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New Players Are Being Sold a Lie | Sea of Thieves 

Blurbs
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I thought I'd cover why new players tend to hate PvP so much (it's not as obvious as you'd think)!
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21 авг 2024

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Комментарии : 2,1 тыс.   
@Blurbs
@Blurbs Год назад
Come hang out and watch SoT live at twitch.tv/blurbs PvP Tips playlist so you can get sweaty: ru-vid.com/group/PLeVtvf69N6wvKqf1UNr5MR2kPn5EUWtck
@thotsnpreyers
@thotsnpreyers Год назад
you are puke. the world would be a better place without you.
@magicpyroninja
@magicpyroninja Год назад
One reason a lot of people aren't going to like PVP is because of all the progress they lose and the reason they're losing all this progress is because it's become so popular to stack loot in so many people will go out there and they sail five six hours all the loot they've got the whole session on board then they get attacked they lose the whole day and they're pissed.
@magicpyroninja
@magicpyroninja Год назад
Everybody wants to be like their favorite streamer and do 3 million at the end of the day without having the same skill level as their favorite streamer not being nearly as attentive
@calebdalby4803
@calebdalby4803 Год назад
I really think the REAL problems with new players getting frustrated with pvp is that the game has been out for such a long time and the players who have been actively engaging in pvp for YEARS are going after players who haven't had the game for even more than a few months, and that creates a huge skill gap that is completely unfair and caused those new players to lose hours upon hours of progress because of that skill gap. It's like throwing a smash 4 player into the ring with smash melee veterans, in melee. It isn't fair, it isn't right, and it isn't because "oh the game isn't marketed properly", it's a much bigger issue than that, and players like this youtuber who made this video (no offense, great video and I love your video! But you are contributing to the real problem instead of helping fix it, which isn't good) are too near sighted to see the bigger picture when it comes to the real reasons NEWER people get frustrated with pvp in this game. Furthermore, there is no alternative to this game, no way to make gold without playing in the sea full of other players who, when want to engage in pvp, are typically leaps and bounds better than the new players which just is not fair. If there was some other video game like Sea of Thieves where you could just have squads in a sandbox of a pirate-infested ocean with everything the exact same as sea of thieves minus the forced interactions and conflict with others much more experienced players, then the people who want to play this game and not interact with the (frankly toxic) pvp scene of SOT, they would just go play that other game. But there isn't, so why punish the people who want to just find treasure and go on vaults and do FOTD and do whatever for being new and inexperienced? It doesn't feel good for anyone to lose progress, and actively promoting the action of stealing that progress from other people who paid for the video game is, quite frankly, fucking stupid. My entire argument would be invalid if the game made it possible to earn money while not playing in the open Seas but until that happens, these are the REAL reasons that people get angry with pvp, and not some bullshit excuses like what so many toxic or even civil minded pvp players like to come up with so often such as "It's sea of thieves, not sea of friends," which is the exact mindset that needs to be addressed if this game isn't going to eat itself like an ouroboros until it dies altogether. It isn't the new players who need to adjust to the old ones, or the old who need to change for the new, it's the game that needs to change for the benefit of all players.
@tarnished8980
@tarnished8980 Год назад
@@calebdalby4803 Not to mention that SoT community is easily the most cancerous gaming community. Gotta hear some 16 year olds angst through their usually low quality mic because their daddy don't love them if they manage to sink you lol. "Yeah mfer get gud, get sunk loser! You lose, I win! *exaggerated laughing*" Throw some memes in there that are constantly played by dummies and a blind insult like calling you a virgin and yeah you got the general SoT player. Some of these people have been sunk so many times and stolen from they literally just turn to madness and become some kind of SoT obsessive reject that wants to cause everybody else as much torment as possible. Tell me wtf is up with open crew rules too. How hard would it be for the devs to not enable your own crew to sink your ship at any given time? I mean it's quite obvious the devs have oversighted a lot of things purposely just to literally develop the game to make it more accessible to trolls. Like open death comms, really? Giving the trolls anonymity options in the settings too, REALLY? I don't mind trolling occasionally and it can be funny and enjoyable but when your literal experience is some kid sinking your ship every time you join open crew it gets old very quickly and a lot of people obviously wanna sail on the biggest ship the galleon. Open crew galleon is trolled daily by the same people over and over and over. I could literally go join and have a clip within 30 minutes of somebody inevitably sinking our ship from within the crew. When you set it up your game to where its annoying and difficult to play with randoms you're promoting an uphill battle in the longevity of the enjoyment of your game. Most players are gonna go in solo. They're gonna go in open crew in order to start their money making process and they're going to get trolled relentlessly. That's not a good system to have and you shouldn't be forced to solo sloop in closed crew because people are in crew sinking your ship daily cause that's "their type of fun".
@Soulseeker223
@Soulseeker223 Год назад
I mean this might be some of it, but as a casual player who knew all about the PvP side of things going in, I think the biggest killer is how much progress you can lose from other players attacking you and taking your stuff. Going out, doing quests and racking up that good loot takes a while and it can be very easily all taken away from you because you just don't have the PvP experience to effectively defend yourself. If it's going to take people repeatedly losing hours and hours of progress to learn how to defend themselves in a game like this, most people aren't going to devote the time to do so and just quit.
@ramonrcm9236
@ramonrcm9236 Год назад
That's a valid point. Altough, newer players can just be more safe about selling loot frequently instead of stacking lots of stuff when they feel there's risk in sinking to other players.
@moss3828
@moss3828 Год назад
@@ramonrcm9236 I have 300+ hours over a decent span of time and as a PL I still do this lol
@nathansamuelson
@nathansamuelson Год назад
I've played a bit and been driven off for months because of this. Spend a while finding a vault, check the map constantly, start moving the loot and suddenly a 5 reaper galleon materializes and obliterates us. Had this happen 4 nights in a row and my whole crew quit for almost 6 months.
@SPDDARKNESS
@SPDDARKNESS Год назад
@@nathansamuelson That's a bigger issue with portal hoping, which needs to be addressed as a bug. You should not keep supplies and Emmisary rank going from sever to server which is how reapers 5 get around and sneak up on ya
@thecleanslate3648
@thecleanslate3648 Год назад
Yea that's why you have to be the one who knocks. (be the toxic pvp lords) A man with nothing to lose is the most dangerous man alive.
@Condor.Games.
@Condor.Games. Год назад
It's tough for me to bring friends in. Whenever I do, I'm trying to teach them the basics of how to turn the sails meanwhile we get seasoned players deckshotting from a mile away, double-gun quickscoping my friends with 45 minutes on the game, and then spawn camping all the spawns on the ship. 99% of the time, those new players drop the game because of that. They got it for free thru gamepass so they have no attachment to the game, then the seasoned players shit on them, mic spam, and bucket scoop them. These same players later ask why nobody new is playing the game and then they make a video blaming the developer lmao.
@MrHocotateFreight
@MrHocotateFreight Год назад
It's why I left, and I guarantee it's why so many others left too. Too youtubers piss me off so often repeating the same crap, "pvp is a part of sea of thieves don't get salty" and yet they truly, truly ignore the game and just play pvp. They don't go for treasure, they don't go for missions or sunken dungeons or anything at all. They spawn in, ignore skinning the ship to save time, buttrush the closest player with a faction flag and sink them for a quick cash-in. The guys who have been playing for 8 hours and are exhausted now have to face a sudden rush from a fresh player with no skin in in the game, pun intended. The attacker stands to lose absolutely nothing, the defender loses a job shifts worth of work
@EpicJim57
@EpicJim57 Год назад
Seriously, there are few thing more dishearting then to lose 2 hours of work to pvp propirate legends, that just camp your spawn points, loot everything, and berating you while doing so. This has utter killed our groups motivation to keep playing on several occasions.
@peperonee2713
@peperonee2713 Год назад
@@EpicJim57 I introduced two friends to the game and whenever we were on the sea together we played it super-safe. Checking the maps and the crows nest regularly, hiding the ship in more safe spots and banking in moreoften then i would otherwise. Running away is also always an option. Playing it super-safe takes more time but it worked for us. We stayed mostly clear of trouble and only got into fights when we wanted to. But dont get me wrong, i can absolutely understand that this is dishearting and frustrating, ive been through this myself too. And even while playing it safe, unforseen stuff may happen and everything goes downhill. But thats also what keeps the game exciting for me, without pvp even pve would be boring.
@WhosNiall
@WhosNiall Год назад
@@EpicJim57 @MrHocotateFreight, THE LOOT ISNT YOURS UNTIL YOU SELL IT. Only keep what you feel comfortable in losing, your annoyance with the game comes from your sheer disregard of not trying to get better at the game OR just having too much loot aboard your ship. Its honestly sad to see the majority of people nowadays who see good players and immediatley resort to shit talking such as what yous two are doing right now. I know that when i started, every time i would sink i would respect how the other players sunk me and that they deserved the loot. Oh and yous also complain about how people say that "'PvP is part of sea of thieves dont get salty", first of all THAT IS TRUE. Why wouldn't we say that? People like you are just so braindead and try to deflect all arguements that people make about PvP in this game by calling them toxic PvP lords etc. To sum it all up, dont take the game so seriously, people are are also playing in order to have fun whether that be from PvP or PvE. The wonder of this game is the fact that people can play how they want and there are no limitations to that. If you want to PvE, ok do it, but dont blame other people for stealing your loot when you cant even be bothered to improve your ability at defending yourself. The game is (say it with me now) SEA OF THIEVES
@EpicJim57
@EpicJim57 Год назад
@@WhosNiall The PvP is not the issue, I am aware it is a core part of game and I have had a handful of enjoyable PvP encounters with other players that were around my skill level. However, I've had many more encounter with sever hopping Reapers, that are content to troll the crap out whomever they can find. My issue is that PvP is not something you can "practice" either you're getting mudstomped by seasoned pro's and trolls, or you need to go attack somebody else and hope they're around your skill level. Something like the arena at least gave you somewhere to practice with people that are actively participating in a PvP activity. If there was any kind of game matching it would go along way for new players to actually get their sea legs before some troll cuts them out from under them.
@GameWinner5
@GameWinner5 Год назад
When I first got into the game, I knew PvP was a thing. I knew you fought players and that PvP was an inevitability, and I was ready for that and ready to learn and improve. What I wasn't ready for was the soul-crushing reality check that is you are going to lose several hours worth of loot and supplies while being called slurs and there is literally nothing you can do about it until you spend hundreds of hours throwing yourself at other players to "improve." But what sucks even more is that your friends need to have that same drive or else you'll be learning as a solo sloop and that is my breaking point. I refuse to PvP at such a major disadvantage. One other person with me? I'll man the helm and give commands like a god damn admiral. But trying to do it all by myself? Screw that
@coolmoyai1475
@coolmoyai1475 Год назад
As someone who plays solo, I can understand your frustration with it. I try to avoid pvp as much as possible because its damn near impossible to win against a 4 man crew when it's just me on my lil sloop trying to enjoy the sailing and pve. Spent the first week just trying to goof around as a sort of merchant and gave it up after being shit on one too many times. Worst part of it is that pvp players lose nothing by being sunk, but if I get sunk I lost major progress.
@natalies7485
@natalies7485 Год назад
Agreed. I don’t know how people can solo sloop and manage the entire ship if shit starts to go down.
@Axgoodofdunemaul
@Axgoodofdunemaul Год назад
You are so right! The game could have been so great, but it's nothing but a cesspit full of retarded adolescents. I won't invest a penny of a minute of time into this farrago.
@iny0urdreams242
@iny0urdreams242 Год назад
@@natalies7485 The trick in solo sloop pvp is to put your boat on "auto sail" and board their ship (according to my husband who is obsessed with SoT and solo sloops ALOT) lol
@AhamkaraMommy
@AhamkaraMommy Год назад
From one solo slooper to another, I salute you. Those merchants runs can go downhill real quick o7
@CaptainRumface
@CaptainRumface Год назад
When I joined Sea of thieves I expected an immersive open world pirate adventure with world pvp.... I was fully aware of the risks of the game but I didn't expect to get killed on sight literally everytime regardless of how much treasure I had (even with 0) just gets tiring when u can't even just sail from one place to another without getting ganked
@hibacilacle2609
@hibacilacle2609 7 дней назад
Same, I was always aware of PvP, I just didn’t want to play a game where even the mere sight of a ship means I have to drop everything I’m doing and either fight or run. I think I can count the amount of times I’ve met someone who didn’t instantly try to kill me on 1 hand, but I couldn’t even begin to count how many on sight fights I was forced into.
@ViViDG
@ViViDG Год назад
A lot of the problem with pvp, from my view, is the pvper loses absolutely nothing if they die and the person getting attacked loses everything if they sink, gaining nothing for winning. It's such a skewed system.
