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New Doom Patch Is Brilliant: Disappointing Ports Are Now Must-Buy Purchases 

Digital Foundry
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5 окт 2024

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Комментарии : 1,7 тыс.   
@anubrakahn2970
@anubrakahn2970 4 года назад
"I'm someone who likes to have DOOM installed on every device I own." Couldn't agree more.
@chrisgotthat2435
@chrisgotthat2435 4 года назад
I have doom on my etchesketch, best port ever...
@efabozzi
@efabozzi 4 года назад
My brother put it on my ti84 graphing calculator
@cheater00
@cheater00 4 года назад
it's just insane to me that this game might have any issues running at stable 60 fps on a switch. mind blowing.
@Minnevan
@Minnevan 4 года назад
John is a man of fine taste
@JJSideshowBob
@JJSideshowBob 4 года назад
Used to play it on my crappy SanDisk mp3-Player back in 2008... why? Because it was possible.
@SnipeMD
@SnipeMD 4 года назад
Doom and Doom 2 got their 1.0.7 patches today. Gyro controls were finally added, true 16:9 without borders, massively improved game speed and load times, toggleable crosshair for accuracy, added timer for speedrunning, DeHackEd support, BTSX Ep. 1 and 2 are now availible for BOTH Doom and Doom 2 instead of just Doom 2 and the original PC title screens are back. The game is nearly perfect now.
@grunklebran7535
@grunklebran7535 4 года назад
Also fast monsters on nightmare
@redbeardnj
@redbeardnj 4 года назад
Its a shame they look worse now on the pro consoles though. Native 4k is gone
@Nat-jf2ge
@Nat-jf2ge 3 года назад
Oh cool! I didn't know this, off to install now. Thanks!
@leonardobruce929
@leonardobruce929 3 года назад
can u play it offline?
@leonardobruce929
@leonardobruce929 3 года назад
is this game have physical disc on ps4
@mordecaiwayne652
@mordecaiwayne652 4 года назад
‘Most significant game updates i’ve tested at my time at df’, and it’s for the original Doom. What a time to be alive.
@JohnnyBg2905
@JohnnyBg2905 4 года назад
What about Homefront 2 and that Battle Mage game on PS4 with 15fps... or Battlefront 2 lol? Once fixed I feel all these games were significantly better than this port in terms of fix quality, but John is a bit overnostalgic here and I respect that 🤘😎
@doommaker4000
@doommaker4000 4 года назад
@@JohnnyBg2905 No Man's Sky?
@JohnnyBg2905
@JohnnyBg2905 4 года назад
@@doommaker4000 yeah, that one too
@holdtehmayo
@holdtehmayo 4 года назад
Am I a joke to you? - No Mans Sky
@JopieHaargel
@JopieHaargel 4 года назад
@@doommaker4000 That one wasn't as much patched as it was actually finished, though...
@Leaddevo
@Leaddevo 4 года назад
Still stupidly playable 27 years on. Any youngsters out there, buy this you will not regret it.
@Rhhe82
@Rhhe82 4 года назад
Leaddevo Right on. Try playing the most serious competing game of the era, Duke Nukem 3D, and you see that it, putting it kindly, hasn’t aged well. Doom (1993) on the other hand is, as you say, still stupidly playable.
@user-og6hl6lv7p
@user-og6hl6lv7p 4 года назад
@@Rhhe82 Whut..Duke Nukem is still fantastic! It has better level design than Doom and a pretty insane degree of environmental interaction.
@Rhhe82
@Rhhe82 4 года назад
Badtanman Yes, it does, and perhaps it’s just a matter of taste, but I played thru DN3D last year (or 2018, quite recently anyway) and by the fourth episode I was hoping it’d be over soon. It’s hard to point out exactly what’s the problem, but I think I found out I disliked the enemies and combat in general. Doom, on the other hand, is something I still play through regularly and aside of couple of levels (such as Barrels of fun) I’m always enjoying the game as much as I did in 1993.
@DMalenfant1
@DMalenfant1 4 года назад
Badtanman DN3D is a gimmicky garbage game.
@Redstar19791979
@Redstar19791979 4 года назад
I guess I’m pretty old because I remember playing it when it was originally released.
@ZeroHourProductions407
@ZeroHourProductions407 4 года назад
Now if we could get Duke3d on everything and-- [ muffled Randy Pitchford noises ] *oh. Ohhhh no...*
@KRAFTWERK2K6
@KRAFTWERK2K6 4 года назад
I still have my original Duke 3D Megaton remastered version i bought years ago on Steam before this whole Gearbox License Debacle took place. Press F to pay respect to one of the greatest games ever that you cannot buy anymore.....
@cyborgparrot1996
@cyborgparrot1996 4 года назад
@@KRAFTWERK2K6 Yeah thank god I bought it too before that big bastard Randy yanked it off Steam and replaced it with his shitty World Tour Edition.
@KRAFTWERK2K6
@KRAFTWERK2K6 4 года назад
@@cyborgparrot1996 Yeah man. I pity the fools who have only THIS horrible Gearbox Mess left to play. And it doesn't even have a Linux Version like the version we still have.
@dreamerabe
@dreamerabe 4 года назад
@@KRAFTWERK2K6 Why was it removed?
@oddluck4180
@oddluck4180 4 года назад
@@dreamerabe Money.
@PlumbDrumb
@PlumbDrumb 4 года назад
Right on! honestly, I believe a competent port of DOOM should exist on every gaming platform going forward. Some sort of industry mandated standard.
@alexsilva28
@alexsilva28 4 года назад
Amen brother
@SausageFingers420
@SausageFingers420 4 года назад
Hear, hear!
@MarksterC
@MarksterC 4 года назад
doot
@colinhedges4689
@colinhedges4689 3 года назад
"But can it play Doom?" - The first question asked at every announcement of tech for the rest of time. Apple "And now the iphones faster than ever!, any questions?....Can it play doom?"
@kieran.grant_
@kieran.grant_ 2 года назад
If your fridge can run doom but your console can't then wtf are you even doing?
@AshtonCoolman
@AshtonCoolman 4 года назад
If I told my 90s self that in 2020 I'd be watching a Doom review video , on the internet, on a 4.8Ghz computer, with 375Mbps broadband internet, I'd slap myself. But here I am.....
@badbeardbill9956
@badbeardbill9956 4 года назад
The future is now old man But despite that we still talk about a 27 year old game Hell yeah
@ianmcdonald3053
@ianmcdonald3053 4 года назад
JohnnyNismo do you remember the voodoo graphics cards 🤣 my first custom computer I built for myself ran a 128 mb voodoo card, 5gb hard drive! A massive 256mb Ram!! On a celeron 800 MHz 😬 I was blown away with games like half life, unreal, the chosen, rainbow 6 then of course the genius of a 16 year old coming up with Counter Strike. What a time to be alive, the birth of online gaming was something else! I remember going to Lan meets to compete, u had to bring your own computer and monitor the old fashioned CRT monitors where not easy to carry around! 😂 It was a pain but there was no better way to spend your Sunday afternoon! I’m rambling on, sorry 🙄😬😉
@NateyCat
@NateyCat 4 года назад
The first time I played original Doom, I had to play it in low res and had to shrink the screen to the size of a deck of cards. And I loved every minute of it.
