To be fair, that's because at this demo, they had infinite time, while at the other one they only had 30 minutes. Obviously everyone wanted to try the hype new characters in the 30 minutes they got
You can, I believe. Someone got a glimpse of the Spirit Bomb floating in the air during one of the playable showcases, but I can't remember whose video it was. Or I could be misremembering, but I'm fairly certain of it.
@@Pobaika they make characters who have chronically have a finish and the names goku spirit bomb need more than one character unlike ssj3 dragon fist.the only one who I think needs the finish and doesn’t have is majin vegeta ultimate
this looked bugged out i feel like there’s supposed to be a cutscene like other spirit bombs, nonetheless this is sick you’re the only person who used the skill to max it out 🔥🔥🔥
It's an ultimate and this happened in the old tenkaichi games too with goku mid which if you stack 3 times the blast skill "give me energy" it would stack the dmg and how big it would get, i think at 3 times if the enemy had 4 or 5 hp bars it would still one shot so yeah :)
I wish it was how they did it in Tenkaichi 2, where you could see the Spirit Bomb in the sky. Then when you fire it, Goku would teleport to it and then throw it.
Under whelming spirit bomb.. I feel like they’ve missed something with alot of the super attacks. Doesn’t give a sense of impact. Overall movement and gameplay look great though
Holy crap. This is the first gameplay where we've actually seen someone use the block button lol. All other gameplay no one apparently knows how to freaking block. You can tell everyone who plays the demo has never played tenkaichi before
@@That_Derpy_Dude thank you man and yeah even for me you can see I was still struggling a bit to remember the classic controls but I did remember the basics
@@mariomclemore2105 right, however if you notice the damage output on the left it’s 32K damage which nearly depletes if not one shots all 3 health bars
Bruh, trunks lightning sword slash has a 2 hour cutscene, while the Spirit Bomb lasts like 2 seconds, devs gotta fix that if they want this game to be taken seriously.
@@danielsilva9502 true, but if it ain’t actually growing in the sky, it’s lame. It just appears. Should be MORE SPECIAL that’s the thing. What I loved about old tenkaichi was the rush attacks were fast, and the scene was fast. Everything is slow now
@@Dontwrrybruh it looks good, but only time will tell. The old games had beautiful menus and lots of Easter eggs. I just hope when it launches it feels complete
@@Kyngdaro1990 yeah, not like the previous games where the Spirit Bomb will stay in the air and you TP to it. And I hope they add a “dramatic finish” type cutscene to the spirit bomb.
@@fancimike Sparking Zero is on a world tour, people can play demos at their tour locations. If you’d like, I can make a video talking about my experience and their plans
Namek goku WAS skinny in the manga? The only time he was ever slightly buff was his first time going super saiyan, but that was toned down heavily compared to the anime who roided him out like he was on steroids
@@kufita0 go look at mid Goku's spirit bomb in the RB series. It's way more accurate to the show. This one doesn't even have a landing animation, meanwhile RB had the accurate Frieza animation
@@webbiefade14 That's because the devs of SZ now have to deal with Ultimates and certain Supers not just snapping back to the middle of the map, they now can take place anywhere
Still looks like it's missing all the partical effects and 20 years of graphics........kinda bad honestly..now I understand why Bandai Namco is going bankrupt they are settling for games of this low quality sheesh atleast make it look half as good as the show or better realistic