@firekirby7979
@firekirby7979 Год назад
but you can flip it on it's head though. Say for example if I'm a Reaper 5, and I'm going to sell. I don't see any other emissaries on the server so I'm going to portal hop after I sell. Meanwhile ALL the pvers have sold their loot, lowered their emissary flags AND are gunning straight for Reapers Hideout to kill me. So I'm running the pvp faction, and everybody has suddenly got a burst of courage cause they have nothing to lose now.
@wacka1555
@wacka1555 Год назад
@@firekirby7979 True, but running a Reaper flag is a risk you choose to take, as is stacking loot to grade 5, whereas a PvE player rarely has any choice as to whether or not they fight. I play a fair mix of both, and find myself on the receiving end of being attacked over and over by the same crew I keep sinking more than I do getting attacked whilst selling with a Reaper flag. So yeah, the opposite is a valid statement. But it's much less common and based a lot more on choice than the original point.
@firekirby7979
@firekirby7979 Год назад
@@wacka1555 Then we must be on 2 different kinds of the server spectrum, because me and 2 randos a couple nights ago were running a reaper brig. We portal hopped into a server with 3 emissaires, and we found an athena sloop doing the exploit that rare recently patched out. A solo slooper spawned at daggertooth, saw we were on the map, and just straight gunned for only us. While we were in combat with that Athena sloop (the athena sloop was REALLY GOOD btw), he only focused on us, despite having multiple opportunities to shoot at the athena sloop in general. We had to sink him 3 times, and after we had sold all the stuff from that Athena sloop, he only left us alone after we lowered the Reaper flag. Once we lowered, he immediately did a U Turn and started heading straight back for another outpost.
@firekirby7979
@firekirby7979 Год назад
@@wacka1555 Regardless though, like you said, players have a CHOICE. That's what the emissary flag system is in general, let alone reapers. A lot of new players don't realize that putting ANY kind of emissary flag on your boat, makes you a target regardless of what your doing. The fact that Reapers allows you to see other emissaries on the server once you hit grade 5 is the whole risk about the emissary system. Emissary flags aren't just "Oooh look... loot and rep multipliers for free". They literally put a target on your back that's screaming "Hey I've got on loot on board, come sink me for it" and nothing is more enticing to sink than a Grade 5 Emissary marked ship for a reaper. Even if you're not a reaper, if you're running a grade 5 flag, you're more likely to get sunk for that flag than ANYTHING ELSE. That's another thing that new players don't realize when they vote up an emissary either. Reapers/PVPers are less inclined to sink your boat if they see you're not rocking an emissary because they think you don't have loot or anything. Unless you're a really toxic pvp crew anyways.
@trickyfoxx6941
@trickyfoxx6941 Год назад
Not true we always carried loot when doing pvp since we were stacking and we sank many times but we also cleared a lot of servers and had loot all over and not scared to engage with it on board. To us the point of pvp was to take your stuff and we we're confident about it so if you beat us gg have fun selling the lobbies loot.
@thedafool
@thedafool Год назад
Honestly for me it's the lack of intuitive counterplay - getting bum rushed by jumping sweaty blunderbusses, always being out numbered. Unforgiving mechanics where a meta doesn't change are always going to be more punishing the older a game gets. I don't feel missold on pvp, but the skill gap on new players versus veterans definitely isnt highlighted enough
@xCptLegendx
@xCptLegendx Год назад
People need to try PvP for themselves. Honestly you can better your skills, and get lots of loot as you get better. It doesn't just have to be a merchant simulator when your new
@maxl3189
@maxl3189 Год назад
@@xCptLegendx I've done like 3 quests in my entirety of the game and that was OOS to finish my PL
@RichSigfrit
@RichSigfrit Год назад
It’s true. When you’re sunk quickly, there isn’t time to get the practice to better your skills.
@memelord1096
@memelord1096 Год назад
As someone who's been playing on and off since launch I 100% agree with that, I'm decently experienced at PVP (I mean I have to be at this point XD) but there's such a gap where I just run from 90% of encounters because I know I'll either stomp or be stomped.
@luminisant
@luminisant Год назад
@@xCptLegendx pvp is for basement dwelling nerds
@Gamerboi99
@Gamerboi99 Год назад
When I first played it, years ago, I knew pvp existed, but it seemed like it was a side show to adventuring and hoarding loot. I rapidly learned that if you hoarded loot for hours, you were going to lose hours of work, because someone is going to kill you for it. A friend and I eventually had 5 hours worth of duo sloop loot taken by a galleon crew and stopped playing. "How are two relatively new players meant to get anywhere in this game, with a four player crew killing us whenever we try?" was how we felt. We stopped for a year or so, and then tried again, knowing pvp was likely. We stopped hoarding, and just did one thing and then banked it. This got very boring, very fast, so we stopped again. "We can't hoard the loot or someone will take it, but selling constantly is a chore we don't want to deal with." Another year or so went by and I decided to go back to it. This time, without my friend,. Eventually I think I hit on the mindset you have to adopt as a pve focused player if you want to not burn out on the game. "Loot doesn't matter. Gold doesn't matter. Getting killed does not matter. Play FOR the adventure, not the reward at the end." Unfortunately, this is not a mindset that is easy for a pve focused player to maintain, because the point of the adventure is the reward usually. Having hours worth of effort disappear is frustrating, especially when it disappears to someone who probably has not been online even half as long for that session.
@Opinwood
@Opinwood Год назад
you're just soft. no offense.
@WelshSwordsman
@WelshSwordsman Год назад
@@Opinwood No, he's realistic. Time is valuable, and people don't like having their time wasted. The point of a game is to waste your time, not make you think you're wasting your time. You have fun for several hours, but as soon as it all gets taken away, you are crushed by the feeling of "Oh, I just wasted 10 hours of my life for nothing."
@pricefieldx
@pricefieldx Год назад
that would be great if RARE added substantial long term content but last i checked sea forts were the last thing they've added like that now they're focusing on a story to be honest i couldn't give less of a fuck about, the only thing worth while about them is the cosmetics they give sometimes
@CheatingZubat
@CheatingZubat 4 месяца назад
PvP players often, if not always, rot whatever community they are tied to. Mostly because they seek enjoyment from making sure other people don't have fun. I'm all for some open PvP, but this is just a game where players like yourself, with hundreds of hours, are just trying to make it un-fun for EVERYONE else. You can have it, keep the game, I uninstalled after 10 hours of the bullshit that's within it.
@Hadeks_Marow
@Hadeks_Marow 4 месяца назад
Zero-Sum is Zero-fun.
@Light_Up_The_Night
@Light_Up_The_Night 11 дней назад
bye tourist, you were never wanted anyway
@silvercat18
@silvercat18 Год назад
A lot of the pvp centred players are not really playing the game like everyone else anymore. They dont need the gold, they dont do events or try to get loot and often sink other ships and leave the loot in the water. For them its not about being a pirate, its just about murdering people and they often expect a fight from their enemies as some sort of entertainment. All too often i have seen a crew trying to finish a fort of fortune only for some unpainted server hopper ship to sail up, kill and sink them, only to then leave the event and then the server. They attack crews who are themselves distracted but have no intention of actually taking part in the event that is going on, or trying to get the loot it might generate. I doubt that many of those server hopping crews even play the game for that long afterwards. Its like a sickness, they have become apart from the game they are playing and have less and less entertainment from it as they outskill the rest of the playerbase. There they are, bunnyhopping around on a galleon, moving backwards faster than other players can move forwards and sending out a hail of bullets at anyone who dares try to fight back. You can only find that entertaining for so long and i feel sorry for those players rather than admiring them. They are the big kid in the schoolyard, bullying others and becoming progressively more lonely and frustrated.
@TrackerRoo
@TrackerRoo Год назад
Legit, had a reaper 5 server hop onto my server. They sank me while I was 1st level Merchant. Nice job guys, you sank a ship for a bunch of empty cages you didn't even take. PvPers are why I never leave any loot on my ship. I get something, I sell it before moving on. I'm not going to reward the loot hunters and if they want to force me into a fight I'll just scuttle and deny them. I don't owe anyone a fight. Wish other players would realize that. These guys just want a fight and if we deny them that they will get bored and play something else.
@kimcolly192
@kimcolly192 Год назад
They also get offended when called toxic. As if the title of the game gives them permission to be Assholes to anyone who be on the seas, whether that be a new player, solo or an experienced player.
@silvercat18
@silvercat18 Год назад
@@TrackerRoo you make a good point. A lot of pvp crews make a big thing of wanting a challenge and yet they go after sloops and easy targets. Decent fighters should seek a challenge and I have respect for reapers who hunt other reapers as that should be a target that can offer a battle.
@R34PER75
@R34PER75 Год назад
Good point, you can really tell how frustrated they are by how easily triggered they are for real. They're some of the most hateful keyboard warriors I've seen in gaming.
@cthulhustar997
@cthulhustar997 Год назад
@@silvercat18 Im one of those pvp guys who hop around servers in galleons. I know its frustrating to get sunk, but i want to clarify, for some of us its not about going after "easy targets" its more like "everyone is a target". Some of us arent trying to bully (though alot of PvPers do, they love to be toxic for some reason). A better analogy(for less toxic PvPers) would be that we want to be the biggest fish in the sea. Big fish eats the little fish. Sinking people is never personal, its just target practice. You are right, the real fun is in hunting a crew thats also hunting you, but in between those battles we basically sink anyone we come across. What im trying to say is,for some of us its not personal.
@mumatua
@mumatua Год назад
It's the time it takes to make progress that kills PVP in my eyes. Hours of looting to get attacked and lose everything REALLY sucks. Emissary flags encourage hoarding which makes it worse. I enjoy PVP, but only when I have less that 20 minutes of gameplay to lose. If I've spent an hour or more gathering loot and supplies I will absolutely hate you for attacking me if I lose, even if it is just part of the game. Nobody likes to lose IRL time and effort, and this game is the worst for it.
@Ronkley
@Ronkley Год назад
Learn to play under pressure. Run one or two seaforts and then sail towards some players. Learning to be comfortable pvping with loot on your ship is required to avoid hyperfocusing on it. Most people start freaking out when they have loot on board and are being attacked and it makes them so much easier to sink. People screaming "ALLY ALLY" down mic usually arent going to be winning since all theyre thinking about is saving loot instead of things like bailing, patching, maintaining sails/helm, getting shots in and boarding.
@Ravishrex1
@Ravishrex1 Год назад
@@Ronkley well said.
@GameWinner5
@GameWinner5 Год назад
@@Ronkley I never thought about this but I'll definitely try it, thanks! And to the original comment, every loss is a learning experience. This game feels more like a slow grind with setbacks to me than a looting simulator. I learn everything I can from every sink. Should have bailed more, should have thought about where I'm steering the ship, should work on my cannon aim, be more attentive for boarders, learn how to stay out of enemies' broadsides, learn when to use special balls. I'm 100 hours in, I utterly suck and I'm having a blast. And I got utterly destroyed today. I mean they dragged a skeleton galleon onto us that ONLY shot at us while they were right next to it blasting our ship. We stood no chance. Lost 3 hours of supplies and our emissary but it was funnier than anything.
@Krosstic
@Krosstic Год назад
@@Ravishrex1 Pretty interesting just how willing people are to telegraph to the whole comment section that they have no friends to speak of in their life.
@sealover7134
@sealover7134 Год назад
@@Krosstic I was gonna say. Sadly, this is your typical pvp exclusive player of the game. You should've seen the kind of comments during the lost shores adventure. So. Much. Toxic.
@henrique839
@henrique839 Год назад
Yesterday I got home from work and went to play a little with my friends, we were doing some talltales. Unluckily for us, a mega alliance entered our server and sank us, not only that, but they also started cursing us, even though we kept quiet during the whole situation. I understand you might like pvp etc but the toxicity level of this game annoys me. There was also one time when I was playing with my son, and a crew started cursing him, because they said he was bad (he's only 8 years old), seeing this makes me totally unmotivated to play, it's just a game! people need to realize this!
@consumerofbepsi5254
@consumerofbepsi5254 Год назад
those arent pvpers, those are trolls. unfortunately there's dickheads on the sea of thieves. just know any actually good pvpers will respect their opponents. think of it like the polar opposite end of the spectrum to pvers who red sea their loot out of spite
@crocodilerock4662
@crocodilerock4662 Год назад
If you ever get random obscenities shouted at you for no reason, just clip them and send it to rare. I’ve gotten like, what must be close to 20 people banned so far
@zhuyuchen8324
@zhuyuchen8324 Год назад
thats about less than a half of what the actual pvp community is like those guys cursing you up are usually arena refugees who have been playing sot in that type enviroment since the dawn of time and the people I meet while pvping is about 70 percent nice people of guys who don't talk at all and then a group of trash talkers even though they barely won the fight
@happyjohn354
@happyjohn354 Год назад
The problem is that the game was not developed for PVP players you can see this in how there is no headshot damage multiplier. It had PVP and PVE in it as a feature but its main goal was to be a relatively chill RP game with some occasional action. The devs themselves have said this on video and text. The problem is the PVP crowd became way to gung ho and essentially turned the game from RP to a roving band of murderhobos.
