Wow, I have to say the two voice actors that did those characters you showed off in All-Americans did a super good job. I find its rare to find VAs in mods that actually seem to sound like how you would think the character they're voicing looks. Big ups to those dudes
I wish so badly that the vanilla heavy weapons had backpacks like the one minigun ,flamer ,etc just made sense to have a big ammo pack on your back or flamer tank
One of best modded quests i've ever play was The some guy series for fallout new vegas It was many different quest lines and stories with New vegas bounties being the focus and i can tell you now that playing through the someguy series for me was an emotional roller coaster and it totally blew me away and it had me wrestling with my morality, some of decisions you have to make are hard and dam right heart breaking and i deep connection with that experience, if anyone is familiar with Enderal forgotten stories its a totally free game made for the Skyrim game Engine and the character Jespar Dal'Varek was voice acted by Ben Britton he also was voice acted the quest "the inheritance" in the some guy series and he was absoultely amazing in both games
Much better than the cut Institute Centaurs mod, but these classic ones are compatible with the cut content as well. The Fallout 3 and New Vegas remake roadmap gets better every time, I'm telling ya. 😃
@@zondrabarth4508 Don’t sweat it, a lot of people get the projects confused, especially since the Capital wasteland project plans on you to explore the wasteland as either the lone wanderer or the sole survivor. F4NV will only allow you to explore as the Courier, while project Mojave is made to allow you to explore as the sole survivor 10 years after the events of New Vegas
@@LordSleepy99 Yeah, I was just going by the assets made by the mod authors, since F4NV & Project Mojave have similar stuff made for both projects like the weapons and creatures, but they truly aren't the same work. That's where I get confused lol 😅
One thing I would love to see is Ghoulified Armors. Like Rotten Ghoulish Leather Armor/Ballistic Vests/Vault Suit, Rust Ridden Combat/Metal/Power Armor. That you could salvage and give to the minimal Ghoul companions that can be recruited or you can wear yourself
I think I will use the Wasteland Centaur and Institue Centaur Mods together. I hope that a bashed Patch made that they will spawn alongside each other.
Bitten by a zombie. There should be a mod that when you die in the game, instead of reloading last save, you wake up as a zombie. With a need for brains
With the minigun I will be honest comma The reload never made much sense to me with the backpack. If the ammo is in the backpack, why do you have to reload what you're holding?
I get what your saying about centaurs but I think there is a lore reason they aren't in the commonwealth. Since in the commonwealth the institute is the reason for super mutants even being there I'd take a guess and just say this is probably the reason they are not in the commonwealth. Due to Centaurs being a mix of many creatures and a person in FEV maybe the Institute just didnt experiment with FEV in that fashion instead only dipping one thing at a time into FEV instead of many different things. I think the FEV tanks in the Institute show this because they only hold one super mutant per tank. As where in fallout 1 the tanks are huge vats and in fallout three I think its vault 86 that is the cause of super mutants and I think the vats they use are also huge bucket tank things instead of one person tanks like the institute if that makes any sense. But I do think its dope they brought them for us to put in our game regardless and they look just as gross as ever or even grosser honestly. I also think Mutant hounds are a good example of this since they would have only put one dog in FEV there for getting a hound. As where in the other places they where putting multiple things in FEV which is what makes a centaur..
Loving the Dark companion! Please update him with a more fleshed out story and or backstory, likes and dislikes, player affinity, companion perk and comments about major locations or notable NPCs.
@@Pigness7 love your mods... I'm on Xbox or all American quest mod would be in my order. Anyways I just wanted to say I'm grateful for you dak and all the other talented mod authors that make fallout 4 the only game I play. Thank you!!!!!
@@Pigness7 dude literally everything you're apart of is great. The kevduit and dak mods are awesome. We need more RU-vidr npc tho. I need an army of them.
Can someone port to xbox the mod called unsc marine corps bdu by kurtie , please? Btw anyone knows how to fix the blood glitch on the ranger bdu armor? and a lot more than also have it
The mod seems cool, but it still doesn't make sense that it's a biker group. After all, there are no more bikes. And you can't just be a biker without a bike. I learned that in an rp and actually internalized it.
Hey Dak (or anyone else in this comment section) I could really use some help, I’ve been searching a while for a mod on Xbox that will allow me to send companions to player homes like Home Plate or those Creation Club homes but I haven’t been able too. If you could find a mod available for Xbox or maybe contact someone to be able to great a mod that would be very helpful. Thanks in advance
@@DegenerateDak the people who make the G36 assault rifles are the the one's who makes the XM8 👍 . maybe a G36 blueprint mod you can turn it into a XM8 that would be a amazing mod .