Тёмный

New Magic Items For Spellcasters in Tasha's Cauldron Of Everything 

Dungeon Dudes
Подписаться 473 тыс.
Просмотров 185 тыс.
50% 1

Опубликовано:

 

30 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 563   
@illoney5663
@illoney5663 3 года назад
"This is like their level 20 class feature in a magic item" true, except when it's a magic item and not your capstone, it's nowhere near as disappointing.
@eldritchexploited5462
@eldritchexploited5462 3 года назад
It hurts me how right you are
@a.z.pantera5577
@a.z.pantera5577 3 года назад
I've never been so offended by something I 100% agree with. XD
@nathanbaca5131
@nathanbaca5131 3 года назад
Yeah that's pretty much my biggest gripe about 5e. Capstones across all classes are generally underwhelming. Fortunately most campaigns don't get that far anyways.
@sumtingwong8230
@sumtingwong8230 3 года назад
@@nathanbaca5131 I guess that's why they're so bad, imo there should be a splat book for max level adventures
@illoney5663
@illoney5663 3 года назад
@@nathanbaca5131 Not really all classes. Barbarian capstone is really strong (though a bit dull) Bard's is boring, Cleric's is really nice, Druid is fantastic (especially for any druid subclass that gets extra ways to use their Wild Shape). Fighter's is like Barb, strong but dull, Monk's is boring, Paladins get utterly amazing capstones, Rangers get shafted hard, Rogue's is very nice. Sorcerer is not terribly weak, but it's still not fitting for a capstone (personally, I think Sorcerers should have a way to get half their Sorcery Points back on a short rest once per day anyway, similar to the Wizard's Arcane Recovery feature). Warlock's is neat, but it should really be an action, not a full minute, Wizard's is fine, not amazing, but fine and finally, Artificer's is great. So that's 8 or 9 out of 13 that are good, which definitely not fits under "capstones across all classes are generally underwhelming". That said, even the good capstones are obviously not equal. Nothing is as flavourful as the Paladin capstones and nothing will approach the power of Druid capstone for the Moon Druid.
@martinhendry2683
@martinhendry2683 3 года назад
"The only other gap in the magic items that we really gotta address is..." Ki stuff for Monks. Maybe a Gi which increases Ki save DC or some kind of ring which allows additional Ki points. Please wotc, just a little bit of love, no, recognition for the monk
@maid_of_heart3261
@maid_of_heart3261 3 года назад
Yes please, monks deserve more love
@ryanford63
@ryanford63 3 года назад
agreed even some fancy punch gaunlets would be nice or magic chakrams that can be empowered with ki.
@thecodingninjaisepic3561
@thecodingninjaisepic3561 3 года назад
just homebrew it
@lemonicity4834
@lemonicity4834 2 года назад
Your prayers have finally been answered in Fizban’s!
@imrisizara7474
@imrisizara7474 3 года назад
You missed the important fact, that Tasha's adds the first Magic Item, that boosts a Bard's Spellsave DC. None has done this so far. That's a huge change for a class relying a lot on Saves to make their spells stick.
@rexringtail471
@rexringtail471 2 года назад
Especially since it added a Bard College who's main schtick is NUKING enemy saving throws already
@morganacole
@morganacole 2 года назад
In an other video the said was mostly just Warlock items.
@donutmerchant8393
@donutmerchant8393 Год назад
@@rexringtail471 it already existed was just reprinted from a setting book but yeah this helps eloquence even more and it’s still on top as fuck.
@burgerchicken
@burgerchicken 3 года назад
Kelly: "Another ki point is that each of these comes with a ki ability..." Spoken like a true fan of the Monk.
@jonmajid4886
@jonmajid4886 3 года назад
I was having Dungeon Dudes withdrawal for a few days....Thank god for this! Love you guys!
@DungeonDudes
@DungeonDudes 3 года назад
Hope you enjoyed it!
@artcatdraws4203
@artcatdraws4203 3 года назад
It’s kinda funny that they added so many items for spell casters, but only added like 2 that druids can use and one that’s unique to them
@Insanity2thePrawn
@Insanity2thePrawn 3 года назад
Considering the DM guide had nothing but swords and staves for Druids and Wizards along with magical instruments, Druids are still sitting pretty on magical options. Monks, anyone wanting to use Bows or Crossbows or any non-shortsword double weapon build is still not getting any love.
@artcatdraws4203
@artcatdraws4203 3 года назад
@@Insanity2thePrawn fair enough
@ARatherDapperTapir
@ARatherDapperTapir 3 года назад
Unique? Did I hear a new *Thief* item?
@sashashadowhive6128
@sashashadowhive6128 3 года назад
how about warlock?
@nyanbrox5418
@nyanbrox5418 3 года назад
@@ARatherDapperTapir And artificer, which amusingly I thought the class restriction-bypassing would never be used, but it came in the same book as a ton of class restricted items!
@fusel5883
@fusel5883 3 года назад
I like the class items as now you can specifically give it to the player you wanted. No more “item designed for player A but Player B hogs it”
@dylanmcloughlin2187
@dylanmcloughlin2187 3 года назад
When they name the classes for the first magic item. Cries as a Warlock
@SuperKindachi
@SuperKindachi 3 года назад
To be fair, Warlock already had Rod of the Pactkeeper.
@matthewgeorge234
@matthewgeorge234 3 года назад
I think that’s the point. Warlocks don’t have many unique options and they just took the defining warlock item and gave it to everyone else. Then they have no unique warlock items in this book. I like what the Dungeon Dudes say about ruling Tomelocks can use the Wizards tomes.
@SuperKindachi
@SuperKindachi 3 года назад
@@matthewgeorge234 I wholeheartedly agree. I think it was a bad move, as increasing DC and spell attack rolls ruins bounded accuracy. It's not a huge deal for Warlocks bc they only have a few spellslots and having those spells not work is a HUGE letdown whereas if a Wizard can say "oh well" if two spells don't go off once per day. Wizards also have access to VERY dangerous spells like Meteor Swarm, Prismatic Wall or god forbid Ravenous Void. With a DC 22 Strength check to escape, PLUS difficult terrain, even legendary creatures like Ancient Dragons will struggle to escape. Even if it flies away AND uses a legendary action to flee, at the start of its next turn it can be pulled right back in. Or even Sickening Radiance (which Warlocks also get), with a DC 22 saving throw AND 3 levels of exhaustion, the battle's over for most creatures.
