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NEW Splatoon 3 Specials Are BROKEN: Pro Analysis 

ProChara
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With the release date trailer we FINALLY got multiplayer gameplay with the UI. We got to see more confirmed weapons, new kits, 2 new specials, and find out more scary details like the parry.
Extra/Things Missed:
Charger seems to be 220p but its hard to tell exactly since it cuts to it, so I left it out.
Slosher paints its feet better.
The X death on the top UI is more animated, and in general some small UI positive changes.
At 10:12 Splatoon 2*
On Monday SplatoonJP tweeted an Ink Vacuum (Officially called Ink Vac) demo, only thing to note is the power of the attack does depend on how much is absorbed (as thought) and has a max that will end the special early: / 1518517669045346304
Parry Video: • Should Splatoon 3 Squi...
Splatoon 3 Theory Video: • Splatoon 3 Theory: It'...
Second Channel: / @procharavoddump
My Discord Server: / discord
Twitter: / prochara
Twitch: / prochara
Gear/Builds: sendou.ink/u/Chara
I do coaching here: mfy.gg/@Chara
Thumbnail By: / izai_spl
Outro By: / wkugo
Art In Outro By: / pholooo
If you want to get into competitive Splatoon, or just learn more about it, Inkademy is the central hub for all of it. discord.io/inkademy
If you want another valuable resource for making gear, finding tournaments, and much more, check out sendou.ink
#Splatoon2 #Splatoon3 #ProChara
Music is from Splatoon 1
Timestamps:
Opening - 0:00
Returning Weapons - 0:23
Spawn Invincibility and Stage Rework - 0:41
Kits For 52, Wall Returning, Pro and Spectator Mode - 1:12
Reworked Point Sensor Dart Thing - 1:43
Splattershot OG Kit and New Bow Trait - 2:13
Big Bubbler Beakon And Vulnerability Point - 3:00
Returning Gear And Tenta Missiles - 3:56
Ink Vacuum And Charger Kit - 4:14
Bow Kit and Returning Toxic Mist/Disruptor - 5:52
Octobrush Kit and QOL Change and Zipcaster - 6:17
Crab Tank and Wail 5.1 - 7:13
Slosher Kit And Inkstrike Launcher - 7:52
Slosher Visuals And Fight Details - 9:18
Specials Thoughts And Victory Screen - 10:03
Squid Roll Parry Back And Real - 10:35
Points For Special Increased - 11:52
Splat Bow Is Called The Stinger/Tri Stringer - 12:16
Buy Octo Expansion - 12:45
Weapon Demos And More Returning Weapons - 12:56

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30 июл 2024

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Комментарии : 455   
@niksooxyz
@niksooxyz 2 года назад
i think the pro's sub is a marker, cause that basically means the sub is a pun in and of itself. it's a marker that marks your opponent!
@ProChara
@ProChara 2 года назад
The devs are too smart
@meta4240
@meta4240 2 года назад
I think it's a re-worked point sensor.
@sketch4363
@sketch4363 2 года назад
Maybe it could be caller “marker dart” or maybe something more ocean based like “mako marker”
@Null82085
@Null82085 2 года назад
They could just call it the “Marker Marker” if they did I would immediately learn how to be a pro with it
@laggn6450
@laggn6450 2 года назад
@@sketch4363 that would be cool
@burgila7878
@burgila7878 2 года назад
Something really small but smart that I've noticed, when someone dies, the top of the screen is way more animated showing that the player has died which draws a lot more attention to it for new players. I feel like this could help a lot for being aware of player advantages and disadvantages. Maybe not as significant as I think it is, but I thought I'd put it out there anyways
@zammich3649
@zammich3649 2 года назад
Big for me. I'm always telling my irl teammate to look at the octosquid counter at the top to decide when to push and when to use a special, but he never does.
@veemogamer2476
@veemogamer2476 2 года назад
Yeah! The new animation is so cool! Can't wait to fight in the splatlands!
@cloin1955
@cloin1955 2 года назад
I love that these battles seem like absolute MADNESS with the specials. Think about it: vacuum blasts, inkstrikes everywhere, hiding in bubbler shields: fits the Chaos theme so damn well!
@kekatte
@kekatte 2 года назад
With the increased amount of points required for specials, it shouldn't be super overwhelming either.
