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New! Games That Push The Limits of The ZX Spectrum 

Sharopolis
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20 сен 2024

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Комментарии : 205   
@georgeperes3621
@georgeperes3621 11 месяцев назад
More modern ZX-Spectrum games: 9999 in One, Agent Blue, Albatrossity, Aliens Neoplasma, Alter Ego, Angels, Angry Birds Opposition, Aquanoids, Asteroids RX, Atlantis ZX, Automated Cave Explorer, Axel K. and The Lost Bills, Batboy, Battle City 2016, Bean Brothers, BlokTris, Bobby Carrot, Bomb Munchies, Bonnie & Clyde, Booty The Remake, Brick Rick Graveyard Shift, Bruce Lee RX, Buzzsaw+, Castaway Castle of Sorrow, Castlevania Spectral Interlude, Coinz Are Mine!, Cosmic Payback, Crazy Kong City, Cygnus: Alpha, Delta Shadow, Dirty Dozer, Dogmole Tuppowski - The New Adventures, Dr. Who Surrender Time, Dreamwalker, Dragonfire ZX, Duck Tales ZX, Duckstroma, El Stompo, Escape From Colony 8, Farmer Jack, Flynn's Adventure in Bombland, Frantic Pengo, Foggy's Quest, Fucking Mili, Funky Fungus Reloaded, Galdalf Deluxe, Gem Slider, Get Out of Mars, Gluf, Gokumal, Gravibots, Hell Yeah!, Hunt Buck Nuclear Defence, Impossamal, Invasion of The Zombie Monsters, Jilly's Farm Volume 1 SokoBAArn, Join, Karlos, King's Valley, Klondike Solitaire, Knightmare ZX, Knightmare 2 ZX, Last Train to Tranz-Central, Left Behind, Mahjong Solitaire, Mario Bros Game & Watch, Marsmare Alienation, Matthew Cranston Battles, Maze Death Rally, Metal Man Reloaded, Metamorphosis, Mighty Final Fight, Misifu Remeow, Mister Kung Fu, More Tea Vicar, Mr. Do!, MultiDude, Ninja Gaiden Shadow Warriors, NinjaJar, Ninjakul 2: The Last Ninja, Nixy And The Seeds of Doom, Nixy The Glade Sprite, Nothing, Old Tower, Ooze, Pentacorn Quest, Pillars, Pilot Attack, Pitman, Pre-Zu, Preliminary Monty, Project Revelation, PTM, Q-Box, Quest For Elements, Raiders of The Lost Ark, Rallybug, Red Raid, Redshift, Retro Racer, Retroforce, Ringo, Rival Gangs, Roger The Pangolin, Rubinho Cucaracha, Run!, Savage Princess, Sector Invasion, Seraphima, SIP - Special Inter-Galactic Painter, Sir Abadol, Sir Abadol 2, Sir Froggy, Snake Escape, Space Monsters Meet The Hardy, Speccy Bros., Springbot Mars Attack, Sprouty, Stormfinch, Sunbucket, Super 48k Box, Terrapins, The Dark: Lost Pages, The Goblin, The Return of Traxtor, The Lost Treasures of Tulum, The Legend of The Frog Prince, The Lost Treasures of Tulum, The Sword of lanna, The Vectornauts, TokiMal, Toofy's Winter Nuts, Toof in Fan Land, Tourmaline, Towdie, Travel Through Time, Turbomania, Twinlight, Uroboros, Uwol - Quest for Money, Vallation, Valley of Rains, Vampire Vengeance, Wonderful Dizzy, Xenoblast, Yazzie
@trippymchippy8586
@trippymchippy8586 4 года назад
I never thought colour clash would be overcome in my lifetime.
@zxspectrum16KB
@zxspectrum16KB 4 года назад
Ula+ spectra datagear dma mb-02+ & of course Sam coupe
@greenaum
@greenaum 3 года назад
​@@zxspectrum16KB I think the point he's making is overcoming colour clash _on a Spectrum._ Yeah of course different hardware can do away with it. You may as well say "Windows PC running an emulator".
@zxspectrum16KB
@zxspectrum16KB 3 года назад
@@greenaum well worth a try...