@prowsy102
@prowsy102 3 года назад
*throws book of shadows on the ground*
@gaberobison680
@gaberobison680 3 года назад
@@SuperKindachi to be fair bounded accuracy is a pretty stupid idea
@angushayes2183
@angushayes2183 3 года назад
Imagine if rangers got even half the love they give Spellcasters... That would be cool
@Malisteen
@Malisteen 3 года назад
I would love the heck out of an arms & equipment guide with exotic weapons, land, air, & sea vehicles, maybe some fortification rules, new miscellaneous gear, & a bunch of new magic weapons & armor, including class specific gear for all the martial classes. Maybe new mounts, expanded/clarified mounted combat rules, and magic saddles, barding, etc for mounts as well.
@benjin3993
@benjin3993 3 года назад
An Artificer's Guide to Armaments and Apparel
@blightspreadergames1110
@blightspreadergames1110 3 года назад
@@benjin3993 Artificier's Armory of Everything.
@benjin3993
@benjin3993 3 года назад
@@blightspreadergames1110 Artificer's Emporium of Wonderous Armaments
@darienb1127
@darienb1127 3 года назад
Give me my magic bows damn you!
@benjin3993
@benjin3993 3 года назад
@@darienb1127 knowing how Id play artificer I'd be pushing real hard to give your bow a cup holder
@TANSamuraiSmurf
@TANSamuraiSmurf 3 года назад
These videos always brighten my Tuesdays and Thursdays
@gaj7062
@gaj7062 3 года назад
Agreed!
@hondawilky
@hondawilky 3 года назад
Unnecessary apostrophes, but I agree with the sentiment. 👌🏻😁
@TANSamuraiSmurf
@TANSamuraiSmurf 3 года назад
@@hondawilky dang autocorrect.
@vladimiregorov8382
@vladimiregorov8382 3 года назад
Tasha's Cauldron of Power Creep? Sounds like you need to be very careful with these spell foci...
@t111ran3
@t111ran3 3 года назад
@Peters6221 as a new GM, I think that the stuff in the PHB is too weak and underwhelming. Ofc, some of the features and items from Tasha's is very powerful. But there's a man for that (GM), who can easily nerf, or just not include it in the game.
@t111ran3
@t111ran3 3 года назад
​@Peters6221 you are very right, some features are just powerful for hype. Making things more powerful and ignoring the balance was never a good choice.
@eldritchexploited5462
@eldritchexploited5462 3 года назад
Yeah, it's a REALLY good thing that the DM has control over what the players get in terms of magic items
@roberttschaefer
@roberttschaefer 3 года назад
Magic items in general require careful consideration. Which items exist in your world and why? Another consideration, is to make players defeat a foe who is using said powerful item against them. Too often stuff is just found as loot.
@mal2ksc
@mal2ksc 3 года назад
@Peters6221 I think there may be a bit of a pump-and-dump going on. They're willing to poison the game in the long term to boost the balance sheet right now. Power creep sells books. Or did you not know Hasbro is trying to sell WoTC?
@vladimiregorov8382
@vladimiregorov8382 3 года назад
Kelly: "The sorcerers always felt like they were in a shadow..." You mean, like Sebastian?
@northwestnerd4950
@northwestnerd4950 3 года назад
The Arms & Equipment Guide from 2E was a nice supplement. Would not mind that getting a 5E overhaul at all.
@serpentsembrace782
@serpentsembrace782 3 года назад
Take a shot every time Monty says "Smattering."
@AndrewChumKaser
@AndrewChumKaser 3 года назад
Wizards needs to give the martials some love, especially monk.
@DaDunge
@DaDunge 3 года назад
they aren't called monks of the coast
@mikhailthegreatestdragon3627
@mikhailthegreatestdragon3627 3 года назад
Monk needs to be redone from the ground up, lol
@T_Peazy
@T_Peazy 3 года назад
To paraphrase Matthew Mercer: "Dungeon Masters beware, think twice about giving your players items that boost their spell DC."
@koelkast9
@koelkast9 3 года назад
Boots of haste go brrr
@Klausbro
@Klausbro 2 года назад
Hand cone of clarity
@alphaxtitania5597
@alphaxtitania5597 3 года назад
The Moon Sickle makes me sad, because sickles aren't finesse and they SHOULD be.
@DaDunge
@DaDunge 3 года назад
You should ask your DM about that.
@tysmi04
@tysmi04 3 года назад
I agree with Fredrik. Just ask the DM.
@dreaddinosour3728
@dreaddinosour3728 3 года назад
RIP to Warlocks
@jfuite
@jfuite 3 года назад
And to think the deathblow was delivered by a book titled, "Tasha's Cauldron".
@perlygatekeeper
@perlygatekeeper 3 года назад
@@gamecavalier3230 Don't Warlocks get more Eldritch Invocations?
@quendi5557
@quendi5557 3 года назад
@@gamecavalier3230 and a cauldron.
@Wurstzipfel80
@Wurstzipfel80 3 года назад
Warlocks were ignored in the magig items.
@quendi5557
@quendi5557 3 года назад
@@Wurstzipfel80 you're missing an almost.
@MlSTERTORGUE
@MlSTERTORGUE 3 года назад
So wizards got a free reach-around, religious caster classes got a pat on the back, druids once again get ass and warlocks got punched in the balls... Thanks wizards
@DungeonDudes
@DungeonDudes 3 года назад
The Rod of the Pact Keeper is still amazing. There's a few other cool items for druids and warlocks in the book. Honestly, the wizard tomes are overall pretty underwhelming.
@quendi5557
@quendi5557 3 года назад
@@DungeonDudes true but it still feels like they had all the cool ideas for the other classes and then went "Oh shit, we forgot the warlock." And gave them a cauldron. Though I agree on the fact we need more bows. The oathbow is the only one I have access to and yeah, we need more.
@darienb1127
@darienb1127 3 года назад
@@DungeonDudes still does not change the principle that some classes just feel forgotten.
@Harry-ju8yw
@Harry-ju8yw 3 года назад
Great recap! I’m going to add a Shadowfell Shard to be worn as an earring by my upcoming Black Shadow Dragon.
