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New City Building Card Game Roguelike!! | Let's Try Tiny Kingdom 

Retromation
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Play the Demo / Wishlist Tiny Kingdom: store.steampowered.com/app/24...
Forge your path from a humble farm into a majestic Kingdom, crafting your realm in a tranquil and enchanting card-based city-builder adventure
➡ Thank you to my supporters on / retromation
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Опубликовано:

 

7 июл 2024

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Комментарии : 28   
@FluffyBuffyPuppy192
@FluffyBuffyPuppy192 12 дней назад
I was upset on your behalf that you kept getting all these piers that didn't add much to your island's productivity. I'm glad you were able to stay positive and explain at the end how you would've played differently to avoid the problems you had with space and money late in the video.
@vluxyscarbonitedreams7937
@vluxyscarbonitedreams7937 12 дней назад
There’s already a hot fix to adjust card font size 😂
@Retromation
@Retromation 12 дней назад
blessed
@Dracobyte
@Dracobyte 12 дней назад
Thank you Retromation, your indie game recommendations are always welcome!
@HordeCommander
@HordeCommander 11 дней назад
Man that Pier pressure is real in this game
@Oogly
@Oogly 11 дней назад
Zing
@Metalixno1
@Metalixno1 12 дней назад
one thing i thought, with the island pieces that look like =, with the bit of land that's not attached to the main island, you could build out with that a little so you can put all your piers on there. have a dedicated pier island, leaving a little more space on the main island.
@Juggernautohyeah
@Juggernautohyeah 12 дней назад
I noticed (because I did it for science) that you can place a Tavern while you have a castle part in hand and you just lose it, permanently. Putting you in an unwinnable state. While this should be noticable with the castle parts having gold borders, i bet on my life there will be people who won't notice and just keep playing (which i also did for a while to see how big i could go until I got bored around 400 pop). I sure hope the devs see the comment i left on the hotfix announcement with a suggestion to either make the castle parts un-discardable, or shuffle them back in your deck on discard. Heck even a Game Over screen if you discard a castle part would be something. Edit to add: I had commented on the hotfix news on Tiny Kingdom's steam page about what happened and the dev has responded and should be implementing a re-shuffle mechanic for important cards if they get discarded in the next update!
@Hanmacx
@Hanmacx 12 дней назад
Happened to Wanderbots 😅
@knmrt2760
@knmrt2760 12 дней назад
The bots do be loving this game...
@Quiller-6200
@Quiller-6200 11 дней назад
Damn it feels like fonts for ants. Can barely see the font on my phone. 😅
@CaptAoife
@CaptAoife 12 дней назад
This looks like a cute little game.
@hesseldekraai
@hesseldekraai 12 дней назад
I wonder how you better optimise your game. You cant throw away cards you dont want (piers, islands, lumberyards) and you can only have so many cards in hand. I suppose one other optimisarion thing is to leave gaps for bakeries in your town
@Garthavan
@Garthavan 12 дней назад
it is a roguelike styled game tho? thats what gives it replay value, your not going to win every run, nor will you lose every run, its all random and thats what truly makes a good game. i dont want to know whats coming at all i also want to be stuck with the actions one makes. if goal is to play once for like a 4 hours run and thats it then gaming really isnt for you. games are ment to be enjoyed for hours to years on end, not just 4-10 hours and thats it game over. ultima online will still always be the greatest game ever made and nothing will ever change my mind on that. no 4k graphic bs game can compare to that grand of a game :)
@RexelBartolome
@RexelBartolome 12 дней назад
Another optimization is when you draw tiles that add to your deck (like how placing a lumberyard tile will add houses to your deck or how placing a pier tile will add islands) you can hold off on placing them for a bit and just draw again. That way, you don't fill your deck with so much junk, raising the chance of drawing that rare quarry or mill tile.
@lordthor5951
@lordthor5951 7 дней назад
@@RexelBartolome yeah to be a bit back-seaty it really felt like Retro hurt his run by placing piers and such immediately while drawing for the quarries and mills.
@elvisch5602
@elvisch5602 12 дней назад
the bots are faster...💀
@Dracobyte
@Dracobyte 12 дней назад
But the real fans are forever!
@alexaguilar4857
@alexaguilar4857 12 дней назад
Hey Retro! Love your content, have you ever rated all the games you played? Or something like that?
@user-if4oi4jz4l
@user-if4oi4jz4l 12 дней назад
Is there a game that changes stages, levels, and story mode? Meaning, if you die and come back again, the story phase changes
@Hanmacx
@Hanmacx 12 дней назад
I wonder in which order placing the houses gives the most benefit 🤔
@EvGGhoul
@EvGGhoul 12 дней назад
bots arent faster then me, love ur vids reto.
@sheesshhable
@sheesshhable 12 дней назад
just clicked and there's prn bots already. damn... but the game is so cozy, might look into it too ✨
@Garthavan
@Garthavan 12 дней назад
why would bots turn you away from liking or not liking a game? the game play should be the factor not someones(in this case, a prn comment bot) post. the world will never get rid or bots sadly, just like ad's.
@tsurara6820
@tsurara6820 11 дней назад
I dont think the pier is RNG, I saw some others played this and they also get piers as much as you did if not more, pier is always what kill the runs
@Lucifron327
@Lucifron327 11 дней назад
I find it a bit irritating that it doesn't show the tiles connecting before placing
@donaldsnyder1543
@donaldsnyder1543 12 дней назад
Interesting game , hopefully salty runback at some juncture.
@williamshakemilk2192
@williamshakemilk2192 6 дней назад
Game is too RNG dependent. If you get very few lumber trees and lumberyards, you can get only a single pier that gives you no new islands and you instantly lose.
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