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New World: Forged in Aeternum - Balance of Power 

New World: Aeternum
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20 окт 2024

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Комментарии : 310   
@MagnusVIII
@MagnusVIII Год назад
Balance of power is definitely a show worth running endlessly, congrats!
@eh298
@eh298 Год назад
Wow, that's a fast motorycle.
@DukeSloth
@DukeSloth Год назад
Great insight as usual! Looking forward to more animation adjustments in the future, I think those can massively improve the feel and usability of many abilities and I really like the way this was executed especially on Whirling Blade! Next weapon: 🗡🗡
@karlstansell4327
@karlstansell4327 Год назад
Lightning staff/scepter would be something spectacular to see.
@SottoPlays
@SottoPlays Год назад
With crowd control.
@karlstansell4327
@karlstansell4327 Год назад
Yes!!
@beanswarm
@beanswarm Год назад
I concur
@SirCabelo
@SirCabelo Год назад
For a Necromancer or druid kind of play, Summon Staff ( Bear, wolfs, skeletons etc...) Most realistic would be a brass knuckles i guess, would be funny to use. Thanks for the video guys!
@thelema538
@thelema538 Год назад
I really want to see Pistols in the game and possible being paired with a shield. I think it is a really cool combo to have that I wish more games would do.
@parzi1006
@parzi1006 Год назад
Double daggers would in my opinion make some interesting builds!
@JChalant
@JChalant Год назад
I'm hearing a LOT of feedback from the community for a flail/mace type to be used with shield and/or as a healing implementation. There is some desire for two-handed daggers as well.
@mattrmarshall
@mattrmarshall Год назад
I’d like to see Dagger, specifically Dual Wield daggers with one tree focused on damage and sneak attack and the other on stealth and infiltration. And while a bigger change, I’d like Shield split out into its own weapon tree. able to be paired with any 1H weapon like Sword (for current SnS) but also allows adding new 1H weapons like Mace to be used with a Shield.
@dontouchlollo2382
@dontouchlollo2382 Год назад
Please reduce the damage of the bow by 10 or 15%
@Belackor
@Belackor Год назад
With the daggers you could use some animations of the angry earth, like the poison jump.
@dustykeebs
@dustykeebs Год назад
I want to see a Bard weapon. Something that's strictly buffs/debuffs with maybe some small heals or cleanses. And ability that can remove CC on a player and maybe an aura that reduces CC duration would be amazing too.
@z543
@z543 Год назад
Arcane - Wand Lightning - Taser (lol jk) Tomb And ofc the most requested - Daggers But huge great update and these changes. Sns/gs players will be upset but that change is needed bc it was just too strong. Thank you!
@IAmTheBurritoBandito
@IAmTheBurritoBandito Год назад
Would love to see a Warbanner (like the corrupted romans have) - providing buffs and debuffs to those nearby and giving some versatility to the tank/heal builds
@CapnDiego
@CapnDiego Год назад
A harp/bard type weapon specifically as a support/buffer role would be awesome, flail/mace, lance/shield, daggers
@maybejaydee
@maybejaydee Год назад
I want to see dual wield daggers, I think it would be super cool if you had an assassin tree, that focuses on quick damage and DoTs, and maybe a more tool-based tree, maybe have a cloaking move, or a tripwire you can set, like musket, that knocks an opponent down instead of rooting, maybe a mini crossbow as well. Idk I'm just spit Ballin but it would be really cool!
@GOOBBAA
@GOOBBAA Год назад
Would love to see a new magic weapon for the next planned weapon, either the Celestial Gauntlet or the Angry Earth Staff, or a Lightning Weapon.