@MrPelzak
@MrPelzak 3 года назад
"In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn." Its like consuming 3rd level spell slot to regain it. Better than Pearl of Power but not broken.
@bleddynwolf8463
@bleddynwolf8463 3 года назад
how is that not broken? 5 sorcery points on a short rest for an atunment slot, broken if you ask me.
@Coffin17I
@Coffin17I 3 года назад
You would only get 3 sorcery points for consuming a 3rd level slot.
@MrPelzak
@MrPelzak 3 года назад
@@Coffin17I I might missed something but: Creating Spell Slots Spell Slot Level Sorcery Point Cost 1st 2 2nd 3 3rd 5 4th 6 5th 7 dnd5e.wikidot.com/sorcerer
@MrPelzak
@MrPelzak 3 года назад
@@bleddynwolf8463 Once per day on short rest. Pearl of power give the same except you can do it anytime.
@Coffin17I
@Coffin17I 3 года назад
@@MrPelzak That's to convert sorcery points into spell slots. Converting spell slots into sorcery points gets you an amount of points equal to the level of the slot expended.
@Ketooey
@Ketooey 3 года назад
Love the new vid, but even more excited for to Paladin Subclasses part 2!
@christianadkins7199
@christianadkins7199 3 года назад
Agreed! Can't wait for that!
@ZZZ_22thumper
@ZZZ_22thumper 3 года назад
Yall's facial hair make me happy
@charmer129
@charmer129 3 года назад
I wish there had been a couple more for warlocks
@condor967
@condor967 3 года назад
Same, it felt very underrepresented for warlocks in this book
@papersage69
@papersage69 3 года назад
Warlock gets to share the Cauldron of Rebirth with Druid. Can’t use it to cast, even though it confers no bonuses for casts anyway, but it gets all the nice abilities.
@dieguy3080
@dieguy3080 3 года назад
​@@papersage69 Yeah it just comes off as "a sick new list of unique items for casters!" but wizards and sorcerers got them all. If you think for a minute any self-respecting goolock wouldn't swallow that far realm shard before giving it over to some sorcerer you must be out of your goddamn mind.
@papersage69
@papersage69 3 года назад
@@dieguy3080 Something like a ceremonial dagger would have been nice.
@Cellix312
@Cellix312 3 года назад
@@dieguy3080 think about how many locks and sorcs are cross-classed into each other though... plus lock did get Pact Keeper in the dmg and can wear Glamoured Studded Leather.
@allerasthesphinx7184
@allerasthesphinx7184 3 года назад
I like the arcane grimiore for wizards. It just fits the class perfectly and is really useful. An school of scribes wizard needs one of these in my opinion
@MrBiloxifireman
@MrBiloxifireman 3 года назад
3rd... I love the timestamps. Fantastic and ty ty
@jollygreekgiant9017
@jollygreekgiant9017 3 года назад
Are we just going to ignore the fact that the all purpose tool gives any artificer above 6th level expertise in all tools as per the 6th level artificer feature: Tool Expertise Starting at 6th level, your proficiency bonus is doubled for any ability check you make that uses your proficiency with a tool
@AdrianParsons
@AdrianParsons 3 года назад
Other than Thieves' Tools have you seen a tool expertise make a meaningful difference in a game. Have you even seen a situation where it could even have made a difference at all? This would just be a ribbon since they automatically get the Thieves' Tool prof & the level 6 "expertise". Personally I *love* the idea of them being able to use all tools really well. It just won't have much impact on the game.
@jollygreekgiant9017
@jollygreekgiant9017 3 года назад
@@AdrianParsons your not wrong but from the perspective of an artificer player it feels like your breaking some kind of law.
@lordmars2387
@lordmars2387 3 года назад
@@jollygreekgiant9017 Bah, bards get a bump to every skill and access to expertise. SKILLS!!! You know the thing right behind combat in usability. Considering the gold cost one has to sink in an attempt, ATTEMPT I SAY, to craft something it's more than fair. Plus the one free cantrip really leans into the inventive flavor of the class. You know the half caster using the mechanically weakest mental stat.
@deathfury4039
@deathfury4039 3 года назад
Most campaigns don’t even get to higher levels of play! I need a plus three to my spell attack rolls and DC’s since my DM keeps throwing all-powerful monsters at my Druid.
@terre5d
@terre5d 3 года назад
It is not good for all spell casters. I feel like they pulled a fast one on the warlock
@shanehudson3995
@shanehudson3995 3 года назад
The Lurker got hammered to shit, I think the Genie is ok, and we get access to one item to share with the druids. But. We got Teleportation Circle.
@darienb1127
@darienb1127 3 года назад
@@shanehudson3995 i thought that that Fathomless looks pretty good actually, and the Genie Warlock you are gonna use their main abiltiy twice. Per campaign.
@jpjfrey5673
@jpjfrey5673 3 года назад
They also pulled an illusory "buff" on a Sorcerer. They didn't get stronger as a class - they just got more variants of crutches to bring them above scrappy tier
@JohnW-yv6yp
@JohnW-yv6yp 3 года назад
Poor Warlocks didn’t get anything.
@Rohrmitte
@Rohrmitte 3 года назад
They can use the cauldron of rebirth and the bell branch. But Druids can use them to.
@JohnW-yv6yp
@JohnW-yv6yp 3 года назад
@@Rohrmitte Oh really? I don’t have the book, I was just going by the list they did in the start and not mentioning warlocks.
@darienb1127
@darienb1127 3 года назад
@@Rohrmitte Wizards get 10 books and Warlocks get a fucking oversized cooking pot. Yeaaaah no.
@mattsully5332
@mattsully5332 3 года назад
What would you think about say an eldritch knight using one of the tomes, since it says their magic is like a wizard's?
@darienb1127
@darienb1127 3 года назад
I'd say no, due to E. Knights not actually preparing spells and having a spell book like a Wizard. A lot of the abilties just would be compatible due to how E. Knights are.
@mattsully5332
@mattsully5332 3 года назад
Ah, I had remembered that it says they study the way a wizard does, but had forgotten that they don't actually have a spellbook.
@mellowlando2017
@mellowlando2017 3 года назад
Id allow it if I were DM, since fighters probably have lower intelligence than wizards
@Blackemail94
@Blackemail94 3 года назад
I usually just listen to these videos while doing something else, but only after checking the screen once to see how strong the beard/moustache game is. This week: 9/10
@justmonica9253
@justmonica9253 3 года назад
Increasing DCs is problematic because it allows you to reach a spell save DC of over 20. That means quite a number of creatures will be unable to save against your spells if you choose the right save. More creatures have at least one score below 10 than you think.