@zxspectrum16KB
@zxspectrum16KB 3 года назад
3¼mips...eggnchips®€cu™ ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zsjTpFR0oYQ.html
@arostwocents
@arostwocents 4 месяца назад
Check out Gandalf. It's stunning, cheats clash and has amazing level design. Best console style platform game on the system. Manic Pietro is another wonderful game along with Noentiendo's other games!
@tomkrawec
@tomkrawec 4 года назад
Fantastic video. "Cheated like a Donkey Kong world record holeder" had me snorting in particular, but it wasn't the only excellent turn of phrase.
@Sharopolis
@Sharopolis 4 года назад
Thanks!
@JohnnyWednesday
@JohnnyWednesday 4 года назад
Really love your videos :) I was born in 82 and grew up on hand-me-down 8-bits and 16-bits - did my time on the C64 and Amiga in both of their twilight years and I became a programmer - I totally recognize your first-rate knowledge and love for the machines we grew up with :) (The Russian search engine probably sponsered it because Russia has a HUGE history of Spectrum clones - some of the best spectrum demos today are from old school Russian clone coders)
@darryldarryl2414
@darryldarryl2414 4 года назад
russian coders rule !
@Sharopolis
@Sharopolis 4 года назад
Thanks! I always knew the Speccy was big in Russia, I didn't know it still has such a following!
@JohnnyWednesday
@JohnnyWednesday 4 года назад
@@Sharopolis - yeah man! so many clones of the speccy over there, not to mention lots of weird and wonderful soviet bloc upgrades and hacks. I don't know too much about them, just aware there's a lot to it
@TheRetroEngine
@TheRetroEngine 4 года назад
Imagine if they'd been released in '83 or '84. Absolutely amazing stuff 🙌💯
@Sharopolis
@Sharopolis 4 года назад
I'm sure Mastertronic would have given you at least £250 for valley of rains.
@TheRetroEngine
@TheRetroEngine 4 года назад
@@Sharopolis hell yeah 🙌
@leoingson
@leoingson 3 года назад
@@Sharopolis Haha, like Kingsoft on the Atari ST.
@ches74
@ches74 4 года назад
Why did Yandex sponsor a Spectrum game? Maybe because Spectrum clones were the order of the day in the USSR hence they have a massive community.
@zenitpro
@zenitpro 3 года назад
Awesome list! I was a Speccy owner in the late 1980's, and I quite loved playing its games. Thank goodness there are enthusiasts and skilled programmers to bring new stuff to life on the good ol' Speccy!
@volo870
@volo870 4 года назад
A bit of info regarding love of Yandex for good old Speccy: First of all, Yandex owns retro-computer museum in Moscow, why wouldn't they make a compo there? Secondly, a great part of Russian coders' revolution came into life due to Speccy (pretty much, a decade before in UK). Some people used it as a daily driver to access the net (FidoNet) as well as for coding and hardware design very well into late 90s. So perhaps Yandex acknowledges that great part of their expertise comes of the humble 48k.
@noveltyman6723
@noveltyman6723 2 года назад
Fun fact: There actually exist clones that already support detailed 8x1 coloring in hardware, as a separate display mode. They were made in Portugal by Timex and also came out in limited quantities in Poland, Chile and some parts of North America.
@Hologhoul
@Hologhoul Год назад
Some really remarkable games here, great video. Nice to see these programmers get the credit they deserve.
@ESquared42
@ESquared42 4 года назад
that last game looks amazing, i would have loved to have that on my ST back in the day!
@Sharopolis
@Sharopolis 4 года назад
It's worth a go, it plays as good as it looks.
@DenkyManner
@DenkyManner 4 года назад
"Teletext acid trip" is so apt is not even a joke!
@Fifury161
@Fifury161 4 года назад
Alas 38 years too late! If only these clever techniques had been used ~35 years ago what a different experience we would have had!
@greenaum
@greenaum 3 года назад
Something like the Bifrost Engine, getting more colour squeezed into an 8x8 cell, was done back in the day. I think some Arkanoid-like game did it. The same way Bifrost does, just with very tight timing and strict programming.
@leoingson
@leoingson 3 года назад
Paperboy had "Rasterinterrupts" in the border in its menu. Or my cracked version had ;-)
@TheFusedplug
@TheFusedplug 3 года назад
Thanks for showcasing these incredible Spectrum games
@ExplosionsCentral
@ExplosionsCentral 4 года назад
Honestly my favourite part of these videos is the nicknames you give to the computers.
