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No one asked, but I put Undertale on the Game Boy 

The Chronomaniac
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#undertale #gameboy
The game can be found here:
the-chronomaniac.itch.io/unde...
As said in the video, I'd suggest downloading the .gb file and running it in an emulator like bgb. OR if you're crazy like me you can get an Everdrive and run it off of there.
Thanks For Watching!
Songs used:
The Mountain Village - Calum Bowen
Eversummer Island - Soichi Terada
[Snowdrift] - Ujico/Snail's House
Metallic Madness Zone Act 1 - Tee Lopes
Blossom Haze - Tee Lopes
Rogues Gallery - Tee Lopes
Pink Sand - EX-LYD
Groove Buster - hanfeezy
Final Fantasy Mystic Quest - City of Fire - Ryuji Sasai?

Игры

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28 июн 2024

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Комментарии : 756   
@GooberGlumbus
@GooberGlumbus 11 месяцев назад
Now imagine Undertale on an actual SNES....I feel the entire game would mostly stay intact with the exception of audio and some smooth sprite movements...(and Omega Flowey)
@elio7610
@elio7610 11 месяцев назад
What about Undertale on the N64, with 3D graphics.
@GooberGlumbus
@GooberGlumbus 11 месяцев назад
@@elio7610 maybe. Although the battles would be hard to replicate in 3D, and if done like regular undertale would probably just be and feel weird
@revolv8379
@revolv8379 11 месяцев назад
@@GooberGlumbus there are some 2D games on the N64 though, like Doctor Mario, and it runs really well. A port of the actual game would work pretty well I feel like, and I feel like even Omega Flowey would end up working.
@GooberGlumbus
@GooberGlumbus 11 месяцев назад
@@revolv8379 I mean, true. But with the way you described it at first I pictured something weird lol
@mariotheundying
@mariotheundying 11 месяцев назад
Maybe Undertale could be fully replicated on N64 (in 2d)
@TuftyTaltan
@TuftyTaltan 11 месяцев назад
The difficulty with replicating Fallen Down is the the song is, if I recall correctly, down-tuned pretty significantly to give it that somber sound, which is why the chiptune version sounds so much cheerier.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
You are absolutely right, I do remember hearing a similar case where the song is slightly out of tune giving it the vibe that it evokes! There were so many nuanced things if I try to do them all I would still be working on this haha
@Dinossarro
@Dinossarro 11 месяцев назад
amazing project!
@skyloz7433
@skyloz7433 11 месяцев назад
Tu aqui?Kkkk
@skyloz7433
@skyloz7433 11 месяцев назад
Tu aqui?Kkkk
@k0metz590
@k0metz590 11 месяцев назад
B R A Z I L M E N T I O N E D
@mrdante_
@mrdante_ 11 месяцев назад
ih
@biscoitobiscoito9914
@biscoitobiscoito9914 11 месяцев назад
​@@skyloz7433comentário genérico da prr
@IssakLol
@IssakLol 11 месяцев назад
As I watched this, I began to think about what could be possible if this was made on the GBA instead of the GB. I was thinking about how there’s less hardware limitations there, and for some reason I was thinking that making a visual novel - type game would make a lot of sense for both the hardware and the game it’d be rooting from. Implementing the story aspects into pure dialogue and the relations between characters rather than an RPG Which then led to me wanting to figure out development for the GBA Edit 1: I’m learning development for the GBA Edit 2: Rad, 168 people think I’m cool
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
I'm sure it is possible for the GBA. The reason I chose GB was: I liked the limited color scheme from the post on tumblr and GB Studio seemed really beginner friendly and easy to implement then learn some kind of SDK/library.
