@@taserrr except thats not what this does, it just makes adc unplayable because all their runes got removed or gutted, meanwhile you grasp and items like heartsteel bonking for 1.2k dmg at 15min on full tank builds???? give dmg to the right characters
Just remove runes at this point. Everything I ever use gets nerfed till it does nothing. When runes reforged came out every single rune was better and more fun. They're all trash now. So boring );
@@XxSoGRAMBOxX Absolutely trash take. Without runes many matchups become unplayable, and the game becomes even less skill based. You can survive some matchups with the right runes.
@@noksss3546 This does NOT make ADCs unplayable. It may make adcs harder to play in top/mid lane, which is a good thing. Heartsteel is a bit broken yeah, which is a whole other issue. I don't see why an adc has to deal with heartsteel in laning phase, unless you're playing top lane vs a full tank, which adcs have been shitting on in lane for the entire laning phase by the way.
Why is Riot so bad at this. It drives me crazy that this game is all about learning match ups and item spikes and then they are CONSTANTLY changing those match ups and item spikes. Who has time to keep up with this nonsense
Usually match-up doesn’t change regardless of how meta changes in my experience cuz champion’s strength and weakness stays the same, unless onetricks figure out a way to negate a champ’s weakness then they become OP
Do you think that the game is supposed to stay in a steady state because some people like the current patch? No competitive game is ever balanced for good, they all change over time, some more often than others. Otherwise the meta would be boring, stagnant and eventually solved. Evolving with the meta is just as important as learning basic things like matchups.
@@WildcardNA man shes already good enough , especially after the indirect nerfs to other ads, not even talking about low elo where shes consistently good
@@pepajust4099 Low elo players can't take advantage of her that well (like me for example, even tho adc is not my main role). She is alright, I just feel like she gets surpassed easily by other adcs mid/late game that's the only reasoning behind me saying it was not enough. I was thinking about increasing her damage scaling mid/late game or, maintain her late game scaling and for example slightly decrease q mana cost in early stages. I ain't no specialist, but do you feel this would be fair?
@@WildcardNA well first of all she has better winrate in lower elos (you can check urself) i think its mainly because players dont respect the pressure she has early game (650 attack range is quite a lot) i mean pair it with a lux or other low elo popular poke support and you have guaranteed lane prio for entire laning phase.Her late game is not the best but i dont think its that bad considering she has stronger early game. I actually think shes in a good spot right now no need to buff anything about her. We both know how broken she was in late game before the passive nerfs :D The ads that are outscaling her as u say are getting directly / indirectly nerfed via core item and rune nerfs, so she should be decent moving forward
Riot said that ad senna should still be the main build while enchanter is a viable alternative build. So what they do is reduce attack speed growth and crit scaling on soul stacks. Now ad senna is getting lower healing on her q. This is on top of the past nerfs she's already had like lower q damage, lower soul generation, ad item nerfs. How exactly id ad senna supposed to be the main build when just the attack speed growth and crit scaling nerf from last patch already reduced the damage of all her builds by roughly 20%. Am i going crazy here. I tried enchanter senna before the ap buffs were even leaked and it was already good. At this point, enchanter senna is gonna be the main build for the foreseeable future. So much for an enchanter marksman hybrid, she's literally just a heal bot now.
@@SirCrusher If you have already have an ad carry on your team itll be always less optimal to go ad senna , this patch atleast, it might be less fucked next patch but i dont think itll ever be better lol
The thing is, with rito, once they get something right, they assume everything else is wrong... Until they circle back to what they got right being wrong. The explanation in their "brainstorm sessions" is the same as the one I just gave.
they should be gutted. cringe adcs cry when they cant 1v5 the entire game. adcs should be able to survive only with someones help, not dominate toplane against bruisers.
ADC´s are so hardcore overbuffed right now. What kind of gutting are you talking about AHAHHAHAHHA. You dont even need to kite anymore. ADC´s are basicly ranged assassins in this meta.
thank god, cringies tchamp in the game. If she wins bot she can 1v1 half of enemy team, has heals, range, slow, global shield/damage, aoe root. What more does she need? Half of the games she outdps the adc
@@nemanjafilipovic358 you have to choose the build on her she does not have all of that in one build :) also she was 3rd worst support on winrate now she will be even worse
@@jessieetn any of those lethality/crit or wahtever builds, anyway i'm happy when she's in a bad spot because if she's anywehre above not shit she will be as anoying as leona
What? That build was already terrible to rush warmog since the last nerf where you don't get it's passive effect until 1500 bonus hp, from 1300. Before with hp scaling runes and support item you would get the warmogs heal effect when u bought the item, now you don't so why rush it?
@@maksymilianjojko5673 exactly, this is what I do, just buying an extra ruby and I get +1500. But now it's even more expensive and less move speed, I think it's not worth it anymore :(
If you're having issues with bad teammates, try dodging champ select sometimes. I did that the other day and got the teammates I've been wanting for the longest time. 2 games in a row, and the ones I lost, we were even across the board in deaths which meant that we werent dying too much solo and their team comp was just stronger. I HATE dodging and getting those queue timers, but I will be dodging every so often now, and especially when my teammates do really stupid off meta picks like adc top. That stuff don't work too well in bronze.