@TheLairdsLair
@TheLairdsLair 4 года назад
Excellent video, it's amazing what some of these homebrewers have done with such limited hardware!
@arostwocents
@arostwocents 4 месяца назад
That one game with 8x8 blocks to eliminate clash with large pixels is great and unique too. Cant recall the name. The puzzle platformer.
@tomkrawec
@tomkrawec 4 года назад
Anything coming out to push the BBC Micro? I'm very nostalgic for the BBC B as it was my first computer (in 1990, past it's heyday, for cheap.).
@Sharopolis
@Sharopolis 4 года назад
Yep that's coming one day!
@arostwocents
@arostwocents 4 месяца назад
I hope Gandalf and Manic Pietro are on this list!! Especially Gandalf. Cheats colour limits and has amazing world and level design, particularly world 4. The best console style platformer ever released!
@kloakovalimonada
@kloakovalimonada 4 года назад
I'm a c64 man myself but these are really impressive :-o
@VanBurenPhilips
@VanBurenPhilips 4 года назад
Same! Would've really livened up the format war if we'd seen colour like that back in the day 😂
@Sinistar1983
@Sinistar1983 4 года назад
I'm fixing mine currently
@arostwocents
@arostwocents 4 месяца назад
Noentiendo is working on a Ninja Turtles port that looks great. He is my fave Speccy homebrew dev, just ahead of Zosya - he deserves a LOT more publicity and credit for his amazing games. With Get Out of Mars, Gandalf & Manic Pietro he has the best metroidvania, best console style platformer and best Manic style platformer from his first three releases 😮 Please PLEASE do a video on him. More people NEED to play his games! Hes not well known but each of those three are truly amazing. Manic Pietro is a tour of 8 bit franchises with a story that makes it make sense somehow 😂 He also has Pietro Bros which is better than the official Mario Bros on Speccy!
@arostwocents
@arostwocents 4 месяца назад
Although the Devs other games don't reach the same high note, the game Janky Joe in Retro Hell is worth featuring too! The levels are a Manic style tour of 8 bit games, mostly micro based franchises. It's great. (Manic Pietro is console franchise's for its levels) Janky Joe in Retro Hell is the 2nd best Manic game IMO, just behind Manic Pietro
@arostwocents
@arostwocents 4 месяца назад
Id love to see Cousin Horace featured, four great games in one and a story that explains why US Horace was so different to UK Horace on the boxart
@BAIGAMING
@BAIGAMING 3 года назад
5:28 Wow, these seem like indie retro-style games that would've been released nowadays! So surprised you could do all of this on systems back then!
@gwishart
@gwishart 3 года назад
They were released "nowadays", that's the entire premise of this. video.
@HeitorMD
@HeitorMD Год назад
That is just tomb of mask idk
@robintst
@robintst 3 года назад
"Psychedelic biscuit tin" is the best description I've ever heard for the Spectrum.
@richretrotech9426
@richretrotech9426 3 года назад
Loved watching these games. So spectrum, but so "New Spectrum". Great!
@gabormiklay9209
@gabormiklay9209 3 года назад
I can't believe these colorful games! Amazing! 👍
@Stavekoff
@Stavekoff 4 года назад
said "holy shit" about 5 times in this vid. Got damn!!!
@Asterra2
@Asterra2 4 года назад
Forcing multi-color like that, when the hardware was pigeonholed as being unable to do anything of the sort, is the kind of hack I'm used to seeing reserved for the likes of the Atari 2600.
@jasonrailton7990
@jasonrailton7990 3 года назад
The oldest Atari consoles relied on you re-programming the display on-the-fly like this, as they simply didn't have enough memory to store a whole screen of scenery. That's where all these tricks originate. And that includes all those colour-fade skies on the Amiga.
@Asterra2
@Asterra2 3 года назад
@@jasonrailton7990 Right, I know how it works. It's still a marvel, though, because _by no means_ did the designers of the VCS hardware envision people figuring out how to have more than five moving objects, let alone the gobsmacking complexity of things like the homebrew Draconian or Mappy. They designed it to reproduce "pong deluxe" and "tank game", and while they certainly knew it could be tweaked to do variations on those objectives, in the end it was only intended to be better than the truly humble hardware that came before it.