@asherandai1000
@asherandai1000 3 года назад
At high levels monsters have ridiculously high saves to the point where they need to roll like a 3 or 4 to fail against a maxed out PC character, while at the same time their own save DC's are crazy high to the point where PCs literally can't save against them unless they have proficiency *and* roll really high. Honestly, I think higher PC DCs is needed. It's really depressing to never do more than half damage on your big spells. Watching the fighter knock out over 100 damage in a turn while your 9th level meteor swarm spell did a mere 30-40 damage is just soul crushing.
@marcuscain
@marcuscain 3 года назад
Hello beautiful humans, great video as always!
@DungeonDudes
@DungeonDudes 3 года назад
Thank you so much!
@christianadkins7199
@christianadkins7199 3 года назад
It'd be great to have a video focused on the Artifacts. In particular, how to build adventure or campaign concepts around each one
@matthewparker9276
@matthewparker9276 3 года назад
Or at the very least a video on artifact in general. How to use them effectively, how to homebrew them, which official artifacts are the coolest, etc.
@InquisitorThomas
@InquisitorThomas 3 года назад
I kinda hate the magic items in this book because as someone who’s playing a Warlock not only did my class did not get anything, but it’s also gave away my class’s only unique magic item. (No I’m not counting the common magic item that lets you cast one cantrip once a day)
@lord6617
@lord6617 3 года назад
Hey, at least they only screwed over your magic item, not your class features *cries in sorcerer*
@InquisitorThomas
@InquisitorThomas 3 года назад
@@lord6617 I mean they did, Eldritch Adept, plus I’m playing a Great Old One Warlock, so Telepathy and the far scribe invocation, and basically the entire Aberrant Mind Sorcerer Subclass and Kalashtar Race.
@quendi5557
@quendi5557 3 года назад
You got a cauldron, not saying it was good just saying you got something that lets you scry and raise the dead.
@clint_the_wolf8313
@clint_the_wolf8313 3 года назад
Which item?
@quendi5557
@quendi5557 3 года назад
@@clint_the_wolf8313 it's in xanathars, it's the something along the lines of the dark shard I think? I honestly like it, I think it's a really cool and quirky magical item.
@demi-femme4821
@demi-femme4821 3 года назад
Monty really be flexin on everyone with that Roots gear.
@jaredpuwalski8545
@jaredpuwalski8545 3 года назад
I can definitely see an artillerist artificer wanting to get their hands on the evocation book especially since artificers get extra attunement slots.
@TriMarkC
@TriMarkC 3 года назад
I forgot about that for Artificers!
@benmw203
@benmw203 3 года назад
They ain’t wizard so can’t use it no matter how many attunement slots
@jaredpuwalski8545
@jaredpuwalski8545 3 года назад
Benjamin Marchant -Williams starting at level 14 they can ignore class, race, spell, and level requirements for magic items.
@benmw203
@benmw203 3 года назад
@@jaredpuwalski8545 jeeeze like the artificer wasn’t already stupidly OP at high levels!
@jaredpuwalski8545
@jaredpuwalski8545 3 года назад
Benjamin Marchant -Williams the exact upper limit is dependent on what the Dm is willing to give you though. The way these items are worded though would make it so all the pluses to attack and save dc would stack and work with artificer spells.
@harrywhiteley89
@harrywhiteley89 3 года назад
"Beyond a shadow of a doubt"... was that a Shadows reference, or a Shadow Sorcerer Reference?
@dragondrummer3257
@dragondrummer3257 3 года назад
The bloodwell vial is more like a pearl of power that also gives you a boost to your spellsave DC and spell attack rolls that depends on its rarity. Through Font of Magic you can trade a 3rd level spell with 5 sorcerery points or vice versa. Regaining 5 sorcerery points just sounds better than regaining a 3rd level slot. Edit: I was wrong: You can only convert a 3rd level spell slot into 3 sorcery points. That makes the bloodwell vial far stronger than a pearl of power.
@friendlyneighborhoodspider5131
@friendlyneighborhoodspider5131 3 года назад
Only if you're turning those sorcery points into a spell slot. In my opinion, sorcerers are usually better off using their sorcery points for metamagic and such. Plus, a third level slot will only give you three sorcery points.
@dragondrummer3257
@dragondrummer3257 3 года назад
@@friendlyneighborhoodspider5131 But you could convert the spell slot you gain from a pearl of power into sorcerery points.
@DungeonDudes
@DungeonDudes 3 года назад
I feel that regaining 5 sorcery points is a lot stronger than gaining a 3rd level spell slot -- it's more metamagic! Especially considering how many sorcery points sorcerers get baseline, it's a big boost.
@dragondrummer3257
@dragondrummer3257 3 года назад
@@DungeonDudes I think it's even, because you can convert the spell slot into 5 sorcerery points as a bonus action. So whether you gain a 3rd level spell slot or 5 sorcerery points, you can change that to what you need.
@marcuscain
@marcuscain 3 года назад
Actually you can convert a 3rd level slot into only 3 sorcery points, you need to spend 5 points to regain a 3rd level slot though. It's built to have diminishing returns
@Cynoc
@Cynoc 3 года назад
Hoooo boy those Sorcerer Shards are hot! Can't wait to make me a Shadow Sorcerer to play with in Drakkenheim once that sourcebook comes out now. Although, if it's going to be in the world of Drakkenheim then I suppose that means the Shard will be in the form of..... *taps chin thoughtfully*
@foolwise4703
@foolwise4703 3 года назад
I want Monty & Kelly hired by wizards as advisors for their next books ;-)
@Satsujinki1973
@Satsujinki1973 3 года назад
I've heard Kelly say a class is one of his favourites enough times, I am now going to keep an ear out for when he doesn't say it. Also, as martial weapons go, the lack of a huge variety of magic spears in D&D is telling. Especially since in medieval times they were more common than swords, and there are many of them in myths and legends.
@seanjardine3128
@seanjardine3128 3 года назад
If the tempest cleric in my group gets ahold of that Amulet of the Devout a lot of creatures are going to die in quick fashion. My goodness.
