 32768-bit noise and 93-bit noise the 32kbit one is the more "random" / "toneless" one that is commonly used for drums the 93bit one is the "melodic" one which is way less commonly used the one at the beginning of metal crusher is 93bit
@Wituz
@Wituz 11 месяцев назад
Well done
@ConnorR.mp3
@ConnorR.mp3 3 месяца назад
where did you get the drum samples? i've been looking and i cant figure out where the default drum samples in nes vst come from
@tas_cie
@tas_cie 3 месяца назад
Actually I exported nesvst drums to wav then imported them to famitracker, so I don't don't know neither
@ConnorR.mp3
@ConnorR.mp3 3 месяца назад
@@tas_cie that makes sense, i don't know why i didn't think to do that lol
@seriyserek
@seriyserek 23 дня назад
can we get ftm?
@luigikoopa8771
@luigikoopa8771 День назад
Download dnm?
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