Well they killed warmog's again. I started playing League emd of season 10 and loved the item passível but understood it was no worth buying it. Now that they make the item viable they make it useless again. Congrats Riot, just another item no one Will buy
I dont understand the warmogs bit. How is warmogs going to fall out of meta now? I mean sure the movement speed was a powerful addition to the item but the core of what people were complaining about is that someone can pick it up and just refuse to die because they are at max health every 8 seconds. Or am i getting all the fuss wrong?
even as a lillia main i dont care for these nerfs, shes being pick or ban and abused for months now. she used to be such a sleeper pick so atp js nerf her so i can finally play her again on the rift
@@hatlesscrayon7265 HAHHAHAHAHHAH Made my day XD. ADC worst role hahahahah u dont even need to kite anymore. ADC´s are basicly ranged assessins who cannot be oneshotted. Bro is saying adc ís the weakest role but most of pro-play picks at least 2 adc´s per game XD.
"Varus Q changes are happening to make tank builds less prevalent by making him do more damage baseline, but now they scale with bonus AD rather than total AD." Seems more like a win for his tank build
Not really if you think about it. Because now your damage will scale on damage gained from items, you'll have to build more AD heavy items. This should mean that he will deal overall a lot less damage when going tank. It depends on tuning though
@@tamas9554 Okay think at a higher level than you've previously ever thought; He now does MORE base-damage and scales WORSE overall than previously; He also can STILL build tank items that give AD, like Bloodmail.
@@Frstypwngaminghe’s got a good point with the build. You just build tank items that gives you ad plus bloodmail. For me I feel like idk hexplate into black cleaver then bloodmail (very questionable build)+ get scaling HP. I mean early on get 3 point on E which actually does more damage then Q, like 90+ damage on Q with 1 point is good. Then max W then E
"Sylas is in a better spot after the buffs to get his numbers into a better spot" that's what the twitter post about the changes said, only reason they made changes was to make his hp oriented builds "competitive" so yeah an useless change for only pro play
I like Enchantress Senna because it still scales into doing good damage with her passive and enables some *REALLY* fun lanes, but its so oppressive it needs work; Although they should definitely give her Q an AP damage scaling modifier
Honestly those devs at riot don't know what the fuck they want to nerf or buff. Cause this has been the norm for 6-7 patches now. Buff something to get nerfed to the ground. Rework nerf to the ground. New champ nerf to the ground. They always overshoot updates.
I am a emerald peak adc main. Ive been loving the senna changes and have been playin alot of support to play here. Its much more fun then the old full ad senna adc builds, I understand its a bit strong but I hope it doesnt go away right away very fun playstyle. As someone who generally doesnt like enchanters.
@@SirCrusherit’s actually a lot worse early game what are you talking about? .25 less time with the movement speed bonus and 5% reduced movement speed compared to before. It’s going to be harder to disengage in lane now without it.
Increasing the health threshold is a nerf. In the current live patch you get bonus damage on the enemy if they are from 50%-100% hp. This nerf would make it so you only get the bonus damage if they are from 60%-100% hp. There's a 10% hp window where you are no longer doing bonus damage to them.
To anyone that actually believes this in an adc buff patch it is not Caitlyn gets nerfed 3 ways this patch fleet absorb life and cutdown along with most other adcs the only adc that benefits from these changes is varus and he sucks anyways so it doesn’t matter
why do they keep fucking nerfing aurora? it's senseless, she has 47% winrate in soloQ. Why don't you nerf all bruiser items? a feed bruiser can 1v9 by being tanky, mobile and do a lot of damage............ There not even 1 bruiser or tank nerf, only mages
TF needed more than 4 dmg more each Q lvl... buf his movespeed!! Or his apearing time on R or his AP scaling on E to make his personality as a champion stronguer
stop crying its literally still the strongest role, always 2/3 adcs in every single game on every role. The audacity to say its basically useless hahahaha
@@khadayuki8820 pretty straight forward what you said. There is no hidden meaning apart from possible satire. Still adc is strong compared to other roles rn.
pretty huge, she really needed that, sometimes when I have full bulid I couldnt oneshot adc/apc with all spells + electro. That was so terrible considering how her kit should work.
@@damiandawid2747 What ? You don't like to be 6 items + blue pots full glass canon and not being able to kill the adc with a full rotation and then standing there like 😶with nothing to do anymore ? It's so fun !
Most of the changes I agree, except fleet footwork that I think it was fine the way it was. I also think there was no need to nerf Ashe. I never used Absorve life because I always thought triumph was better. Can anyone tell me the difference between the 2? The fleet footwork is personal to me since I use it sometimes on Nasus so it's gonna hurt. I feel they will have to remove warmogs nerfs. If they really wanted to balance it they should have gone or the movement speed nerf or the price cost nerf. I think Ryze's ult buff is fine, but more damage to an outstanding scaling champion is insane to me, there was no need for him to have more damage. Biggest wins are Sylas, Senna and Pyke nerfs imo. Varus and Kindred will be nice picks for this patch for sure!
It's not a nerf to Ryze r it's a buff the cd went from 210-150 to 180-150 making it more available in early game since now is half a minute earlier than before
Soloq is the zoo where all the shenanigans happen and ofc triumph is result of every winning shenanigans. It gives money and health that’s it. But it doesn’t grant you anything if your team is being stomped or nobody is fighting (in other words an LCK experience or a slow game). That’s when they will play around creeps and killing it or any units gives you a small amount of HP. For weaker champs early on, surviving is the key and the combination of Fleet and Absord life is almost a must.
From your point if Varus is good pick then player experience are fcked especially solo laners. He is a bully already then imagine having your Q has bonus AD is just a good reason for players to build tank items that gives AD and HP plus bloodmail. Surely you already know his recent build right?
@@vsuree2860 doesn't make any difference, fleet nerfs are kind of decent but that doesn't deny the fact that she still one shots assasins that are supposed to counter her before they can even get to her