@FuriousWojtek
@FuriousWojtek 3 года назад
Oath of Conquest Paladin every ones gonna piss themselves or he just chooses to not miss.... like ever.
@Wanderingsage7
@Wanderingsage7 3 года назад
No shard for Sigil... which I don't mind because it makes sense.
@SCKentrol
@SCKentrol 3 года назад
Not answer your question at the end: "HELLLLLLLL NO" I've pretty much told my party that Taha's off the table, apart from flexible character creation since I already was using a variation of that. I've already had to over tune some monster encounters just to give them a modest challenge in my game because of how over string they are with mostly mundane/low rarity items. I'll have to get a better understanding balance-wise before I start letting these items into my game.
@darienb1127
@darienb1127 3 года назад
As someone with a bit more experience, i'd say let your players use some more of the variant class features or subclasses from Tasha's. Twilight Domain Cleric and Astral Monk are a little overtuned, but everything else is pretry balanced. Plus, the Transmute Spell metamagic option for sorcerers just makes them more fun overall, allowing them to make an elemental build besides just fucking fire.
@Dareon0
@Dareon0 3 года назад
I'll be honest. I adore the All Purpose Tool. It's probably my favorite magic item to come out as to be honest, the +? isn't what I think is important. I miss from 3.5 where your magic items really could define and be iconic to your character and you could do really unique things with them that really made them feel like not just a boost. The All Purpose Tool turns into any tool you want with proficiency, so it fits and is super flavorful, and getting the cantrip from any class once per day is just a really neat and creative ability that lets for some amazing roleplay and puzzle solving. I think these items are heading in the right direction for how magic items should be. Unique, flavorful and able to become iconic to your character.
@bryanmstfu
@bryanmstfu 3 года назад
Well, diddle my dungeon! It is time!
@adrianpintea9675
@adrianpintea9675 3 года назад
The removing of one spell requirement, verbal especially seems broken. Silence will do almost nothing when used offensively and defensively woul be also broken
@jiiaga5017
@jiiaga5017 3 года назад
Silence never did anything before, since you just walked 20' away and then proceeded as normal.
@snakeinabox7220
@snakeinabox7220 3 года назад
So my pary is War cleric that has God stats ( lowest 14) and has luck so good she's the reason Will weten can't roll above a 3. A swashbuckler rouge that's has better then average stats.. Fey warlock / gloom staker ranger thats normal power And a under- ish power new pleyer sorcerer pleying a Ice themed sorcerer. I do have homebrew spell for all the caster cuss yah why not. There lv 5. I am going to give the sorcerer a +1 blood vile magic focus......
@jpjfrey5673
@jpjfrey5673 3 года назад
I wouldn't say that Sorcerer has become stronger than it was previously. All these items must be found, attuned to and kept without losing. They work as crutches (same as almost all magic items, really), and without them, Sorcerers fall into their old category of a "worse than most full casters". Relying on RNG to make a class relevant and not the class features is not gaining strength
@jamesfreeman3617
@jamesfreeman3617 3 года назад
These would be great for my group are DM has us doing homebrew that has all of the most powerful cannon monsters that has a stat block for from all of editions the strongest with a challenge rating of 57 which canonicaly can kill every god.we bumped the level cap to 75 these will go great with the necroficer subclass homebrew i got online.
@elliot2118
@elliot2118 3 года назад
I really like the idea of getting items at lower levels and then upgrading them from +1 as well as maybe unlocking abilities.
@TriMarkC
@TriMarkC 3 года назад
I gave my magus player a homebrew bonded Black Blade that does that. At 5th level he learned that it had once been owned by a Githyanki whose soul had psychically bonded with it long ago, so magus gained DR 1 vs any mind affecting spells/SLAs. Every 2-3 levels he gained more protection or a psionic attack / damage benefit.
@RJeremyHoward
@RJeremyHoward 3 года назад
So. Much. Magic.
@jfuite
@jfuite 3 года назад
So much inflation.
@Partimehero36
@Partimehero36 3 года назад
I made an item a long time ago that gave spell save DC increase to my Wizard. It's really not a big deal in my opinion. They get what they want and I just keep throwing bad guys at them. It hasn't impacted our game negatively in the slightest and my Wizard is probably more happy as a result.
@the3realbeasty
@the3realbeasty 3 года назад
Did they not show the necromancer spell tome or am I somehow blind/deaf?
@moosereeves5620
@moosereeves5620 3 года назад
With their current theming of books, it could be a dwarf smith's arms and armor book, really easily.
@roberttschaefer
@roberttschaefer 3 года назад
“Tree-tuhs” not “Tra-tease”
@moldiworp9143
@moldiworp9143 3 года назад
Oh thank christ someone else said this, thought there would be more pedants haha. Its probably just audience inhibition.... i hope.
@starsgears9200
@starsgears9200 3 года назад
No love for the Atlas of Endless Horizons? My dream of a teleport-spamming Bladesinger is now reality.
@irok1
@irok1 3 года назад
It does seem nice
@roberttschaefer
@roberttschaefer 3 года назад
Y’all are awesome. I love all your videos and am now halfway through Drakkenheim! ❤️
@PixPunxel
@PixPunxel 3 года назад
Our DM gave us Robe of Archmage and Staff of Magi after defeating Manshoon in Waterdeep Heist. Let just say that it ruined Dungeon of Mad mage
@faselfasel2864
@faselfasel2864 3 года назад
Tbh: manshoon is a very powerful adversary so him having a robe of archmage and handing that out is ok. But staff of magi is even for manshoon waaay out of proportion. That thing is a fking mythical item.
@PixPunxel
@PixPunxel 3 года назад
@@faselfasel2864 yea, it made the game unbelievably easy
@GunnerM60
@GunnerM60 3 года назад
I agree that you can easily modify the Wizard books for Tome Pact Warlocks. it's cool that we already get a book to inscribe rituals, getting another tome to better your Warlocks particular style or chosen patron is totally fair. Fiend= Evocation, Fey= Illusion, etc.
@SortKaffe
@SortKaffe 3 года назад
8:39 There is no "Crystalline Tome", but there are indeed two conjuration tomes: Atlas of Endless Horizons for teleportation and Planecaller's Codex for summoning. Crystalline Chronicle is not focused on any one school of magic but can be used for psionic casting of any wizard spell (i.e. improved Subtle Spell without taking the new Metamagic Adept feat).