@Napsta_Blooky
@Napsta_Blooky 2 года назад
* imagine if Order won 💀
@isthatawormwildbowreferenc4562
@isthatawormwildbowreferenc4562 2 года назад
@@Napsta_Blooky we would probably get more futuristic things
@Napsta_Blooky
@Napsta_Blooky 2 года назад
@@isthatawormwildbowreferenc4562 * yes and… boring… Gamemodes and specials.
@therobloxiangang3218
@therobloxiangang3218 Год назад
​@@Napsta_Blooky the maps would not change
@peppermintzi
@peppermintzi 2 года назад
i absolutely _love_ the beakon being a part of the big bubbler. it gives more incentive for other players to jump to the tank style teammates who like to stay alive/beakon users in general, for extra protection. so many players forget to jump to beakons…
@ProChara
@ProChara 2 года назад
same its a really smart addition that gives it more use.
@kryoling
@kryoling 2 года назад
Weirdly enough I really love how the Tri-Zooka doesn't paint around your feet when you fire it; you'll have to waste one of your three powerful shots to ink the ground in front of you unless your team has already painted or paints for you. Excellent balancing imo.
@bigflx2754
@bigflx2754 2 года назад
Yeah I was thinking the same thing
@psychicjellyfish9466
@psychicjellyfish9466 2 года назад
The Ink Vacuum has a pack on the back that visibly fills as it absorbs ink, so it’s incredibly likely that it will have some sort of maximum ink retention.
@Brody2621
@Brody2621 2 года назад
6:55 you can see right here that the zipcaster grapples onto the pole and doesnt jump up, but rather just falls straight down, meaning that it might not always be locked in the air and you might get to choose whether you want to jump or not. also for the weapon demos, dualies arent there for some reason
@ProChara
@ProChara 2 года назад
yea it looks like you can angle it And I dont think theres a reason, weve seen dualies and splatlings and they aren't there, unless your implying a potential rework but im not sure.
@Brody2621
@Brody2621 2 года назад
@@ProChara oh yeah, i forgot about splatlings
@kekatte
@kekatte 2 года назад
@@ProChara They're probably reworking both of them (or I hope they are;) dualies would be somewhat overpowered with being able to roll at least 4 times in a row, but depends on how they work together. Splatlings in their current state also don't seem to go with Splatoon's 3 gameplay, either. Having major parts of gameplay focused on mobility, speed, and dodging, idk. having one super slow seems unfair against them.
@Riverbug_J.
@Riverbug_J. 2 года назад
The inkling transforms into a squid before falling so that seems like how to do it
@Small_Leviathan
@Small_Leviathan 2 года назад
Something you seem to have missed about the vacuum is that bag on the back is clearly being filled up as it sucks up ink. This would imply to me that it *does* have a maximum capacity, and it probably gets access to its big shot if it filled before the duration runs out, but that would also mean that rushing it could be an option if your damage output is high enough.
@stellachoi8414
@stellachoi8414 2 года назад
I thought the vaccum eats enemies's ink, it would be fun if I could use it to deny explosion form rainmakers
@oa_swift3694
@oa_swift3694 2 года назад
I didn't think of that yess
@jyubii
@jyubii 2 года назад
I’m most excited for the new inkstrike it’s definitely going to be a menace in zones
@JakoBpyroTech
@JakoBpyroTech 2 года назад
Perhaps, but it looks like a Tower cleaning overtime ender to me.
@thunder2406
@thunder2406 2 года назад
@@JakoBpyroTech I didn’t even consider that
@alvaro984
@alvaro984 2 года назад
instrikes launcher battles!
@JakoBpyroTech
@JakoBpyroTech 2 года назад
@@thunder2406 Booyah bomb and Sting Ray have nothing on it, I'd say.
@JakoBpyroTech
@JakoBpyroTech 2 года назад
@@alvaro984 I think Tri-strike or Triple Strike would be a good name
@happypika3
@happypika3 Год назад
1:06 4:03 He didn't know 😔
@infinityguyyt
@infinityguyyt Год назад
"eeltail looks really good!!" 💀💀💀💀
@sabbatage1870
@sabbatage1870 2 года назад
A few quick things I've noticed that you haven't mentioned 1: at 1:40 you can see inklings respawning in the sky and jumping back in 2: When someone is splatted, the "x" on their main weapon has a actual animation 3: The respawn countdown now has a meter and the death cam zooms out way more (could be just because of spectator mode) 4: The icon for when someone is splatted lingered on the edge of the screen even if you turn away from it (happens early in the match) 5: I may be wrong but there's a new puddle-like animation for stepping in enemy ink 6: I don't remember if Splatoon 2 had it like this but when the Pro uses its sub, it tucks its weapon under their arm. 7: You can hear the stringer play the full charge sound effect like it has 2 levels of charge Also Now or Never has been released with almost no sound effects ru-vid.comOcT4_OsfSng?feature=share
@ProChara
@ProChara 2 года назад
1. Sky spawns have been a thing mid match since the first trailer, but I prolly shouldve mentioned it 2.-4. Yeah thats a good QOL I just missed it 5. You might be right not sure 6. Prolly a new throwing animation or detail its cool 7. Ye similar to the OLED clip of it. Les go we get the actual song.