@IssakLol
@IssakLol 11 месяцев назад
@@The_Chronomaniac yeah, I 100% understand why you did it. I took a look at the final result and it turned out really good. I just plan on doing it in GBA because a) I can add much more detail into backgrounds and character models, b) less hardware limitations, and c) I like the GBA a lot lol
@Josuh
@Josuh 11 месяцев назад
homie went on a mission in the span of 5 hours
@payayaa
@payayaa 11 месяцев назад
​@@Josuhfrr
@scribblecloud
@scribblecloud 11 месяцев назад
true but the limitations is what makes this so interesting
@DarshUK1
@DarshUK1 11 месяцев назад
You totally should get 2 other people involved (one dedicated to coding and another on translating the music across) and try to "demake" the whole thing. You did an incredible job by yourself in a year!
@CertifiedSirPentiousSimp
@CertifiedSirPentiousSimp 11 месяцев назад
Is it the full game?
@freshcupofangst
@freshcupofangst 11 месяцев назад
@@CertifiedSirPentiousSimp it is not
@ThatNoobKing
@ThatNoobKing 11 месяцев назад
@@CertifiedSirPentiousSimp Holy shit it's Grand Dad
@andrewnapolitano8565
@andrewnapolitano8565 11 месяцев назад
@@CertifiedSirPentiousSimp HOLY S*** IS THAT GRAND DAD FLEENTSTONES FROM 7 GRAND DAD?!
@-Teague-
@-Teague- 10 месяцев назад
Yes please!!!!!
@brzt4256
@brzt4256 11 месяцев назад
What I love most about this video is how you naturally end up employing the sort of wacky strategies designers and programmers used to get around the limitations of the Gameboy. Many classic techniques we sometimes regard in retrospect as being intentional or aesthetic are actually just the product of limitations. Very cool video.
@ashtyncook2008
@ashtyncook2008 Год назад
This deserves so much more. This is such an awesome video, keep up with the awesome work.
@The_Chronomaniac
@The_Chronomaniac Год назад
Thank you so much, I will definitely be making more stuff!
@GagePeterson
@GagePeterson 11 месяцев назад
Fully agree with this! This is so cool 😎. Makes me want to make a game.
@aaronlopez5163
@aaronlopez5163 11 месяцев назад
I would imagine if this project used a game boy color formate there would have been alot more room for fun ideas as those cartridges had slightly more memory and of course the color made the screen kind of bearable
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
@@FamilyofBerries what?
@FamilyofBerries
@FamilyofBerries 11 месяцев назад
@@The_Chronomaniac what?
@spinachcast2919
@spinachcast2919 11 месяцев назад
Oh my GOD! When I first saw Undertale in 2015, I didn’t have much access to the internet and just assumed that it was a Gameboy game. I swore I had it, too. I remember going down into my basement and searching through some old, irrelevant Gameboy games a family friend had given us. To my dismay… none were Undertale. Man, this just scratched an itch for me. Thank you!
@lolmeowajarchive
@lolmeowajarchive 11 месяцев назад
Undertale gameboy edition creepy pasta when?/j . This does remind me once though when I saw a ps3 copy of undertale at a half priced books I freaked out bc I didnt know they released it for ps3.
@ThePuffGD
@ThePuffGD 11 месяцев назад
I can imagine Undertales decomp would be very helpful for things like understanding how the game does bullet patterns. Its probably possible to use those as a cheat sheet for reprogramming them for the Gameboy. Obviously you can't just copy paste, but there's probably ways you can accomplish the same idea
@JoseHiggor
@JoseHiggor 11 месяцев назад
I thought this was going to be somebody making a "gameboy" game on Unity or something, but you actually made it playable on gameboy. Amazing.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
Naw I intentionally made the title what it was for that distinction. if it was like you said I would've made the title something like "what if Undertale was on the game boy?" Or something
@pyro143
@pyro143 11 месяцев назад
GBSTUDIO MY BELOVED this is truly amazing! as a fellow GB studio user (of about 3 years), it's amazing what you've been able to pull off here! congrats on such a great project! also... this should be blowing up more than it has. here's to hoping!
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
I'm sorry if it sounded like I was fighting with your beloved lol I think it is a really cool program but you just gotta know what you're working with and the limitations. Also throughout making this, there were some MAJOR updates that I didn't mention.