@giantsquidrule
@giantsquidrule Год назад
I love all your vids - I grew up playing my friend's SNES but at home we had an Acorn Electron and then an Archimedes. Would love a video on those or the BBC Micro.
@johneygd
@johneygd 4 года назад
Woooaaah fresh as a daisy really really blows my mind, lot’s of colors on screen ,heck theres even parallax scrolling backgrounds on screen,,, unbelievible!!!
@Aquascape_Dreaming
@Aquascape_Dreaming 4 года назад
Who else was heartbroken at 6:23 when old castle was left and we never got to find out how he was supposed to get those 2 remaining pellets?
@briggsbughouses6291
@briggsbughouses6291 3 года назад
Don't worry, he picked up the last two pellets just as the video went onto the next game!
@markenetube
@markenetube 11 месяцев назад
That last game blew me away.
@superjuca55
@superjuca55 4 года назад
The colors of the Speccy are strong and clear, much better than the washed out palettes of the C64 or NES, for example. Without color clash the graphics really do look like early 80s vibrant arcade classics. Pity this wasn't discovered back then.
@seraphinberktold7087
@seraphinberktold7087 3 года назад
Actually, there were some games which make use of multi colour graphics (i.e. more than 2 colours per character (8x8 pixels). Action Force II springs to mind immediately which used this on some screens between levels. But techniques like these were not widely adopted. Coders were pushed to get games done, I guess, and exploring and fine-tuning really helped here - but this happened for years and after the Spectrum's commercial heyday.
@greenaum
@greenaum 3 года назад
Why would a Russian search engine sponsor a Speccy programming competition? Because the Speccy was huuuuge in the USSR, that's why! Up until even the mid 1990s former communists were playing on their Scorpions and Pentagons, Spectrum clones. Besides the large homebrew software scene over there (ignoring the huge piracy of Western games) meant games were still being made into the mid 1990s. And the Soviets got GOOD at it! They also invented their own hardware, generally sharing plans to make your own rather than starting companies to make them. So there were all sorts of expansions, particularly Speccies with 512K or a couple of MB RAM. But also many disk drives, hard drives, all sorts of joysticks, printers, all sorts of stuff. The clones, the Pentagons and Scorpions, among others... some you could buy, I think sometimes in shops, depending on the particular country and what was going on at the time. The USSR had trouble keeping bread in it's shops so computers are gonna be a bit iffy sometimes. But beside that, many enthusiasts made and modded their own Spectrums, from ordinary electronic parts. I think that the Spectrum's simple design had a lot to do with why it was cloned. If you have to make a computer out of standard TTL logic, no custom chips, then you'll appreciate a simpler design. Though you want some GAMES on it, so a Jupiter Ace wouldn't be much use. So you'd implement the Speccy in whatever logic you could get. Maybe a few CPLDs were available to help implement the ULA. Producing a more complex system would have been much more difficult. And there's no need, the Speccy plays great games. And of course it's compatible with your friends' machines, so you can all trade tapes with each other and establish a network of traders to get software across the land. So that's how come the former USSR ended up with loads of Spectrum geniuses, second only to the UK. And that's why Yandex decided to sponsor one, I suppose. It would drag up warm memories in their customers' hearts, and the kitsch or novelty value might be enough to get it mentioned in a few papers or TV shows. All good and interesting PR for Yandex. Some former communist citizens actually look back fondly to those days. Particularly now capitalism is now in the stage just before we start grinding babies up into hamburgers, where we appoint clowns as our leaders yet nothing really bad happens. That itself is unnerving. People want to regress, to feel safe, and imagine their childhood, as idyllicly and unrealistically as possible, please. Oh and since Vlad came into power, democracy went back out the window anyway. If you're gonna have the totalitarianism, you at least ought to get the egalitarianism with it.
@EXITMUSIC2011
@EXITMUSIC2011 Год назад
The last game looks stunning!
@satan3959
@satan3959 4 года назад
Just in time for the release of the Spectrum NEXT too. Not necessarily a system pusher, but I quite enjoyed Steve Snake's Horace and the Robots that came out a few years back. Other than the main sprite being changed to Horace. I think it's the most faithful port/clone of Berzerk I've seen in years
@RetroGames4K
@RetroGames4K 2 года назад
Wow! Buzzsaw and old tower, looks amazing. They don't look like a zx spectrum game with that colour, also fps so smooth. Nice video man...