@cobarkai9659
@cobarkai9659 2 года назад
@@ProChara 1. also when you spawn mid-match and jump to spawn you still get the armor from the start of the match which is very important against spawncamping.
@sabbatage1870
@sabbatage1870 2 года назад
@@ProChara I just noticed something else. At the start of the match with the white glow, you can see that the rest of their body is covered in their ink like armor, and the same goes for a squid roll for like 3 frames at the end of the animation. I wonder if that could mean you have slight invincibility for the entire animation . . .?
@sabbatage1870
@sabbatage1870 2 года назад
@@ProChara Another (another thing) I've noticed happen twice in the match. Right after we we see the Splattershot use its special, it steps in ink and the anime action lines flash on the edges of the screen but the normal damage indicator doesn't appear. It happens again around the final 14 seconds when it gets tapped by the Killer Wail 5.1 but it doesn't seem to take any more damage. It could mean that it only appears when like less than 1hp is dealt
@aknight7642
@aknight7642 2 года назад
I like 6.
@acinggames8422
@acinggames8422 2 года назад
Something I noticed is that at the end of the match an inkstrike marker lands on the right side of the screen without being allowed to land. So the marker appears with no inkstrike landing and the game moves on. however, towards the middle of the screen is an ik strike that had its… ball thing hit the ground just before the game ends, and thus the inkstrike lands and does it’s thing. So this probably means you need to have the ball marker land before the game ends to allow it to go off. Something to keep in mind. Idk if this means bombs thrown after the game ends are also not allowed to go off. Idk probably.
@R8Spike
@R8Spike 2 года назад
So you have to roll the bomb?
@Devilcakes
@Devilcakes 2 года назад
It does, but does not ink
@isthatawormwildbowreferenc4562
@isthatawormwildbowreferenc4562 2 года назад
maybe you can destroy the bombs or vacuum them up b4 they launch
@Miikkkii_
@Miikkkii_ 2 года назад
great video. also: slosher seems to now consistently paint its own feet, theres a little ink circle where you stand when sloshing.
@i_have_depression
@i_have_depression 2 года назад
52 has wall already, all hope is lost
@budderguy2128
@budderguy2128 2 года назад
Wall better be so ink hungry that it makes 52 unviable
@sylent1
@sylent1 2 года назад
@@budderguy2128 yeah defo, cus that would TOTALLY make the game balanced
@i_have_depression
@i_have_depression 2 года назад
Yeah hopefully it's like S1 where when you throw wall your ink doesn't start regenerating immediately
@secondtoinfinity1944
@secondtoinfinity1944 2 года назад
@@i_have_depression Wall having more regen delay/whitespace linger would totally assist.
@RH-cc4of
@RH-cc4of 2 года назад
4:56 Toxic mist effect from being vacuumed Gal has wall, roller is dead and pro has point sensor thing, this can only be from the vacuum
@octolimb
@octolimb Год назад
Everyone watching this after the direct, ah we wish you were right about missiles not coming back.
@ntdosplat3130
@ntdosplat3130 2 года назад
Inkstrike getting the biggest glow up. Going from arguably the worst special in Splatoon 1 to potentially the best special in Splatoon 3
@holdthis3545
@holdthis3545 2 года назад
Wouldn't that title go to Seeker Rush instead ? It doesn't cover elevated surfaces, doesn't ink any more than other bomb rushes and greatly limit your mobility.
@TeltStory
@TeltStory 2 года назад
Seeker rush is more immediately dangerous, in more stuations
@esteboi3858
@esteboi3858 2 года назад
somewhat big disagree, i love the idea there’s 3 of them you can launch and they’re shorter strikes overall but i seriously hope you can at least pull up that map and have the option to nuke the field like you could in 1
@FlemiZ.