@alexojideagu
@alexojideagu 4 года назад
My first PC was a Pentium 60mhz with 8Mb of Ram, and a 400mb hard drive. It ran doom perfectly, zero slowdown.
@ianmcdonald3053
@ianmcdonald3053 4 года назад
Zixon what’s ur problem with using emojis?
@KingYoshi42
@KingYoshi42 4 года назад
The red cross on the medpacks was removed as it violates international law, for the Red Cross, naturally. Sadly it isn't viable to return it in any capacity.
@1pcfred
@1pcfred 4 года назад
Screw the law. They did not invent the cross and did not paint it red first. Crusader gang.
@Protocultor
@Protocultor 4 года назад
The "green cross" is a better solution than the "pill" from XBLA / Classic Complete though.
@1pcfred
@1pcfred 4 года назад
@@Protocultor I suppose. I checked my Doom and I have red crosses. Some trademark crap is just too much. There is such a thing as fair use. No one is going to confuse a power up in a game for well anything else. If they do I can't help them, nor can the Red Cross for that matter.
@bluejayofevil
@bluejayofevil 4 года назад
@@1pcfred Fair use is a part of copyright law, not trademark law. Trademark law specifically requires aggressive enforcement else the trademark be nullified. The Red Cross has some international scope of enforcement involved as well, so Bethesda wisely decided to avoid legal battles this way.
@1pcfred
@1pcfred 4 года назад
@@bluejayofevil I'd have told them to go pound sand. The international law has to do with using red crosses in wars. Which has zero to do with the American Red Cross. It is all about not hiding your strategic assets with red crosses to keep them from being targets. Which folks do when they're desperate. Although in combat everyone shoots at corpsmen anyways. You don't see many lawyers in trenches either.
@Astfgl
@Astfgl 4 года назад
Proper Roland-based music at the correct tempo makes me happiest of all! This is indeed a must-buy for me now.
@tempestararat1792
@tempestararat1792 4 года назад
Commander Keen proved.
@bonkmaykr
@bonkmaykr 4 года назад
THEY FINALLY FIXED THE MUSIC? ok I actually might buy the game now instead of pirating it in GZDOOM, thank god
@unluckyspade7897
@unluckyspade7897 4 года назад
Sigil and TNT still use the gravis patches from the xbla version, hope that gets resolved
@gjk2012
@gjk2012 4 года назад
I'll wait a year. Maybe Limited Run might release this as physical copies and I'll gladly pay extra if everything is included on the physical copies.
@TwoWholeWorms
@TwoWholeWorms 4 года назад
It sounds so weird to me, as I grew up on it in the UK, so the slower music _is_ how I remember it. O.o
@Beaut_Beau
@Beaut_Beau 4 года назад
2:13 "The darkness is restored" - John Linneman, 2020 That's all i needed to hear :D
@emuboy85
@emuboy85 4 года назад
"The Darkness is restored"
@fnln3011
@fnln3011 4 года назад
_drinks blood_
@goreobsessed2308
@goreobsessed2308 4 года назад
Rip and tear until it is done
@Elyseon
@Elyseon 4 года назад
Warriors of Darkness?
@Dargonhuman
@Dargonhuman 4 года назад
That's not even the most metal thing about this patch, and that's why Doom will always reign supreme.
@Dabajaws
@Dabajaws 4 года назад
sounds like a metal album
@gfyGoogle
@gfyGoogle 4 года назад
I just can’t wrap my head around how they can’t get this game running perfectly on Switch. There’s no way it can be that demanding. The resolution issue is a real bummer.
@xh0rsex
@xh0rsex 4 года назад
It's probably less about how demanding the game is, spec-wise, and more about overcoming technical boundaries. They are dealing with a game utilizing tech from nearly 30 yrs. ago, including methods and techniques that aren't even used anymore. They are taking a game originally designed to run on a PC using DOS, and converting to run on a hand-held console. Even outside of the game itself, there are issues like widescreen displays and HD fidelity, which weren't a factor back then.
@staticfiend
@staticfiend 4 года назад
James Bauer but you also have tons of source ports available that have fixed, and worked around any possible issue. Many of those are many, many years old, and all of which are under GPL so source code is freely available. So I see it as they had tons they could research on techniques other folks were using to solve those problems.
@cameronabshire1195
@cameronabshire1195 4 года назад
It looks like the s game still uses a purely CPU-based rendering system, which actually makes the Switch version very impressive because the Switch has a very weak CPU in comparison to not only other consoles, but other mobile devices in general.
@smokeydops
@smokeydops 4 года назад
@@cameronabshire1195 You could DOOM on a patched renderer at 1024x768 no problem on a _Pentium 4_ and a single switch core is faster than that...
@cameronabshire1195
@cameronabshire1195 4 года назад
@@smokeydops But would that play at 60fps constantly?
@kikayei
@kikayei 4 года назад
I wish they added an option to chose the soundtrack from the PS1, N64, and 3DO (which freakin’ rocks) versions. Maybe in the next update, Bethesda/Nerve? 🤞
@mjonesuk
@mjonesuk 4 года назад
N64 version an excellent, daerk soundtrack too.
@WH250398
@WH250398 4 года назад
@@mjonesuk If I'm not mistaken, it's about the same as the ps1 version.
@mjonesuk
@mjonesuk 4 года назад
@@WH250398 yeah u might be right (it's been a while lol) either way, I much prefer it to the music
@GoodmansGhost
@GoodmansGhost 4 года назад
@@mjonesuk I believe it's separate tracks but it's by the same dark-ambient artist so it has a very similar feel to it.
@JARRYDTHEPAIN
@JARRYDTHEPAIN 4 года назад
You can get a digital version of Doom 64 if you preorder Doom Eternal if you didn't know.
@MisterN1
@MisterN1 4 года назад
Everyone 2020: Doom is a must buy for handheld consoles now that they patched it Me in 2016: Puts doom wad on android phone, runs gzdoom, custom wads and mods like brutal doom.
@goreobsessed2308
@goreobsessed2308 4 года назад
Same
@cyborgparrot1996
@cyborgparrot1996 4 года назад
Same!
@gamr_yous
@gamr_yous 4 года назад
Me and my friends play Brutal Doom in school by phone. There are five of us so 5 in DM and 5 in coop.
@hatster401
@hatster401 4 года назад
I still do to today
@jbrizz99
@jbrizz99 4 года назад
I was playing Doom on my Nokia Symbian candybar phone in 2007. And playing my own mp3s for music on it at the same time.
@Kryptor360
@Kryptor360 4 года назад
I hope they could add a widscreen option just to have more visibility, just like he said at 10:29, they are doing it with the new Doom 64 port, so why not with these 2.
@XristoferLee
@XristoferLee 4 года назад
They did on the switch at the very least. It has an option on both 1 and 2 to go 16:9
@NeoDeXs
@NeoDeXs 4 года назад
@@XristoferLee it's 16:10 not 16:9
@XristoferLee
@XristoferLee 4 года назад
@@NeoDeXs damn your right. My bad
@Krystalmyth
@Krystalmyth 4 года назад
@@NeoDeXs 16:10 is a better stretch for 4:3 content.