@VasilyKhoruzhick
@VasilyKhoruzhick 4 года назад
You missed "Aliens: Neoplasma" "Alter Ego" and "Dreamwalker". I definitely recommend to check these out :)
@Sharopolis
@Sharopolis 4 года назад
Good suggestions, thanks!
@antjarvis
@antjarvis 4 года назад
... also Metal Man is worth a look.
@tokerdrussco
@tokerdrussco 4 года назад
Teletext Acid trip... never heard that one before. Love the speccy and love these vids 👍👍
@Sharopolis
@Sharopolis 4 года назад
Thanks!
@pweddy1
@pweddy1 Год назад
The graphics for Spectral Interlude reminds me of Dark Castle for the Mac. Only with added color.
@CmdrVimes177
@CmdrVimes177 2 года назад
"Teletext acid trip" had me spluttering coffee into my lap.
@AthosJosue
@AthosJosue 3 года назад
That last game looks incredible
@volo870
@volo870 4 года назад
As for the VALLEY OF RAINS - the documentation states that the game is supposed to come with it's own prerecorded soundtrack! They are occasionally releasing snippets of music in their VK social-thing. You may consider it a Speccy AAA title.
@ParaSytius
@ParaSytius 4 года назад
Bloody hell, I still dust off my 36-year old Speccy 48k once in a while and wasn't even aware people still made games for it. I'm gonna have to check out a few of those.
@Sharopolis
@Sharopolis 4 года назад
Yeah there's loads of new stuff, I've barely scratched the surface, lots of games getting physical releases on tape too!
@rpgspree
@rpgspree 4 года назад
Valley of Rains is actually quite impressive and stackes fairly well against other micros of the era. Unlike some of the titles at the beginning of the video, the color-clash tricks of the last entry are much more obvious. To be honest though, I think that simply blocking out the background like that still looks better than bashing the character graphics over the background colors like so many spectrum games did in the day.
@RichardTroupe
@RichardTroupe 4 года назад
Another great video! I quite enjoy Old Tower and Castlevania: Spectral Interlude as it is, so it's nice to see some new suggestions for my DivMMC!
@Sharopolis
@Sharopolis 4 года назад
Thanks!
@speccysrule3678
@speccysrule3678 4 года назад
If nobody said anything, you would'nt know they were running on a 48K Speccy. AWSOME.
@VanBurenPhilips
@VanBurenPhilips 4 года назад
Another C64 guy here. These colour techniques are amazing. I'm not sure Valley could look any better if it was on C64. Old Tower looks great, not just visually but seems like a well designed, fun game, fast & responsive too. If you'd told me it was a retro game on a modern platform, I wouldn't have doubted it. The look kinda reminds me of Downwell.
@Sharopolis
@Sharopolis 4 года назад
Old Tower really is good, plays just as well as it looks, there's even a version for the MegaDrive/Genesis now www.indieretronews.com/2019/03/old-towers-retrosouls-snazzy-zx.html
@pattybean457
@pattybean457 4 года назад
More new games that push retro system videos please my good man.
@Sharopolis
@Sharopolis 4 года назад
I'm working on it!
@john2001plus
@john2001plus 2 месяца назад
The Timex Sinclair 2068 computer has a 1x8-bit two-color mode. I played around this mode but never made it into a game. I thought that this was a unique feature of the 2086 computer. Are you telling me that the Spectrum can support this mode as well?
@madblank
@madblank 3 года назад
I played El Stompo and Sunbucket and really loved those games. Maybe they are a bit easier than games of the 80's because I managed to finish both of them. But they really pulled me in, I wished they had even more levels to play through! Also, same thing happened with BSquared.
@jonathancauldwell9822
@jonathancauldwell9822 4 года назад
I suspect there was a good reason why we didn't see games like this back in the day. The problem with multicolour engines is that they require most of the CPU time, severely restricting what the developer can do in his game. Back in the day game designs were evolving and that was what drove the market, so while these games could have been written I suspect they might not have been complex enough for the market at the time. Thankfully Spectrum developers are free to do as they please now
@Sharopolis
@Sharopolis 4 года назад
Interesting point, you may well be right. Definitely modern tastes shape new games on retro systems.