@linhero797
@linhero797 11 месяцев назад
I love working with GB Studios. Especially when you have some interesting tricks at your disposal.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
**EDIT** 100K views!!!?! WHO ARE ALL YOU PEOPLE?!?? Well looks like the algorithm caught this video so here is a quick Q and A: Will I be working on this more?: No this was just a fun project to do. Why did youtube immediately make part of my intro outdated by making tumblr relevant again?: I got no idea my guy What can you expect from the future on this channel?: More consistent uploads for projects including fun devlogs for my game that I'm working on. Additionally, it may sound crazy but I'm making a second channel dedicated to my musings on video games and media as this current channel is only dedicated to project-based videos. It can be found here:www.youtube.com/@ChronosMania Additionally I guess follow me on all my other social media if you'd like: @le_chronomaniac on Twitter and @the_chronomaniac on like everything else and the most important question: Why is Piku Niku's music so good?: I have no idea but more people should know about it
@capnbug
@capnbug 11 месяцев назад
Pop off
@KeatonGamerYT
@KeatonGamerYT 11 месяцев назад
My answer to "Why is Piku Niku's music so good?" It's because Calum Bowen made it, a.k.a. bo en.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
@@KeatonGamerYT BO EN AND CALUM BOWEN ARE THE SAME GUY??? I don't know how this knowledge slipped past me but this makes a lot of sense now
@h3llo_wor1d
@h3llo_wor1d 11 месяцев назад
It absolutely did yes
@dylandelahaie7800
@dylandelahaie7800 11 месяцев назад
Could we have the rom ?
@dextra1420
@dextra1420 Год назад
I Just played through it. It's awesome Bro. Great Work.
@The_Chronomaniac
@The_Chronomaniac Год назад
Much appreciated!
@flink1231
@flink1231 11 месяцев назад
Very nice, I feel this gb studio has more flexibility than I imagined. Still I think it would be less painful to code it directly in C :)
@TwilightFlower9
@TwilightFlower9 11 месяцев назад
I'm not sure if you could code it directly in C, with ROM banks being a thing, unless there's compilers for that or you manually split it up.
@thewitheredstriker
@thewitheredstriker 11 месяцев назад
@@TwilightFlower9 I think you can; I've seen Game Boy compilers/devkits using languages like C, Pascal, Forth, and Go, among others.
@linhero797
@linhero797 11 месяцев назад
It definitely is less painful. And has a lot more tutorials to work with.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
here I was thinking I was using the easier option, I think it's probably way easier for someone who has zero experience with code
@flink1231
@flink1231 11 месяцев назад
@@The_Chronomaniac I guess if somebody does not know how to code this studio is easier! I would not recommend learning to code using a retro system like the gb (although it is totally possible to go directly to the gb, sega genesis or something, learning C using the DOS console is a lot easier)
@RunningWythScissors
@RunningWythScissors 11 месяцев назад
i’ve been on a huge de-make binge recently, so seeing this is (was?) so cool, and i’m really impressed! i’ll be checking the game out itself soon, very excited and great work!
@yutuberocks22
@yutuberocks22 11 месяцев назад
If I remember correctly from a speedrun video I saw a while back, Undertale doesn't actually do random encounters. It automatically sends you to a battle after a certain number of steps (as in, steps the character makes).
@sonicfanboy3375
@sonicfanboy3375 11 месяцев назад
Isn't that how most random encounters in RPGs work
@disuko
@disuko Год назад
this is so awesome! just had this idea and checked to see if someone already did it
@The_Chronomaniac
@The_Chronomaniac Год назад
Yeah I saw a couple of attempts that didn't really get as I was working on this, at least for now. Thanks!
@Drankstyj
@Drankstyj 11 месяцев назад
This is a super cool project and I’m enjoying your video!
@BillyWilliamsYT
@BillyWilliamsYT 11 месяцев назад
I've been looking for this for years, thank you!!!!!!!!
@tehdudester
@tehdudester 11 месяцев назад
Thank you for sharing this. These kinds of projects are so interesting.