@Protocultor
@Protocultor 4 года назад
@@XristoferLee that's the stretched vision you had on the original 1.0 version of the ports. Having stretched FOV, meaning the same 4:3 image but in "fat mode", is not the same as having actual widescreen vision, where you actually see more to the sides.
@Final-Ts
@Final-Ts 4 года назад
The biggest issue for me, which I'm surprised you didn't mention, is strafing. There are no strafe buttons in the console versions since all movement has gone to the directional sticks. There are a few places that cannot be reached anymore since proper strafing is required to build up enough speed to traverse some areas. I think they should make the L1 and R1 buttons strafe buttons, especially since there are already buttons for changing weapons. There's no need to have 4 buttons all doing the same thing.
@gamerplayer8882
@gamerplayer8882 4 года назад
I’m still mad about no online. I wanna play co op and death match with friends or random. The 360 ports had them, why not this?
@sgtcoffman
@sgtcoffman 4 года назад
This is the biggest issue for me. Co-op was the best part of the 360 ports (for me and my friend at least). I had a ton of fun with that and I would love to do it again.
@gamerplayer8882
@gamerplayer8882 4 года назад
sgtcoffman yea, exactly. I thought having online in new ports of these games would be no brainers. Deathmatch is a big staple of doom and co op is awesome. They’re their locally but online is more convenient and true to the original doom.
@rhysoneill7399
@rhysoneill7399 3 года назад
You are aware the Xbox 360 version works on Xbox one?
@xX_Lol6_Xx
@xX_Lol6_Xx 3 года назад
It's not that easy to program, look at the development of the multiplayer ports, especially Odamex
@xX_Lol6_Xx
@xX_Lol6_Xx 3 года назад
@@gamerplayer8882 No, lmao, the original Doom only had LAN games until DWANGO was released, even then it wasn't true Client/Server, so yeah. It wasn't until CSDoom and the multiplayer ports started to come out when you could play "online".
@PrivateMarlow91
@PrivateMarlow91 4 года назад
How about a df retro on doom 3 would love to know how the Xbox original was able te play the game and why it didn't came to other consoles and the original pc version ofcourse
@coryleaver31
@coryleaver31 4 года назад
It might have been a contractual thing. If I remember right, Doom 3 didn't get a console port at all until 10 years went by.
@PrivateMarlow91
@PrivateMarlow91 4 года назад
@@coryleaver31 it came out in 2005 on the original old xbox
@Azuris190
@Azuris190 4 года назад
@@coryleaver31 They had to shorten Levels, to make it run on the original Xbox. But it had a Coop Mode, if i remember it right.
@mrratchet
@mrratchet 4 года назад
Yeah there's like 3 different versions of Doom 3 right? The OG PC release, the OG Xbox port and the BFG 'remaster' release. Would love to see how the 3 compare!
@paxhumana2015
@paxhumana2015 4 года назад
@@mezzb , and yet the OG Xbox had a smaller library, as well as sales numbers, than the PS2...sincerely, a person that owns both systems.
@leafleap
@leafleap 4 года назад
_While PS4 runs at three times the original resolution at 960x600, the Switch is reduced to 640x400 instead_ The games are from the early '90s, they are not even rendering in full HD and they still have frame drops?! How is this even possible?
@bradhaines3142
@bradhaines3142 4 года назад
made for entirely different hardware, and it likely doesnt scale well so aspect ratio has to be the same. they may as well remake the game to 1080 if they were going to do that
@mar2ck_
@mar2ck_ 4 года назад
Game was ported from idtech1 to unity so theres now unnecessary overhead. Homebrew ports run better
@alidan
@alidan 4 года назад
yet another show at how incompetent game devs are today.
@mar2ck_
@mar2ck_ 4 года назад
@@alidan there are still plenty of talented devs in the industry. Its just Bethesda's interns that dont know how to handle an old engine
@ivibs1984
@ivibs1984 4 года назад
*insert technical explanation for how this game was developed for decades ago hardware, operating system, and resolutions/ framerates*
@UnluckyCarousel
@UnluckyCarousel 4 года назад
I’m going to have to agree with a lot of comments here. This is still a joke considering the amateur source ports were 1000 times better from the start. Not to mention I used to own the iPhone port that was made my John Carmack that they later updated to the Bethesda one. Bethesda just came in and broke something that was already working fine.
@YTPGOD
@YTPGOD 4 года назад
ok
@zachsteiner
@zachsteiner 4 года назад
Yeah
@vMUREKv
@vMUREKv 4 года назад
amateur source ports were developed over a span of literally decades and were in large part based off already existing engine rewrite BOOM done by the team that was tasked with releasing a TNT: Evilution wad so that's a pretty bad comparison for a new source port written from a ground up. As for mobile version, I have yet to check it out.
@dorlaretz5901
@dorlaretz5901 4 года назад
@@vMUREKv They also worked decades ago
@bauul.
@bauul. 4 года назад
The devs would have loved to use the PC source ports, but the GPL licences they're made under are incompatible with console APIs. They had to go back to the very original code from 1993 and effectively start from scratch.
@johnnyn6022
@johnnyn6022 4 года назад
DF should do a video on the unofficial ports of the first 3 Quake games (including expansions, some HD texture packs/mods and Multiplayer), Hexen II and RTCW to the PS Vita. They are of amazingly high quality and all ported by one guy! Well worth a full look at!
@DANNYonPC
@DANNYonPC 4 года назад
12:08 That damn Geneva convention Don't wanna get on the list with hitler and the guys from Prison architect right?
@VOAN
@VOAN 4 года назад
Now that they fix them, hopefully they got a physical Doom collection plan for us soon. I hate to see these wonderful games stuck in the digital subspace of time. A Doom collection which includes Doom, Doom II, Doom 3, and Doom 64 as well as all the add-ons all on disc/cart would be awesome.
@ChristopherMoon31415
@ChristopherMoon31415 4 года назад
I read the title as "New Doom Patch is Brilliantly Disappointing!"
@hatster401
@hatster401 4 года назад
They didn't HAVE to patch it. I would've bought it anyway
@chrisrobinson82
@chrisrobinson82 4 года назад
Quick question John... "Did you begin your involvement with Digital Foundry so you could get developers to make the changes you wanted to the games they've published?" What power you wield!!
@zyriuz2
@zyriuz2 4 года назад
He puts a hell of alot of work into it and he tests and looks into every detail of the game and i think devs find DF retro usefull because they shine light on alot of issues and stuff that might completely been oversighted by the devs i would belive that devs feels DF is like a benchmark tool that gives back a good feedback with alot of testing and data behind it to back the criticism up. ☺
@CinemaStix
@CinemaStix 4 года назад
I love the old Doom art style. Thumbnail just reminded me of that.
@DuckAlertBeats
@DuckAlertBeats 4 года назад
Way more charm that the new ones if you ask me
@zaidabraham7310
@zaidabraham7310 4 года назад
Doom is proof that a good artstyle is almost as important as graphical fidelity.
