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New Strikers PINAKA and STEGO joins Mecha BREAK in the Open Beta!!! 

Axelottol
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#mechabreak
This is my 40 minutes Stego Diss Track
Test Times:
Phase 1: August 3, 10:00 to August 8, 24:00 (UTC+8)
Phase 2: August 10, 10:00 to August 13, 24:00 (UTC+8)
Flag Fighters Discord: / discord
ko-fi.com/axelottol
ABOUT
Official Website: www.mechabreak...
Discord: / discord
X (Twitter): x.com/MechaBREAK
RU-vid: / @mechabreak
Steam Page: store.steampow...
Discover an array of assault, melee, sniper, reconnaissance, and support mechs, each with unique playstyles. Engage in immersive aerial and ground combat, employing strategic tactics for close and long-range encounters. Unleash devastating firepower, scorch foes with precision beams, and rain missiles upon the battlefield.
Prepare for adrenaline-pumping battles, lightning-fast maneuvers, and explosive firepower. Experience the essence of speed, power, and thrilling controls.
Unleash the power of an imposing battle-ax, unyielding halberd, or agile laser sword in epic brawls. Navigate intense bombardments, penetrate enemy defenses, and execute stealthy ambushes. Precisely block close-range strikes and deliver lethal parries.
Customize your mech down to its individual parts with precision. Personalize every detail, from full-body paint jobs to unique hues for armor, internal framework, and weaponry. Choose from a variety of colors, wear levels, glosses, and metallic finishes to showcase your unique style. Enhance your mech further with patterns and decals to create a one-of-a-kind masterpiece.
Explore the tales of a lone wolf warrior, fearless noble girl, seasoned veteran, and more. Each pilot possesses a unique story, driven to break free and forge a new path alongside you.
Join squads of 3 or 6, showcasing exceptional piloting skills to conquer foes and strategically coordinate victories. Take full control and turn the tides of battle.
Immerse yourself in intense 48-player battle royale combat, where you'll face ambushes, and confront hostile mechs. Evade pulse storms, outmaneuver rivals, and seize the spoils of victory now!

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20 сен 2024

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Комментарии : 19   
@Sergio6726
@Sergio6726 Месяц назад
That taunt animation should be inside the cockpit with the helmet on and the cockpit should look differently based on the mech model. Personally i'm a fan of the cockpits in Hathaway's Flash.
@strayedzeypher2520
@strayedzeypher2520 Месяц назад
If you go to the official website, it shows the all black panzer with its pilot wolfram . I think why they went with the color swap is just to showcase them in more than one color .
@alextsukishima7666
@alextsukishima7666 Месяц назад
Ngl they should remove the kill taunt or have like a setting function where you can auto skip kill taunt Also does the jamming haze deffuser also affect melee units?
@strayedzeypher2520
@strayedzeypher2520 Месяц назад
I'd imagine it would disable the lock on for melee too would be kinda weak if it didn't.
@gregoryrivera3940
@gregoryrivera3940 Месяц назад
The jamming haze prevents all weapon locks, it BLOCKS energy weapons, heals (I don't think it should). Also, for the sake of balance, the visibility thing should be inverted. Hmm...I adore Stego so far. Some balancing and it'd be PERFECT. 👍🏾
@sil08
@sil08 Месяц назад
i love the execution animation it would lead to some funny moments where people are getting killed because of attempting to do the kill taunt
@JestaultSteinkeKachuik
@JestaultSteinkeKachuik Месяц назад
For Xbox it will probably require a controller with paddles to do efficient manual aim
@strayedzeypher2520
@strayedzeypher2520 Месяц назад
I bet the corporate sell outs at the top of the company wanted to make it monitized like the gundam evolution game where you cant paint it at all and i bet they fought back saying thats apart of mecha culture to paint your own mech and i bet they wanted to lock mechs behind pay walls and maybe some kind of gotcha system for paint schemes
@Blankblackbox
@Blankblackbox Месяц назад
Imo giving Stego a shield in turret form in a TERRIBLE idea I like the smoke screen, but the shield seems like it might be a bit much..
@thewaterfish4102
@thewaterfish4102 Месяц назад
i love the taunt for that reason lol
@malachius_the_ii85
@malachius_the_ii85 Месяц назад
Does anyone when the Xbox beta or release is going to be announced
@Hy93Ri0n
@Hy93Ri0n Месяц назад
we have 4th gen style quick boosting? I will now buy your game
@louisthewolf0816
@louisthewolf0816 Месяц назад
Why almost all the comments I see is... Negative? The game is quite nice imo, u get both mecha and pvp, i dun see the problem here... 😅
@thewaterfish4102
@thewaterfish4102 Месяц назад
The manual aim will prob be on downstick
@thetruestar6348
@thetruestar6348 Месяц назад
Give me a classic Shield, Rifle and Beam Saber type mech like RX78 or Aerial
@Neuvari
@Neuvari Месяц назад
these new strikers need nerfs
@jaromswenson7541
@jaromswenson7541 Месяц назад
while im happy we are getting more mecha games, i have noticed a trend that most of them look to be hero shooters. im sorry, i like games liek armored core and mechwarrior. i like the idea of customization for mechs, and not just cosmetics. i love titanfall 1, but when tianfall 2 came out i noticed they turned the titan combat into more hero shooter nonsense. while i enjoyed titanfall 2, i eventually lost interest because of the lack of customization. after you play all the "heroes" there is not much else to look forward to or experience. and hero shooters are only as interesting as long as they can provide constant content. but since the vast majority of hero shooters get abandoned, then all there is is a roster of un balanced heroes that everyone has played many many times. this game is going the route of gundam evolution while using the movement of armored core. but its just yet another hero shooter. there is no true customization. nothing to make a mech truly yours. and is often the issue with hero shooters, the balance is worse than any other FPS title where you get to customize your loadout . constant balancing helped destroy overwatch. no amount of new mechs or radical nerfs or buffs will solve the issue of dead end hero shooters. the solution isn't too complicated. you want the mech to have hero like abilities? that's fine. keep the hero abilities (although i suggest toning them down). keep those abilities tied to chasis of mechs so you can more easily dedicate yourself to a mech (instead of needing to learn a bunch of mechs you might hate). but let their weapons and movement options be swappable. maybe you want to have those defensive shields but also fly? sure. or how about turning your support mech into a melee fighter, or maybe you constantly have issues with those guys who bring the OP builds, so instead of picking a mech you might not be a fan of, you customize your favorite mech to have weapons to counter the meta builds. would it be perfect? no, but at least it prolongs the interest in a game like this....well at least my interest as i can only speak for myself.
@manttis_2840
@manttis_2840 Месяц назад
just play armored core 6 dawg
@thewaterfish4102
@thewaterfish4102 Месяц назад
the pvp is not thought out and melee isnt real and this is 6v6, and balancing games with set heros is way easier than all the combinations of ac6 even though fromsoft did alr
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