@AflacMan13
@AflacMan13 3 года назад
Magic Crossbow/Bow: Instead of the weapon being magic only, the ARROWS AND BOLTS can be magical too. ;-) I recently found a list online someone had made with 100 magical arrows! :-)
@TriMarkC
@TriMarkC 3 года назад
Please share that link!!
@lucasclarke9252
@lucasclarke9252 3 года назад
misty step using quickened spell, with astral shard, teleport 60 feet and still have an action. (With the added benefit of being able to teleport around corners, because of the two segments of teleport.)
@deadthybug4646
@deadthybug4646 3 года назад
Yay fricken sorc content that doesn't make me cry and think they hate sorcs!
@sterlingchandler9229
@sterlingchandler9229 3 года назад
Those first items seem like the perfect item for a bbeg to have. Especially at high levels.
@euansmith3699
@euansmith3699 3 года назад
A magical Hand Crossbow of Grappling-Hooks could be fun; using an attack, the wielder gains a Climb Speed until the start of their next turn.
@TriMarkC
@TriMarkC 3 года назад
Or use it to pull target to you, or on a CRIT pull them off their feet.
@andyojones
@andyojones 3 года назад
Speaking of tattoos, where does Kelly buy his shirts?
@brunog.campos3236
@brunog.campos3236 3 года назад
1st
@Voriclexx
@Voriclexx 3 года назад
I’ve never followed the restrictions on magical weapons mostly being swords. I don’t get why a Flame-tongue can’t be a glaive or battle axe or any other weapon type
@TriMarkC
@TriMarkC 3 года назад
Completely agree - I’ve allowed my players to get almost any magical weapons benefit to any weapon, if it made sense (no Keen on bludgeoning, but flametongue on a war hammer is just added fire damage). Just takes $$$ & a willing / capable mage.
@jackrhodes8207
@jackrhodes8207 3 года назад
So you think that Wizard of the past would ever make a witch class cause I think that they would be pretty different then the other spell casters. Also I think that it would have went perfectly with this book There also could be to may spell casters at that point so I could see them not doing it
@darienb1127
@darienb1127 3 года назад
Warlock is basically the Witch class. A lot of the spells and subclasses have you dealing in some kind of darker arts.
@jackrhodes8207
@jackrhodes8207 3 года назад
@@darienb1127 while that is true I still think that Witch class would be able to brew magic potions for their spell, or they would use some kind of a conduit to cast spell like a wand or staff
@darienb1127
@darienb1127 3 года назад
@@jackrhodes8207 those also exists. Alchemist Artificer and there are Spell Focuses that the arcane classes can use that have seveeal shapes, such as a staff, wand, orb, etc. There's really no more room for a class in 5e, but i can see you building a Wizard where a lot of their spells invoke the feeling of witchcraft. Not to mention, you can also flavor spells (without changing how they function) to give your characters an extra kick
@jackrhodes8207
@jackrhodes8207 3 года назад
@@darienb1127 not a bad idea especially if you multiple classed wizard with artificer
@gabef9538
@gabef9538 3 года назад
Discreetly suggest that their fellow guards either doesnt respect them or is attracted to them while you have a far realm shard.
@gabef9538
@gabef9538 3 года назад
Oh so you didn't hit me in the back of the head? Then who? A tentacle? Lier!
@zwordsman
@zwordsman 3 года назад
I feel like the All Purpose one was half made to help fix the Alchemist in a sideways method. Giving the cantrip helps with the fact the cantrips ar bworked --in that they really only have 2 valid choices one save based (acid splash) the other firebolt. while the rest of the subclasses get all the debuff or other element cantrip choices. The alchemist with that allpurpose tool can now have Chill Touch, or Primal Savegry. Which saves them on feats for the first one--artificer iniate (BEFORE LV 3 has to be)+ magic initiate or multiclass to wizard. Though honestly I wuld 've preferred if they would've added Chiltouch, primal savegry, produce flame to the spell list.
@WolfmanXD
@WolfmanXD 3 года назад
As someone who is just about to start playing an artificer, I might have to talk to my dm about maybe getting a +1 of that all purpose tool. Just getting access to an extra cantrip, from ANY class list, is crazy. Especially with how limited artificer is on cantrips. That plus being a fire genasi would give me 4 cantrips.
@Grimgariano
@Grimgariano 3 года назад
Hi guys. I have a question: Do player characters know about which items they could find? For example: You're in a city and you might say 'Hm, i want to buy a watch'. Could a player know about 'Hm, i better buy a silvered weapon.' or 'I need to buy a bag of holding' or anything like that?
@teacup_ninja
@teacup_ninja 3 года назад
I’d say those items would require a special craftsmen or enchanter/artificer to find just because magic items and special weapons are supposed to be a little rare. Anything other than that like those fancy new sorcerer shards I’d discuss player-to-dm like, “Oh I’d really be interested in questing or obtaining item xyz.” And maybe they’ll throw it in.
@Grimgariano
@Grimgariano 3 года назад
@@teacup_ninja I see. So you do it behind the scenes to get them to show on the table. I've been DMing for years, first time playing a campaign. Since these are the same players I DM to, they usually ask me to help them with some rules and stuff, but i Kinda don't want to make the new DM to feel as If i'm taking "his authority" so, yeah... I'll hope that he throw some magic items at me without asking for it. But, thank you so much
@brynt91
@brynt91 3 года назад
can't wait until y'all talk about tattoos
@raistlinequinox
@raistlinequinox 3 года назад
The craziest part of those sorcerer shards. I just recently started a campaign about 3 weeks before Tasha's came out, but the characters were rolled up about two months ago while I was putting my last campaign through the final arc. Two characters in this new campaign are sorcerers.... A wild magic sorcerer who's wild magic comes from being trapped in the Feywild; and a Shadow Magic Sorcerer who hails from the Shadowfell itself. Which makes those shards seem not only crazy powerful, but also perfectly built for the characters in my campaign. I cannot WAIT to see the looks on my players faces when they get their hands on these things.