@GoodmansGhost
@GoodmansGhost 4 года назад
@@zaidabraham7310 correction, MORE important than graphical fidelity.
@Муня-ж7з
@Муня-ж7з 4 года назад
@@GoodmansGhost True. I saw Sigil gameplay and was impressed by it's badass visual design. Downloading it rn. I remember when i first played STALKER CoP and saw a Pripyat cutscene. I was shocked, because i thought it was an actual real-life footage, just recorded not using very high resolution. And this is a game with 2007 graphics, not even best by 2007 standards in terms of polygon amount, texture resolution, etc. How you design your visuals and pick colors is much more valuable than how much $ you paid to your texture and model makers.
@JamesGadbury
@JamesGadbury 3 месяца назад
Respect to Adrian Carmack, master of the pixel 😎
@NoExplosionsMcgee
@NoExplosionsMcgee 4 года назад
There's still quite a lot of things that needs to be added such as: - Online functionality for co-op and deathmatch - A full screen option - An option to fully rebind control inputs on all console platforms. - The Plutonia MIDI pack for the Plutonia Experiment. - Keyboard and mouse support for the PS4 and XBone versions of Doom 1&2. - An option to be able to play every downloaded expansion pack offline without the need of a constant Internet connection. There's also a couple of things missing in these ports such as: - The "A Secret is Revealed!" message. - The fast demons feature that's exclusive to Nightmare difficulty.
@XristoferLee
@XristoferLee 4 года назад
Full screen is already there as of last patch. Go into your options and click the 16:9 box.
@XristoferLee
@XristoferLee 4 года назад
15:30
@bauul.
@bauul. 4 года назад
@@XristoferLee 16:10, not 16:9, so still borders on most displays. Plus it messes up the aspect ratio.
@vio2112
@vio2112 4 года назад
What is the Plutonia MIDI pack? Every time I've played Plutonia it had no custom music.
@MGMan37
@MGMan37 4 года назад
I also hope they add an option to toggle fastmonsters in general, in fact an extra difficulty options menu would be nice for doing even more things such as toggling multiplayer-only monsters or recieving double damage or more
@MatticusFinch1820
@MatticusFinch1820 4 года назад
I wish there was a way they could patch in Aubrey Hodges PSX Doom soundtrack
@petenox8232
@petenox8232 4 года назад
I turn off the music on the ps4 Version and Start the psx doom Music on RU-vid..
@pastqr
@pastqr 4 года назад
@@petenox8232 not a bad idea
@e2zippo
@e2zippo 4 года назад
It's possible with zdoom, I play the PC-version with the PSX soundtrack.
@Shieftain
@Shieftain 4 года назад
Screw that, gimme the 32x diarrhea edition OST!
@nobeefmuch5581
@nobeefmuch5581 4 года назад
This x100. I'm assuming we'll at least get that with upcoming release of doom 64.
@euden
@euden 4 года назад
Still no online multiplayer, that's what's sorely missing from these ports I think. Online deathmatch on switch would be awesome!
@VulturePilot
@VulturePilot 4 года назад
Should’ve released like this from the start.
@travdump209
@travdump209 4 года назад
I really feel like Bethesda shoved the port out the door, and most of the time was spent on writing the new engine and ensuring cross-platform compatibility. Launching a surprise game on 3 consoles at once is pretty tricky... I’d also speculate that when it comes to features, they probably hit their goal for what they intended at launch uh, right now.
@SzatanistaDzezowy
@SzatanistaDzezowy 4 года назад
Damn, still complaining...
@yagami999913
@yagami999913 4 года назад
Cry more ...
@ionseven
@ionseven 4 года назад
@@SzatanistaDzezowy You're goddamn right. AAA execs are grown adults and professionals at Billion dollar corporations, not struggling students making a success story out of their dads' garages. Customers bartering just as shrewdly as execs, or _"complaining"_ as you call it, is why quality exists. These sleazy execs need to stop chasing that handout money, put on big boy pants like the rest of us, and push the best quality while treating customers with respect on day one. Not patch it when they get to it months or years after release.
@ColonyWarrior
@ColonyWarrior 4 года назад
Oh well, its all good now
@marinalisgara
@marinalisgara 4 года назад
I was going to buy it for the switch, I'm glad I waited for the patch.
@lbgtr87
@lbgtr87 4 года назад
Yeah, but you also could have bought it last month for more than half off the original price too, and nothing was wrong with the 1.02 version
@marinalisgara
@marinalisgara 4 года назад
@@lbgtr87 ok
@mjc0961
@mjc0961 4 года назад
@@lbgtr87 "nothing was wrong with the 1.02 version" That's why they had more improvements in the latest patch. Because nothing was wrong with the previous version. 🙄
@chrisgotthat2435
@chrisgotthat2435 4 года назад
I beat doom one and two before the patches came out. It was doable
@lovelorn88nick
@lovelorn88nick 4 года назад
@@chrisgotthat2435 why are there people like you??
@lordwiadro83
@lordwiadro83 4 года назад
Reinventing the wheel. GZDoom has had all the mentioned features (60+ fps, 4x3 aspect) for a decade now... And for free.
@lovelorn88nick
@lovelorn88nick 3 года назад
Wow... now they need to do ANOTHER vid on this. Seeing how it now supports 16:9
@elcapitan008
@elcapitan008 4 года назад
+1 for that VOLFEN-SHHTEIN
@ianmcdonald3053
@ianmcdonald3053 4 года назад
I really want quake 1 & 2 to be reworked! Update looks cool, thanks for the review I will go back in blast some more!
@1pcfred
@1pcfred 4 года назад
I never liked Quake 2. The gameplay just wasn't there for me. I used to be a fan of Quake but it didn't have the staying power of Doom. I'm still a huge fan of Doom. It is a video game to me.
@fulldisclosureiamamonster2786
@fulldisclosureiamamonster2786 4 года назад
I just want Quake 1 soundtrack on vinyl 😔😔
@help4343
@help4343 4 года назад
Quake 2 has been, but unless you have a cutting edge top of the line gaming PC you won't be able to run it.
@PedroThePanda64
@PedroThePanda64 4 года назад
Imagine not being able to run basic ass DOOM at just 60 fps consistently lol
@andy23r
@andy23r 4 года назад
You mean like this swhich version of the game
@UserName-tv1sy
@UserName-tv1sy 3 года назад
The nintendo switch is a piece of shit and i have one
@CarsonCote
@CarsonCote 3 года назад
@@andy23r The ps4 drops aswell lmao
@HANZOREIZA
@HANZOREIZA 4 года назад
My eyes can't tell the difference. All I know is that I'm playing DOOM again and again and I love it
@victorcangil
@victorcangil 4 года назад
Side note: I don't own an iPhone, so I can't reffer to them, but on the DOOM and DOOM II ports of Android mobile platform, 60 fps is unlocked all time (I've tried both on a Samsung Galaxy Note 10+ and a HUAWEI Mate 30 Pro and they both run perfectly at a stable 60fps rather than 35 on the 1.03 update)
@alexandertruong3135
@alexandertruong3135 4 года назад
I hope online MP comes someday (especially the Switch version).