@albdamned577
@albdamned577 Год назад
Apparently my graphics calculator used one of these processors. I think this computer would have sold more if it has pimpquest on it.
@MrDarkTides
@MrDarkTides 4 года назад
My first ever platform and enjoyed every second of it. Video games and computer games take themselves far too seriously nowadays.
@Sharopolis
@Sharopolis 4 года назад
Totally.
@MrDarkTides
@MrDarkTides 4 года назад
@@Sharopolis Given enough time money ruins everything.
@MattGreerMusic
@MattGreerMusic 4 года назад
Old Tower is available for free on Android if you want to play it. Oddly it is reduced in color but it is a very fun, retro-style game. Worth a play if you haven't.
@paddyola1
@paddyola1 2 года назад
that finalfight just trounced renegade. so fluid.
@kasperchristensen8416
@kasperchristensen8416 2 года назад
"I cheated like a Donkey Kong world record holder" _Billy Mitchell has entered the chat ..._ 😂
@KonEl-BlackZero
@KonEl-BlackZero 3 года назад
"I cheated like a Donkey Kong World Record holder" - Welsh LGR 2020
@JohnDRobinsonelectronicdrums
@JohnDRobinsonelectronicdrums 4 года назад
another excellent complation! thank you!!
@Sharopolis
@Sharopolis 4 года назад
Thank you!
@JohnDRobinsonelectronicdrums
@JohnDRobinsonelectronicdrums 4 года назад
@@Sharopolis you're welcome!
@seamusoblainn4603
@seamusoblainn4603 4 года назад
How did Buzzsaw and other achieve the extra colors? I'm looking online and can't see any technical discussions
@JohnnyWednesday
@JohnnyWednesday 4 года назад
Given the high colour games seem to decrease the 8x8 to 1 or two rows of pixels? it's likely a scan-line interrupt style technique
@seamusoblainn4603
@seamusoblainn4603 4 года назад
@@JohnnyWednesday that's what I was wondering; pity the programmers of nay if then haven't written an article for a site
@gdclemo
@gdclemo 4 года назад
@@JohnnyWednesday that's basically it, except without the scan-line interrupt, as the Spectrum doesn't have one. It's a lot of careful cycle-counting and changing the attribute memory in-between scanlines.
@JohnnyWednesday
@JohnnyWednesday 4 года назад
@@gdclemo - so they actually have to use the correct number of instructions to ensure they hit the right 'window' to adjust the attribute memory? that must be a solid ass bitch to code
@Sharopolis
@Sharopolis 4 года назад
I think Buzzsaw was 8x2 blocks of colour. I did a video a while ago about Speccy Colour I explained multicolour, but I might have been talking gibberish and my voice-over technique has improved a bit since then. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1PI6GwKVAeY.html
@TheOldFartGamer
@TheOldFartGamer 4 года назад
Valley of Raz by Zosya.. holly molly. the gfx is amazing. this is some incredible programming skills.
@aeris2001
@aeris2001 3 года назад
Valley of Rains looks stunning!
@SoulPoetryandOtherWorks
@SoulPoetryandOtherWorks 2 года назад
Back in the day Gyron was pretty impressive on the Sinclair ZX Spectrum 48K.
@TheFusedplug
@TheFusedplug 3 года назад
I've owned a 128+2 (grey) since 1986 + I'm awaiting delivery of a Speccy NEXT. IMO the 128k Speccy machines are still "work in progress" as far as software is concerned, as the 48K is STILL a gift that keeps on giving.
@GrahamIsOnTheTube
@GrahamIsOnTheTube 2 года назад
I take it you are a KS2 backer as I am also waiting on my Next!
@thealterlion7163
@thealterlion7163 3 года назад
4:24 that looks a lot like a mobile game I used to play a few years ago
@kristianTV1974
@kristianTV1974 4 года назад
"Why is Yandex, a Russian company, sponsoring a Spectrum game competition?" (Yes I'm paraphrasing). Sharopolis, are you really unaware how big hardware clone versions of the UK Spectrum were in the Eastern European and ex-CCCP countries of the late 80's and 90's? (apologies if I have the historical/geopolitical names wrong here!).
