I'm still trying to figure out the format for these new videos so please leave a comment on what you like or didn't like. (EDIT) If I make battle like this with Equal Resources. Should I treat all resources equal or if not what value each resources mean? I know MikeEmpire in his AOE2 videos does Food=100, Wood=100 Gold=17
@Hisnalakrad with some test fight, multiplying the favor by 10 seems to make things balanced, I made a post about that on the community tab if you want more details
@@SatharielBattle another suggestion is at the end have a like a score recap at minimum a win/loss rate but a break down of percentage of enemies forces killed and own forces died would be cool.
13:53 Pienso que el Centímano antes llamado Gigante de Hekka esta demasiado poderoso, ese salto obliteró completamente a los Draugs... y sólo 4 de ellos usaron su especial..! El resto ni atacaron...
I think Mythic age w/o Major gods affecting them is a good start. When you introduce upgrades & resource comparisons the number of match-ups increases drastically. For resource equivalence comparisons, though, perhaps go by gather rate differences? Or just equal resource cost total. Both are imo useful metrics. From what I've seen most seem to treat it as all resources being equal.
Seems like the hard counter to Draugr is Myth Units and Heroes. At least they got a few wins, albiet against Myth Units that are meant to be massed up to overwhelm... Oh and Dryad too I guess but they're like the Myth Unit version of Mercenaries... so
También se deben de contemplar otros factores, herrería, Balística, mejoras de la unidad... vamos que el vídeo podría ser más completo, ya que este no ayuda a sacar ninguna conclusión efectiva.
I dont get it. These fights not fair. U should fight same amount of units. Must fight amount of units that cost the same. Drougs wont win against same number of colasuses they cost twice maybe triple
Not really. In these examples, yes. But in an actual game, when other beefier units can protect the drauger and a good player micros the units to get shots off at propper angles, it's not like this at all.