@DoomKid
@DoomKid 4 года назад
Hell yes, Doom deathmatch is amazing
@lopwidth7343
@lopwidth7343 4 года назад
They will fuck it up if they do. They won't patch carmacks original code, so it will be with netlag delay on inputs like the 360 had. 50ms added on top. You dont wanna play it. Skulltag on pc used to be where to go, but its discontinued. Something else has definitely taken over
@leowagner1366
@leowagner1366 4 года назад
@@lopwidth7343 Skulltag is continued under the name Zandronum. They are the same thing, except Zandronum still gets updates.
@UserName-tv1sy
@UserName-tv1sy 3 года назад
Bethesda is garbage anyways
@conoraq
@conoraq 4 года назад
Wow, they made a 25 year old game run properly!? Thank you so much Bethesda for putting in the bare minimum of acceptable effort to fix your broken product, months after it went on sale!
@skraegorn7317
@skraegorn7317 Год назад
I’d say it’s more than the bare minimum, especially since they added DeHackEd support and a list of curated community MegaWADs, as well as the ability to add your own mods on the PC and Android versions. There are more capable source ports but this is still a nice way to play Doom with little fuss.
@Oversensitive-S-poster
@Oversensitive-S-poster 4 года назад
They're not, if you want mods buy the steam release and run it off a litany of source ports of your choosing.
@MrVolksbeetle
@MrVolksbeetle 4 года назад
I don't ever use sleep mode. Never have on anything. Most of the laptops I use don't wake up properly from sleep and I don't own a PC. The boot time for my PS4 isn't long enough to bother me. Plus, I like knowing that if the power goes out when I am not home, I won't have to sit through that data rebuilding thing it does. I noticed several games didn't like to run correctly when I tried it back when I first got the PS4 so, it's a non issue if I just use it like a proper console and just shut is down when I am done.
@SolarMechanic
@SolarMechanic 4 года назад
6:42 Can someone get in touch with KarlJobst or ApolloLegend. I don't think this speedrun is legit.
@kabelsalat2039
@kabelsalat2039 4 года назад
He just used a glitch that activates if you bounce the wall behind you at the start 24 times and then input a very specific series of inputs and then increased the video speed in editing, totally legit strat
@SorcererLance
@SorcererLance 4 года назад
considering my only prior experience of Doom was on the SNES, I've got absolutely no issues with how the Switch version was handled... imagine my surprise that I could actually use BOTH control sticks to look around AND move at the same time as opposed to awkwardly do everything on a d-pad while also strafing with the shoulder buttons... never again.
@invidious07
@invidious07 4 года назад
Now we just need an official RTX remaster on PC.
@Hayreddin
@Hayreddin 4 года назад
I don't know that it would work because the levels are not actually 3D models and everything else is just 2D sprites, also I don't *think* the engine supports any lights at all as it is.
@majamystic256
@majamystic256 4 года назад
The closest you can get is using the source port GZDoom
@bmylyzgtsqyfw
@bmylyzgtsqyfw 4 года назад
This is a "careful what you wish for" situation, I wouldn't want a world where Bethesda is trying to compete with every free sourceport out there because they could just as easily use that momentum and power to ruin a lot of community projects with their sheer size and greed if an executive decided they wanted to someday. It's best to keep them separate and keep the ecosystems on PC as lively as it ever was.
@Hayreddin
@Hayreddin 4 года назад
@@bmylyzgtsqyfw Are you sure they could do it with open source code? Isn't Doom under GNU GPL license?
@danikaphillips972
@danikaphillips972 4 года назад
Not the easiest thing to implement considering Doom 1 and 2 are pseudo-3D rather than actual 3D. Probably a better idea to do it in Quake.
@RoziKino
@RoziKino 4 года назад
I need quake and quake 2 ports to console!
@MickeyD2012
@MickeyD2012 4 года назад
THEY ALREADY EXIST.
@Soup-man
@Soup-man 4 года назад
@@MickeyD2012 But they aren't on modern systems.
@MickeyD2012
@MickeyD2012 4 года назад
@@Soup-man YES THEY ARE. Learn to code.
@Soup-man
@Soup-man 4 года назад
@@MickeyD2012 I meant an official port on the Eshop or PSN or something.
@HKT-4300
@HKT-4300 4 года назад
i'd still love to get rid of the crusty borders, i'm not the biggest fa of borders and these are certainly not among the best i've seen lol
@Bubbabyte99
@Bubbabyte99 4 года назад
They actually listened again! They recently replaced the 16:10 mode with a proper 16:9 widescreen mode! Not only that, but they added in gyro aiming for PS4 and Switch!!! YES!!!!! I'd LOVE for you guys to cover it if you can. EDIT: From what I've experienced, it seems to me like they may have fixed the sleep mode framerate dips as well, though it wasn't mentioned in the patch notes, so I could be wrong.
@ikagura
@ikagura 4 года назад
Is the gyro aiming good?
@Bubbabyte99
@Bubbabyte99 3 года назад
@@ikagura Sorry for the late response, but yeah, it's pretty damn good, and offers two different types of gyro aiming actually(yaw and pitch). Though last I checked, the gyro aiming is inverted when set to pitch if you're playing in TV mode with joycons for some reason. It's really weird.
@je7055
@je7055 4 года назад
"Bethesda released a port of the first three Doom games" - hey cool, I wonder if the third one he's talking about is Final Doom or Doom64... .....ohhhh. :| (jokes aside, this is fine and dandy but in case anyone doesn't know about the still-amazing modding community, the best way to play is with a source port like gzdoom, so you can catch up on all the best pwads of the last 25 years - Memento Mori, Scythe, Alien Vendetta, Hell Revealed, just to name a few. There's enough amazing free content to spend a lifetime playing)
@sjake333
@sjake333 4 года назад
In fairness, this does include Final Doom, and Doom 64 is coming in a month.
@TheOttomatic91
@TheOttomatic91 4 года назад
Would love I'd they could patch Doom 3 so the flashlight can be separate from your weapons or at least add that as an option
@lepapanouwel4663
@lepapanouwel4663 4 года назад
Right on time for Doomguy in smash! ... :(
@floppa_9530
@floppa_9530 4 года назад
hey kid want some Fire emblem characters
@sebastianramirez4679
@sebastianramirez4679 4 года назад
Art Dying LMAO
@BloodRedFox2008
@BloodRedFox2008 4 года назад
I'm holding out hope for Pass 2. The Switch port of Doom Eternal got delayed for further refinements (meaning it won't launch on Switch on March 20, probably a good thing too since I expect most Switch owners like myself will be picking up Animal Crossing that day) so who knows, maybe to help promote the port Bethesda approached Nintendo about getting Doomguy/Slayer into Smash.
@matthewmagnani2915
@matthewmagnani2915 4 года назад
I’d rather have Master Chief.