@salman_3833
@salman_3833 11 месяцев назад
wow great work!! i thought i was on an at least 50k subscribers channel but i was baffled when only saw you had 127! this is inspiring me to make a small visual novel type game for myself
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
I think a visual novel is actually a great idea for a project on GB Studio. Also the compliment is much appreciated! Thank you!
@liliflower1376
@liliflower1376 8 месяцев назад
Incredible job! Also your backgrounds music choices were a ton of my favorite songs, nice taste!
@_marshP
@_marshP 11 месяцев назад
This inspires me a lot to get back on my own projects and reminds me that I haven't really had the opportunity to be creative in a while :)
@hurrydacurry6880
@hurrydacurry6880 Год назад
May the algorithm bless this video.
@4504595
@4504595 11 месяцев назад
Respect for getting as much done as you did! Nice work ethic! I’m jealous
@ale.barletta
@ale.barletta 4 месяца назад
I WAS SEARCHING FOR THIS, THANK YOU!!
@joshplaysdrums2143
@joshplaysdrums2143 11 месяцев назад
so glad this showed up on my feed, great video and awesome demake!
@bigkebizino8970
@bigkebizino8970 11 месяцев назад
Nice vid, so cool to see these backwards ports!
@Ukyuu9
@Ukyuu9 11 месяцев назад
Thats epic, very good work 👌👌😌
@TheAdvertisement
@TheAdvertisement 5 месяцев назад
7:10 I love this part. "So 16x16 pixels... IS THIS TINYLILSQUARE!!!"
@binguschondo
@binguschondo 11 месяцев назад
this is sick! hope to see more from you!
@LGGD
@LGGD 11 месяцев назад
this is a really neat project, I think your process was really interesting
@chasethebaseiscool
@chasethebaseiscool 11 месяцев назад
This is awesome! Hope to see more like this!
@ppbrain2328
@ppbrain2328 11 месяцев назад
This needs so much more attention. Thank you for your hard work, time, dedication, and effort. Never knew we needed this but you are making art here dude!!
@realworldcodingapplications
@realworldcodingapplications 11 месяцев назад
this is literally so cool, subbed
@FinnGreenland
@FinnGreenland 11 месяцев назад
Very cool project! I could never do this if i tried. Seeing this reminds me off the similarities between Undertale and Pokemon Red. Walking around a large overhead pixel map to meet different monsters and make friends, wild encounters after a certain amount of steps, etc.
@digitbraul_music
@digitbraul_music 11 месяцев назад
This is amazing! I applaud your perseverance! I just found this video as I'm getting into gameboy development with gbdk and also recently gb studio and was trying to look up some tutorials. This was recommended to me and frankly it was pretty inspirational!
@The_Chronomaniac
@The_Chronomaniac 10 месяцев назад
Thank you for the praise, I hope you found this at all helpful in any way!
@woolpuppy
@woolpuppy 11 месяцев назад
I have been wanting this for a long time actually. Bless you. Now I can put it on my 3DS
@TheAdvertisement
@TheAdvertisement 5 месяцев назад
This was honestly just a really cool and in-depth look into very simple gamemaking through the Gameboy and a simply coded game like Undertale. Really cool!
@tawagotoCage
@tawagotoCage 11 месяцев назад
i wanted to do that a few years ago and even started a project but gave up after a few weeks of work just by realizing about how many features this game had that i wouldnt be able to properly translate to game boy and also because i had other stuff to do, i'm glad someone actually did it so that i can see what my little project could be if i actually tried
@MASTERCRAFT938
@MASTERCRAFT938 10 месяцев назад
Very coooool! I subscribed xD
@ManuelGonzalez-re3ib
@ManuelGonzalez-re3ib 11 месяцев назад
Such a good video, it's awesome what you did, congratulations
@Sidequester69
@Sidequester69 10 месяцев назад
FINALLY! IVE WANTED TO DO THIS FIR A YEAR AND SIMEONE DID IT! THANK YOU!