@FlemiZ. 2 года назад
Slosher may just be the move in splatoon 3
@ProChara
@ProChara 2 года назад
It looks like the best one for sure so far
@Dratini__
@Dratini__ 2 года назад
The new point sensor seems like a nerf imo because the lingering line tells the enemy exactly where it was thrown from, sorta like how echo did in s1
@Dark_Pulse
@Dark_Pulse 2 года назад
And on top of that, if it can't go through walls, then you can't use it to check corners anymore
@jonh3141
@jonh3141 2 года назад
@@Dark_Pulse On the other hand, its literally an instant ray cast with unconfirmed range
@Dark_Pulse
@Dark_Pulse 2 года назад
@@jonh3141 true, but at least in Splatoon 2, there have been a lot more times where I needed to tag someone out of line of sight, rather than tagging someone from across the map. But maybe this new one does damage
@bigflx2754
@bigflx2754 2 года назад
@@Dark_Pulse I think it should do around 20 or 25 damage, at least then it could be used for combos. It could be good for a short range weapon to finish up someone they attacked and got weak who makes a run for it out of their main weapon range
@Dark_Pulse
@Dark_Pulse 2 года назад
@@bigflx2754 maybe it should do just a bit more, closer to 30 or 35 or maybe more, just because you really need to aim it unlike something like a burst bomb, that has quite a bit of splash area to it. That way you need aim to use it, but it would have the dual use of chip/pick damage + tracking
@bryanreh798
@bryanreh798 2 года назад
I think it is cool how the vacuum get countered by zip caster because it can just go behind the vacuum
@C.5.
@C.5. 2 года назад
An unmentioned part was that at 10s left in the match the vacuum demonstrates that lag is still a staple in the game 😌. Also I kinda wished the 1 zipcaster went to more places to show more potential of the special, I like to imagine you can zipcast to a floor and do a weak, mini splash down on impact.
@BJ86491
@BJ86491 2 года назад
Splatoon 3's combat depth is probably gonna be as deep as the Mariana Trench holy crap Also vbrella isnt fugly anymore and shield looks bigger I have a slight suspicion that it's just aesthetically changed but if the hitbox actually increased too, it could mean quite a lot for matchups, probably sloshers and blasters the most. This is a big day for brellas
@buckbug_
@buckbug_ 2 года назад
I honestly thought that the new sub was a highligher- maybe it could be both a highlighter and a throwing dart- who knows
@budderguy2128
@budderguy2128 2 года назад
Seems a bit like it could be a reworked distuptor. Maybe you need to be crazy precise, but hitting it immobilizes your opponent greatly
@thewhiterabbit133
@thewhiterabbit133 2 года назад
its a pun because its a marker and the icon is a literal marker
@evilshuake
@evilshuake 2 года назад
god im so excited for the inkstrike launcher. imagine ranked with that bro😭
@mvk0058
@mvk0058 2 года назад
10:18 i think that the big purple explosion on the left is from the vacuum, now we can understand it's range
@EminenceAlpaca
@EminenceAlpaca 2 года назад
Kits are interesting. I want a Nautilus with that vacuum long range guns would be a threat no more. (Crab Tank naut would still be fun too imo)
@DabinDonut
@DabinDonut Год назад
Ahh, I Remer the days when we thought line marker was a reworked point sensor and that it replaced it. Oh how wrong we were
@cosmo2590
@cosmo2590 2 года назад
i'm glad that the roll actually has some sort of parry mechanic, i have always thought that adding this layer of depth to combat would be a nice addition, and there are many ways to adjust it to make it balanced
@siryessir06
@siryessir06 2 года назад
When i saw that vacuum cleaner I immediately thought about rainmaker and how op it would be there if it comes back. I mean being able to completely block any sort of damage by basically just standing there... the thoughts alone give me goosebumps.
@catie2207
@catie2207 2 года назад
So excited that chargers don’t have that big glow anymore! Very interesting that just the bows have it now, can’t wait to see it in the hands of pros!
@FakeFlameSprite
@FakeFlameSprite 2 года назад
since the weapon class is stringer, I wonder if that means we will see a crossbows as well
@JakoBpyroTech
@JakoBpyroTech 2 года назад
I hope there will be a crossbow themed one, it would be cool if it had some kind of stored charge gimmick.