@Brownd55
@Brownd55 4 года назад
@@BloodRedFox2008 I'm hesitant. They just revealed Altair's Mii costume without explicitly naming Assassins Creed which I'm assuming was due to ESRB concerns. Not sure they'd be able to fit in Doom Slayer seeing how they want to keep it E rated
@EazyB90
@EazyB90 4 года назад
I just bought these two ports tonight, after learning they included Master Levels, Sigil, TNT and Plutonia, and No Rest for the Living all in one place (yeah I could have just played them on PC, which I do have them for, but - please don't kill me - I greatly prefer playing games on my consoles than on my laptop), and am just blown away. I was not expecting them to be this big an improvement over the original 360 ports, and maybe they weren't at launch, but they sure are with the patches! I'm on freaking cloud 9, finally having Doom I and II in awesome quality AND a TON of add-ons on console. About the only drawback I see is the lack of online multiplayer, but if you don't play online, it's not a big deal. I would like to see it implemented just so people who do play online can enjoy it, however. They may be old as dirt, but Doom and Doom II have aged ridiculously well. The weapons, the enemies and enemy design, the map design, the music and sound effects, everything just comes together so well. You can play Doom in 2020 and enjoy yourself without even trying. And no you don't need Brootal Dewm! Brutal Doom is not bad in my opinion, it's fun, but the gameplay and balance of Vanilla Doom I and II is untouchable as far as I'm concerned.
@casedistorted
@casedistorted Год назад
I know this comment was 3 years ago but I am surprised you waited so long just to play them on console. God, I remember back in 2005 nearly 15 years ago now playing Doom 1 and 2 on my Celeron processor Pre Windows Vista era Laptop (that thing was so ridiculously slow). About the only thing I could play on that Laptop was Doom. I didn't have a mouse or anything, just a crappy keyboard that somehow worked well with GZDoom back in the day, WASD for movement, spacebar for Use, Ctrl for fire, and arrow keys to look around. "That's how we did it in the 90's, Son!"
@welcometoGARYVILLE
@welcometoGARYVILLE 4 года назад
"additionally; there were some additional, additions"
@MimicDaravon
@MimicDaravon 4 года назад
It's probably not a problem, probably...
@matthewjohnson1891
@matthewjohnson1891 Год назад
I hope for customized controls. My favorite way to play is gba mode. With L and R as strafe.
@NeoTeAika
@NeoTeAika 4 года назад
I feel like the switch version has got additional input latency that wasn't there before, like another layer of vsync Edit: okay so John felt the same way. Glad it's not just me.
@DuckAlertBeats
@DuckAlertBeats 4 года назад
It's broken imho
@ColonyWarrior
@ColonyWarrior 4 года назад
I havent noticed any actual input lag, other than since the game is running faster i've just had to adjust my reaction time. It feels weird at first after playing it at 35 fps.
@Grandmastergav86
@Grandmastergav86 4 года назад
Just get a PC.
@mycatisdumb99
@mycatisdumb99 4 года назад
Also I constantly have lockup when returning from rest mode. It's still easily the least stable game I have on my switch, which is ridiculous for a 25 year old game being ported
@purebaldness
@purebaldness 4 года назад
Same on PS4. Its so gutting!
@whiskeyvengeance
@whiskeyvengeance 4 года назад
So glad you pointed out the input latency on Switch. I couldn't figure out why the game was so much harder all of a sudden until I narrowed it down to the added lag. I've put in some serious hours on the Switch ports so the difference was pretty jarring after the patch.
@lewismartin4306
@lewismartin4306 4 года назад
the OG music still has way more punch
@vanceg4901
@vanceg4901 4 года назад
Would like to know how they compare to Doom, Doom II on Xbox 360/PS3. This would be very helpful information so people can decide if there's any benefits from upgrading to Doom, Doom II on Xbox One/PS4.
@iwantthemoonback1722
@iwantthemoonback1722 4 года назад
This just shows how amazing the original Doom games were/are!! We're still playing them, and I have been really excited for the new releases. Just waiting for Doom 64 now!!!
@1pcfred
@1pcfred 4 года назад
We knew back in the day how amazing Doom was. Trust me.
@paulconnelly4050
@paulconnelly4050 4 года назад
What good is it when no one plays it online....tried 3 times today waiting 5 mins each time before backing out.
@alexanderstilianov
@alexanderstilianov 3 года назад
I found out about these Unity ports around two months ago and was slightly bummed out that I hadn't discovered them back in 2019 but looking at the atrocious state they've been, I must say this is probably the best time to be playing them.
@LordBadenRulez
@LordBadenRulez 4 года назад
The creators gave the first episode of Doom away for free. The game made it's creators wealthy. A few years later they released the source code and allowed anyone to make or compile their own version of Doom. Yet 20 years later, people are still buying it! Does piracy really kill the industry? I think not. Down with DRM!
@jpa3974
@jpa3974 4 года назад
Some comments about the Switch version: 1. random pitch does not work properly and many sounds are much higher / lower than the original version (I recommend disabling random pitch) 2. the port cannot keep the frame rate stable with the "No Rest for the Living" megawad (docked switch, but probably in handheld mode the same thing happens) 3. occasionally the game may crash (I experienced only 1 crash in 5 hours of play) 4. the supershotgun pitch is wrong 5. the chainsaw's sound effect is buggy 6. some sprites are not shown correctly when you are on a low platform and the sprite on a high platform 7. the wide screen just stretches the image, without increasing the field of view like PrBoom does 8. it is very difficult to get used to the aim using joycons, it is highly recommended to use a Pro Controller or something similar, although this removes the only advantage of this port, which is to play in handheld mode
@jeremystewart7973
@jeremystewart7973 2 года назад
Doom II is still trash on PS4. The game constantly hitches in later levels, and I cannot get through Barrels o Fun without the game crashing. I have adjusted every setting I possibly can, reinstalled the game multiple times. I have an SSD in my PS4 Pro. Can't find anyone else with this issue. I don't have any issue with the first game.
@paulbell3682
@paulbell3682 2 года назад
Don't suspend the game.
@cobobonzobobby
@cobobonzobobby 8 месяцев назад
Yeah unfortunately after this video came out, a newer patch ruined the doom ports on ps4...
@Geassguy360
@Geassguy360 4 года назад
The Sigil midi soundtrack is every bit as good as the Buckethead one tho...
@Lackooo84
@Lackooo84 Месяц назад
Now with the latest upgrade (as of 2024) this version is P E R F E C T FInally have online co-op and versus support yeeeah.
@OzzyMoto2K10
@OzzyMoto2K10 4 года назад
Feels so empty without multiplayer. That was a true wonder back in the day. Telefragging and gibbing to your hearts delight is sorely missed. XBox Live port had it, why can’t these?
@kirbyfrigginkirby5264
@kirbyfrigginkirby5264 4 года назад
Dunno if you mean online multiplayer, but it definitely does have multiplayer. I played deathmatch and coop with some friends recently on the Switch version.
@xX_Lol6_Xx
@xX_Lol6_Xx 3 года назад
Cuz it's not that easy to code in, and, like the comment above says, it still has multiplayer, but like the vanilla doom one, LAN
@churibman
@churibman 4 года назад
"(The Doom 1 and 2 ports) left a lot to be desired" John is really a lord XD
@stevesquick92
@stevesquick92 2 года назад
Unfortunately there is something wrong with the Xbox versions of these games. The pc, switch, and ps4 versions are butter smooth but the Xbox version feels like the frame pacing is completely fubar.
