A complete walkthrough of the New Super Mario Bros. 3 super world from Super Mario Maker 2. This super world was created by Soulless Vellumental, their channel can be found here: / @weegeedsoulz World ID: VRQ-1T4-5RF
This super world is amazing. I love the ideas, gimmicks, and easter eggs. Sure, it may be a bit too overdecorated in some areas but that doesn’t really matter. What matters is that the creator has put time and effort into making this super world. Kudos to the creator for making this masterpiece!
I know it’s a little late to say this but Funky and SmashyMario you two didn’t really needed to say that stuff (other then the “it’s finished nice 👍” comment). Also Blueberry-Ville you are an absolute legend.
This Super World is by far one of the best I’ve seen yet! So much creativity & detail & overall hard work put into the game making & level + world designing. :0 Honestly we need more Super Worlds like this one in my opinion. Too many that are just for jokes or challenges, not enough Traditional or Actual Game vibe ones.
@@monkeygaming5115 the ? blocks have a sideways spring which lands on a dry bones shell underneath the poison and the dry bones shell hits the hidden blocks
12:44 Music from Super Mario All Stars and Super Mario Advance 4 World 2 25:58 World 6 Iced land Music SMB3 53:25 Forest of Illusion Music Super Mario World 1:09:30 Big Island music World 4 SMB3 1:37:21 Valley of Bowser SMW
You say they spent too much time yet call it a masterpiece. Maybe it's just me but I find that statement kinda contradictory. Masterpieces take a lot of work
This is an impressive super world honestly. The aesthetic is by far one of the best aesthetic concepts I saw and the bosses were so good kinda like nsmbds bosses.
That was a truly amazing world. The final boss was really unique, and the fact that the final boss music wasn't used anywhere else, really gave the song an impact it wouldn't have otherwise had. The only problem I can see with this world is the lack of powerups. There were too many levels where you'd expect to find an item in a ? Block but it was just a coin. Other than that, 10/10!
King goomba 11:10 Para pokey 24:41 King boo 39:47 Commander wiggler 52:08 Panga pirahna 1:06:13 Commander wrench 1:19:29 Megaleg 1:26:48 Bowser jr and kamek 1:35:24 Bowser jr 1:49:59 Bowser 1:50:51
There's a huge amount of creativity here. I especially love the final challenges that are far more unique and interesting than your usual 'stomp the boss three times' battle. I also like how there's a little clue to what the next world is about at the end of each one.
Funny, I was just playing this Super World myself. It starts off really strong, but by the time you're at World 5 or so there's this overall massive spike in difficulty that sorta put me off from it. The levels _definitely_ need more items from ? Blocks, since a ton of them only give coins.
Don’t expect to get showered with items. Don’t know why you’re complaining because in most *Good* Nintendo levels there are only around 2 to 4 power-ups. Also the difficulty spike isn’t even that big. It only becomes a problem at 6-A, which is late into the game so it doesn’t even matter much.
@@SmashyMario bruh have you even played the super world cause I agree with him since this is super hard especially on the invisible block poison level so I think they should add some more power ups
The reason why there aren’t many power ups is because these are traditional levels. One of the rules to making a good one is to not at too many power ups. I regularly put three in my levels but two or four are good enough
@@theslimegamer5451 i want to destroy rocky wrenches in my own level. I FUCKING HATE THAT BOSS FIGHT. But its creative so i can’t say its bad i just don’t like it.
Simple, by using the yellow and red semi-solids from New Super Mario Bros U and mixing them together to make the orange semi-solid, and then you make it big enough to cover the whole background
List of elements of a future New Super Mario Bros. 3 games : Playable characters : Mario Luigi Toad Toadette Nabbit (unlockable) Supporting characters : Peach Toads Yoshi Worlds : World 1 : Mushroom plains World 2 : Sun desert World 3 : Seashell sea World 4 : Sherbet tundra World 5 : Piranha jungle World 6 : Hard hard mountain World 7 : Sky World 8 : Bowser's valley World 9 : Rainbow road (unlocked by getting all star coins and finding all secret exits) Items: Coins (1; 10; 30; 50) Star coins Red coins Super mushroom Fire flower Super leaf (Tanooki) Cape feather Propeller mushroom Super bell Super hammer Frog suit Super acorn Boomerang flower Mini mushroom Mega mushroom Super star 1-up mushroom Poison mushroom Yoshi's egg Cannon box Propeller box Goomba mask Bullet Bill mask Pow block Red Pow block Key ? Block Brick block Hard block Hidden block Note block P-switch ? Switch Kart Ennemies Goomba Big Goomba Paragoomba Big Paragoomba Goombrat Big Goombrat Paragoombrat Big Paragoombrat Koopa Troopa (green and red) Big Koopa Troopa (green and red) Paratroopa (green and red) Big Paratroopa (green and red) Ant Trooper Big Ant Trooper Horned Ant Trooper Buzzy Beetle Big Buzzy Beetle Spike top Spiny Blooper Blooper nanny Cheep Cheep Big Cheep Cheep Deep Cheep Big Deep Cheep Skipsqueak Spiny