@bigflx2754
@bigflx2754 2 года назад
I’m interested in what a “light” or “heavy” bow would be like. I think the Tri stringer is like the regular roller of the bows
@FakeFlameSprite
@FakeFlameSprite 2 года назад
@@bigflx2754 I'm really hoping we get a stringer that shoots big ink disks. a stringer that fired ink discs that vary in speed and distance instead damage would be really cool IMO. almost like a hybrid of stringer and slosher
@porkborgr4333
@porkborgr4333 2 года назад
I like that the devs just made every special busted instead of making them all balanced
@thewhiterabbit133
@thewhiterabbit133 2 года назад
well chaos did win final splatfest
@TGCPhilip
@TGCPhilip 2 года назад
I just hope every weapon is exciting but balanced
@kekatte
@kekatte 2 года назад
I wish the zipcaster didn't recall the user back to where they activated it. It'd be interesting if the user had to think about where they were going, and the possible repercussions of going too far into the stage, to their demise. I hope they change it, honestly.
@smokyoderpsiau
@smokyoderpsiau 2 года назад
The problem is that it would probably make the special absolutely op in clam blitz
@JetTheSet02
@JetTheSet02 2 года назад
Just started the video: I think the spawn invincibility is a great way to get rid of spawn camping. Just finished the video: So many big and small changes that it makes it more of a sequel than Splatoon 2. Also, I had no idea about the weapon demos. That gets me more hyped lesgoo!
@jamesmcclure90
@jamesmcclure90 2 года назад
Another thing to note is that at 0:41when the players are launching themselves onto the field, the Tri-Stringer launched itself on a platform up above at the top left, meaning that you can choose to either launch up high to snipe your opponents, or you can launch down low to fight directly.
@JakoBpyroTech
@JakoBpyroTech 2 года назад
I think "Tri-strike" will be the revamped Inkstrike's name. Anyone else?
@kileyrushforth9233
@kileyrushforth9233 2 года назад
I mean they turned Inkzooka into Tri-Zooka so maybe
@sirz9985
@sirz9985 2 года назад
5:18 *God I can already see the rainmaker strats with this special*
@joshrainwater2822
@joshrainwater2822 2 года назад
Even the squid forms look more like splatoon 1. The colors at the ends of the tentacles change like they used to in the first game.
@funchipin4960
@funchipin4960 Год назад
little did he know... you cant enter swim form while using tri-strike
@mzix123
@mzix123 2 года назад
also when someone dies on your team or the other team, it shows a little animation on top that makes it obvious that someone died, it also shows a little X marker where your teammate died.
@loafer9611
@loafer9611 2 года назад
That vacuum does have a maximum amount of ink it can suck. You can see the backpack on the back. When the maximum amount is sucked up, it shoots. Theory: it might have a variety of damage it does when it shoots the ending shot at the end of the special based on how much ink it sucks.
@kwayke9
@kwayke9 2 года назад
9:57 splat roller keeps curling bomb, so here's some other good news
@ultrayeets
@ultrayeets 2 года назад
Can’t wait for September! I’m really intrigued to know what the “Week 1” meta of this game will be (tri slosher S2) I can only imagine the possibilities 😭
@thomassaunders4494
@thomassaunders4494 Год назад
4:13 was what we all wanted to hear
@---DJ---
@---DJ--- Год назад
Well, missiles are confirmed now, I’m terrified
@Helthen_
@Helthen_ 2 года назад
Great analysis! You explained everything that *could* be problematic with the vacuum. Hopefully it's done right and the special will be just fine... I'm not THAT worried. Inkstrike launcher is so crazy I don't even know what to say... at least it looks like you can't use your main weapon during the projectile phase but it still seems to strong and versatile. I'm gonna have to put my faith in the dev team on this one I guess.
@CanineWolf0597
@CanineWolf0597 2 года назад
I really love the new brella design it looks so much more better, I wonder what set the splat brella has in splatoon 3
@DecadoPrime
@DecadoPrime 2 года назад
Thank you for the analysis. You did such a great job explaining everything. Especially the weapons and specials
@slipperycat5940
@slipperycat5940 2 года назад
this gave a lot of info about the release date trailer I didn't know thanks!
@GamesAndAnimes
@GamesAndAnimes 2 года назад
I'm hyped for the Inkstrike Launcher. More area to paint/attack and faster as the Booya Bomb. Only the range is a downer. I wish targeting the hole map came back.