@gazman111r
@gazman111r 4 года назад
Completely agree that the game should get a 16:9 ratio option. That would make it a must-buy for me.
@MickeyD2012
@MickeyD2012 4 года назад
You could just download a source port and play the game you already bought in any aspect ratio you like. Assuming you bought Doom at some point.
@godmagnus
@godmagnus 4 года назад
@@MickeyD2012 and assuming he's talking about playing on PC.
@De-M-oN
@De-M-oN 4 года назад
Download GZDoom - enjoy. Free - and 1000x better than this still bad port.
@EvilMariobot
@EvilMariobot 4 года назад
Man, I hope they show this much support for Doom 64. Also, the edits to the medkits weren't censorship so much as compliance with international law.
@andrewwitham8493
@andrewwitham8493 2 года назад
It's better then the stupid censored pill version they had for the longest time. I'm just glad they're back to crosses lol.
@redhyper3812
@redhyper3812 4 года назад
00:00 music is: brutal doom - dead streets
@eSKAone-
@eSKAone- 4 года назад
Thanks man.
@Scott-M1
@Scott-M1 4 года назад
Here's my gripe. Why isn't the original PS1 soundtrack in the PS4 version!? That soundtrack is LEGENDARY. AND Duke Nukem!
@dontpokethebear3893
@dontpokethebear3893 4 года назад
If it's still worse than PrBoom+ how can it be a must buy?
@alex.starostin
@alex.starostin 4 года назад
Obviously he meant this for the consoles, which doesn't have mods source ports
@dontpokethebear3893
@dontpokethebear3893 4 года назад
@@alex.starostin Yeah I suppose this really is the definitive split-screen version now. Pretty cool.
@iam16bits
@iam16bits 4 года назад
The moment the new updates were released, I immediately bought Doom 1&2 on Switch. Glad to see they not only fixed both games, but add-on support was a nice touch.
@jasonblalock4429
@jasonblalock4429 4 года назад
Man, as some who's been playing Doom since launch in Dec 1993, it's just weird being in 2020 and hearing people still talk about WAD files.
@badbeardbill9956
@badbeardbill9956 4 года назад
The more things change the more they stay the same
@WaxxyOne
@WaxxyOne 4 года назад
Props to Bethesda and Nerve. It's great to see game companies that own up to and correct their mistakes, and throwing in extra free content as a bonus is just awesome.
@Lackooo84
@Lackooo84 4 года назад
So no online multiplayer added to console versions? :( Still missing that, vider WoA, and map in/out zoom.
@MartinMcHendry
@MartinMcHendry 4 года назад
If there was online multiplayer these ports would be damn near definitive. It's the only thing tarnishing them now. I miss co-op DOOM!
@ambassador.to.Christ
@ambassador.to.Christ 4 года назад
0:02 ♪I hurt myself today♫
@djayjp
@djayjp 2 года назад
Wish it had the colored lighting option and soundtrack of the PSX release....
@timytimeerased
@timytimeerased 4 года назад
"Don't need their emails now that everybody gave them on day one when most sales happened, you can patch it off so we get some props for repenting" - Bethesda exec laughing -
@travdump209
@travdump209 4 года назад
“Who’s laughing now?” - Todd Howard
@DrDemoman74
@DrDemoman74 4 года назад
Cynical :^/
@Krystalmyth
@Krystalmyth 4 года назад
@@DrDemoman74 Honest. Real. Enjoy the manipulation.
@ChozoSR388
@ChozoSR388 4 года назад
I just wanna say that the MIDI soundtracks are the _ONLY_ soundtracks _anyone_ should ever play DOOM and DOOM II with.
@LonelySpaceDetective
@LonelySpaceDetective 4 года назад
The 3DO port remixes and the PS1/N64 soundtracks are also acceptable and canonical choices. Personal opinions, but I'm also a fan of the SNES port rearrangements, and Andrew Hulshult's remixes, though I feel like some of his pieces miss the point of the originals. Also when is he going to do a full remix of DOOM II's OST?
@MrReddragongamingHD
@MrReddragongamingHD 4 года назад
Good job on the devs for improving this game exponentially
@nintendo1889x
@nintendo1889x 4 года назад
Yes, because they clearly didn't have the IQ to do it justice the first time around
@igorthelight
@igorthelight 4 года назад
@@nintendo1889x Maybe time.
@YourPalHDee
@YourPalHDee 4 года назад
That's not what exponential means.
@ditmarvanbelle1061
@ditmarvanbelle1061 4 года назад
Sgt.Mark IV would like to have a word with you on the subject of 'exponential improvement' xD
@SuperfieldCrUn
@SuperfieldCrUn 3 года назад
The games have been updated again since this video. They now have full widescreen support and I think the sleep mode issue has been resolved, among other things.
@WH250398
@WH250398 4 года назад
Doom on SNES is still the most mindblowing version to me.
@PhantomHavok
@PhantomHavok 4 года назад
Verity Seeker01 By how much they were able to cram on a SNES cart.
@MegaTerryNutkins
@MegaTerryNutkins 4 года назад
That unplayable mess was soundly owned by the GBA version which was a joy to play.
@WH250398
@WH250398 4 года назад
@@MegaTerryNutkins It came out in 1993. On a platform which shouldn't have been able to run anything resembling doom. The framerate is really low, but it's surprisingly playable.
@ikagura
@ikagura 4 года назад
It's impressive but Starfox is still a better game using the Super FX
@WH250398
@WH250398 4 года назад
@@ikagura Definitely runs better, but it has the benefit that it's a game designed with the snes in mind. Doom was made with pc's in mind, and it was somehow replicated with a brand new engine.
@am_gabu
@am_gabu 4 года назад
On the Android port of Doom, you can actually play at a higher frame rate than just 60. On certain phones with a higher refresh rate (I'm using the ROG phone with 90Hz), you can play the game at 90 fps. Idk if it works on other phones, but it works on mine
@wilkiedriver
@wilkiedriver 4 года назад
I'd love to have the PSX music available for these ports.
@metalvideos1961
@metalvideos1961 4 года назад
Get a pc. You can't use mods on consoles
@MGMan37
@MGMan37 4 года назад
@@metalvideos1961 They added add-on WAD functionality to get Final Doom and Sigil on these ports. If they got the rights from Aubrey Hodges, a PSX music or even sound add-on is totally feasible.
@metalvideos1961
@metalvideos1961 4 года назад
​@@MGMan37 well since they are a legit company they have to ask permission first i believe. so if they dont get green light for using the PSX sound then it probably will not happen. point is you guys on console should just be able to use mods as well. dont know why there is not a GZdoom port or something for the console to play the same things as we can on pc. i mean after playing classic doom for the billionth time you get bored with it. i mean i personally dont get bored with it. but you get my point. there are tons and tons of amazing mods out there for doom and doom 2. its a shame that you guys are not able to play it. so they should just add mod support in general.