@Sharopolis
@Sharopolis 4 года назад
I knew there were clones and I knew they were popular, but I had no idea they were THAT big!
@synaesthesia2010
@synaesthesia2010 4 года назад
i'm not one to keep up with home brew developments, but i am absolutely stunned that games exist without colour clash. how long did it take to create those graphics engines? it can't have been easy otherwise commercial games back in the 80s would have looked so much better
@aw34565
@aw34565 4 года назад
"New games that push this 'Rainbow Revolutionary' to the edge, and keep it rocking in the 21st century." "Trial by ordeal of the Stamper brothers." - Brilliant!
@Sharopolis
@Sharopolis 4 года назад
Thanks, It's nice when people pick up on these things!
@epicpotatofiend
@epicpotatofiend 4 года назад
I never thought I'd see Speccy games that could put respectable C64 titles to shame. It makes it all the more frustrating for me to watch, being American.
@JohnnyWednesday
@JohnnyWednesday 4 года назад
The Speccy at its best? could be better than the C64 at its worse - but the C64 was massive here in the UK too, so we can still geek out over it with you ;)
@stephenwhite506
@stephenwhite506 4 года назад
Shame? I don't think so. Games that push the 64 and even those that are just respectable at least have sound and music.
@Sharopolis
@Sharopolis 4 года назад
Look out for more C64 stuff from me in the future, including some REALLY impressive new titles!
@stewsretroreviews
@stewsretroreviews 4 года назад
Some class Speccy games out lately, here are just a few of them, speccy vs C64 back in the 80s, but the speccy has so many titles in its library now, and 128ks music is as good as the 64 in some of its games. Both 8 bit classics!
@oberguga
@oberguga 4 года назад
Look for channel sinc Lair, they develop a new game with Sanchez.
@tarstarkusz
@tarstarkusz 4 года назад
Would you mind posting links to the games?
@Sharopolis
@Sharopolis 4 года назад
Good idea - I'll stick it in the description.
@penatio
@penatio 3 года назад
That Old Tower game looks really similar to an Android/iOS game called "Tomb of the Mask".
@TRONMAGNUM2099
@TRONMAGNUM2099 4 года назад
Wow that last game looks like it belonged on an arcade console. Its visually appealing enough that it would do well on something like the Nintendo switch.
@chaoslab
@chaoslab 4 года назад
Outstanding.
@Sharopolis
@Sharopolis 4 года назад
Cheers!
@liefacts3000
@liefacts3000 4 года назад
This sounds very strange. But I love and miss the spectrum colour of light blue. I can't quite put my finger on it but it just doesn't for me.
@BigOlSmellyFlashlight
@BigOlSmellyFlashlight 3 года назад
because 00FFFF is the only pure 1-bit rgb color that looks good
@e8root
@e8root 3 года назад
Wow, with these color tricks Speccy color palette looks actually pretty good O_O Too bad hardware didn't support this natively as it would make this computer so much better
@gwishart
@gwishart 3 года назад
Some of the American Timex/Sinclair Spectrums did support it in hardware; but it was very rarely (if ever) used for commercially released games.
@willrobinson7599
@willrobinson7599 2 года назад
That final game is stunning running on a 48k. I played the other week on real hardware and was gobsmacked
@trelard
@trelard 4 года назад
Jesus. All my mates were Speccy kids while I was a C64 User and I never seen anything close to whats in this video. WOW. If I'd seen releases like these at the time, I'd have paid it more attention.
@linkthehero8431
@linkthehero8431 2 года назад
Old Tower reminds me of this mobile game Tomb of the Mask.
@kenwheeler3637
@kenwheeler3637 4 года назад
That's some really impressive programming.
@ZxSpectrumplus
@ZxSpectrumplus 2 года назад
But how???? What sorcery is this!!!! How does it work? Anyone has a link to the technical how?
@linkthehero8431
@linkthehero8431 2 года назад
That buzzsaw game reminds me of that game Pac-Attack 😆
@meetoo594
@meetoo594 3 года назад
The different shades of blue on the sides of Old Tower are witchcraft I tell you. Seriously though, how is that possible on an original spectrum that only had a few colours. Im guessing either very precise dithering or some sort of artifacting to create the illusion of more shades. That game is so smooth and polished it could pass on a 16 bit machine, amazing coding skills.
