If you tech the best buddy then the vulcan would be the senior to the baby marksmen in learning. From that perspective it would be even more mind blowing XD
@@aziouss2863 Haha right, the marksmen family, baby Fang, teen Marks, daddy Vulcan. "No Mark, you're too small to carry the family's flammenwerfer yet"
Er Vulcan is currently my favorite card. It turns Vulcans into the best all around unit in the game. Crush the chaff war. Then do high dps to what’s left behind at good range.
I think it will be. Think the card has been the same for like a year right? But now the vulcan has been receiving buffs for 4 patches in a row or something!
I quite like the giant specialist with marksmen, and tarantula, in second game. First round I just place more marksmen. Most games I play are facing tarantula starts, and your tarantulas kill the chaff, and tank for the marksmen, then your marksmen kill his tarantulas. It is also strong vs. sledges, the marksmen just murder them. It does pretty good early damage also if you stack more tarantulas later. Chaff just run in, and die in those match ups, now he went balls, but no way to know that in advance...
do you think the starting specialists are random or do they take rating into account? As in if you're favored to win because of your MMR you will get worse starting choices?
Why you can't go early melters against it, am I missing something? Melters with range (155 vs 155) and EMP should completely destroy it, energy absorption makes it even better, I think I did this against this card a couple times but it was rare at my mmr so far
yea the sledge used to be a very good tempo starter but now it's very vulnerable to the tarantulas. The sledge starts even have very little HP. I don't think the mass produced sledge is any good since vulcan is very good on this patch. Just instant vulcan if the enemy mass prod sledges