@xX_Lol6_Xx
@xX_Lol6_Xx 3 года назад
@@metalvideos1961 You know that GZDoom isn't even based on the original doom code? It's a completely different engine that happens to run Doom, and it's way too fucking advanced, so it's unfair that you compare a different engine with the original Doom engine running in Unity as wrapper, and really, this new port has support for mods, you can load add-ons (Of course, any mod that changed weapons would have to be DeHacked, but it is something) Not only that, but I think that GZDoom is open source, meaning that if they wanted to use it, they would have to make their port open source, which is something they won't do.
@metalvideos1961
@metalvideos1961 3 года назад
@@xX_Lol6_Xx the core of GZdoom is still the original doom engine. they just modified it. its literally still based on the original ID1 engine. without that they couldnt modify it to use it for Gzdoom and the crazy mods you can do with it now. so what you say makes literally no sense. they cant make a modified engine of the doom engine without the original engine. or do you really think they created a whole new engine just for Gzdoom? yeah not going to happen. the key is in Modification. and thats whats going on.
@alster546
@alster546 4 года назад
Fun fact, the hud wasn't stretched in the Bethesda ports back in release, its actually pixel perfect. It was in vanilla Doom where its slighty taller, stretching some of the pixles, you can see that in the % signs, Chocolate Doom tries to imitates this stretchiness that original doom does. Apart from the Hud though, the other parts were indeed in the incorrect aspec ratio, I wish they gave you the option to keep the hud pixel perfect though, like GZDoom or PRboom does
@Markworth
@Markworth 4 года назад
It's not supposed to be pixel perfect. DOS Doom runs at 320x200 (8:5) which was intended to be stretched to 4:3 by the monitor. Analog scaled resolutions were common place back in the day because it was basically a free hack thanks to CRTs. You could do it like Doom and shave a few useless horizontal lines for performance, or do it like Capcom (384x224 to 4:3) and make your graphics appear higher resolution than they really are.
@madfinntech
@madfinntech 4 года назад
More Doom is always good. It's testament you created something monumentally cool when people are still talking about it and playing it freaking three decades later.
@1pcfred
@1pcfred 4 года назад
The importance of Doom cannot be overstated in the video game world. There's before Doom then afterwards in the world of video gaming. As far as fast gameplay is concerned I still don't think it has been equaled. I mean your character is the fastest thing in the world. You can even outrun missile projectiles. Which is hilarious. Oh no there's a missile coming at me, run!
@BlackSmokeDemonOG
@BlackSmokeDemonOG 4 года назад
They really need to patch the movile versions problem of having the movement area for your thumb flipping sides when I try to turn. Infuriating.
@merkaba48
@merkaba48 Год назад
Bring a wad editor to console, a database of user maps you can contribute to, and online multiplayer and I’ll agree it’s a must buy. I hope they’ve removed the ‘crosshair’ by default now, too.
@arsnakehert
@arsnakehert 4 года назад
>base consoles can't run Doom at a steady 60 FPS Amazing
@VanTesla
@VanTesla 4 года назад
For how dated the Consoles are and how anemic the CPUs where even at 2014. I blame the lack of 60FPS on terrible optimization. I mean Bethesda and the development studios under it haven't had one single good optimized game come out for decades no matter it be console or any end of PC. The fact a upscaled and updated old game like the original Doom is having issues is more telling on development and the current business practices of shipping unfinished products. Also remember Doom 2016 actually runs a more stable 60 FPS on base PS4 which is in all regards a more demanding game. Bethesda just gives developers little time, money, and quality control. That and many veterans leave or are fired thus why many issues seem to repeat in Bethesda made games. PC is the best way to play always, but if any of us play Bethesda games we have likely had to add player patch mods, tweak existing issues ourselves, and not rely on Bethesda actually doing they're job... Console users get screwed not just because of dated hardware, but when companies like Bethesda give the same treatment as on PC with no way for them to fix said issues. Though that is also partially fault of console makers as they don't want certain abilities to mod the console willingly.
@MidoseitoAkage
@MidoseitoAkage 4 года назад
A toaster can run Doom in 60 fps.
@bauul.
@bauul. 4 года назад
I guess this goes to show how impressive 25 years of graphical engine optimizations have been. Strip away all of them and use only a single core of the CPU (no GPU at all) and even Doom has slight slow down.
@1pcfred
@1pcfred 4 года назад
I played Doom on a 386 DX-25 and it kept up. With PC speaker sound! I actually had to take the speaker out of the case and put it into a glass stuffed with some paper towels because it was kind of harsh. Finally getting a sound card it was nice to have a volume control. PC speaker was PC speaker back then. You got what you got. If there was a way to adjust the volume I never knew about it. That particular PC had a heck of a PC speaker too. Was an AT&T model as I can recall.
@1pcfred
@1pcfred 4 года назад
@@bauul. Everything I owned could play Doom. Quake on the other hand forced me to upgrade to a Pentium CPU. Nothing but a Pentium could play Quake. I even had a Cyrix P166 and that chip was fast. But it was only a pimped out 486. It didn't have 586 instructions so it couldn't play Quake. Which ticked me off because it says 6x86 right on the chip. I'm looking at it right now. It's a heavy bugger I'll give it that.
@MrTurtlebird
@MrTurtlebird 4 года назад
The only thing I want to see from these ports now is if they can somehow get multiplayer working like how the 360 version did. Still fairly happy with the port as it is right now, though
@Aquasition1
@Aquasition1 4 года назад
One more interesting thing: If you have a save file on the Wolf3D levels and load them from before this patch, you'll still get the version with the zombiemen, but if you load it from the level select (or from a post-patch save file), you'll get the version with the SS soldiers.
@Dwars
@Dwars 4 года назад
It's interesting to see how this version functions on the consoles! I hope this version continues to get updated and receive more curated level packs that will probably require the current limits of this port to be increased. Here's hoping it only gets better from hereon out!
@TwixtheFox
@TwixtheFox 4 года назад
Love your videos! The Heretic weapon analysis videos are super interesting :P Thank you for making such awesome and quality content!
@ДмитрийСпиридонов-ж4ф
Reduced resolution, no widescreen, big input lag, yeah, must-buy version.
@anunthinkablemess1240
@anunthinkablemess1240 4 года назад
I would love for them to add Brutal Doom as an option. It's really worth seeing both versions, do to the fair amount of differences
@HairyHog77
@HairyHog77 4 года назад
never happening
@anunthinkablemess1240
@anunthinkablemess1240 4 года назад
@@HairyHog77 yes, but a man can dream
@valhakun
@valhakun 4 года назад
Inconsistent pixel scaling was my biggest issue - I can never unsee it, so no, still not gonna get this port for the Switch. Thanks for pointing it out!
@myriadmediamusings
@myriadmediamusings 4 года назад
As of this comment with Quakecon 2020 happening, Doom 1993, Doom II and Doom 64 are on sale 50% at $2.50 each until August 10 2020. Combined with this patch fixing up most of the flaws, I’d say now’s a good time as any to pick these up.
@Kafei2006
@Kafei2006 4 года назад
I had hoped you guys would cover this, as I'd been on the fence about getting those games for my Switch. I now know I can finally take the plunge.
@Mycarisloose
@Mycarisloose 4 года назад
RudyC3 they’re 4.99 😂 that’s got to be a low fence
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