@yomammasaurusrex9571
@yomammasaurusrex9571 Год назад
"Not developed for PVP because no headshots" probably the dumbest thing I've read in this comment section yet, and I've seen a lot of stupid shit
@Clown_the_Clown
@Clown_the_Clown 8 месяцев назад
Well said!
@christianbouchard8541
@christianbouchard8541 7 месяцев назад
The game definitely has rp elements...if they wish to get into PVP, they need multipliers for headshots. Maybe cripping effects for aiming at the legs. But the game was designed with PVE content in mind, with PVP being second. The PVP players are so gung ho that they effectively drained away the people who just want to kick back and chill and instead its all about 'get better at fighting', 'you want to keep your loot, be ready to defend it', and shooting first asking questions later. It makes me want to avoid player interaction all together.
@ev6558
@ev6558 4 месяца назад
The amount of delusion and cope in this thread is hilarious.
@reddedo
@reddedo 4 месяца назад
Are you aware of what pirates are, at least in pop culture?
@Vooker525
@Vooker525 Год назад
When PVP crew sinks they don't really lose anything. Skills get better after each fight regardless. Maybe some time got wasted to gather resources (can just buy if you have money) and find a ship to battle with, but that is all. PVE crew on the other hand loses all loot and time invested in it. It is also harded to get better at PVP as PVE player since you have to care about loot more. PVP players can just "oh, ship sank, gonna try again and rush for that athena chest" From one side it looks like PVE in this game was created just to be exploited by PVP Icing on cake are streames who do full time PVP and get paid/donated for that
@Acquilla7
@Acquilla7 Год назад
And it's even worse with the server hopping. Reaper 5 can level up easily, clear out one server (who at least has the benefit of knowing they're there), then hop to another and do the same thing, and if you're an emmy unfortunate enough to be in their general area when they spawn in... sucks to be you. Whereas the other emmies lose their loot if they want to hop to get away from the Reaper. There really needs to be some sort of warning when a Reaper 5 hops in tbh.
@RamsLiff
@RamsLiff Год назад
@@Acquilla7 the emissary resets when hopping (easy solution)
@VeraTheTabbynx
@VeraTheTabbynx Год назад
@@Acquilla7 The exploit to server hop with it should just be shut. Easy as preventing a tall tale being started while flying the flag, or a popup to lower the flag in order to start it.
@blindbobappreciator6765
@blindbobappreciator6765 Год назад
You are right. PvE and Loot really is in the game to give players a reward for PvP and something that’s worth fighting for.
@chritlevgaming9297
@chritlevgaming9297 Год назад
Many of the streamers have small dik-riding goblins who scout servers for them too
@nathansamuelson
@nathansamuelson Год назад
I don't think I've ever had a "good" pvp experience in SoT. It's either dead quiet, an attacking crew who can't even work a sail, or a reaper galleon using every trick and exploit available. It can get boring with not a single hostile entity but it's not possible to learn anything from these sweat encounters, people show up out of nowhere and make it impossible to even try and fight back. No amount of map and horizon watching will keep a dedicated swimmer or a server hopping reaper away.
@trickyfoxx6941
@trickyfoxx6941 Год назад
As a dedicated swimmer I can concur I've ganked quite a few people by swimming from further than what's expected and keep it in my bag of tricks
@matty956
@matty956 Год назад
I guess in your ape brain good pvp equals two pepegas mashing mouse1 spamming sword at each other
@centurionpetrus1784
@centurionpetrus1784 Год назад
Attack all ships you see. Most players are average at combat. If you fight everyone you will learn.
@dylanroemmele906
@dylanroemmele906 Год назад
If they added AI pirates and emissary ships Elite Dangerous style that would be awesome and make the world feel much more immersive in the process.
@centurionpetrus1784
@centurionpetrus1784 Год назад
@@dylanroemmele906 They can simply add more skeleton ships. It would help a lot for regular practice.
@virmirus
@virmirus Год назад
I respect what you're getting at, but I do think that this explains at most 10 hours of a player's confusion, and probably less. People figure out pretty quickly what the gist of the game is and where PVP fits. I think the real issue is what you've glossed over in the beginning, that PVP just doesn't feel good - that the overall design of the experience of PVP is pretty weak. The attacker almost never has anything to lose in a fight and gets to choose when to initiate. Different personality types dictate how often a given player is going to be that assailant, and it is difficult not to feel like a victim every time someone else chooses, without much of your input, to stop your progress. Finally, time to kill is very short so if you are out classed you're going to spend a lot of the fight dead and that pirates cannot learn to fight better. These are all critiques of design that many players have for hundreds of hours, and they cannot be attributed to the ultimately very short effects of marketing.
@SourSourSour
@SourSourSour Год назад
Attackers having everything to gain and nothing to lose is such a problem. Emissary flags sorta help, but people can just decide not to run it. And now Captaincy has other ways of losing stuff, but same issue. I do ultimately feel that giving more tools to level the skill gap or give less incentive to just roam the seas without doing pve looking for a fight would make the game better for most. The game is at it's best for me when both ships have something to lose and fight it out regardless. High risk, high reward n all that
@sealover7134
@sealover7134 Год назад
@@larrymunn5279 For me, neither naval or person is very easy. Naval isn't that terrible, but when you're alone on a sloop, and have to manage steering the boat, adjusting the sails, repairing the holes, watching the anchor so nobody drops it, AND still try to hit the ever approaching Galleon with cannons, it can very quickly become a nightmare and a half that is impossible to manage without missing something.
@nationarmy2514
@nationarmy2514 Год назад
@@SourSourSour Funny enough.. if i see a reaper like lvl 3 flag or lvl 4.. ima go sell my shit and then fight..i'll even lower my flag. i do agree that this is a problem.. and thats why most people try to avoid pvp even if thye have one chest in their boat. there's no reason to fight. Yesterday.. i just spawned in a server.. iwanted to do veil and then i saw on the map that somebody was doing veil.. We both sunk funny enough.. i got his shit and sold them..
@mmajchalmmajchal5081
@mmajchalmmajchal5081 Год назад
When I first saw sea of thieves, I loved the idea. Sailing on big map, doing cool quests, getting gold for cool cosmetics, leveling up factions. But when i started playing it (I played always for like 2-3 hours) I had someone attack me and steal my loot. So of that 3 hour session 1-1,5 hour would be lost to bunch of ppl who just destroyed me by landing almost every cannon shot and spawn killing me. I stopped playing it because of that. I don’t understand why try if you get destroyed and lose so much stuff and was hours of doing puzzles and sailing across map. Better yet when I once managed to win the fight somehow, I didn’t even get anything from it, the attacking ppl never have any loot to lose so you either lose your loot or get nothing and thats just plain pain.
@dgenaraition
@dgenaraition Год назад
My God you just came up with a genius idea, what if you can't see other people's ships/them see you unless you have a certain amount of loot. Means you can start adventures without getting harrased and only worry about it on the way back and the pvp player is forced to have something of value on their ship.
@pyerack
@pyerack 6 месяцев назад
@@dgenaraition PVP players will just use this to sneak up on others.
@GoldenSandsbox
@GoldenSandsbox Год назад
I bought the game because it felt like a windwaker inspired game- lost my sailing buddies because of the PvP though.
@hayden-hr8gq
@hayden-hr8gq Год назад
Same my pirate buddies left because of pvp. I persisted
@DisgruntledDoomer
@DisgruntledDoomer Год назад
It's *super* weird they made such a beautiful game, just to fill it with 100% hostile players... At some point Rare MUST see their error in this.
@GabeMiller2SpoonsOfDoom
@GabeMiller2SpoonsOfDoom Год назад
They just weren't good enough.
@GabeMiller2SpoonsOfDoom
@GabeMiller2SpoonsOfDoom Год назад
@@DisgruntledDoomer I sure hope not. I got 3 of my friends to get the game JUST for the pvp
@climax050
@climax050 Год назад
I think theres a big divide in the game. Lots and lots of people are "new-ish" and just want to grind out ranks and get lots of gold to buy cool things, and then there's the more experienced players, who have seen and done a lot if not all of it and just want the thrill of PvP. The issue is when group 1 spends hours and hours grinding for all their loot and then some server hoppers reaper 5s with 10k hours pile in and ruin all their time and effort, that is in no way fun for the first group, and once you have some time sure you can sort of learn to deal with it but for most people it's a "wow i really just lost hours of work to some sweatlords screw this game i'm never playing it again". And if they do they shy even further away from PvP because of the bad experiences they've had with it. Its a real problem, and its one Rare can't easily solve. The game basically goes from some casual fun with friends to something more akin to Escape From Tarkov and that's a really big swing that can all take place in a couple of seconds and the latter isn't what a lot of people bought the game for. I wouldn't be surprised if we got PvE servers eventually once the complaints/player drop off reach a critical mass. The sweatiness and often times toxicity also doesn't really help the case of the PvP camp, exhibit A being the most recent adventure.
@strixsoren6847
@strixsoren6847 Год назад
It’s the main reason 2 of my friends rage quit on me when ever we sail together and are attacked by another crew. They call it griefing when I keep trying to tell them it’s completely in the right of the attacker.
@Spekor
@Spekor Год назад
would be nice if sweatlords would pay attention to the flags being flown.. if someone has black, or some kind of piratey skull flag.. everything is a go.. the pride, white, or any kind of themed flag like from a ship set leave them be. and the new captaincy flags.. well.. the feared and legendary feared flags i'd put in with the piratey flags for pvp btw anyone who said that captaincy milestones had nothing for pvp'ers.. i'd point out how many milestones i've racked up being sunk. or sinking others... they just didn't look at the milestones objectively.. rare didn't point out "PVP MILESTONE HERE!!!" stuff you rank up from pvp are mixed in with other things and can be leveled up from doing other things i mean.. any combat milestone would be for pvp.. right?
@chrisw6525
@chrisw6525 Год назад
This is the exact reason all the friends I've convinced to get the game have quit
@Dap1ssmonk
@Dap1ssmonk Год назад
@@Spekor if I see a pride flag I’m sinking them, because it’s either a bunch of kids being edgy, and they scream and rage, or they’re actual Twitter user pronoun people, who scream at a higher pitch then the kids, and that’s just as funny.
@traceyhiscoe1140
@traceyhiscoe1140 Год назад
See the problem is without pvp this game would die these sweaty players are just people who played so much they of course became a high teir of player I get sunk all the time usually when I’m playing solo sometimes it’s because I made mistakes and it only takes one to get sunk
@DracoPadilla
@DracoPadilla Год назад
I just started playing the game a month ago and I have been met with so much hostility and just all out terrible people. I even just stand there and tell people (as they're sinking me) that they are going to kill this game. Eventually all of these people that think they're "real pirates" and "give no quarter" are going to push everyone away and then it will just be them left. They'll eventually get bored and then rare will pull the plug. Just to be clear I don't mind AT ALL being sunk when I have a bunch of loot. It's a pirate game so I expect nothing less. But when I'm being sunk, right when I spawn in with just starter supplies and no loot, it kind of makes me not want to play the game. I'm sure there's a lot of new people that feel the same way as me. I once spawned in on plunder outpost and right when I woke up from my drunken stupor I got caught in a spawn trap. Literally right after waking up! I was telling those dudes they're killing the game, but no one cares. Best believe though they'll be the first ones crying when people stop playing and rare pulls the plug. Edit: Oh yeah I'll even offer people whatever treasure I have (if I do have any, because I've learned to just do missions and not get the loot that way I don't have to lose anything (can't miss what you never had am I right) and they still just GiVe No QuArTeR! Just over there sweatin drinking there gallon of 7eleven mountain dew. And no I don't have an emissary up if that's what any of you are wondering. I get attacked enough without one. I don't dare raise any emissary. Game is amazing, but rare needs to do something about us getting attacked when we literally have starter supplies, no loot and no emissary. I don't want to always have to PvP. Sometimes I just want to do a fu¢kin tall tale just to see what happens. I haven't even been able to start one let alone finish it.
@peterberg3446
@peterberg3446 9 месяцев назад
Check out Safer Seas in December; private servers w/ up to 4 people. Fish in peace!
@richardpatton6691
@richardpatton6691 Год назад
I would imagine they're purposefully avoiding advertising PvP because they know that most people don't want PvP. The PvPers are, indeed, very active and very sweaty, but there aren't actually enough of them to financially sustain the game. I'm not saying the PvPers are wrong to play that way, because clearly Rare built the game for them. Rather, Rare was wrong for thinking they could make a sustainable PvP MMO in the first place, so now they have to lie to get new players onboard.
@noelprez2895
@noelprez2895 Год назад
It's not an MMO
@sudafederall6179
@sudafederall6179 Год назад
​@@noelprez2895 I think that's part of the point 😂
@noelprez2895
@noelprez2895 Год назад
@@sudafederall6179 Explain
@richardpatton6691
@richardpatton6691 Год назад
@@noelprez2895 *Technically* it's not an MMO, but the point remains. In any game where there's an unavoidable mix of PvP and PvE like this, the PvPers inevitably drive away the PvEers, unless the game adds a way for the PvEers to effectively avoid PvP entirely (e.g. custom servers).