@lesliebraun8438
@lesliebraun8438 3 года назад
Kelly I feel you on the magic bows issue. Made this one myself, thought you might appreciate it. Seeking bow Weapon (longbow), very rare You have a +1 bonus to attack and damage rolls made with this magic weapon. When fired at a enemy in cover this weapon ignores one degree of cover. Total cover becomes three quarters cover, three quarters cover becomes half cover, and half cover grants no benefit. You must still know an enemies location to target him, an arrow shot from the bow will not seek an enemy if you didn't intentionally target them. An arrow shot will seek the target as long as there is a clear flight path to the target. An enemy that is in an enclosed space with no way for an arrow to enter is safe from attack, regardless of whether or not a wielder is attuned and can detect them. To a wielder with the sharpshooter feat, an enemy in total cover still gains a +2 to their AC, all other cover is ignored as normal. A wielder with the sharpshooter feat can attune to the bow and gain additional benefits. For such a wielder the bow acts as a +2 weapon, and gains the following ability. As an action they can activate a 120 ft radius of detect thoughts, locating enemies with their surface thoughts for targeting. This ability has 3 charges, and regains all charges at dawn. Proficiency with a longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Bonus: Magic, Damage, Combat, Ammunition, Heavy, Range, Two-Handed I haven't tried it in play yet, none of my games are at the lvl where it would be appropriate
@me-42by42
@me-42by42 2 года назад
Mine just gives a cumulative +1 to hit for each time you miss an enemy, resetting on a hit.
@BlameCarson
@BlameCarson 3 года назад
Can you use the Bloodwell vial as a spellcasting focus to get the bonus to the spell attack and spell save DC whilst also still getting the effects of the new sorcerer shards? I know both are attunement and can be used as a spellcasting focus if you hold or wear them. Do you get these benefits even if you don't use them as your spellcasting focus? Also just by having it on your person you can use them as a focus, so could you just say keep it in your pocket and do subtle spell and the enemy would be none the wiser?
@MikeBirr
@MikeBirr 3 года назад
What about dem melee fighters?
@MichaelJones-rz5sw
@MichaelJones-rz5sw 3 года назад
No items for warlocks? :/
@lukasceru6647
@lukasceru6647 3 года назад
I‘m dming a campaign right now and I‘m about to give my casters the DC boosting items. I just love those. I was also thinking about scaling the items with the players level.
@michaellavella2377
@michaellavella2377 3 года назад
I agree. Let's give martials some cool and fun stuff.
@AllThingsFascinate
@AllThingsFascinate 3 года назад
I feel like martials already had better magic items, and their weapons aren't attunement
@WolfWarriorLive
@WolfWarriorLive 2 года назад
I really hope a book in the near future gives druids another spell attack and save dc boost that has extra flavor to it besides “+1d4 to healing spells, not goodberry though” because when I play druid I’m treated like a healbot even though everyone else is technically a better healer since I’m a moon druid who’s a little too busy 1. Beating the crap out of enemies and knocking them prone 2. Getting the crap beaten out of me because I’m a man made of stone that threatens everything the villains hold dear and 3. Being unable to cast spells in this form. I know getting an extra use of wild shape would very powerful for moon druids and not so powerful for some other druids, but I just wish they’d make druids more than weed smoking hippies that kiss trees. I want to be the guy who hears the life force of people through the flames of humanity inside them and can tap into that power by becoming a fire elemental or freeing his mind and soul to flow like water and being able to summon giant waves on people to sweep them away from my teammates. But nope, I get water spells that are below average on usefulness, so I just need to stand there and cast healing word
@melissawardjohns220
@melissawardjohns220 3 года назад
We use hero forge to make characters art for in game.
@TriMarkC
@TriMarkC 3 года назад
THAT is an awesome idea!! Thanks!!!
@EAtheatreguy
@EAtheatreguy 3 года назад
Didn't mention how much the moon sickle SUCKS. Clerics get a channel divinity back, but druids don't get a wildshape? What kind of favoritist BS is this? Why did they even group the ranger and the druid? THEY DON'T SHARE CLASS FEATURES!!!! And healing spells aren't even a core class feature! They're an option!
@brandonotto3031
@brandonotto3031 3 года назад
Give me more dude's in dungeons!!!!
@TwitchyTheologian
@TwitchyTheologian Год назад
i got a plus 1 blood well vial around level 4. My guy has been insane! Combo this with my metamagic adept feat and I'm a metamagic monster. My favorite thing to do is cast heightened suggestion on an NPC and if he makes both rolls I just silvery barbs him. Works great for getting new loot from a shopkeeper. My DM frowned upon this, rightfully so, resulting in me toning it down. But I've still got the combo in my back pocket for a boss fight. Heightened spell polymorph and turn the big boss into a frog. Oh he passed both saves? Silvery barbs! Haha! Lol 😂 it's insane.
@AzurKutsuu
@AzurKutsuu 3 года назад
For people who've played so much DnD and even DM'd is honestly quite worrying that they would think a +3 to DC poses a problem to Balance... have they literally "NEVER" tuned a monster for their players? I myself have never played with a DM that ever just used the BASE STAT block for a monster ... cause 5e is so horribly un-balanced when it comes to such things. And if it's about the "lowest common denominator" DM... honestly this likely won't effect them anyway.
@thetavern1457
@thetavern1457 3 года назад
Tasha seems to leave the necromancy class behind like always. I know the DND creative team seems to not like Necromancer Player Characters, but come on. A disguise self that makes you look like an undead only. Not very useful. NECROMANCERS NEED SOME LOVE!!
@CallenExile
@CallenExile 3 года назад
I do plan to give my sorceror a bloodwell vial. I'm running a massively high powered game though. My players are basically Planeswalkers. They have Hero Points right out of Pathfinder. I just gave them what is effectively a Spelljammer ship. (Look up 5e MTG Weatherlight in an image search and you'll probably find the one I used. There's two images for the stat block.) And in their current location, they have the capability of gaining a Final Fantasy style Eidolon. summonable with three Hero Points(basically 1-2 times per character level.)
@OnigoroshiZero
@OnigoroshiZero 2 года назад
The Tattoos are absolutely amazing both as a concept and as items with their effects. Me as a DM: "Ok guys, here are your amazing +3 broken items from Tasha's that you wanted!" My players: "We love you, you are the best." Me: "Now, time for your next adventure." *After a few sessions.* Me: "Suddenly, 5 ancient dragons appear in the sky and dive towards you." *THE END* It's not that hard to balance the game guys, give your players whatever they want, they just need to know that there will be consequences.