@esteboi3858
@esteboi3858 2 года назад
no seriously that whole personally be able to target any point on the map was the sickest thing
@marmalademagnus4174
@marmalademagnus4174 2 года назад
Ive never been more terrified and excited. Clearly this game has a lot more movement options, but Im not sure how backlines (specifically splatlings) are gonna adapt especially with the roll parry and the vacuum. On the flipside they might fair better because with whats shown there aren’t a whole lot of global specials.
@AmapolaMystery
@AmapolaMystery 2 года назад
LET'S GO I JUST REWATCHED YOUR REACTION BC I WANT ANALYSIS CHARA IS STILL CRACKED WITH THE TIMING TYVM FOR THE SPEED
@spencerchang4628
@spencerchang4628 2 года назад
painting your feet is sometimes an issue in s2, but several times in the trailer it's shown that after standing on the other team's ink for a bit it becomes your color
@callmekody4746
@callmekody4746 2 года назад
2 things I’ve noticed. 1. The the bow kind of looks like a fly fishing pole and 2. If you look in the corner in the victory animations it says medals earned. I don’t really know what this is it might be a way to look back at stats or maybe it’s a small fun feature.
@squidsofty8507
@squidsofty8507 Год назад
Welp that missiles statement didn’t age well
@nsemizap9084
@nsemizap9084 2 года назад
Really excited for it man! its set to release 9/09/22 apparently can't wait! played splatoon 1 and 2 growing up
@clarinetduck7763
@clarinetduck7763 2 года назад
Something I noticed when watching this and the shooter demo is that the Splattershot paints it's feet SIGNIFICANTLY better and might even have a bit more painting range, who knows
@Schplatnel
@Schplatnel 2 года назад
I'm really eager to find out if you can tank a charger shot with a squid roll. If you can... that would be a HUGE nerf to chargers, it's like ink armor but you can use it at all times. I really hope that's not the case, though it looks like the animation is pretty fixed in its direction (you can't change direction mid roll) and is somewhat slow so a good charger could probably punish it and shoot them right after their I-frames end. I guess we'll just have to see!
@chrisray7728
@chrisray7728 2 года назад
One thing I noticed with the bow. In the weapon showcase you see the inkling charging up, but in gameplay it looks like they're firing in rapid succession of 1 dart, 2 dart, 3 dart. Given that the "tristringer" 's gimmick seems to be shooting 3 arrows going off the name alone, I'd guess that charge affect shot range, not the number of darts and you're stuck in the pattern of 1,2,3. I only bring it up because I'd heard some speculation that charging it would change the number of arrows you shot.
@zammich3649
@zammich3649 2 года назад
I believe the Japanese page said that the arrows only "solidify" for fully charged shots, meaning no exploding arrows in the ground for uncharged shots.
@gooygames1076
@gooygames1076 2 года назад
Ink vacuum is going to be really good against other specials In my opinion. I just hope it's not too much of a panic button.
@docfresh196
@docfresh196 2 года назад
I noticed something interesting - if you take a look to the very left of the screen as they are first jumping in, you see the Tri-Stringer actually landing ontop of the grated area and continuing to shoot up there. This suggests that there will be certain platforms accessible only by jumping to them or using Zipcaster.
@Fishy-Chips
@Fishy-Chips 2 года назад
I love how he's obsessing with the brella and when he showed the splattershot he's like "ehh"
@wintershiny4888
@wintershiny4888 2 года назад
I've been binging your channel after you cameoed with Emile and I'm a huge fan now.
@LuisCl256
@LuisCl256 2 года назад
11:52 | Thanks for using my finding and crediting it! Glad it was helpful! (P.S.: You can call me Luis, but I don't mind either!)
@vertiverr178
@vertiverr178 2 года назад
3:15 Something I noticed was that when the charger splatted someone, there was a flash indicating what seemed to be a drastically decreased charge time which I’m very excited by, as Squiffer could have really lovely plays when combined with the new movement mechanics. Considering it’s the base charger however, there’s a possibility that chargers which already have faster charging times (such as Squiffer and bamboo) don’t get this effect at all, and how this impacts the scoped variants is something I hope to see more about if we are getting anymore footage sometime soon. Either way this game is going to be so fun mechanically
@oryypolaris
@oryypolaris 2 года назад
AAAAA this all looks like so much fun to play!!