@IronHorse1854
@IronHorse1854 Год назад
​@@noelprez2895 It is an MMO. It is massively multiplayer and it is online. It isn't an MMORPG like World of Warcraft, FFXIV, etc, but a game doesn't have to have anything in common with WoW to qualify as an MMO. Planetside 2 is a first person shooter, it is also an MMO. An MMO also does not require all players to be on one server or even in one game world. What makes it an MMO is that you can potentially be interacting with any of the playerbase within your region any time you log in. It's been a while now, but unless something has changed, there is no server browser for sea of thieves and when you are the last ship in a server, you are changed to a populated server which can happen at any time. The game world is designed so that it will almost always have other players in it. Any kind of game can be an MMO. A racing game could be an MMO, an RTS could be an MMO. MMO does not mean RPG, it just means Massively Multiplayer. Elite Dangerous is an MMO, No Man's Sky is an MMO. There are lots of games that qualify as MMOs that aren't traditional MMORPGs.
@starmada105
@starmada105 Год назад
Rare should at least try to matchmaker pvp players with other pvp players. We know from captaincy that they can track that sort of thing, so it seems like a natural progression to put them together.
@rosabellewakefield5444
@rosabellewakefield5444 Год назад
Yeah but what about when players who end up fighting a lot end up sinking ships. For me a lot of my time in SoT is spent going from PvE encounters to PvE encounter, but if I see a ship in the distance nearby my objective I go take them out before i start PvE so they can't vulture me. Once we tried doing a single spanish fort, and ended up sinking like 6 or 7 ships at once back to back because we kept getting 3rd partied, or other ships started sailing towards us. So to me, someone who prefers PvP as the side thing it is but ends up in PvP a lot, it's kind of weird. I rarely go for PvP, and its not that i actively hunt ships down. Moreso just it's what happens.
@Excal111
@Excal111 Год назад
@@rosabellewakefield5444 A dedicated PvPer should have far more ship and player kills than a PvEer who occasionally sinks a ship before doing an objective.
@matthewchavez1381
@matthewchavez1381 Год назад
Our at least have the option to have pvp. Like personally I like everything this game has to offer literally minus the pvp.
@sealover7134
@sealover7134 Год назад
@@rosabellewakefield5444 I never encounter ANYONE while doing those, how they hey you just gonna sink SEVEN ships at one?? That doesn't make any sense, there isn't enough loot to warrant that fight. For EITHER side of it.
@rosabellewakefield5444
@rosabellewakefield5444 Год назад
@@sealover7134 well i have i mean idk what to tell you man. I dont go looking for fights i just take 'em as they come.
@noravalio
@noravalio Год назад
I came into the game expecting pvp but what I didn't expect was being day one spawn camped and not just to confirm the sink. They just stayed on my ship and killed me on spawn till I left the game.
@TrackerRoo
@TrackerRoo Год назад
Vote to scuttle and stay on Ferry until you are sure your ship is respawned. I never give the PvP players what they want. I'll red sea, dump my loot while being chased or scuttle if I have nothing of value. They want a fight, I don't owe them one. They'll keep playing till they get bored and I hope to make every chase they start with me as dull and tedious and devoid of meaning as possible.
@lazarlazarteam1033
@lazarlazarteam1033 Год назад
use the scuttle button
@noravalio
@noravalio Год назад
@@TrackerRoo ok what you guys failed to understand is the words DAY ONE. I didn't know about scuttling
@matty956
@matty956 Год назад
@@noravalio now u know
@tankerd1847
@tankerd1847 Год назад
Spawn campers are the lowest form of garbage in this game. Like if you have the upper hand on another ship, kudos to you and gg, now punch some holes in them and let them sink.
@ROB_LAW98K
@ROB_LAW98K 4 месяца назад
Most sweats aren’t as good as they think they are because they only target people that do all the work for them and are at their weakest state in whatever voyage they are attempting before all of their work is inevitably deemed worthless. I hate the sweats in this the most out of any game I’ve ever played. I seriously don’t understand how y’all figured out how to sweat your balls off in a cartoon pirate game. You make this game worse
@paulrietveld9837
@paulrietveld9837 3 месяца назад
Watch out man you're gonna get comments saying "It's cALlED sEa oF THieVEs, nOT sEA oF FRiEnDS."
@istimagyar53
@istimagyar53 5 месяцев назад
Rare is the pinnacle of what happens when you only hire art designers.
@captainflamefart6233
@captainflamefart6233 Год назад
When I first got the game, I honestly didn't care since I was so excited to finally be able to play a pirate game, but going into it I knew I was gonna come across other players that I would have to fight
@Caterblock
@Caterblock Год назад
Flamefart
@fuzzy6696
@fuzzy6696 Год назад
Me too
@crightbrayons8416
@crightbrayons8416 Год назад
As soon as I left that beginning tutorial my boat was next to an island and so I went looking for food and ammo. Not 90 seconds into the game a group rolled up and sank my boat. So I was immediately introduced to pvp.
@Blue-Scorpion
@Blue-Scorpion Год назад
Exactly the same comment i wanted to write on this video, but you covered it all! You wanna play pirate game to counter other people and not to just sail the ship :)
@captainflamefart6233
@captainflamefart6233 Год назад
@@Blue-Scorpion yea, i watched some videos on the game before I got it, so I had an idea of what to expect lol
@one_for_one
@one_for_one Год назад
My biggest issue with the pvp is that there's no way to conduct yourself in a way to signal to other players to leave you alone. Like you can be a fishing boat with a white flag and cannons pointed upwards and you'll still get people roll up on you and try to sink you. They gain nothing from the exchange and you just wasted an hour of time. Same with tall tales. If you're just trying to experience the actual plot of the game, there is no way to do so without being at the mercy of any player who feels like wasting your time. For me, the biggest annoyance of pvp isn't losing loot, or sinking, or getting spawn camped, it's time loss. On a whim any experienced player can decide to recontextualize massive amounts of time for other players into being a waste. And the problem compounds with the fact that newer players just take longer to complete tasks that experienced players do easily and quickly. What would be 15 minutes of time lost for one player, could easily be an hour for another. When the learning curve of the game is spent largely waiting for opportunities to play without facing insurmountable challenges, that's not a healthy environment to get new players to stick around. The number of open crews I've been on where the democratic consensus is to attack every anchored ship with sails down, or who just relentlessly try to pick on solo sloops, just for the satisfaction of sinking a ship that can't fight back, is genuinely disappointing.
@Yamigata
@Yamigata Год назад
There are a LOT of people who really want to be able to opt out of the PVP in this game. I think Rare should find a way to make that happen.
@marionwolf9978
@marionwolf9978 Год назад
I would even settle for an option to avoid PvP at Outposts. That's the only place I get attacked. I wouldn't mind PvP on the open sea where I can maneuver and actually fight back. It's assholes sinking my ship while I'm docked at an Outpost - and not even aboard it - that's tempted me to uninstall on several occasions.
@jjeff5095
@jjeff5095 Год назад
@@marionwolf9978 if that happens shoot blunder bombs at there cannons, start circling the outpost , fix your boat,if your have at least 2 crew members including you and they also circle then maybe one member can sword lunge on to your ship lower the anchor, the boarder starts killing them and setting, there ship on fire then the driver stops the ship where they are and gives them a piece of there own medicine. if you are solo then maybe run.
@metalhead41294
@metalhead41294 Год назад
@@marionwolf9978happened to me a few days ago. Not even 5 min of logging in my ship gets attacked before I’m even near it
@lordskeletro
@lordskeletro 6 месяцев назад
All games that have PvP nowadays can't be played due to the fact that the playerbase is incredibly toxic, it's all about 'getting better' but games aren't supposed to be like that
@abandoned__
@abandoned__ Год назад
im fairly new to the game as of writing this, and i was taken aback by how much pvp there is in the game. all of the tactics, strategies and crew reading is something ive only learned of once diving deep into the community. with little to no mention of the amount of naval combat you tend to run into, it made me a very careful player at the start. it took away from the game because i lacked the skill to protect my hard-earned loot that was very valuable to the beginner me. i learned from it, of course, which was the most valuable currency i could've gotten from it, but now later that im further into the learning curve, the imbalance shows. serverhopper pvp crews have everything gain, while crews who have been grinding for hours can have everything to lose. nobody warns you of this, and it turned me away from solo slooping entirely. beginner crews, often of very few players, can't fight off stronger foes and that might scare many off. sure, its a pirate game. but this is turning into survival of the fittest, where the strong pick on the weak
@SumeaBizarro
@SumeaBizarro Год назад
Yeah, people keep doing arse hole moves and justifying it with "PIRATE GAME" when the game tries it's best to say that honor and fairness are part of the pirate's code, but mainly so many (yes, strong) PVP crews make the PVP unappealing, and the unbalance you mention is exact same my friends who are new in the game have said when getting effed from loot we tried to gain. I mention this in my own comment that may likely be sunken to sea of comments but one thing I noticed recently is how sea of thieves, if the achievements data is to be believed, has outright terrible player retention. Achievement for 100% maiden voyage is gotten by 27% of players, and most achievements that require active gameplay of the game drops to
@ianbelletti6241
@ianbelletti6241 Год назад
I find it's good when experienced players help new players learn the ropes. Sail with me and I'll show you how to maneuver a sloop to outrun any ship. Also, everyone warns you to stay away from keeping kegs on your ship but under the right circumstances a keg can be the solo slooper's best friend when combat comes around. I always believe that you should fight the battle on your terms, not the enemy's.
@YourNeighborNat
@YourNeighborNat Год назад
For solo slooping, remember that while people hungering for PvP might not like you for doing it, from my understanding, running and trying to loose a ship that's tailing you is a legitimate (and can possibly be a fairly effective) strategy. Especially if you're not confident you can win a fight and you're loaded up with loot.
@lazarlazarteam1033
@lazarlazarteam1033 Год назад
if you are good at solo sloop then you can easily take down a galleon
@ianbelletti6241
@ianbelletti6241 Год назад
@@lazarlazarteam1033 not always. You have to gauge the skills of your opponents vs your skills. There are so many tactics that you have to read what your opponent's about to do and make decisions to counter it. It also involves trying to figure out if the tell you see is false information that the enemy is giving you. Solo sloops will sink against a well prepared and skilled galleon if you get into a head on battle. That's why solo sloopers often rely on guile to bring the outcome in their favor.
@SirMars
@SirMars Год назад
I think what makes PvP remarkably un-fun in SoT is how long it takes to recover from your ship sinking and how much work and progress you end up losing. It's one of the more unforgiving games out there because of how long it takes to do anything.
@highscoretv6205
@highscoretv6205 Год назад
No dude, it's not fun. Players like to give value to their gaming time. You're just a masochist
@SirMars
@SirMars Год назад
@@highscoretv6205 I think you read it wrong
@highscoretv6205
@highscoretv6205 Год назад
@@SirMars Yep, read it wrong. I actually agree with you.
@pyerack
@pyerack 6 месяцев назад
This is by design to keep you playing longer and it's honestly disgusting.
@derpherpson6297
@derpherpson6297 Год назад
I knew what to expect, but it still took a long time until i wasnt mad anymore being sunk and lose treasure. The two things that still annoy me are when people sink you on a tall tale where you have to have an item on board that you need to progress. Losing that to pvp sucks big times. And the second thing is, we stopped doing ambassador voyages since reaper lvl 5 can server hop out of no where onto your server and emediately see and target you.
@apocaleptic6073
@apocaleptic6073 Год назад
For me personally, I want to be high after a long shift and just vibe as a pirate w/o checking my shoulder every 10 seconds. Also the community will jump real quick to tell you its pvpve and its not all about pvp but when you challenge pvp they respond with how pvp NEEDS pve around to make it happen. That just seems half backwards to me.
@marionwolf9978
@marionwolf9978 Год назад
As far as I can tell there's a huge portion of the community who want to act like antagonistic assholes without actually admitting to themselves that they're being antagonistic assholes. It's like someone who camps in an FPS but if you call them a camper they'll deny it.
@pyerack
@pyerack 6 месяцев назад
@@marionwolf9978 Blame Rare. The whole game is built to reward antagonistic assholes. I am sure they thought it sounded interesting and intense on paper, but in practice it's literally just online harassment turned into a game mechanic
@LilianOrchard
@LilianOrchard 2 месяца назад
Old video (relatively) but honestly getting my stuff stolen in Sea of Thieves wasn't the point where I stopped playing. It was multiple times when enemy players got onto my ship, spawn killed me and my group, and then just stood there spawn killing us over and over again. And that was when I said "Ah here it is. The human rogue in Tarren Mill killing Level 20 Forsaken." And having done this song and dance for two decades in World of Warcraft, I was like "I think I'll play something else." If you're trying to convince people that getting camped is fun, you're going to be arguing for a very long time.
