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New Industry Open Standards / 3ds Max new updates 

Eloi Andaluz Fullà
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Exclusive content on my patreon: / eloiandaluz
My webpage: www.andvfx.com/
August 2023 we got multiple plugins and scripts updates. Some free content, Autodesk pushing for new open standards, and a lot of cool animations done in 3ds Max.
---------------------------------------------------------------------
Links:
Plugins updates:
Arnold: bit.ly/3srkA33
Deadline: bit.ly/3R6cgQX
Connecter: bit.ly/47SKDAK
Duplicurver: bit.ly/3snwhrN
Content Browser: bit.ly/45B8TW6
Mixamo to biped converter: bit.ly/47KBtGr
Free stuff:
CSMake Preview: bit.ly/3smVL8E
Spiderman anim: bit.ly/3stJ0Je
Industry news:
AOUSD: bit.ly/47ErF0v
OpenPBR: bit.ly/47ESBgF
3ds Max is only for archviz:
Emil Rasmussen: bit.ly/45v51WI
AJ Jefferies: bit.ly/45kdbRM
Steffen hampel: bit.ly/3YIrXiW
REza: bit.ly/3E763wf
Chuvabak: bit.ly/3ONh0b4
Learning Material:
Autodesk media&Enterteinment: bit.ly/3qEX1TY
3dsmaxtutorials: bit.ly/47K9fLK
--------------------------------------------------------------------
Times:
00:00 New plugins
03:30 Free Stuff
04:22 Open standards
06:01 Patreon exclusive
06:46 3ds Max is only for archviz
09:08 Learning Material
---------------------------------------------------------------
Other interesting links: (AL means Affiliate Links):
Patreon top tier links:
SiNi Software: www.sinisoftware.com/
Assets
4D People: bit.ly/3Bq8SVx
Tyflow tools(AL): bit.ly/3blEwc4
WParallax (AL): bit.ly/3jLGWW4
Geometryy (Use coupon: "eloi50" for 10$ off)
benches/bycilcles stands/planters /windows:bit.ly/3PwbtFy
Figment Caustics (AL): bit.ly/3oUOZ4K
Tools
FormCutter 2.5 (AL):bit.ly/3BiZ6nW
Layama 1.5 (AL): bit.ly/3vXNRAq
Archviztools Roads (AL): bit.ly/3Cr49nM
Archviztools Ocean waves (AL): bit.ly/3moemfd
Archviztools Layer Manager (AL): bit.ly/3Cp6Ea7
windows (AL): bit.ly/2ZwmuB0
sliding doors (AL): bit.ly/3mnz3Yv
CablePlacer (AL): bit.ly/3CDEUh6
FormCutter (AL): bit.ly/3BiZ6nW
Storm-FX / Sand and liquid simulator (AL) bit.ly/3NNwqu4
3d Courses:
Redshift course (AL): bit.ly/38DhG1r
Vray 5 course (AL): bit.ly/3pLjgEY
Flipped normals (AL): bit.ly/2ZEgJBR
Architectural visualization (AL): bit.ly/3MoO5I9 "ANDVFX-10" for 10% discount
Asset creation 3dsmax (AL): bit.ly/2ZEgJBR
------------------------------
Track: Bliss Of Heaven - SOMM [Audio Library Release]
Music provided by Audio Library Plus
Watch: • Bliss Of Heaven - SOMM...
Free Download / Stream: alplus.io/blisss-heaven
------------------------------

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14 июл 2024

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Комментарии : 26   
@AForsyth
@AForsyth 10 месяцев назад
Awesome summary. Thank you, Eloi!
@fredrickmiya7433
@fredrickmiya7433 10 месяцев назад
Thanks Eloi, your updates always appreciated.
@Maxdesign3d
@Maxdesign3d 10 месяцев назад
Thank you for being a beacon of expertise and for lighting the way for all of us in the community. Your impact is immense. Sincere gratitude,
@PandaJerk007
@PandaJerk007 10 месяцев назад
The 'only for archviz' section has some awesome creations this month! Super fun to watch :) 6:46
@archibaba7469
@archibaba7469 10 месяцев назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-sS1jbVxPjFU.htmlsi=Nbb21Xn7Gj_LcTmN
@3DRnD
@3DRnD 10 месяцев назад
Thanks . Always looking forward for these videos 👍
@user-kk8mh2qv1n
@user-kk8mh2qv1n 10 месяцев назад
Every time I watch news about 3ds Max, I hope to see that autodesk woke up and updated BACKBURNER
@OMG3Dmax
@OMG3Dmax 10 месяцев назад
I always like to watch any 3d news from you, thank you
@ad-verticem
@ad-verticem 10 месяцев назад
Merci beaucoup Eloi
@omarleyvaofficial
@omarleyvaofficial 10 месяцев назад
Bunas cositas este mes ! Gracias!
@joconnell
@joconnell 10 месяцев назад
I'm super excited about open pbr - geometry is fine to throw around at this stage but lookdev passing between dccs is going to be so useful.
@Ptah1130
@Ptah1130 10 месяцев назад
The AutoBiped script still works. I still use it to rig Mixamo characters
@timothyschreiber
@timothyschreiber 9 месяцев назад
can't wait to see 2024.2 update! is it still going to make into the next video? (only 5 days left)
@seyedalihosseinizadi4557
@seyedalihosseinizadi4557 10 месяцев назад
is Endorphin alive yet? 9:00
@irishScoutSniper92
@irishScoutSniper92 10 месяцев назад
Lets go USD!
@EthelbertCoyote
@EthelbertCoyote 10 месяцев назад
Open standards love, glad to see it, still worried about companies trying to carve out "camps" but it's coming together.
@yangzhenrun1329
@yangzhenrun1329 10 месяцев назад
Hi eloi, do u know any roadmax for max to hv a proper node based modelling like grasshopper in rhino? I heard that they would soon discontinue the development of MCG, and instead, want to focus on bifrost. However bifrost have been removed from 3dsmax road map, so i m really confused what autodesk is planning to get 3dsmax node based modelling implemented. Any thoughts about this? Love your channel btw and hv been following u for years! Greetings from fellow 3dsmax user from asia :D
@Argon369
@Argon369 10 месяцев назад
Hi Eloi, what are your thoughts on Chaos Phoenix ? Can that be an Industry standard and compete with C4D ?
@user-ey7xe6ms6w
@user-ey7xe6ms6w 10 месяцев назад
when come 2024.2
@GugureSux
@GugureSux 10 месяцев назад
Shame that I will never ever be able to afford a 3DS license any more.
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 10 месяцев назад
Can someone please tell me about the open standards for this video? I do not speak English well Simply. Is it for gaming purposes? Or is it for video purposes? What technology (or file format) is it?
@andvfx
@andvfx 10 месяцев назад
It is really for anything 3d related. Not really industry specific. Until now, moving any mesh between different softwares was quite limited. Or for materials for example very tight to wathever renderer you was using. Now with an openstandard material, if wided adopted means that you will be able to move your 3d models between blender, max, maya, houdini, substance painter and wathever adopts it, keeping the same material look, no matter the renderer.
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 10 месяцев назад
@@andvfx Is it different from USD? Or will USD be abandoned?
@mixayshamrov5213
@mixayshamrov5213 10 месяцев назад
Эти ленивые жопы из автодеска, случайно не доработали модуль CAT? Это надо было сделать еще 5 лет назад. Хотя скорее всего, они просто не в состоянии улучшить этот гениальный инструмент. И убрать его баги.
@rstudiosvfx
@rstudiosvfx 10 месяцев назад
when houdini 20 comes out autodesk will make garbage again
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