@Riasiru
@Riasiru 11 месяцев назад
You could probably animate the spikes retracting around Frisk with just a few actors. Have a few actors follow him across with a sprite of the spikes retracted. Each frame they go to Frisk's location +/- a few pixels to either side and then snap to the grid so they overlap floor tiles. As Frisk walks along they'll update their position an make it look like the retracting spikes are following him along with, what... 3 actors if you're generous? Tag an if statement at the end so that if the X position of the retracted spikes is too high or too low they'll position themselves off screen. Tah dah!
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
Oh Gesture of the Drowned, you have taught me yet another lesson in life. But legit I hadn't thought of that haha I'm not going to edit it now mostly because I'm lazy but this is a great idea and I can't see a reason why it wouldn't work!
@Riasiru
@Riasiru 11 месяцев назад
@@The_Chronomaniac I used to do a little programing with GameMaker back in highschool like... 15 years ago. Creating solutions to junk like that is fun, but it's got nothing on the absolute insanity that Nintendo came up with to make things work back on original hardware for NES and the Gameboy.
@wilkiryu264
@wilkiryu264 11 месяцев назад
ur channel is underrated bro keep up the good work !!
@spudlad08
@spudlad08 11 месяцев назад
I was waiting too long for someone to make this
@andresh1212
@andresh1212 11 месяцев назад
You gained a new sub for your main channel and your secondary +rep
@sanstastic_pie9148
@sanstastic_pie9148 11 месяцев назад
No way what! This is so cool!
@carrotdipster3
@carrotdipster3 11 месяцев назад
really cool vid :) i enjoyed all the songs used. mostly cuz i listen to those artists.
@MarioSuitedUp
@MarioSuitedUp 10 месяцев назад
Really interesting and upmost respect 👍
@angrymagnemite
@angrymagnemite 11 месяцев назад
That's a really cool project, good job man! It was really cool and interesting to see your working progress & process as well. Hope to see more similar content in the future but that's def no easy task. Again, good job and congrats 🎉
@somelazyboi1739
@somelazyboi1739 11 месяцев назад
I actually tried doing this a few times in GB studio too! I had the ruins finished but I never made the battle system or the rest of the game. this is what my version would look like if I finished it.
@Shin3y
@Shin3y 11 месяцев назад
This is actually something I kind of wanted lol. This is seriously impressive!
@butterbutthead8755
@butterbutthead8755 11 месяцев назад
Amazing work! Please for the love of god do more of it!😂
@elcanaldesam2802
@elcanaldesam2802 Год назад
deberias continuar el projecto amigo, esta genial
@ShadowlessAsura
@ShadowlessAsura 11 месяцев назад
Holy shit this is actually amazing! Good job it looks stunnning
@TempoTronica
@TempoTronica 11 месяцев назад
That's super cool dude.
@Eidings-Mc
@Eidings-Mc 11 месяцев назад
What a big hurdle you put on yourself, and yet you've accomplished plenty! It is a really beautiful experience, seeing and (wow!) even playing your GameBoy version. And how cool is it, that you've even gone the extra mile testing it on the actual hardware and even buying some GameBoy Advances, just because the lighting of the og console is basically non existent :D And to top it all of you also edited this lovely and entertaining video showing that process. You sound so harsh to yourself, but man .... I am just amazed by all your efforts and dedication, or should I say determination ;D You could have just simply made some gameboy-ish graphics and musics, edited it together to make it look like a game and people would have been satisfied -- but you went beyond that by actually programming a functioning game. Than you went even further by making sure it runs on original hardware. And than you went beyond everything by providing free access to the game for everyone. That is one hell of a project and I'd like to congratulate you on a job well done!! Oh and I loooooove that Fallen Down version you made
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
This is honestly the biggest praise I have gotten for something in like... a long time and I can't put into words how much I appreciate the time you took to write this out, thanks a ton and I hope to make more stuff that I am proud of!
@anxiousoptimism5517
@anxiousoptimism5517 11 месяцев назад
Found this on my FYP. Seems cool.
@matty6598
@matty6598 11 месяцев назад
Just played it and it's amazing!
