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@@gamerdrive5565 it’s realistic though because big boost high performance turbos have it, because they can actually take the abuse that anti lag puts them through
Unfortunately you can't replicate Tesco parking lot car meet type of pops and bangs in Forza , because you can only hear yours only and not other players
Sometimes you hear other players. Hear me out. Looks like it is a bug. Because, I tested it in convoy - sometimes you hear other player anti-lag, sometimes don't. Like, if you go to garage and come out again with the same car, it is possible, you cant hear other player anymore. We'll wait and see - maybe they fix it. It's not a huge problem, but in convoy we should hear other players pops and bangs.
It also builds your boost so if you stay in launch control open up the tele you can actually see the boost build up and you can even launch on 15 lbs of boost
Hey Dubs, if you use manual with clutch you can do rolling antilag, if you activate the clutch and smash the throttle it’ll build boost while you’re rolling, you can see it building the boost if you have the data panels open while driving
I wish launch control was tunable with a timer and maybe rpm range, that being said I'm content with how it is. The anti-lag turbos are hilarious and fun for some cars but definitely not every turbo car, but it makes turbo drift cars a lot more fun. I haven't tested it but anti-lag feels like it helps on turbo rally and drift cars.
i dont know if i like that launch control is standard on every car, it would be super nice if was an upgrade. Maybe like an extra option in the engine build with different ecu's. An added option could then be that you could set launch rpm on the best model or smth cos i feel like the crx was kinda bogging down.
Before we were able to get launch control by shifting up then back down or just staying in gear obviously this is better but I've prefered to keep old and new
i agree with what u said about the flames, but they were supposed to at least light up the rear of the car in the dark, it was prob bugged when you were at the tunnel (or maybe it only works during night time idk)
I feel like there should be a balance. The turbo with antilag should be smaller than the normal race turbo and produce less boost but still be able to get on boost way quicker than the normal race turbo.
I've noticed with this I've seen a crap ton of audio issues with it, like in hood view you can't even hear it, no echo in tunnels or shit like that. Idk if it's just me but it kind of ruined it.
I'm kinda divided on this. In one hand I wish it gave 1-2 PI, because some of my rallycars need that (like the WRX Supercar to S1 or the AT38 for S1) but on the other hand it gets annoying really fast :D I for sure won't install this on every car
It’s not great man, it’s way to fake. You can’t even change gear without them fake ass cheap flames and don’t even start on the pops 😂 it’s cheaply done. This game could be so much better if they got the sound right. Even some of the car noises don’t sound right. It’s a shame. Playable but a shame.
This is a nitpick, but the flames look sorta slow. Is this just me? And also, the flames should start to get more extreme as the engine and exhaust start to get hotter. If that’s something they’ll ever bother adding…
I updated the game yesterday it was around 40gb in total but I didn’t get all these in the menu? Is it just me(I bought the premium bundle at launch of the game)
it is a little excessive i think they could add something in the tune browser for overrun like nfs heat had other than that perfect and i could care less the pops be fun
@DUBS fair but I like it to much I made an antilag r32 for the golden togue I didn't do to well but it did well on the pinewood hills tinetrial I'm gonna tweak it a bit before I through it in the discord
@@csabazombori9862 I just had to wait untill it got to the german servers. Bc. the second 16GB download came at 20:00. After the update it was there xD