@Solice-lx8mk
@Solice-lx8mk Год назад
No, what aggravates me is that SoT is GORGEOUS game, and one of the more relaxing titles I would love to spend more time relaxing in IF IT WASN'T FOR OTHER PLAYERS. I do not enjoy it when I come home from a bad or hard day and all I want to do is enjoy something that is beautiful in every aspect, but I have to contend with other players. Every time I look at playing SoT I think to myself, "man, do I really want to deal with other players who refuse to leave me in peace to explore and enjoy all this game has to offer"? And the answer is usually a resounding "No"! I love this game with all my heart, but I hate dealing with other players. If there was a single player version of this game, I would play that all the time, but nothing like this game exists. Some try, but they all fail. Rare made something you see maybe a few times in a lifetime if you're lucky. I just wish I could enjoy it in peace.
@marionwolf9978
@marionwolf9978 Год назад
Well put. So many cool mechanics in this game that barely get used because most people play it like it's GTA Online
@SKRX-xn9xp
@SKRX-xn9xp Год назад
I started playing last year. Although I had a pretty good idea of what I was getting into, I got frustrated fairly quickly by getting attacked. I think the biggest issue right now is the skill disparity. You have Season One/Arena sweatlords hopping servers and attacking less experienced players who can't defend themselves. You learn nothing by getting obliterated in 30 seconds. With Arena gone, it's not easy to just "get good" at PVP. You rarely encounter another player wanting to PVP who's on a similar level in terms of skills, and those are the most valuable learning experiences. I ended up just learning to avoid other ships, which isn't a great strategy either, since you lose opportunities to meet friendly crews too. Only after grinding out Pirate Legend solo and fighting countless skeleton ships am I now confident enough to fight other crews if I need to. I agree that Rare needs to make the PVP aspect more apparent in their advertising. I'm glad that I persevered long enough to become a decent all-around player, but I think a majority of new players will not have that type of patience.
@PhuzzyBond
@PhuzzyBond Год назад
Very nicely said man, GG.
@lukesenesac
@lukesenesac Год назад
This happens in the life cycle of every game. Eventually the hard-core players get very good at the game. And new players have to contend with that player base. It eventually feels like running into a wall.
@Jallu555
@Jallu555 Год назад
Other games tries to fix this with matchmaking. And unfortunately Sea of thieves does not, even though there is more than enough players.
@Kullerva171
@Kullerva171 Год назад
@@Jallu555 skill based matchmaking sounds like a real good way to absolutely ruin the experience in adventure mode
@redviperion24
@redviperion24 Год назад
a " how much pvp do you engage in" based matchmaking would work tho, keep the sweats with the sweats
@recenityz
@recenityz Год назад
@@redviperion24 Then the sweats would be stuck constantly defending their loot and never be able to drop out of that "rank" of PvP engagement because it simply comes to them. Meanwhile, the newbies and chronic runners would have an awesome no-stakes PvE server which is exactly what Rare does not want. It would ruin the sandbox and freedom of choice
@lukesenesac
@lukesenesac Год назад
Match making doesn't work. You either learn to play better. Or, you do what I do and just be a good sport about it. I'll go ahead and out myself as old by saying this: Back when I started playing online games (when quake3 was released) we didn't have matchmaking. You picked a server and hoped you could stay alive long enough to learn the game.
@Ooga_Booga_Productions
@Ooga_Booga_Productions 5 месяцев назад
Sea of thieves is trash….you keep grinding and trying to get better at PvP and the game. The players are toxic. And even if you were starting by to get the hang of it, you will never keep up with the streamers and sweats who spend millions of hours grinding and fighting everyday. This game is completely garbage and it’s incredibly being sold as a lie
@B5KDEV
@B5KDEV 4 месяца назад
Stop whining
@h.w.4482
@h.w.4482 Месяц назад
maybe get some bitches and stop wasting your life on an Xbox arcade game and you'll see he's right
@RalphvandenBerg
@RalphvandenBerg Год назад
In my crew's first or second play session when we first encountered another human (luckily for us, it was a "friendly" encounter, someone doing a "ship inspection" on our boat) one of my crew was totally confused and surprised that other players were in the same server as us. She thought it was a multiplayer pve game.
@Helfirehydratrans
@Helfirehydratrans 4 месяца назад
They should totally be a PVP mode for adventuring That would lead to strangers running quest together And you can literally have a fleet of ships Because if you’re teaming on PVP that’s kind of cheating, but if you’re teaming on Pve it’s a fun time
@Random_Person.-.
@Random_Person.-. Год назад
I started playing the game around the time Pirates Life came out but I knew about the PvP going in cuz I research games before buying them. I love naval pvp in this game and the most fun I have had in this game has been pvp battles. I am mostly a solo player but I have gone through three separate gally crews 2 of which have given up on the game. Here are the main reasons they quit: Skill Gap: pretty self explanatory. They only way to learn the pvp in this game is to engage in pvp and whenever a group of new players go against a group of experienced players in this game the fight ends in .5 seconds with the new players getting obliterated. Combine this with Rare not making your shots land half the time makes learning pvp very frustrating so running away is the better option. Get Rared lmao: hitreg, glitches, server lag, exploits, getting kicked etc. PvE vs. PvP risk: Even if you win against a ship out for blood they just respawn and go after you again. The most they have to lose are supplies and maybe an emissary flag while new players who often gravitate towards pve risk losing an entire sessions worth of work which could mean hours of time spent playing a game for nothing. Griefers: You know who I’m talking about. Those who aren’t even after you’re loot but just want to endlessly grief. I am not kidding that the first time I ever logged onto the game I was spawn camped at the outpost for 30 minutes until I quit (I was new and didn’t know how to scuttle). We got to see these people at work in the last adventure so encountering these guys as a new player sucks.
@renomiz2373
@renomiz2373 Год назад
When i started it was with a group of friends running a galleon. We constantly wanted to avoid other players and became paranoid when seeing ships cause we were so unprepared from learning how to handle the galleon. We would use so much wood from not knowing when to anchor and crashing into islands, rocks and shallow land. Most combat we would get sunk or get chased for ages. The game just is so against new players for pvp, the tutorial teaches you the most basic things(except how to even fish despite the commendation) but not how to actually aim a cannon or fight any other skeletons types. Combat is a single bound skeleton that im not even sure can hurt you, i'm really not surprised PVE servers were wanted when actual PVP is rare and if you pick a fight they sail away or decimate you with the possibility of hours of progress. Player PVP just isn't good, it's just wasted hours and suffering for new players. Sure it can be fun but the game never actually prepares you for it when you can instantly die and realize your ship sunk while you were dead. Looking at the new adventure we had a reaper brig just cannoning everyone, me and a friend on a sloop lit all except the middle bridge brazier cause despite it being a 5 v 1 or something like they barely made it to a standstill while i worked my way up to the top. They need to bring back arena or have a pirate arena to sword fight in. Anything so you can actually learn to PVP. I'll gladly admit that even though i have over 400 hours im still bad at player combat, ship combat i can accurately get from a good distance but if they board then im probably dead.
@sealover7134
@sealover7134 Год назад
I am the same way with PvP. I think the big issue comes down mostly to teamwork with your crew. If you have a crew that knows EXACTLY what they're doing, you're probably fine, but if even one person doesn't know, you ain't winning. Even if you do have everything under lock, that isn't a guarantee.
@MeGustaWHAT
@MeGustaWHAT Год назад
I fly the white flag and just slowly drop my loot as I'm sailing away. If you won't respect the flag, then neither of us get the loot unless you have a godly dedicated person on harpoon. I'm no good at PvP and tend not to fly emi, use the scaredy cat white flag. Go away pls.
@consumerofbepsi5254
@consumerofbepsi5254 Год назад
honestly it's the opposite for me, I excel at boarding but I'm not the best at naval. I've only spent 60 hours in game with my friends so far, but I think I'm on a good pace for learning pvp, I really like letting my friend shoot me at their ship so I can board em. We've had some nice adventures on the sea of thieves so far, but I think the thing I regret the most is chasing a beginner sloop from a world event that we finished in their stead. I wanted to extend an olive branch but my friends were a little too bloodthirsty and drove em off before I could change their minds
@sealover7134
@sealover7134 Год назад
@@consumerofbepsi5254 I had a similar experience but kind of reversed. I was passing by a FoF that a guy was doing, he mistook me for trying to steal it, came after me twice until I explained the situation to him.
@terradraca
@terradraca 5 месяцев назад
Because most of us aren't nearly autistic enough to master cannoning someone from two miles away before firing onto their crows nest and zip around like a hyena on crystal meth to keep JUST out of their field of view in combat. When you dust off the sugar coating, all the PvPers' arguments are just "fuck you, got mine."
@Doctor_Portly_64
@Doctor_Portly_64 Год назад
I started playing back when the game first released to the public and i had a great time, PvP was challenging but not overbearing and i mostly remember the fun stuff like killing the meg and open crew shenanigans, but i had to leave SoT for a while. I reinstalled the game last month and my god the tone has changed entirely, I've met 2 friendly crews over the last month and now i treat every ship on the horizon as a blood thirsty sweat because 9/10 they are just that. My entire experience getting back into the game gets completely ruined by some grade 5 reaper galleon shitting on me for just being alive. I've started avoiding every ship i see because there's just nothing to gain from PvP, it's not fun anymore and everyone who thinks it is are just sweaty try hards with too much time invested to admit they're the problem.
@LucifersAngel-mu4mw
@LucifersAngel-mu4mw Год назад
This game should have PVE only servers coz frankly I'm sick of having an entire night's worth of work wasted by some server hopping PVP sweatlord with nothing better to do. SoT has two distinct playerbases that do not get along one wants to be left alone and the other wants to fight everything. Give them their PVP servers, give everyone else PVE private ones. Fixes the issue.
@thomasw4422
@thomasw4422 Год назад
They need to test this at very least
@zaegkzis
@zaegkzis Год назад
What is enjoyable as a PvP player is to hunt emissaries to get level 5 and then having all the ships on your back because we have tons of loot. If you split PvP players and PvE players, PvP is no longer interesting because you won't have loot, PvE is no longer rewarding because the cosmetics and stuff will be too easy to get and so everyone will have it. Get better at the game to avoid fighting. Fixes the issue.
@sniperfi4532
@sniperfi4532 Год назад
That will destroy the pvp community and for the amount of times of been relentlessly hunted by sweats I’m 100% for it.
@emanly.
@emanly. Год назад
Yes I agree 👏 👏 👏 PVE servers !
@sealover7134
@sealover7134 Год назад
@@zaegkzis I hate to break it to you, but there ain't NO flipping way any ship on the server is gonna go against a reaper 5 unless they absolutely have to. Not to mention the fact that, in my experience, it's more profitable doing PvE as a Reaper to get to grade 5, because you at least guarantee you have SOME loot to show for your time in the session. You spend all your time exclusively looking for emissaries, you are in for a VERY long and disappointing night.
@wolfmajor1
@wolfmajor1 Год назад
First time watcher. This feels accurate to me, I did not expect a bunch of PVP when I joined, I expected the OCCASIONAL fight and even sort of looked forward to it. But in my experience I've had a LOT of salty sailors just screaming obscenities at my friends and I, even after they camp us from JUST spawning in. It hurts the game by ruining experiences.
@fistofram5526
@fistofram5526 Год назад
A few bad words isn't a valid reason for complaining.
@arbalest327
@arbalest327 3 месяца назад
​@@fistofram5526said the white man to the black man, great logic, ayy?
@usagifang
@usagifang 8 месяцев назад
People who make it their lives to attack players, especially new players and only attack, not even steal the loot, should be banned for harassment.
@kingfirestorm4047
@kingfirestorm4047 19 дней назад
Finally some reason true that happened to me I have to hope to a different server and my first game because they not let new player even start.