@coldfusion230
@coldfusion230 3 года назад
That amulet of the devout is more powerful than it seems. The effect applies to all your spells, not just your class specific ones so if you multiclass then it stacks with your other +3 DC item. Hope they errata that soon.
@Rohrmitte
@Rohrmitte 3 года назад
This has to be an mistake, all the other items that give a +x to the spell save/attack rolls say it only works for the spells of one specific class (or two in case of the moon sickle).
@RevPirateDan
@RevPirateDan 3 года назад
I find it hilarious that the Rhythm-Maker's Drum - particularly at uncommon (1st level and up) an rare (5th level and up) gives a bonus to a bards spell attack rolls.... when it is literally impossibly for a bard to cast a bard spell requiring an attack roll until 13th level! No other full spellcaster gets *that* kind of hamstringing. Yes, I know, eventually, at *tenth* level, a bard can spend one of their insanely valuable Magical Secrets on picking up a spell that required an attack roll. (6th for lore bards) But as much as the bard would desperately love to not get screwed over whenever enemies have high saving throws, or be utterly unable to deal meaningful damage to anything with legendary resistance, it's hard to justify taking Scorching Ray, for instance, over Counterspell, Haste, Spirit Guardians, or a dozen other "must have" spells. For a class that people are always constantly calling versatile, the lack of spells that use attack roles is a gaping hole in that supposed versatility. (And, yes, I know that it is, in SOME games, possible to take a feat to get, say Eldritch Blast. Overall, my point stands.)
@jonathanstern5537
@jonathanstern5537 3 года назад
Here are some arms and armor I have in mind. 1. Armor of the Celestial Battalion: Requires Attunement. +3 chain shirt, counts as light armor. 1 hour protection from evil once per day. Can cast fly for one hour per day once per day. Emits a bright light for 20 feet, with a dim light for an additional 20. Appearance: This golden armor is so thin that it can be hidden under your clothes, but so strong that it may be able to withstand a blow from an ancient dragon. 2. Water Whip: +2 Whip, on a successful hit, deals an extra 1d6 cold damage. On a miss, causes the ground to freeze. Enemy must make a DC15 dexterity saving throw or fall prone. Appearance: When unused, it appears to be a foot and a half foot long blue and gold leather strap, but when used, a cascade of ice cold water shoots out striking the enemy and the floor beneath them. 3. Mjolnir: Requires Attunement. +3 throwing hammer. Deals an extra 1d10 lightening damage and 1d4 thunder damage. Has the return property. Deals double damage against giants, fiends, and dragons. Once per day can spin it to allow you to fly. Appearance: This short-handled throwing hammer has an abnormally large head, engraved with dwarven runes. 4. Net of the Outer Planes: +1 Net, on a successful hit, enemies must make a DC 15 Charisma saving throw or they're sent to a random outer plane. Appearance: This normally unassuming net when placed to the light, has opaque black squares where the holes would normally be. 5. The Telling Crossbow: +1 Crossbow, on a successful hit, enemies feel compelled to talk. A single hit will force an enemy to tell you their plans, ambitions, employers, and their entire life's story for the next minute. Until the end of the minute, they have disadvantage on all attacks. Appearance: This can look like any size crossbow, but always has a seal of a crossbowman on its butt.
@ZMSKfullpower
@ZMSKfullpower 3 года назад
Sorcerers got buff, that's nice my friend is probably happy about that. Now buff my boy Fighter and I will be happy and maybe I will finally stop buffing him myself. And for the name of Jesus Christ........... fix the ranger.
@JackBlack-qn7us
@JackBlack-qn7us 2 года назад
Not using any of these in my games. Rod of the pact keeper, IMO, brought Warlocks closer to the combat potential of other spellcasters. Seriously, their spell slot amount is meager compared to other classes, and Rod of the pact keeper not only brought them closer to the same level, but it also was a great roleplay tool. Giving a version of it to every class, pushes Warlock back to "Why would I pick warlock if *any other spellcaster* can do the same and better?" and yes, the eldritch blast is cool and all but, your role in combat becoming "Pew pew, eldritch blast!" while wizard next to you is casting more fireballs then you'll ever see, cleric giving everyone borderline immortality by spamming healing spells every round or debuffing enemy all the time, bard buffing party, doing dmg, debuffing enemy, etc. and paladin literally bringing the fist of their God on to the heads of the enemy going to make you next to worthless. I dunno, low spell slot count complete with the possibility to miss or them having no effect cuz DC makes Warlock just a cantrip blaster. Yes, they do have the ability to regain them on short rest, and maybe it's just my players, but they only tend to take 1 short rest and opt-out for long rest whenever available. Your familiar with invocations for it can out damage you most of the time cuz of either flanking or invisibility. IMO for the warlock to be as useful in combat as other classes must be very lucky of the enemies very unlucky. Or I and my players are playing warlock wrong, I dunno. Oh, and new items coupled with the pearl of power widens the gap EVEN MORE, as past 3rd lvl spell slots Warlock can't use the pearl.
@shadedergu9921
@shadedergu9921 3 года назад
Psychic Scream never hit so hard as it did when a Tome of Leadership Bard with the +3 Rhythm Drum used Psychic Scream to throw a 23 DC Int Save Stun for high Psychic Damage out when most creatures in the game will never be able to roll high enough to ever hit 23 as an Intelligence Save. Then just be an Eloquence Bard and Follow with a DC 23 Int Save Feeblemind on the targets who have a high enough int to maybe succeed and use Unsettling Words to guarantee failure. Of course a super counterspell Lore Bard or Abjuration Wizard would also be nice for eliminating high level spell slots to ensure you can get those off without being counterspelled. But most BBEG's and their strongest units would be indefinitely removed from combat if only those two magical items just so happened to land in the lap of either your lore bard or eloquence bard. Especially with how much more likely a bard player is to understand the gamebreaking power of Psychic Scream due to it being one of their few possible 9th level spells.
Далее
Five Gamebreaking Magic Item Combos in D&D 5e.
25:28
Просмотров 317 тыс.
Ranking the New Feats in Tasha's Cauldron Of Everything
27:13
Five Must-Have Ritual Spells in Dungeons and Dragons 5e
25:23
Top 10 Best Tool Proficiencies in DnD 5e
14:01
Просмотров 30 тыс.
How DMs can help new players fall in love with D&D
22:05