Skipsqueak Stingby Piranha Plant Big Piranha Plant Fire Piranha Plant Big Fire Piranha Plant Ice Piranha Plant Big Ice Piranha Plant Piranha creeper Muncher Thwomp Big Thwomp Whomp Big Whomp Monty Mole Rocky Wrench Hammer Bro Boomerang Bro Fire Bro Ice Bro Sledge Bro Heavy Boomerang Bro Heavy Fire Bro Heavy Ice Bro Chain Chomp Spike Snow Spike Hop-Chop Wiggler Big Wiggler Boo Big Boo Boo buddies Peepa Lava bubble Bob-omb Parabomb Dry Bones Big Dry Bones Parabones Big Parabones Fish Bones Magikoopa Pokey Snow Pokey Mechakoopa Blasta Mechakoopa Zappa Mechakoopa Angry sun Moon Lakitu Charvaargh Bully Big Bully Porcupuffer Bullet Bill Bull's-Eye Bill Banzai Bill Bull's-Eye Banzai Obstacles : Burner Cannon Red cannon Icicle Twister Grinder Skewer Fire bar Bosses : Boom Boom (World 1 and 3 fortress, World 7 fortress with Pom Pom) Pom Pom (World 2 and 4 fortress, World 7 fortress with Boom Boom) Petey Piranha (World 5 fortress) King Bob-omb (World 6 fortress) King Boo (World 7 Haunted mansion) Larry Koopa (World 1 castle) Iggy Koopa (World 2 castle) Wendy O. Koopa (World 3 castle) Lemmy Koopa (World 4 castle) Roy Koopa (World 5 castle) Morton Koopa Jr. (World 6 castle) Ludwig Von Koopa (World 7 castle) Bowser Jr. (World 4 and 8 Airship) Bowser (World 8 castle)
@@SmashyMarioI have an idea of a New Super Mario Bros 3 game with the forgotten bosses : King Bob-omb, King Boo and Petey Piranha, because they often appear in spin off and rpg games rather than main games.
I love this super world alot, but i just cant stand the world 6 boss tbh, it took me so many tries and its honestly cause of how jank twisters are, it wouldve been much less actually painful if there were no twiters or just 2 rocky wrenches in the wall, outside of that and a couple other irritating levels, really good super world tbh
Story: Mario was having a relaxing walk until he went into peach's castle, with the inside being ruined, with a Bowser logo sprayed on one of the walls, looks like peach needs saving yet again!
Dude...I cant believe someone made this strictly from Super Mario Maker 2. This is really impressive!! This looks like it should of been licensed by Nintendo themselves!!
I've been absent from SMM2 for a long time but this has inspired me to continue making a super world! I don't know my maker ID but my in-game name is "FoxGalah". Update from a year later: I don't know if I will still carry on playing.
While im not the creator of this world, I am going to make a sequel called NSMB4, this NSMB4 is going to reference a lot of stuff seen here, the factory level is going to be part of the world six ghost house and also be a separate level for a factory also in world 6, train levels from here are gonna return, the boss fights are going to be the koopalings but they'll have a sidekick (except for w1 and w3), the w2, 4, and 5 fights reference the w2, 4, and 5 boss fights here, with iggy's sidekick in w2 being a pokey, lemmy's sidekick in w4 will be a giant, angry wiggler, and Roy's sidekick in w5 will be a piranha plant in a pipe, ghost ship levels from this game will return as a level in world 8, the super acorn power up will return from this game (also ik they were first seen in nsmbu), also, the name of some levels will directly reference the name of levels seen here The sequel im making will also feature way more levels (im not using the super world because u can only add 4 levels 💀), and different world themes, the storyline will be listed below Storyline of NSMB4: Mario and friends are celebrating victory for recently defeating bowser, so they take a break and rest at Peach's castle, and everything was peaceful, or, so they thought everything was peaceful, they hear the sound of an airship flying, they panic, THEN A BIG HAND SMASHES INTO THE CASTLE, Bowser and his kids are back at it AGAIN, the hand takes peach and all of the coins Mario has protected, the hand takes peach and the coins onto Bowser's airship, Bowser Jr then puts the coins into the cannon, it blasts the coins into nine different worlds, so Mario not only has to go get all of his lost coins, he must rescue his love, with his brother, toad, and toadette on his side, will the four be able to rescue Mario's love as well as collecting the many coins that were lost?
Its a bit too overdecorated in my opinion but holy , the level , bosses , gimmicks are INSANE GOOD , BY FAR one of the best super worlds I've ever seen.
Stop the cap. Your brother didn’t make this. I literally know the creator. The video was also released relatively close to the worlds release which debunks this further.
i mean by admittedly saying that nsmb2 is technically the third one also means that you’re saying “nsmb3” doesn’t have to align with its actual chronological release number to be considered nsmb3
WHY NSMB3 IS GOOD 1-1: good 1-2: good 1-3: good 1-4: good 1-5: good 2-1: cool 2-2: cool 2-3: cool 2-4: cool 2-5: cool 3-1: epik 3-2: epik 3-3: epik 3-GH: epik 3-5: epik 4-1: pog 4-2: pog 4-3: pog 4-4: pog 4-5: pog 5-1: h 5-2: h 5-3: h 5-4: h 5-5: h h do be halal doe 6-1: amazin 6-2: amazin 6-3: amazin 6-GH: amazin 6-5: amazin 7-1: kewl 7-2: kewl 7-3: kewl but not as kewl 7-B: kewl 7-5: kewl 8-1: yooo 8-2: yoooooo 8-3: yooooooooo 8-4: YOOOOOOOOOO 8-5: *YOOOOOOOOOOOOOO*