@slav5033
@slav5033 Год назад
As a new player I had no idea that pvp is a big part of the game, I thought that it was some secondary gamemode or at least optional, but it turned out that you are constantly at risk of losing hours and hours of progress because you encountered someone that played the game ten times longer than you. I enjoy the pve content, but I really dislike pvp because it just wastes the time you spent grinding for cool stuff in the shop
@infinitypeaches3329
@infinitypeaches3329 Год назад
if your too much of a snowflake to handle being sunk then go play another game
@Mister_Blean
@Mister_Blean Год назад
I really think the reason newer players hate PvP is because the majority of people who actually seek out PvP are super experienced and super sweaty. I've played since Alpha and yes, at first, PvP wasn't a major issue. This is because so many people were still learning. Realistically those of us with any skill in FPS games learned super quickly and became more or less akin to gods at the game in the early days. But most people still enjoyed PvP. Then Arena came out, and the prospect of it being "Competitive" made people assume that Adventure wasn't meant to have PvP anymore, which is flat out untrue, it's a sandbox adventure game. GTA/RDO have specific PvP Modes, but people can and will still kill you in the world just because they can. It's a part of the world and the game. Losing loot sucks, no matter who you are, because it essentially means you wasted your time, which is not something you can get back. And all the gamepass people just want to relax on the game, without that fear, or at least without the fear of a PvPer Portal Hopping into your server and suddenly appearing without warning, when the server was safe mere minutes ago with all chill people minding their own business, Reapers or other Emissaries alike. Personally I don't seek out PvP, but I don't run from it either. I choose not to seek it out, because I don't know who is or isn't on my server, if they want a fight, they can come to me, and get subsequently smashed into the dirt. But if they don't, I don't wanna be that guy that ruins hours of some soccer dad/mom's only time off to play the game. Rare has already stated that they will be doing more with PvP focus in future updates. It's just really hard to get right in a game that works the way Sea of Thieves does. The amount of griefers is absolutely insane. Just look at the last adventure. It was a griefers paradise. Not because it was "easy access to pvp" but because the people who were doing it are just plain assholes who don't care. And the amount of people doing it was insane. Personally I got it done quick and easy with no issues, but not everybody did. TLDR: The problem is the skill gap. Some of us have been playing since Alpha, Beta, Year one, whatever, and have a wildly different grasp on the game and it's mechanics. And most people haven't played that long. While some folks like myself, choose to NOT seek out PvP because we don't want to ruin the experience for others. Not everyone cares about that. Some people thrive off of knowing they're better than others, new to the game or not.
@derpyboi8591
@derpyboi8591 Год назад
I convinced a friend to try it out awhile back. I played at release amd took a long break but I knew what to expect from people. We load in at the tavern to cannonfire, and by the time the little intro ended and we gor to the dock, his boat had been sunk. No loot, nothing cause we hadnt even finished loading in and he was already sunk and despite my best effoet to help him he gor killed by some decked out sweat lord with a blunder whike i was fighting the guys two friends. He was fine at first but danced on him after they downed him and sent him a message to "kys". He immedately got off it and hasnt been back on, he has limited time to game in the military and he doesnt wwnt to play that again. Your problem its this game has devolved into sea of sociopaths
@pyerack
@pyerack 6 месяцев назад
You only have Rare to blame. They're such incompetent game makers that they unknowingly designed a game that actively rewards you for being a disgusting rat of a human being.
@daireedavemolato9378
@daireedavemolato9378 Год назад
Me and my friends started playing the Sea of Thieves last month. In our first and only playthrough we actually enjoyed gathering some treasures and other stuff. A seasoned slooper noticed us. We tried to defend our ship and we are confident about it because it's 4 vs 1 unfortunately it was a disappointment. My friends aren't planning to come back to the game and I also don't like playing solo so we started playing other games instead.
@fistofram5526
@fistofram5526 Год назад
Sorry if you lose 1v4 it's 101% on you lmfao.
@Prussia_
@Prussia_ 7 месяцев назад
@@fistofram5526 Come on it's their first playthrough? What were you like after 30 minutes of playtime? Even if you had a combined playtime of 2 hours you still would be outmatched by someone who has a better grasp of the game and knows how to fight.
@fistofram5526
@fistofram5526 7 месяцев назад
@@Prussia_ No one in any game should ever lose a 4v1, ever.
@Prussia_
@Prussia_ 7 месяцев назад
@@fistofram5526 That's just stupid. If I dropped you and 3 friends of yours into a game you've never heard of and then someone completely destroys you then you lost because you are inexperienced and someone just better defeated you even if you were 4v1. You can absolutely lose a 4v1 for good reasons.
@fistofram5526
@fistofram5526 7 месяцев назад
@@Prussia_ No it's not stupid and you'd never do that to me because im not some trashy casual, and even a trashy casual usually has enough manpower to do so.
@crimsonmania6006
@crimsonmania6006 Год назад
3 years playing, still PVE and avoid others on the seas. Not a running reaper type, actually a Hunters Call guy who hunts for gems.
@elijiahburgess5506
@elijiahburgess5506 Год назад
That’s sad. The state of the game smh
@Kezsora
@Kezsora Год назад
Like obviously play the game how you want but I'm just confused how Sea of Thieves PvE could possibly stay engaging to you for that amount of time? 99% of it is just spamming m1 with infinite respwans, the only challenging thing you could face would be solo slooping against a skeleton fleet.
@PistenDeer
@PistenDeer Год назад
@@Kezsora Spending time with friends, the act of sailing a ship itself, the fact there is no other game like Sea of Thieves as far as wave and ship simulation are concerned, very chill vibes out on the seas, the game still adds new PvE content like the Shrines or the Sea Forts. And it really doesn't have to be M1 spam. Firebombs are your friend for clearing forts. And maybe your error is the assumption everyone actively wants a challenge. Not necessarily.
@NeckbeardIndustries
@NeckbeardIndustries Год назад
Based, sounds like a good fuckin time.
@mrdisaster5880
@mrdisaster5880 3 месяца назад
The main reason new players don’t enjoy the game is because the players who always instigate fights and get their asses kicked by better players become noob hunters and only find Joe bullying the weak not to mention how toxic and racist those people are.
@eternalvigilance5697
@eternalvigilance5697 7 месяцев назад
My son and I played for a couple hours then got ganked and camped by some twelve year old spamming his mic about how bad we suck. My conclusion, it's a griefer game. Not worth my time. I would return it on Steam if I wasn't very slightly over 2 hours.
@comrade7324
@comrade7324 Месяц назад
Yikes, I got my mom to play it with me (both of us liking potc) and THANK GOD our audio was bugged and we couldn't hear anyone else.
@iced_latteZ
@iced_latteZ Год назад
I remember as a new player knowing there was PvP but not taking it seriously enough. I literally didn’t even know how easy it was for other players to board. I definitely raged the first 1 or 2 times that I took 3+ hours solo to find loot just for some guy to take it in under 2 minutes. That feels really really bad as a new player. I didn’t give up on the game but I’m sure a lot of other people have done the same thing as me and never picked it up again lol
@liger0000
@liger0000 Год назад
The biggest problem with the Maiden Voyage is that it doesn’t even have anywhere that it even tells you there are other players in the world. At the very least when you load into an outpost after completing the maiden voyage it should have a warning to be weary of other player ships. I’ve ran into so many new players that didn’t even know there were other player ships on the servers.
@bq1013
@bq1013 Год назад
"You are sailing the seas with everyone"
@SanctumOfDreams
@SanctumOfDreams Год назад
@@bq1013 Anything more dialogue about pvp? It really should at least say keep an eye on the horizons or that pirates are lurking. And I'm triumphant plus maxed everything, here to say new players deserve more in-game pvp info.
@bq1013
@bq1013 Год назад
​@@SanctumOfDreams its an online game. If that dosen't tell you that at some point someone is going to go out of their way to ruin your personal experience then you're either naïve, deluded or young enough that when you get asked how old you are you say "and a half". Its just a fact of being a gamer (or just being on the internet in general to be quite honest). If people are given a chance someone WILL be a shitbag sooner or later. It could be a 1000% PvE game with absolutely no PvP damage and stealing treasure being punished and youd still have people blunder bombing you off your ship for 4 hours just for shits and gigs.
@Ronkley
@Ronkley Год назад
@@SanctumOfDreams If they lack the cognitive ability to piece together the fact its multiplayer by the time they load into the maiden voyage they have bigger issues than being sunk in a pirate game
@Crystan
@Crystan Год назад
@@Ronkley You're in an instanced area, with no one around but the tutorial stuff. Even when you finally get into the game you can often go hours, days even, without seeing another ship. Honestly, it's not surprising that some might mistake it for a single player game sometimes given how dead it can be at certain times of the day.
@TheColossalShadow
@TheColossalShadow 9 месяцев назад
So in conclusion, You’re saying that PvP isn’t the problem people hate SoT but instead It’s RARE’s fault for bad marketing and that players need to “learn to defend themselves”.
@cdeshaw1986
@cdeshaw1986 6 месяцев назад
PVP community ruined this game. Period
@GurdzacksDen
@GurdzacksDen Год назад
Hi ! I used to play sea of thieves a lot, for years, I had to quit for my own good lol. The thing is, today, Rare is selling sot as a cooperative pirate adventure game with quests and mysteries and plenty of events throughout its world. Problem is, players who join the game nowadays hoping to play that said adventure coop thing instantly face reality and players cruelty. I mean, alright I got it, thats how the game works, its pvp oriented okok, but dont pretend its all fun and adventure and loot and stuff and friends when the game is just another salty toxic hardcore pvp gamers den which roughly looks like your favorite disney pirate saga... I would add to conclude, I don't blame Rare as much as I blame sot playerbase. Rare tried to make their game more friendly to new players, proposing a bunch of new stuff every update... People already in the game dont give a damn F*** about new pve stuff, so the keep doin what they like, or what we hate...
@corvidaemoon8744
@corvidaemoon8744 Год назад
I agree whole heatedly.
@Humancatpost
@Humancatpost Год назад
This game is like a really toxic high school. New kids come in, they get beaten up and bullied immediately by every other person with more hours than them. If they make it through a cycle of abuse that could last months, they have to actively make the decision to bully others in order to get any practice defending themselves, as trying to get practice defending against the existing bullies will never work. To survive this game you have to actively engage in an activity you may think is reprehensible in order to get better, that’s just the disgusting truth of it.
@bunksoup8137
@bunksoup8137 Год назад
Rare has no intention of balancing this broken game. They’re just going to keep feeding frivolous seasonal content to the few trolls that still play the game, and hope new players explore it just long enough to disqualify them from a refund once they find out what it really is. They could make ranked servers, but instead they make a thousand bullshit excuses to keep things as broken as they are. “It takes away the mystery of not knowing who’s on the horizon”. No it fucking doesn’t, you still don’t know who it is, you just know you’re chances of facing someone 100x better than you are dramatically lower, so you’d probably be MORE inclined to engage. “You could exploit that by mid-session invites”. Live server migration is ALREADY a thing, it’s 100% possible to parse them by average party rank. “Smurfs”. Is a problem with all competitive pvp games, and still not an excuse to sacrifice accessibility. “Longer wait times for servers”. Again, a pathetic excuse when you actually consider what you’re sacrificing to shave a few seconds off of server placement. This game is now only accessible to veteran players, and new players who join a veteran crew and just get carried. They COULD balance servers, they COULD fix arena, they COULD prepare new players for the harsh pvp encounters they will constantly face, but that wouldn’t be as effective at tricking them into buying the game. They are CHOOSING to let their community remain a bunch of toxic gatekeepers. A fact I’ll remember the next time I see the Rare logo on a new title.
@itsincandescent
@itsincandescent 4 месяца назад
I dont think this is as intuitive as it is well put together. It basically boils down to OP saying "ohh stop being upset that your getting shit on in pvp without explanation or repair" "its the marketing fault" dude, what? if unanimously the people are saying pvp is shit because its tedious, unfun and at times entirely unfair, im not sure how you come to this conclusion. this is an entitled TTV nerd opinion frankly. Balance, adjustments, anything to make pvp remotely fair or enjoyable, but nah, lets just blame the player base (which is dying for this reason)
@Fujiisamaa
@Fujiisamaa 4 месяца назад
he hates this game and constantly makes fun of it, this was made in 2022 back when the game was not a clunky shitty mess. He only plays it nowadays cus it helps pays his bills.
@HoneyyChai
@HoneyyChai Год назад
My community day was spent getting spawn camped by a sweaty galleon under a false pretense of server alliance (and then taunted and hit on) with two of my relatively new SoT-playing buddies. Watching your friends get frustrated to the point of rage quitting something that was supposed to be a fun little adventure and then being unable to do anything about it really sucks. Even with all the help and tips you provide to other players, nothing can really prepare them for their first encounter with the Arena/PVP gods. Even I myself can’t combat people like that.
@owenlewis6294
@owenlewis6294 Год назад
The questions raised in the video come down to this: should the marketing reflect the game, or should the game reflect the marketing? The best way I can think of to split the difference would be a pacifist emissary that takes a massive cut of loot sold, or some sort of wanted system that poses a serious threat to a PvP crew.
@stevenzwiesler8085
@stevenzwiesler8085 Год назад
I've had this discussion with multiple others. A bounty system that players you sink can put on you. Put your own gold on the line and put a bounty on a ship that sunk you and post it on a bounty board at the taverns, or even use the old arena building as a bounty emissary.
@sealover7134
@sealover7134 Год назад
@@stevenzwiesler8085 Problem is, how long would it be up for? People have to get off at some point, and having a bounty on them until they get off kind of defeats the purpose. Before you say that they could make it carry over, Rare is still trying to figure that out with Ship customizations currently, so that argument doesn't work. Not yet, anyway. (Not trying to be toxic, just saying)
@stevenzwiesler8085
@stevenzwiesler8085 Год назад
@@sealover7134 what do you mean with ship customizations? that stuff carries over with your captained ship unless they are having issues with it or something. And if it's a captained ship, have it transfer over until they are sunk. then the bounty goes away. If they are sunk against AI, no gold is awarded. If a player sunk them, then that players crew splits the bounty evenly. If they start off in PvP and sink due to AI, then the last player ship to hit them in the last 5-10 minutes maybe (in case they are runners) gets the reward. I know what you are saying and I know you are not being toxic, I didnt even take it that way honestly. This type of system may be a ways off so maybe make it server based currently. So when you change servers, the bounty disappears. and when they find a way to make it carry over, then have it carry over on captained ships. I mean you can carry over stats on captained ships, so why not bounties too?
