U can't feel bad if a person quit after 1 match, the pd does not stack up, it is not a tournament, we are not at EVO. I often do it, that's why my battlepass is complete. Besides, one learns a bit more in my opinion, different player, usually different character, u have to change ur game. Of course, u still learn when fighting the same person, but I think the devs themselves thought it over like that, like, please change players as often as possible, here is the pd, keep the game rolling faster. Just my opinion Best regards
Personally, as a batman main since the beta, I must say he is a fantastic character, even with the recent dash attack whiff nerf. He has great utilities, buffs and debuffs, u can still select some in the menu, he has been significantly improved and the devs have worked on him, his bomb has a hitbox, he has the shock gloves, his up normal air knocks a bit higher I think, he has an armor breaker which is actually a good combo hit with a very decent knockback, if one uses the weakened debuff and tries real hard to take the opportunity, stack it up, then a person is dangerous Still, I would love the comback of these perks: Coffeezilla Dodge range or window increase That's possibly one of the very few things I miss from the beta, thousands of perks that changed all aspects of gameplay, it was slightly more fun to see that, u prepared before the fight in the lobby, u saw more variety, more colors. Agent Smith is a tough boy, can't wait to finally buy him In the lab I felt he has some auspicious feats, the weight being the most positive one He can take some hits, like Superman
Anyone saying precision grapple is not helpful is wrong. It causes a real massive explosion and the opponent is off balance, trying to get down to ground level. Bouncerang is perhaps superior since batman relies very heavily on the weakened debuff, but still, 2 good perks. I personally changed the first perk inasmuch as 125% is a lot to get, there is a long road to get there, you sir, are much better with combos so it is working for you much better, but I changed it to either snowball effect or that's flammable doc - the startup constant extra punch is more important for my level. The second perk when u get 100 and in exchange u get weakened when knocking back is already enough for me. Many people use it for different characters. I see a lot of potential in it for smith in the lab, he's heavier, he can use it even longer. The double edged sword of course, insofar as batman is quite light. U just have to jump around, avoid getting hit. Great video pls mate shoot some more
Ignite and pugilist Is almost to good not to pick for Batman, with his grappling giving ignit a proc. This is a fun alt load out but I doubt it’s the optimal one. Also batarang perk gives you more than grappling, if your playing mind games right then the speed of the grappling hook really shouldn’t matter since you should be jump baiting out of your grappling hooks mid pull. The grappling hook perk I just don’t see it helping at all if your successfully baiting them they way you should be. Espically picking it over a perk they literally lets you kill earlier/easier than you normally would be able to.