Тёмный

New in Houdini 18.5 Pt. 4: NanoVDB -- Setting Up & Rendering Realtime Pyro Sims 

Entagma
Подписаться 80 тыс.
Просмотров 52 тыс.
50% 1

Support us on Patreon: / entagma
New in H18.5 Playlist: • New in Houdini 18.5
Download Project Files: www.entagma.com/downloads/New_...

Опубликовано:

 

4 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 39   
@MrMythorst
@MrMythorst 3 года назад
Thanks for the great Content Moritz. Iam always get blown away by seeing you guys controlling Houdini. Much appreciate it.
@massimobaita7178
@massimobaita7178 3 года назад
Thank You very much, Moritz!
@pragmaticvfx
@pragmaticvfx 3 года назад
Nice one Mo!
@fxguruofficial
@fxguruofficial 3 года назад
Really nice tutorial and I have learn many things thanks a lot... By the way how you record your voice I really like your audio, how you do that?
@IDAVFX
@IDAVFX 3 года назад
Soke the smoke solver of the force :D
@VasiliySlyusar
@VasiliySlyusar 2 года назад
Thanks for the video. Just bought rtx 3080ti, but pyroExplosion Gpu is not realtime :( Houdini 19.0.589. Any suggestions about that ?
@samirkumarpatro952
@samirkumarpatro952 2 года назад
Just overwhelmed by the possibility of real-time pyro sims...Just a few weeks ago, I was working on an explosion and it took me a lot of time to just tweak a small setting and then wait to cache so that I can see its effect 😓
@ModelWhatYouSee
@ModelWhatYouSee 3 года назад
Quick question. When I flipped the Open CL off, and dialed in the new voxel size, my sim did not look really nice and detailed like yours. Was there anything else I needed to do to the pyro solver? Thanks, great tutorial!
@Entagma
@Entagma 3 года назад
Make sure to switch of limit texture resolution in the viewport settings, then refresh your viewport. That's usually the culprit. Cheers, Mo
@ModelWhatYouSee
@ModelWhatYouSee 3 года назад
@@Entagma thanks!!
@indianvfxschool
@indianvfxschool 3 года назад
You can take a breath in between Mo, don't be so hard on yourself 😂😂 Awesome Anyways 👌
@HobbitVFX
@HobbitVFX 3 года назад
could you possible do a tutorial on how to export the new shelf tools, such as aerial explosion, as a vdb. or does anyone know if there already is an existing tutorial on that, thanks
@Entagma
@Entagma 3 года назад
Heya, not sure if it warrants a tutorial, but here's the procedure: - Attach a convert VDB SOP to your aerial explosion's output. - Set the "Convert to" parameter to "VDB" - Attach a filecache SOP and set the geometry file's extension to .vdb - Hit "Save to disk" Boom - done :) Cheers, Mo
@HobbitVFX
@HobbitVFX 3 года назад
@@Entagma Thanks alot! its amazing its that simple
@savagliani
@savagliani Год назад
Pyro post process does not have all those options in Houdini 19,5. Am I missing something? Thank you for the great tutorial...
@sridharan5172
@sridharan5172 4 месяца назад
yeah but you can use pyro visualization
@TroubleShotVFX
@TroubleShotVFX 3 года назад
I get the feeling that Houdini is quickly realizing that Unreal is goin to eat it's lunch if it doesn't get real and simplify it's craziness. Nice tutorial.
@christianbohm6118
@christianbohm6118 3 года назад
Those are two completely different programs with completely different goals.
@olexp9017
@olexp9017 3 года назад
Do you realise that "simple" software can make your life very difficult? I just can't imagine running shots in Unreal.
@ChosenWan
@ChosenWan 3 года назад
I am wondering why my pyro solving is still pretty slow even after I turn on minimal opencl solve/opencl solve in pyro solver node. I have 2x 2080Ti btw
@sadjadrabiee
@sadjadrabiee 3 года назад
I think currently dual GPU is not supported by Houdini!
@babajaiy8246
@babajaiy8246 3 года назад
Wonder what kind of gpu setup he has. Mine is about half as fast as his.
@Entagma
@Entagma 3 года назад
He has an RTX2080 as mentioned :) cheers, Mo
@babajaiy8246
@babajaiy8246 3 года назад
​ @Entagma Interesting. I have a RTX 2060 - and when I turn off 'Minimal OpenCL Solve' it goes much faster.
@johnhaley
@johnhaley 3 года назад
@@babajaiy8246 Yeah mine doesn't go as fast either. Not sure what's up... Tried a few options.
@626vfx9
@626vfx9 3 года назад
The PYRO system is getting simpler
@lucianosantoro7849
@lucianosantoro7849 Год назад
i am using a 4090, max voxel size allowed is 0.1. How can u co 0.05? something wrong happening in my pc..
@Salen0243
@Salen0243 Год назад
What version of Houdini you used?
@TerenceKearns
@TerenceKearns 3 года назад
Do you know it it’s possible to export vdb files from the solver?
@Entagma
@Entagma 3 года назад
Hey Terence, pretty sure - did you try using a file cache SOP set to export .vdb sequences? Cheers, Mo
@TerenceKearns
@TerenceKearns 3 года назад
@@Entagma I will take a look. I’m brand new to Houdini coming from Blends with its mantaflow. I’m gonna go through and do all your tutorials.
@3rdDim3nsn3D
@3rdDim3nsn3D 3 года назад
Very nice thank you! One little thing which is a bit annoying is your setting of the microphone, you shouldn't cut everything under 150 hz its really tough to listen to you like this😅 a 80 hz low cut is totally ok
@Entagma
@Entagma 3 года назад
80Hz low cut is what I'm running. Thanks for the info. Cheers, Mo.
@3rdDim3nsn3D
@3rdDim3nsn3D 3 года назад
@@Entagma my fault then I'm sorry.... might be the time to buy a new phone then🤦🏼‍♂️😁 again sorry! And thx for the very useful tutorials
@Entagma
@Entagma 3 года назад
One thing that intrigues me: what are you listening this on? (Speakers, Headphones, Brand?) Thx :) Mo
@Entagma
@Entagma 3 года назад
Absolutely zero need to apologise. I'm just intrigued into what kind of hardware you're using to listen to this so I can tweak my setting... Cheers, Mo
@3rdDim3nsn3D
@3rdDim3nsn3D 3 года назад
@@Entagma on my smartphone 🤦🏼‍♂️ just through it's small speakers.... it's a S8. I rechecked it on my studio monitors and it sounds absolutely normal, so it was 100% the smartphone which made it sound that thin...