@sealover7134
@sealover7134 Год назад
@@stevenzwiesler8085 They're currently trying to fix an issue where the customizations aren't consistently moving over. I've had to re-save my ship set a number of times now. Trinkets too, for that matter. As for the bounties, although I do see where you're coming from, you have to remember that people often change crews through the looking for group post. It would have to be on a SPECIFIC pirate. And if on a specific pirate while they are with a crew, that likely has NO idea what the guy has been doing, that means they are in the crosshairs too which, if you ask me wouldn't be fair.
@stevenzwiesler8085
@stevenzwiesler8085 Год назад
that sounds like a pretty good idea as well.
@phoenixredbeard7163
@phoenixredbeard7163 Год назад
The sole thing I can see to fix the distaste for the pvp, is to add the ability to have a private lobby. Let players just chill in a pve lobby or add some sort of ghost/passive mode so people who don't want to be bothered can't be bothered. Seems like such a simple thing for the developers to do and would fix so much for those of us that just want to chill with friends and enjoy the game.
@pyerack
@pyerack 6 месяцев назад
Rare would rather unplug the servers forever than to do that.
@BrandonPoirierBlair
@BrandonPoirierBlair 4 месяца назад
''Why do new players hate PvP in sea of thieves'' They have brains. When I played the game 6 years ago I was assuming they'd fix it somewhere down the line, god was I wrong lmao tried downloading it tonight and honestly it made me realize how weak of a title it is, why would anyone who likes pvp ever want to play this? I've reached diamond/plat (LE in CS) on nearly every fps game out there and I would NEVER invest time trying to learn SoT.
@paulrietveld9837
@paulrietveld9837 3 месяца назад
Exactly. This game was never meant to be a sweaty pvp game. It was meant to be a fun looting game and you occasionally raid another player's ship or yours gets raided occasionally. Not this double gunning sweat fest outside of hourglass pvp just to make 100,000.
@vincentprime740
@vincentprime740 2 месяца назад
The sweats in this game are the same mfs who would cry other people hacking in cs2 just because they can prefire angles 😂 low mechanical ceilling but they think thats peak gaming skills
@thetheater7610
@thetheater7610 Год назад
Uhm here's the real reasons why pvp should be REMOVED: 1- crossplatform and crossgen is unfair. The game is not optimized in old gen, and is much better on the new gen and even better on pc, so everybody fight against the platform the opponent is playing on, not against a better player or a worse one. 2- related to the other problem, this game is full of problems, respawn time for players on console is like 10 times slower, and it isn't about the console performance, clearly done on purpose. 3- blunderbass is op and too easy to use. 4- pvp concept is unfair by itself, just go around as a solo sloop vs good galleon, just unfair. This game is designed for a good pve experience but definetly ruined by the non skill based pvp.
@Ronny_Lopez
@Ronny_Lopez Год назад
I've recently found that, what was once true for me, is the same with a lot of new players. It can seem like magic when a player boards you, anchors you, and blunderbuss' you in a matter of 5 seconds. If you're not on a super hyper aware level of what the splash of someone getting on your ladder sounds like, or enemy footsteps (assuming they're not barefoot), or players running all black clothes, using skinny, hard to see characters. You will surely die. Personally I've started sailing around with no loot waiting to be attacked to get practice in.. unfortunately the only consistent time I get attacked is when the enemy player thinks I'm not on my ship and sees it sitting somewhere while I'm trying to do a tall tale or searching for treasure.
@user-zd6or1py6f
@user-zd6or1py6f Год назад
my casual group decided that the time investment we'd need to be able to defend ourselves from the constant and highly aggressive pvp was not worth the frustration of repeatedly losing hours of progress in our limited times to hang out together. add to that the possibility of a level 5 reaper popping up an island away regardless of how diligently we surveil the horizon and map, and everyone quit aggressive pvpers can just respawn and resupply, but pve players lose hours of play.
@chritlevgaming9297
@chritlevgaming9297 Год назад
I think that people hate being a loot funnel for people who has been geeking pvp, as well as 9/10 times, the receiver of a bomardment is the one with 100x more loot than the pursuer, so there's not really any insentive to go against against them. "Go back to arena with all the other sweats" is a very real statement, because you're not going into adventure mode to have a great naval battle with a new crew, you're using them as a loot funnel and ego booster, because if you wanted a great fight, you'd be fighting in arena (Whenever it existed of course). This video honestly just feels like an attempt to deflect the blame of being the reason new players dislike the game
@chrishuey9855
@chrishuey9855 Год назад
the real problem is most of them could care less about your loot. they dont want it and mostly dont collect it. they want to sink you so you do not get it.
@chritlevgaming9297
@chritlevgaming9297 Год назад
@@chrishuey9855 That's the ego boosting part
@tiobouli3283
@tiobouli3283 Год назад
I played sea of thieves since August 2019 and the toxicity of the community has never been that high since reaper faction released. So much pvp sweats that prefer keep your boat safe to keep Spawn killing you until you decide to stop playing. I know your gonna say "ThIeVeS iS iN tHe TiTlE" but i mean, you can steal someone chest its ok, its the game. But killing someone again and again to make him just burst in rage for your pleasure just mean you need some serious mental healthcare
@sly3869
@sly3869 Год назад
Video: "It isn't MY fault PVP is bad, even though all I do is troll, attack players, and then t-bag or emote into the ground someone on Twitch and get paid to play video games where I troll people and call them names. No, it is the game devs for making it possible."
@shanehunt3019
@shanehunt3019 Год назад
While true, the devs do enable it by not implementing any form of PvE server. So the devs look at what their community is doing, go 🥰👍, then continue to NOT do the one basic thing that any PvPvE game does and make PvP an opt in rather than mandatory. Both the community and devs are shit. The PvP arguments are more shallow than the reasons to buy the game itself.
@shiny2421
@shiny2421 Год назад
@@shanehunt3019 Honestly, this is why I'm already eyeing Skull and Bones. It already has stated that PvP is optional, looks fantastic, and seems to be more fun with friends, too. If any game will be the Sea of Thieves killer? It's gonna be that. Most folks like myself will probably hop over, and I wouldn't be surprised if Sea of Thieves get a reputation not unlike League of Legends or Rainbow Six Siege in the future because of it. The people who want mandatory PvP are the ones who are the most toxic.
@geraldduke7693
@geraldduke7693 Год назад
I think new players would have more fun learning pvp and the rest of the game if solo sloop only lobbies existed As a new player I haven’t encountered any solo sloops (100 hours in) that weren’t experienced. Which puts new players in such a disadvantage that makes pvp a turn off
@themodfather9382
@themodfather9382 5 месяцев назад
Because it's bad? It's almost impossible to aim cannons, that's why no one does it. And the player movement and guns are just awful. No one is good at it, period. Very few people will ever be able to do it.
@Kalebjosewitz
@Kalebjosewitz Год назад
When I first started playing ( game pass ) I was aware of all the PvP. I got me and a few friends to play. And after completing the tutorial all 4 of us went and started doing some gold vaults because we were told they were the best way to make money by another friendly seeming crew. After about 2 hrs the same crew ended up getting on our boat and spawn camping us for like 30 minutes. All the while 1 of the 4 guys was taking our loot and sold it. After that experience all my friends deleted it. I gave it another shot like a week later by myself and basically the same thing happened. Haven’t played it sense
@AhamkaraMommy
@AhamkaraMommy Год назад
Allow me to share my experience as a previous-new player then who quit within 100 hours: 1: The game is advertised and presented as a "Fun aesthetic adventure pirate game... with pvp elements" however when you started to play you become acutely aware that it is a "PvP FOCUSED game with high risk... with pve elements." as a mainly PvE player in most games I own I found this incredibly unfortunate due to how cool I found the mechanics, combat, and sailing to be. 2: Skill gaps, this is a big part of why I stopped: Sailing around alone in a sloop is bad enough but being constantly harassed by 4 man galleons or 3 man brigs it makes the experience near impossible to enjoy, and I mean that literally, I have live story quests I have never done because every time I tried some stomp squad of pvp'ers would quickly spot me and proceed to chase me for like an hour of real time and sink me without any profit since I wasn't carrying loot. 3: Toxicity, they basically do nothing to prevent it as far as I experienced, voice chat is basically a must to negotiate as a PvE players and make friends rather than enemies, however that comes with a lot of people screaming down their studio mics. Even if you take voice chat out of it the fact that spawn camping is an INTRINSIC mechanic that I don't see how they could remove from the game, it makes it so that if you're a solo slooper and you die even once? Say goodbye to your loot cause it's already gone, you're not going to be able to respawn. Rather than it being a quirky fun adventure game with pirate themes, it ends up being more of a hardcore pvp-focused arena experience a lot of the time. This doesn't account for every single encounter you ever have, but as a solo slooper? Yeah it accounts for about 90% of everyone I ran into. At the end when I saw another ship I would almost immediately get used to the idea that I wasn't going to be able to bank my loot if they turned my way. Edit note: TL;DR: Why spend 2 hours farming loot only to loose it to a stomp squad when I could be playing a game where my time had guaranteed return on investment?
@driftaway2806
@driftaway2806 Год назад
There isn't 14 seconds of that game that is meant to be enjoyable. Even the volcanoes auto target your ship rather than by chance. They REALLY missed the mark with this game.
@user-qw2uh9yu6j
@user-qw2uh9yu6j Год назад
sounds like skill issue
@djofftheshit
@djofftheshit Год назад
While I, as a new player, definitively don’t look at the PvP elements fondly, especially since I’m a solo player and just wanna grind money, I absolutely adore the implementation of PvP as it adds an incredible stress factor that I often don’t experience in other games
@jokeren75
@jokeren75 Год назад
as a relative new player, that just recently started enjoying pvp. i can say that the two main factors of me not enjoying pvp, was 1, that i was actively trying to progress in the game, and people stealing my loot was a big hinderance, which led to a lot of frustrations, and 2, that everyone was a lot better at pvp than me and my friends, which ment that almost any pvp interaction, resultet in our ship getting sunk, and losing everything that we had been working towards. these days, im a pirate legend, and dont really care much about the loot, other than collecting it for the hell of it. so losing it doesnt matter that much to me. and pvp interractions are much more likely to be a 50/50 chance of winning, unless the other ship are some really sweaty tryhards.
@Sange4499
@Sange4499 Год назад
that's what drove me to pvp as well. I played for a full year and half running but got tired of not being able to defend myself and now I actively seek out fights, the risk of losing your loot in a solid battle is an adrenalin rush every time. I'll still always stop and repair them, lend a hand and give some advice if i realise they're new though. No sense in sinking someone that doesn't have the skillset to retaliate, just negotiate and take some stuff. You can still pvp and not be a toxic player, but if I'm evenly matched in a no down time naval fight i go full sweat lord.
@Imporcitor
@Imporcitor Год назад
I would say the biggest issue is the "matchmaking" system. They put day 1 sweat lords on the same server as people waking up for the first time in the tavern. The skill gap is so big that they die without a chance to even learn from their mistakes. There is no hope for them to figure out how to defend themselves when they spend the whole time on the ferry. So the first thing new players learn is to run and running isn't fun.
@shadowmagus0413
@shadowmagus0413 Год назад
I initially picked up the game back in 2020 and while I knew about the PvP, as the video said, I was not prepared for the level of sweat I encountered. My first few voyages were sunk which completely turned me off of the game because losing hours of progress to end the night empty handed was not a fun experience when play time is already limited. I came back in late 2021, playing with the mindset that I might lose everything and Ive been able to progress under that mindset. Now, I think the sweaty nature of the game hinders it more than helps it and I wager for every new player like myself that comes back, more of them don't because why deal with that hassle. Ultimately, I think its for the overall detriment of the games growth but that wont change because of Rares "tools not rules" mindset.
@DisgruntledDoomer
@DisgruntledDoomer Год назад
"Tools not rules" is a rule, one which they can always back away from, if they want to. And they are _tools_ if they don't understand this, eventually!
@peterberg3446
@peterberg3446 9 месяцев назад
​@@DisgruntledDoomer You're absolutely right; Rare's approach has been done w/ other games in the past and it stems from giving human nature far too much credit. They expect that players will police players but it never works out that way - it always ends up at Lord of the Flies/Wolves and Sheep because the devs never appropriately balance risk v reward.
@billcarson818
@billcarson818 Год назад
Attacking noobs who are not even remotely a challenge doesnt exactly make you credible.
