The way the gadget works just feels wrong to me. The fact that an attacker can get the health buff just by walking next to a healing station is just weird to me
I just feel maestros gadget didn't need a nerf it has to have to most counters in the game. 90% of teams have an ash, zofia or twitch and usually more than one they get taken out so easily
Dissagree maestro is kinda op,intel,bulletproof utility (even better with jager or wamai) alda 556 and bailiff secondary,as a maestro main im fine with this
@@thegamingrex7753 oh completely agree alda is ridiculous I think nerfing that and potentially removing the bailiff would be better. He really can do everything idk if his gadget was the way to go
I like that you're messing, mixing and trying new things, Mat. You're a really good creator/entertainer and you don't want to become ''stale''. By the way, nice beard.
This IS a new map? And this also removes on of the worst maps from the map pool. The only thing I don´t understand is why they didn´t make it competitive. Like with the house-rework I kind of understood it, but Favela? Also, they removed Outack from the ranked pool but left consulate and Bank in? Like who makes these decisions?
I like the barrel attachment change. Makes it clearer how they actually help you, and I don't biweekly any attachment helped with horizontal recoil before
They'll probably add it to R/UR if the crowd reacts well enough to it; they prolly (understandably) don't wanna release a new/reworked map straight to R/UR only for it to be busted. Outback and (Old) Theme Park, come to mind. Fingers crossed
Yesterday I had 11 games in a row of team killing or half the team just leaving.. Really sucks especially starting a round with only 2 people. Also, we had 3 recruits and during prep 2 died somehow. These are the games I keep getting into.
@@famoussession7426 I didn't day it has anything to do with the video. I'm saying that is what I'm encountering in siege at the moment. Jy moet mooi luister.
@@seniorvenusdigital3904 The new op is basically the og Jager kit (3 speed with strong-ish ar) but with a round long lasting doc and to top it off, with impacts or nitro
@@dak8710 idk, they curbed Ela when she was OP and are trying to curb Mira now too. Y'all Mira and Maestro mains just got too comfortable with having easy ops to play.
Put the gadget on a higher elevation or put it somewhere which doesn't have direct lines of sight on an anchor spot like rafters on garage is so large that you could have two up top and be in the proximity of none of them. Or they change the gadget to a small proximity (unnecessary nerf) or give it a key bind (for console have it be L3 or something)
I play finka as my primary operator with the spear, such a good gun and class! Just wish she could self revive but it’s a game changer reviving team mates and I find the gun to work great!
muzzle break sets your crosshair back to the original position faster. muzzle break doesnt really help recoil for automatic guns. only snipers and pistols
For the after death drone they could have everyone's drones redeploy at the attackers spawn. Like a support person working from a far. The time added by having to drive the drone back into the action could help balance it that way you don't die and instantly just drone around the corner and to reveal the person. Side note I don't play rainbow so I have little clue about this.
I'm sure they didn't put the new favilia in ranked because it would always get banned, let's be honest with our selves, people will always ban new maps in ranked because "I don't wanna learn it"
*new map releases* Entire player base: *plays the map and does poorly* “AAHHHHHH I DID BAD SO MAP BAD I DID BAD SO MAP BAD BAN REEEEE” *1 year later* “Wow this map is so good”
I thought of a clash rework idea. Right now a lot of people get mad about clashes taser, just a constant stream of damage that wittles down your team without much you can do about besides rush her... which then just prompts her to tase you and back off. So what if instead they replaces it with a dart similar to leison that would apply the similar debuff/damage, but takes 5-10 seconds to recharge. This would make each landed shot (the dart) more impact (maybe back to the original 10+5/tick?) But if she misses she has to wait, or if shes outnumbered then shes at a much bigger disadvantage.
3 speed with good guns, a useful gadget and c4. God Ubisoft just shoots itself in the foot so many times. I know they will probably nerf her later on and they do this to sell the operator but this kind of practice is why people are leaving the game. Also what happened with the "attackers need a buff" Ubi when your adding literally an engineer healing station to defenders?
@@famoussession7426 see Ubisoft used to release 2 operators per season (I know it's a surprise to me too with how lazy they are now) that usually ended with one of them being objectively the better while the other one being the flashy. Goyo ended up being more better than amaru until they fixed her so it doesn't take 20 minutes to pull the gun up and Nokk was the better choice until both got buffed cause of how low they were being ranked.