@jnyfmg
@jnyfmg 11 месяцев назад
Superr cool stuff! Saw your other video where you made a model for your bunny. Hope you keep working on these :D
@qbit1103
@qbit1103 11 месяцев назад
Great job on the demake! About 3 years ago I wanted to do this exact project but never got anywhere with it due to getting distracted with irl stuff. You could have gotten around several of the limitations you had to struggle with by doing the project with assembly instead of GBstudio, although it would have been a lot more work.
@voltazh
@voltazh Год назад
This is so amazingly cool holy shit
@Shuraiki
@Shuraiki 11 месяцев назад
good choice of music for the video
@goblinshark6847
@goblinshark6847 11 месяцев назад
this video makes me love old nintendo games even more because the way they had to work around the limitations of the gameboy is mindblowing, like how did they manage pokemon?? thats a just awesome to think about
@decastar2819
@decastar2819 11 месяцев назад
For a short gameboy demo of a popular rpg, it's actually cool. Gg man
@scottphoneguy
@scottphoneguy 11 месяцев назад
this is so cool!!
@Saddfoxx
@Saddfoxx 11 месяцев назад
That’s crazy. Good job.
@Denepewpew
@Denepewpew Год назад
Man you deserved a milion subs 👍
@PowerUpT
@PowerUpT 11 месяцев назад
Ok: I have to look at this video later, but I actually tried doing this exact thing! I toyed with the idea of doing the Sans fight a year or two ago (Maybe 3...), but didn't get very far. Awesome work!
@Turbulation1
@Turbulation1 Год назад
This is pretty cool and I very much commend you for making it. Though playing through it, it does feel a bit empty and very much like a tech demo. There's multiple interactions with toriel that don't exist (like if you killed the dummy), no overworld menu, and the battle system is a bit basic since you can't use the candy you collected and your hp doesn't carry over to the next battle, and I probably would rather not have it full screen for the sake of performance. All this stuff could be improved, but it's clear from the video it was tiring to work on, so you did the best you could, I also imagine the program you used to develop this, probably limited things too, like with the whole flag system, which is probably why the battle system is as basic as it is.
@The_Chronomaniac
@The_Chronomaniac Год назад
Yeah these are all fair points, it was all merely a proof of concept and there's a lot of limitations and nuances of the software that I had to deal with not even mentioned. Thanks for playing and the feedback though!
@jdubz6396
@jdubz6396 Год назад
dude it’s a gameboy what more do you want bro 😂 asking for every feature ported
@Turbulation1
@Turbulation1 Год назад
@@jdubz6396 unnecessary reply, I already got the reply I wanted from the creator 2 weeks ago and he understood what my comment was about
@Finallegend_
@Finallegend_ 11 месяцев назад
@@Turbulation1unnecessary comment. The creator already liked the comment above you
@Turbulation1
@Turbulation1 11 месяцев назад
@@Finallegend_ counterpoint, my main comment was liked first. Either way it’s hilarious to drag this out.
@dennis15510
@dennis15510 11 месяцев назад
Omg loving the ape escape music
@salih2d486
@salih2d486 11 месяцев назад
SO awesome more like this
@strawberrylemonadelioness
@strawberrylemonadelioness 11 месяцев назад
This is sweet! It would be cool to see ports emakes of Undertale to other consoles. Like an original NES one would be hard, but it would look so cool.
@Jesterclown17
@Jesterclown17 11 месяцев назад
I need this so much
@Giacashi
@Giacashi 11 месяцев назад
"City of Fire" from Final Fantasy: Mystic Quest is composed by Yasuhiro Kawakami. ^^ By the way, if you need some music for another Game Boy games, I'd come in handy, if you want. But your demake looks pretty good!
@andrew_cunningham
@andrew_cunningham 9 месяцев назад
I knew this sounded familiar... nice meeting you at SIX on the weekend!
@The_Chronomaniac
@The_Chronomaniac 9 месяцев назад
It was good to see you too! Honestly surprised you remembered!
@quincemince8931
@quincemince8931 11 месяцев назад
This is awesome
@MoonSarito
@MoonSarito 11 месяцев назад
This is so awesome, I need to try running this on a Super Game Boy on my SNES.