@Oliver_Flower
@Oliver_Flower 2 года назад
I'm kinda surprised they haven't shown off the vanilla dulies yet considering we 100% know that they're coming back in 3
@MoonyTheBat
@MoonyTheBat 2 года назад
In the beginning of the trailer, the player on the far left jumps to a platform high up that looks like you can only get to by the initial spawn jump. It's pretty high too, like some weapons won't even be able to reach up there, could be a good spot for say an e-liter to defend a final push. Then again it's mostly grates so you might just be a sitting duck.
@spyepic2226
@spyepic2226 2 года назад
If you look closely the first time the pro shoots a point sensor sub thing at the enemy, the enemy gets some enemy paint on them, leading me to believe that it does do damage
@SpookiBabi
@SpookiBabi 2 года назад
I'm sorry but the way we skimmed over the fact that vacuum explosion, although short, is relatively large and spikey had me quivering in fear. LOL I'm so excited for September.
@icephoenix2470
@icephoenix2470 2 года назад
Isn't a major gameplay feature, and probably mentioned somewhere else, but in 0:41, a player's icon (I believe the Tri-Stringer) snaps to the secret upper grate in the top left (unfortunately, it doesn't look like a useful spawn location lol). Not only do I think that there's generous auto-aim for landing in, but map design may get more interesting with more verticality and ways to enter at the start.
@TheMoonsFinalityK423_
@TheMoonsFinalityK423_ 2 года назад
at 4:51 the vacuum fills its container with ink that has been sucked up, this confirms it has a max container, maybe if it fills up it will fire a strong blast, as presumably the strength of the blast depends on how full the container us
@critter3334
@critter3334 2 года назад
One thing I noticed about the new ink strike when analyzing the trailer myself: Slosher fires the triple ink strike when having about 620p and the three strikes seem to paint for the next special (which may be a bit worrying). Tho after slosher painted for a bit (till the next weapon is shown), it has 750p and 11/23 of the special bar rectangles are filled up. That could mean that ink strike has 260p (considering that all of the little spaces are the same amount of points). If so that could balance it a little more if its really that strong, and I gotta say that I kinda like the idea of a really strong special that has the down side of being pretty expensive (the player has to be more careful and you can try to bait people into killing you etc.) But the game really seems to be awesome in terms of new/reworked specials, I'm really looking forward to play them. And if brella actually got a buff I'd be pretty happy as a brella main
@ProChara
@ProChara 2 года назад
The strikes dont paint for the next special what happens is you start farming them after the 3rd one is launched, it gets paint because someone died to it. The turf war counter is also slower to go up then actual paint so its a bit hard to tell. Id def assume its around 200-220
@meta4240
@meta4240 2 года назад
8:50 but this, does put a smile on my face
@EminenceAlpaca
@EminenceAlpaca 2 года назад
Whole game looks amazing. I can’t wait. The delay means I can finish my SZ X Rank and maybe get Tower Control done too. Imagine if they did daily weapon kit videos closer to release so people can see what their 2 main got if it returned. Kind of like the daily videos Shin Megami Tensei V put up close to release
@maxhuge6900
@maxhuge6900 2 года назад
at around 2:55 in the trailer we can see zipcaster being deployed under the bridge but when he gets recalled he ends up in a different spot
@aricat98
@aricat98 2 года назад
Been looking in many videos for a little fact I noticed since the first time I saw the trailer but seems like almost anybody noticed about the rolls the inkling or octoling does when super jumps, not a game changer but makes it cooler
@fiifocviivccucviv5282
@fiifocviivccucviv5282 2 года назад
I think the vacuum is like the rainmaker in that if you can get close, you can kill it. It doesn’t seem to be able to paint, so you can’t push without a teammate. I’m glad to see that there’s still some teamwork involved in specials.
@big_mike7950
@big_mike7950 Год назад
I think it’d be interesting for the vacuum to explode and kill the wielder if it absorbs too much enemy ink. So the enemy team will want to shoot as much as they can, but it’s risky because if they can’t get enough damage in time it’ll power up the enemy’s shot. Seems like a really cool balance to me.
@hAze_the_shrimp
@hAze_the_shrimp 2 года назад
this is great and all, I just have a few issues with the UI still. it looks a bit... beta? idk, maybe its intentional that it looks less conventional, but still, maybe some polish. also the release date makes me sad cause I'm in college and I won't be able to play it at launch XD
@jasonso2056
@jasonso2056 2 года назад
I think how the stringers work is getting people stuck in the ink it lays down so they get hit by the exploding projectiles, and the disrupter/toxic mist of the Tri-Stringer might help with that a little. Still have to be quite precise with it to get kills though, although the rapid-firing mode might help it in that regard. Also the fact that a literal vacuum has the potential to be the best Splatoon special ever scares me a little.