@sudafederall6179
@sudafederall6179 10 месяцев назад
At the end of the day the sole issue with PvP is griefing. I understand "ItS a PiRaTe GaMe" but with the lack of a PvP tutorial they throw new players into a meat grinder of 400lb basement dwelling sweat lords who do nothing but PvP and when new players are thrown into that it's not fun at all and ruins the experience for them. If Rare wants to keep this game going they need to handle griefing NOT PVP but GRIEFING. Instead of adding a "Safe Seas" mode which is meant to be PvE "but then removing the biggest PvE content bcuz griefers cried about FotD and FoF being in SS" they should have added a "Defensive" mode much like RDO has, where if a new player or someone who doesn't originally want to PvP wants to then PvP they can remove themselves from "defensive" to "offensive" and then they can take and deal damage to other players and their ships. This wouldn't remove players from "High Seas" servers and would allow for both sides to get what they want in the end.
@SteveTheGhazaRooster
@SteveTheGhazaRooster Год назад
I just wish more people would coop with eachother. Every alliance ends in betrayal, and it's for nothing but memes. I'm still waiting for a two or three boat alliance that doesn't end in disappointment. People are tricksters and lie and act friendly only to sink you at the best opportunity. It makes people less inclined to coop, and thus leads to more toxic encounters.
@Kreiser_VII
@Kreiser_VII Год назад
I got Sea of Thieves expecting an open world exploration pirate game focused on meticulous exploration and treasure hunting. I knew it had co-op and PvP, but I thought it had those as MODES. I only ever played solo exploration and quests, so yes, I did look up "How to disable PvP" early on and have had a hard time liking the game since I just plainly don't enjoy PvP, I adore the PvE because of how chill it is, and the game delivers BEAUTIFULLY, but I can't get away from PvP so... I haven't played SoT in a long while :/ Edit: Forgot to add, once I learned that the game had PvE stuff, I thought ship battles were mostly PvE
@silly_william
@silly_william Год назад
The thing that made no sense in the beginning was outpost camping/pvp at outposts. That made me ragequit more times than I could admit. Getting into Sea of Thieves 4 years after launch made it difficult fighting against other players but man, I never expected that difficulty level. Same thing with fresh players in a lobby, they have no emissary, no loot, basically nothing to lose so they come for your 4-hour-farm loot you unfortunately come to sell in the wrong place at the wrong time. Again, new player here (80 hours in) I can’t fight back efficiently most of the time I am solo slooping so fleeing from a galleon is a common activity for me/changing servers. The devs kinda crossed their fingers and hoped that players would be kind to each other, what kind of hope is that, foolishness ?
@craftsmenMC
@craftsmenMC Год назад
I used to like Sea Of Thieves, but it always bothered me that there was no “actual pirating”, aka raiding ships etc. (I also didn’t like how there weren’t private worlds but that’s not important.) But then I realized that there was… by attacking other players. So essentially the only way to be a pirate in this “pirate” game was to ruin the fun of other players. I quit and never looked back, writing off the game as a terrible and unfair excuse for a pirate game.
@gravelbane3197
@gravelbane3197 Год назад
I followed all your PvP tips and they were definitely helpful, but I still found PvP to be quite clunky and frustrating as I ran into sweat after sweat. Dropped the game after that. I’d be down with bots trying to sink my ship (PvE only mode) as I don’t like the mechanic gimmicks you have to pull in SoT
@luther5275
@luther5275 Год назад
I think its quite smooth the cannons work as cannons should and the sword slashes when you click. The guns fire where you aim, the only gimmicks I know of are sword dashing farther and thats about it. Even fighting someone like blurbs is fairly simple just his movement is better and he hits shots much more often.
@matty956
@matty956 Год назад
tldr; I never git gud so I quit
@GameWinner5
@GameWinner5 Год назад
​@@matty956 I mean, sword blocking is literally universally bugged right now and it's caused me to lose two battles with other players just today, so he's got a point
@happyjohn354
@happyjohn354 Год назад
@@luther5275 No in order to "Get Gud" you need to learn glitches and exploits. For example if you Swing you mouse in a particular way during a sword swing you can guarantee a sword strike even when they block or if there is an object that would usually protect them as it bugs out the swords collision detection using this correctly you can even hit players through thin floors and walls. You can force a "Black Screen" to be instantly teleported back onto your ship by jumping on top of certain barrels or in small corners of an enemy ship this was meant to be a feature to keep players from getting trapped in places they couldn't get out from but the player base learned how to exploit it. On Galleons you can noclip through several walls in the captains cabin to get to the balcony behind it for a quick escape from there you can jump onto the small platforms outside of the galleons hull in order to flank your opponent and catch them by surprise. For tucking there are certain emotes that make you noclip into the ship making you invisible and untouchable so even if the enemy knows you are there they can only harm you by detonating a gunpowder barrel, ashen skull, or trident of the dark tides on their own ship. There are some that cut down your guns reload time by essentially canceling the animations if you time it right I'm talking about getting a shot off with a blunderbust every 0.75 seconds that's FAST compared even to the pistol. There are way more but these are the easiest ones to master. Sweatlords and people who stream the game on Twitch are where I learned these techniques from.
@dylanroemmele906
@dylanroemmele906 Год назад
@@luther5275 I can’t name a time somebody has engaged me in naval combat, but I sure as hell can tell you the times I have been boarded/rowboat powderkeg.
@AbrahamBenski
@AbrahamBenski Год назад
My experience has been that the sheer amount of exposure a new player has to game mechanics, multitasking, and anxiety during altercations gets cut short far too quickly in many cases, due to a lack of matchmaking. It's easy to tell a player to just get good, but that requires actual time practicing. It is entirely possible that a new player is a member of a crew during their short time with the game and will never touch the cannon. PVP is just anxiety to them because they haven't been given an opportunity to feel out what they're capable of. They forget to orient the sails, reload weapons, steer the ship, patch holes, listen for boarders, watch for merms, block with sword, etc. I think many vets take for granted just how much you have to keep track of to simply feel like you're playing the game without getting perpetually dunked on by everyone you come across. Persevering is cool and all, but many new players are going to take the shit experiences they have with their first several interactions and just drop the game. Best case scenario, they become the crewmember that feels like they can do nothing but patch holes. A necessary job, but it sucks to feel incapable. TLDR: new players might stick to the game long enough to learn how to play if they're paired with players of similar MMR
@RagetheMudkip
@RagetheMudkip Год назад
I attempted playing solo and in my first hour: 1 person greeted me and handed me loot that she did not need seeing I was a new player 20 minutes later, I was ambushed by two PvPers that then proceeded to take all the small loot that she had given me, and continued to kill me despite me having nothing I went into the game expecting there to be pvp eventually. But when the pvp ends up becoming so toxic to the point where you purposely target smaller boats and newer players for the satisfaction of beating someone in a video game, it's become a different issue than newer players just not expecting sweaty pvpers making it impossible for any new player to enjoy the game in their first try.
@mrpostalftw8209
@mrpostalftw8209 Год назад
The problem with Sea Of Thieves, it just feels too competitive. While yes it's meant to be competitive by nature, new players shouldn't have to learn how to be a pirate combat specialist or a professional navigator in order to prevent their loot from being stolen. As a player who played with their friends, I only had fun when we were roaming around the map and doing the most littlest of things, the idea is to just have the subtle art of not giving a damn while playing it feels like.
@harryx3424
@harryx3424 Год назад
When I joined SoT I knew what to expect. But since I don't have the best PC, and loading screen bug was a thing back then, every time I got into PvP in game and I died once I lost my ship with any loot I gathered in the last hours. So I ended up running away from any pvp scenario and got fun playing the game as a singleplayer with the ocational interactions with other solo sloopers.
@randalekater244
@randalekater244 Год назад
When I'm playing pvp, then I have my own pirate codex: If you have an ambassador flag, then you are also ready for pvp! Gamers who make a tall tale will not be attacked! Fishermen will not be attacked! If another gamer turns out to be a newbie, then I'll make him the offer of an alliance! If an attacked player hoists the white flag, he does not have a significant loot on board, then I let him flee or offer him an alliance! Had this situation two times.😅 Then I'm 100% a role-player! I don't like sneaky reaper! If I'm targeting ambassadors, then only officially under the reaper flag!
@Smoking_Tiger
@Smoking_Tiger Год назад
No, I think the original marketing was accurate to what Rare intended for the game to be- relaxing pirate-fantasy PvE and with more casual and fun PvP. What happened is that they didn't have enough PvE content at launch to keep players engaged in long enough, so then there was nothing else to do but to go try to find and rob another player that's been grinding the same PvE content loop for 6+ hours. So, it became, "Hey this is fun to harass other players because I get rewarded with tons of loot I didn't have to do several hours of work for). Which eventually became "I prefer to just attack other players that are actually playing the game because... reasons". Then Rare adds PvE content that gets ruined for people who want to do that by a now toxic playerbase. Now, you're right in that most players will come to the game for Game Pass or on a sale or something. But they came expecting what the marketing shows- a chill pirate fantasy game and occasionally do pirate stuff to other players. But that's not what they got. They're a solo player or a crew of a couple friends that wanted to try out the game, and they discovered it's actually just getting kicked in the nuts by griefers as soon as boot up the game. Gathered loot from one world event? You're griefed. Avoided that by luck and gathered hours of loot? You're griefed. It makes people mad and they don't want to play anymore so they leave. Did you notice that when the Pirate's Life update came out, there was a HUGE surge of players that came to play this PvE content? That's what people wanted... separate PvE content, with a Pirates of the Carribean crossover that SoT players have only ever dreamed of! How did that go? Well, it released buggy and at first other players would clip into your instance of one the tales instead of you or your crew being alone. Oh well, right? No. You only got tall tale rewards, not physical loot you had to put on a ship and sell out an outpost... but other players in your bugged instance would literally kill you just because. Didn't matter that they earned nothing from killing you, they just enjoyed repeatedly killing you for no particular reason. That probably describes SoT better than any other example I could think of. Imagine if you were new or a casual solo or crew, you got jumped by 2 krakens every time you put a chest on your ship? That's what it feels like for a lot of players, and it's why SoT lost its momentum. You try to actually play the game the right way and here comes some no life crew or some sweaty streamer to be an asshole and kill you and take your hours of work in just a couple minutes. Completely ruins an otherwise phenomenal game. And you know how I can auto-win the debate of whether griefers are bad vs "it's part of the game git gud?" What happens anytime someone suggests having consequences for PKers, or introducing PvE only servers? The PvP griefers go "REEEEEEEEEEEE!!!" Because all they actually care about is just ruining someone else's gaming time knowing that there's no consequence to them in return. Ever been to the SoT subreddit? Oh my, one of the most TOXIC gaming subs I've ever been on lmao. Suggest anything should change in favor of casual solo and crews, and you get downvote bombed and you'll get nonstop berated for suggesting that spawn killing people at outposts that just logged in is not a good thing (this has actually happened to me a few times). P.S. I love watching SoT streamers, this is not an insult. Just my rebuttal in disagreement with your argument in the video.
@anunnakiiscomming9810
@anunnakiiscomming9810 10 месяцев назад
dude ranted didnt say anything meaningful
@pabloa.4185
@pabloa.4185 10 месяцев назад
I bought it like for $15, and it hurts to know that money was poorly wasted on this game😢
@AstralSpiff
@AstralSpiff Год назад
I started sot just before the anniversary update and watched it go from 50% pve 50% pvp to 75% uninteresting forced story quests, 20% pve and 5% pvp before quitting .
@Ooga_Booga_Productions
@Ooga_Booga_Productions 7 месяцев назад
People are gonna be like “Go to safer seas then”. Dumass! You get gold slowly and rep slowly
@dirge7459
@dirge7459 Год назад
I learned just how sweaty the PVP only players last night. Was with a friend, deciding to do some island hopping Q's, when out of nowhere, a team of 5 just straight up sail on in, blow our boat up, and before we could even react to what was going on, there were multiple players systematically killing me and my friend at the same time our ship was being sunk. One player was just up in my face, side to side bunny hopping while throwing firebombs in my face... Ngl, PVPVE sucks as a game mode, because it treats PVE players like me and my friend as literal cannon fodder to feed PVP only players, who don't seek to engage in the content I am trying to invest in, while at the same time, actively going out of their way to ruin my overall experience and making me want to quit. I'm too old to be engaging in PVP these days, because as time went on, I stopped finding PVP fun and to the current day, it seems like PVP has become a sweatlord slave grind, that really serves no hgiher purpose and doesn't really do much outside of some easy wins.
@scubasteve2189
@scubasteve2189 Год назад
New player here. Saw a few streamers play it but knew very little about it. Watched some of the trailers, and I agree, pretty much ZERO mention of pvp. I was drawn in by the colorful characters and what looked like some cool adventures. After playing for a while, never even got attacked, but knowing how toxic the community is, I’m out. It’s too bad, as it would make an amazing pve game, but I have no interest in losing hours of progress and having slurs shouted at me. I wanted to be a pirate. Not whatever this is. 🤮
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