@gwishart
@gwishart 2 года назад
The multicolour effect is only used for the actual gameplay area. The borders are just using the standard Spectrum graphics mode, with blue ink on black paper. The shading is simple dithering; it doesn't even use the two bright attribute bit for two shades of blue.
@chad0x
@chad0x Год назад
Wonder if these games (particularly castlevania) would've been Crash SMASHES!
@jerricabenton842
@jerricabenton842 4 года назад
i love yandex! watching this video on yandex.browser!!
@sifugraham2918
@sifugraham2918 3 года назад
Wow these look good
@vespasian606
@vespasian606 4 года назад
As usual this has a little bit of history : www.computinghistory.org.uk/det/4094/Advanced%20Spectrum%20Machine%20Language/ A book I used to own. As I recall the routine in question was interrupt based but only to determine the position of the scan line. The routines main drawback was the cost of those extra clock cycles. For the area of the screen being worked on this could be up to eight times higher which is probably why none of the implementations you show are full screen. Now if someone coded a routine that simply managed colour clash intelligently I WOULD be impressed.
@RobsonRoverRepair
@RobsonRoverRepair 4 года назад
I'm colour blind, and speccys colour clash absolutely ruined so many gaming experiences for me in my childhood sadly. But honestly some of this stuff is frankly amazing.
@letsdiscussitoversometea8479
@letsdiscussitoversometea8479 2 года назад
If you're colourblind, then you must - by definition - be blind. So how could you see anything going on in the display output of the Spectrum?
@niellstm
@niellstm 4 года назад
Good video! Subbed immediately. Looking forward to new content. Keep it up!
@Sharopolis
@Sharopolis 4 года назад
Thanks, more coming soon!
@wisteela
@wisteela 4 года назад
Fantastic stuff
@Sharopolis
@Sharopolis 4 года назад
Thanks!
@MajoradeMayhem
@MajoradeMayhem 4 года назад
Whenever I go shopping, I always go naked, except for my teal tall boots.
@PrettyBlueThings
@PrettyBlueThings 4 года назад
insane!
@worsto9618
@worsto9618 5 месяцев назад
Russia (Soviet union) had a lot of spectrum clones back in late 80's
@malcy34
@malcy34 4 года назад
Great video but i would like to have seen Nixy the Glade Sprite included...!!
@Sharopolis
@Sharopolis 4 года назад
Thanks, that looks like a cool game, a new one for me!
@jonathancauldwell9822
@jonathancauldwell9822 4 года назад
Nixy is excellent, especially in ULAplus. I never cease to be amazed by what people can do with Arcade Game Designer and its successors
@benprastitis3341
@benprastitis3341 4 года назад
can't wait for 2030!
@buggerlugz6753
@buggerlugz6753 6 месяцев назад
Somehow I know we'll never push current gen consoles anywhere near as much as we did the speccy. The devs are far too concerned with textures than innovative new idea's, concepts and that thing called playability.
@alembic1105
@alembic1105 4 года назад
Great video! What is the music at 8:00?
@Sharopolis
@Sharopolis 4 года назад
It's Rest by Otis McDonald ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-DDt0E8HL2-o.html
@miikasuominen3845
@miikasuominen3845 4 года назад
Sword Of Ianna was (well, it still is...) excellent also...
@Sharopolis
@Sharopolis 4 года назад
Looks good!
@boggledbunny
@boggledbunny 4 года назад
Increasing the colour resolution isn't new. I remember reading a zx spectrum programming book about the technique of chasing the scan line sync signals to do things like this in the 90s.
@gwishart
@gwishart 4 года назад
The technique was explained (and demonstrated) in the book _Advanced Spectrum Machine Language_ published in 1984. However it was limited to a maximum width of 8 character cells.
@jarrodbentley903
@jarrodbentley903 4 года назад
the only thing I didn't like about mighty final fight was that you can complete the vast parts of the game with one fighting manoeuvre
@traphousegamer1906
@traphousegamer1906 4 года назад
I'm surprised the Castlevania guys hav my been sued by Konami. If I were them I would have made it as it is but named it as a unique IP and call it a spiritual successor or tribute to the classic CV formula
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