@aradgoose3522
@aradgoose3522 11 месяцев назад
Pikuniku music? In the background? Instant subscription my guy. A fellow gentleman of culture
@CDRLittle
@CDRLittle 11 месяцев назад
Great video. Thank you for spreading awareness of GB Studio, too. Now I can make music with a full piano roll on the GB (my single brain cell doesn't process trackers yet lol) 20:40 I totally get it man. I put all my chips into making music, and I barely know how to code (yet). If there's any projects that you need music for, I'd love to help.
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
I didn't mention it in the video but using the piano roll was a bit buggy when I used it, however, I'm sure nowadays it's been updated and works better. Thanks for the offer though I unfortunately like my hands in all the artistic pies
@AVGB.Karma_Bitches
@AVGB.Karma_Bitches 11 месяцев назад
I'd love to see this completed. This is really cool. Maybe, upload the project files too? 🙂
@timbojohnson7213
@timbojohnson7213 5 месяцев назад
As someone who uses GBStudio for original titles and thus I design with the limitations in mind it's really interesting to see you demake a game for it that was designed with none of the limits and the hardships that come with that. I'm glad you managed to over come the limits to create a fun little game though! :D
@SuperMetalyrics
@SuperMetalyrics 3 месяца назад
This was hilarious, and fun. I get the completely being distracted thing😂
@mewmew000
@mewmew000 11 месяцев назад
Awesome!
@fjongis6988
@fjongis6988 Год назад
Woah, just WOAH💀… this is perhaps the coolest shit i’ve seen in the last decade! :O
@syd8921
@syd8921 11 месяцев назад
For the record, I’ve been wanting this for a long time.
@Crusty_mf
@Crusty_mf 11 месяцев назад
You have all of my respect
@coopermatthewsprivate
@coopermatthewsprivate 9 месяцев назад
I have an actual dmg and flash cart, will be running this!
@yukiokoito
@yukiokoito 11 месяцев назад
Oh lol i had this idea a few years ago and made only the first dialogue but yours looks way better
@flamer3985
@flamer3985 Год назад
BRILLIANT
@davidplata1302
@davidplata1302 11 месяцев назад
Dude siiiiiiiiick
@kelducks5497
@kelducks5497 11 месяцев назад
yooo it looks sick! I guess u could say you're very DETERMINED lol
@korynski
@korynski 11 месяцев назад
Yo man, this is sick
@arianshahalin
@arianshahalin 4 месяца назад
thats the hero we needed
@joefarrow1599
@joefarrow1599 11 месяцев назад
Nice work! Seems like the on screen sprite limit would be quite restrictive for bullet hell sections
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
Yeah there could be some ways around it I think if you played around with maybe "despawning* but in reality they immediately teleport to another side of the screen
@joefarrow1599
@joefarrow1599 11 месяцев назад
@@The_Chronomaniac even if you despawn used ones, won't you still hit an onscreen limit with the ones you are using? I don't remember the GB sprite spec exactly but it might've been something like 64 8*8 sprites at a time
@The_Chronomaniac
@The_Chronomaniac 11 месяцев назад
@@joefarrow1599 Yeah you would have to be A LOT more careful on entity usage. This is partially why I didn't go past where I initially started for the game as I really was not trying to fight the limits of the game boy. Additionally, the bullet patterns become increasingly more complex and It was a lot to do the flies for Froggit in GB Studio. Big functions like that get really hard to keep track of in GB Studio with how it does visual scripting. However, I think if one were to use something like GBDK I think you could probably achieve some things a lot more easily.
@nowzu
@nowzu 11 месяцев назад
ouah gg bro !
@mr.trollollo
@mr.trollollo 11 месяцев назад
Yes! Now the dusty og Gameboy in my room will get use now! As soon as I get an flash cart! Also this is underrated AF
@TemmieVR
@TemmieVR 11 месяцев назад
Whens the next video? I subbed love this kind of content !!
@LelandHasGames
@LelandHasGames 11 месяцев назад
You should maybe share your assets or complete the demake! It's really good.
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