I play ranger for 11 years, still love it. 4 weeks and we will get a nice pet upgrade too. Also,there is way to heal your pet while it is down and it will return as normal if you can heal to full health. But you need a trait for it.
Your class overviews for GW2 are exactly what I was looking for. It's so difficult to find class overviews for MMOs that are not build guides or leveling guides.
This is a very detailed guide -- very nice. IMO, Soulbeast is the best Ranger Elite Spec and Untamed is an embarrassing attempt to recreate the "Bunny Thumper" -- the Unleashed mechanic is so cumbersome it's not even worth it.
@@CaffeinatedDad The main skill is Rampage as One to attack 33% fast to build-up adrenaline and to chain knockdowns (hammer bash). You and your pet applies condition to knocked down foes (crushing blow + beastial mauling). Daze is anti-caster and Deep wound is anti-healer, so as you would guess, healers are the bunnies. The main problem with Untamed is they went with a clunky Untamed mechanic instead of giving Rangers adrenaline bar.
I've been playing for over 11 years, and still don't have a main. But if I were to ever have one, I think ranger would be a top contender simply because, as you point out, of its versatility. Right now, by default, I typically just log onto my mechanist to unthinkingly bang off my dailies. Just because it's brain dead simple. But just because it's my default currently, I'm not sure I'd call mechanist my main. Depending on how the pet changes work out in the upcoming patch at the end of this month, maybe I'll finally settle on a main after 11 years. Will see.
have been a theif main for a little more than a year then I found Power Hammer/Longbow Soulbeast and now I am a Ranger main it is so survivable vand easy to play compared to the thief
In my opinion, since the dps traits were added to Druid, staff should be like hammer where you get to choose skills. So staff skills switch to dmg options as such 1 pulses with burning 2 more damage and pulses more burning 3 does damage and counts as blast 4 another blast does more damage and bleeding, but no longer immobilizes but cripples instead 5 works as is, but causes enemy's who pass through to get bleeding/cripple. That's my only gripe about ranger. I wanna be a Druid damage dealer shooting thorns and burning stars.
Hey caffeinated dad, I’ve been grinding to get a griffon for some time now, and I keep getting stuck at the corrupted facet legendary bounty. Either nobody shows up for my listing in LFG, or I miss it when someone initiated the bounty. Is there anything I can do, or anything you can do to help me? I have nowhere else to turn to so here I am ranting in your comment section :,(
I played the game non stop at release and my main was a Ranger (level 80 and full exotic gear). I want to start playing again but honestly have no clue what builds are considered good, any tips would be appreciated
Hmmm... so a ranger can use the same weapons as a warrior and it can use a staff? Do alot of classes.overlap like this? And if so why be a warrior for example if you could just use ranger??
I really like playing longbow and ranged. Is core ranger a viable thing or do I have to go one of the elite spez? Im 80 now but for now still focusing on story.
Was looking through the classes and I thought this one was gonna be for me cause I love archers but from the gameplay videos this class seems anything other than one? It almost always looks like a full melee class 😭
Are you sure dual axes build works? Right hand is ranged and left hand is melee. (Asking just caused I noticed it in your video) Personally I find Axe/Warhorn for Ranged and Sword/Axe for Melee way more useful. And with the build of Nature Magic / Beastmaster / Untamed the Ranger becomes a damage-dealing tank. And both sets get the axe's ferocity bonus that way.
Elite specs would definitely change your playstyle a bit. You could actually probably incorporate the untamed elite spec and not have it change your playstyle all that much.. and the added damage from the ambushed skills would be a good addition to your rotation, without changing your existing playstyle all that much.
armor with berserker stats and rune of deadeye. longbow/ sword and axe with sigil of force and accuracy. Build template: [&DQQIOh41IDZ5AHkAlgGWAbgAuACsAawB7QDtADkzDCsAAAAAAAAAAAAAAAAAAA==]
The problem with the ranger is that the elite specs don't really mesh well with the playstyle of core ranger. A lot of people like ranger because it's a chill class that has a useful pet tank, but the only elite spec that actually uses the pet is relatively complex and the most accessible spec totally removes your pet. Mechanist is straight up a better pet class than ranger.
Ranger and the elite specs are very forgiving overall, though. Even if you don't play to min/max, they are still effective in open world. Even if you have the wrong pet, and the wrong traits for that longbow you're using, it still works. And after the upcoming patch at the end of this month, it'll work even better with regard to pets. I agree that mechanist is a strong pet class too, though that was nerfed quite a bit with the changes to cooldowns being tied to whether or not you're close to your mech. So that perhaps isn't quite as true a statement as it used to be.
The reason Untamed sees much less play is because it's unintuitive and inconvenient. Both of those are things that do not suit either of the specializations (core, druid and slb) that came before it. It plays like an elementalist. I don't want to play an elementalist on my ranger. Also, druid makes good use of the pet system due to lighter reliance on its auto attacks, making it more versatile than mechanist, who has to sacrifice utility slots. Also, Soulbeast doesn't remove pet. Unmerging is still a very useful function in competitive modes - sometimes even in PvE (i.e. pre-buffing, CC, aggro shift). Ranger is a chill class for new players, but for more experienced players it's an extremely versatile class that can be selfish or very utility-oriented, while excelling at efficiency.
@@CaffeinatedDadone example is celestial avatar charges based on any damage and/or healing you do, not simply just be in combat. That sorta stuff. Small nit picky things. Berserker gear is alright, if solo should probably roll with assassin or celestial most def. Stuff.