@dyle9645
@dyle9645 2 года назад
You should look at the titles on the namecards a little more closely. From them we get the name of the new clothing store Man o' Wardrobe, hints that titles may be earned by using weapons (Bass Dropper for the Wail 5.1 and maybe all of the third generation specials with the Third Gen Ringleader title), and I want to believe "Clocked-Out Turf Warrior" is a hint that turf war will be added as a ranked mode with some kind of overtime mechanic.
@octocatpug2327
@octocatpug2327 2 года назад
i actually believe that the shaded effect to the character during the zip caster isn't based to if you have your back against the wall, i think its a temporary invisibility. My statement is re-enforced by the effect still being there even when they aren't backed up to a wall
@memeteamljksdsdfl5092
@memeteamljksdsdfl5092 2 года назад
At the beginning on the left and right are the name tags of the people playing and when the charger splated someone you could see the nametag
@loganbaker007
@loganbaker007 2 года назад
I like how Nintendo actually put thought into the kits
@Wallis_2001
@Wallis_2001 2 года назад
The new point sensor icon looks like a marker, I was thinking maybe it's called "Highlighter" or something
@StarlightMagician
@StarlightMagician 2 года назад
My Reaction to the new Inkstrije special was very similar to yours. "A God damn TRIPLE INKSTRIKE?!"
@Thyluvyrns
@Thyluvyrns 2 года назад
I’m guessing the vacuum is like an Option for charger players to protect themselves rather than super jumping away if someone rushes them.
@galacticsalt7336
@galacticsalt7336 2 года назад
Just noticed this while rewatching, but the normal ink trail in the ink when you swim through it is gone, same as the dots created by dropping in and out of ink. This could either be because the game is still in development (most likely) OR (full random idea), Nintendo wanted to make ninja squid an actual ability that functions as intended
@jackkoscheka365
@jackkoscheka365 2 года назад
I think the big bubbler does indeed shrink when an opposing player hits the top BUT it also seems to shrink when someone on the team who used it shoots through it because it shrunk right after the chargers shots and there doesn't appear to be anyone on yellow who would be able to reach the top of the bubbler where it is located.
@pabloocto5135
@pabloocto5135 2 года назад
when the vid dropped i was barely awake and couldn’t even process it tbh💀💀
@Chae.
@Chae. 2 года назад
really appreciate how they didn't just show a match of turf war, you can see they clearly played into showing off the specials for us. thank you squid research team
@remyradio597
@remyradio597 Год назад
That's funny how you said that tristrike (prebuff) would of been broken and that vac would be as well 😂 And then u are like "Crab is alr" and that yhe dart is gonna be better than point sensor if it had damage 😅 Very intersting thought you had be4 this game was even out I will say
@NunnyNugget
@NunnyNugget Год назад
To be honest this was also back when we assumed the maps were actually gonna be good and that crab wouldn’t literally shut down the entire map by sitting in one spot
@D-lox
@D-lox 2 года назад
One small thing I notice at around 0:50 is that not only you have ink armor but it look like you can also lunge forward once you land on the ground.
@squiffurthewolf6276
@squiffurthewolf6276 2 года назад
Something about the zip caster that chara didnt mention is that in the video 7:01 it shows the zip caster user taking damage so that probably means the special can get canceled just be shooting at them like what people were thinking omg i just realized something too, at the beginning of the trailer when they first spawn in at 0:45 theres one person who is launched on a top platform up high to the left above everything, and thats just cool, a one high spot to prevent people from spawn camping u so u can just stay up there when u spawn in
@supershrimp9274
@supershrimp9274 2 года назад
also, you can see that splat roller is confirmed to have curling bomb at the end. another thing i noticed was that the octobrush and splat roller have different entrance animations, despite being both rollers. it's probably just a lil visual thing, but it's nice to see that nintendo is realizing the major different between brushes and rollers, despite them both being the same class.
@tinytim1906
@tinytim1906 2 года назад
If you’re able to activate the big bubbler under the bridge, it’ll probably be indestructible since the vulnerability point at the top would clip into the bridge.
@iamfat6164
@iamfat6164 2 года назад
time for this trailer to get analyzed 50 times cuz apparently free marketing is what nintendo is banking on
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