Maybe I'm missing something with the attachment changes, but isn't that what they always did? Ignoring the anomalies that was 1-2 of the rifles doing weird things, Hibana muzzle break for example, I'm fairly certain the comp has always only affected horizontal recoil and the flash hider vertical with the muzzle break being for single shots/small bursts.
Time to be invincible in Seige with this Gadget and Doc lmfao. Ubisoft have absolutely no idea what they're doing anymore. They just spam operators to babysit new players now, and get that $30 entrance fee in the form of a digital purchase 🤣🤣🤣 She's also 3 speed with the spear & spaz holy fuck.
@@shickennuggets8508 Lol, you're the same dude who thinks people can't watch Matimio because it's a Seige video. 🤣🤣🤣 you legit thread hopped from Deondrey's comment to mine after I tag you. Lmfao. You real mad bruh. Yes I know, anyone can google ya know. 😂
I don't think I hear you mention this but if your teammate or you go down and you are by that healing station can it bring you back up like docs stems?
What if they made an operator that could deploy an iron bar horizontally in a doorway, and you can choose the height. Eye level, you have to crouch underneath to pass. Chest height, you have to mantle. And they can’t do more than one per doorway
@@titanjakob1056 Unrealistic siege things Sledges hammers make perfectly sized holes Jaegers gadget Rooks armor protects your legs and arms Doc has a magic stim that heals bullet wounds Game was never realistic
@@Tacticool-_- mate most of the operators are special op or would have clearance to go on special op missions so i dont think nvg would be much of a stretch.
You’re completely missing the mark with the barrel attachments. You started having fun with Buck due to it, yet you didn’t stop to think of how many different loadout you’ll be willing to try.
Hey Matt have you ever thought about making a podcast. I don't know if it would ever be possible for you to do, and I understand if it is something that you wouldn't want to do but I love podcasts and would love to hear your thoughts in a long format about siege and other things in the gaming industry. Love your content keep it up.
The thing with Mira and Maestros they should’ve done to BlackBeard as well rather than destroy it you just can’t say forcing you to remove and replace.
i hope the drone/gadget update never gets the green light, i would like to see it in casual tho... it would give the incentive for new players to roam the maps and learn them.
That Mira nerf is nuts, Her utility will drop drastically. Which Matt, you add that smokes will be used more. So will Warden. Although, why the Maestro nerf? Never knew he was OP... As for Melusi, holy damn she will be useless. Shot the gadget from range, no slowdown. The bulletproof feature required people to walk into it, now they just don't have the incentive. I'm happy they finally nerfed her, but this just cuts her indefinitely.
They're apparently still are going to be testing it on the TTS, this time with a slight change: "NØKK CHANGES - TEST SERVER ONLY To gather feedback, a few changes to Nøkk will be present on the Test Server only. When activated, Nøkk's HEL Presence Reduction won't set off proximity-based devices, but Nøkk will still trigger laser-based gadgets (like Kapkan's Entry Denial Devices and Aruni's Surya Gates). The noise reduction aspect of her ability has also been removed."
Imagine, a new assault rifle to spawn peek with, a fancy little box that you can place right at the door/window you are peeking to heal you and revive you... the golds are gonna get creative.
what if melusi had to activate her gadget through her phone or something etc. it would require her to be nearby to listen for movement or communication between teammates
mira change is great, that's something I've wanted for monty for a long time, gadgets that provide information of when to prefire someone can now be countered by the base game operator that was literally designed to block damage from one direction
Is it just me or is Ubisoft out of their minds when it comes to new operators.. A really strong gadget on a 3 speed plus a C4?? Why don’t they give a C4 or assault rifle to a defender who is in need of a buff like Castle or Oryx for example?
Gotta be honest I’m getting real tired of Ubisoft’s laziness, we’re no longer getting 2 ops per season, we aren’t getting new maps just reworks, and the new ops were getting are hardly creative.
Personally I don’t like the idea of dead players being able to control the drones. Instead, they could make it so that if a player dies, any player who is alive can now take control of the dead players drone. Can’t imagine a 1v1 being turned into a 1v1+4 drones chasing you being fun.
When you said they've been playing with attachments I thought you meant we could customize reticles finally! Maybe next time...what I mean is like being able to put the red dot reticle on the holographic. Or the ACOG triangle on a reflex...stuff like that.