@devonrandall3149
@devonrandall3149 Год назад
Hey, Musket guy here: Couple things I liked: I love that Powder Burn and Power shot have no animation anymore, It's instant and swappable as it should be. While it isn't quite a very big difference in over all gameplay, because you could just start the animation right after a normal shot and it would have the same reload time anyways, it definitely helps reduce and any mistakes causing wasted time in-between shots which I love. Also the fact that they can be loaded mid shooter stance is really cool and might add for some viability for close range SS plays. However this feature in particular is a great buff for the PvE aspect of musket. This allows for much more efficient CD management due to being able to load those shots while in SS instead of having 3-4s of wasted time on those CDs because you're stuck in SS. I personally will make use of this when fighting Invasion bosses and skulls with the "Called Shot Resupply" perk that shaves 10% off CDs on headshot. I Think this really allows for that chain auto reload synergy with critical reload that makes Allows the musket to weave special shots boosting the damage against large targets alot. I would also love for Stopping power to be used in Shooter Stance aswell to increase that fire rate even faster against large hitbox enemies, even tho this may be risky in PVP situations. It's the muskets only stun and can be really helpful in PvE to just get a few more seconds of DPS before that enemy knocks you out of it. Couple things I was Disappointed in: I was super excited with the new Power Shot changes to be implemented because of a certain build I had in mind that would be focused around 1 shoting lower level enemies. The plan was to get a Bane-Vorpal-Refreshing PowerShot- Musket with an Onyx for the 30% increase to full health targets, and 1 Shot enemies in shooter stances, and Spam Power Shot with instant Cooldown to clear certain area's of mobs very fast in lower level areas. Unfortunately whether it's a bug or intended, Refreshing Power Shot does not proc if the enemy was killed from it while in Shooter's Stance. So I was super disappointed that even in lower levels musket is skill the worst option for PvE. On the same note of the Specials shots having no animation, I actually kind of see this as a nerf to musket... It's always been known that musket can pre-load special shots to have that opening advantage in 1v1 encounters. I do like the changes, because they feel really nice and smooth, however, I don't know if I'd trade that for the ability to preload my shots before a battle. For musket to get a Pseudo nerf like this just kind of feels like we can't get a buff because you guys are too scared to trigger the wrath of all the musket haters. I don't think it's fair to kick musket in the dirt again and again like this just to appease those who are over reacting about a weapon that is absolutely no threat to anyone anymore. Overall I like the changes and I won't complain about the love for musket. However, if I'm being completely honest this feels to me like getting my car stolen and 4 months later the thief decided that I should have my Keychain back because he feels sorry for me. I'll make a suggestion that I've made on the forums again. Reduce the maximum range of the musket by half (60m) for PvP and return the accuracy. Another buff could be to actually make Steady hand 100% accurate instead of still being unreliable as it is right now, and reduce the Cooldown to 1s or even .5s. If you do the math a 1s CD on stead hand is still only 75% of the actual dps that musket was doing before, WITHOUT the damage falloff being added from S1. It would have similar Damage Fall Off as the bow with a 1s CD closing in around 50%. Anyways just some feedback from your nonexistent musket community. Stay invisible out there guys :D Thx
@rrayyy28
@rrayyy28 Год назад
Can we get a reroll system if the 3rd perk on your gear or weapon is not that good? I think that it's a great idea or a way to gamble for another perk.
@Hikki_exe
@Hikki_exe Год назад
Daggers pls. Daggers is what everyone wants since it was mentioned like a year ago. Another weapon which I would be excited to see is Katana. Could release in pair with japanese styled zone (expansion). But thats a long term idea I guess. Btw great work as always
@maxym189
@maxym189 Год назад
I'm happy about the changes and the nerfs. Good job.
@valdicas
@valdicas Год назад
I would like to see daggers in the game
@rogerinpicamoles
@rogerinpicamoles Год назад
vdd linda passa o zap?
@darkday1702
@darkday1702 Год назад
FINALLY, an actual damage nerf to great sword. Been needing done since release of it...
@MarcineKKK
@MarcineKKK Год назад
Agree , people only play great sword
@philwaugh9095
@philwaugh9095 Год назад
It got a dmg nerf to it when they slowed down the attack speed of the Onslaught buff. Not to say it doesn't need more, but you can't say it didn't get one until now. Personally, I think they should speed the attack back up (just because it feels much more fluid the way it was) and reduce the base damage even further to compensate.
@philwaugh9095
@philwaugh9095 Год назад
@@MarcineKKK Rapier out DPS's GS by a fair amount.
@devonrandall3149
@devonrandall3149 Год назад
@@philwaugh9095 True, isn't it like 16k dps compaired to like 13k? But to be fair thats single target... Great sword has INSANE Aoe cappability in terms of PvE, and even i'd say decent Aoe in PvP, but also still great single target damage. Again playing broken weapons in fun but like... What I usually say is this "A weapon not being good in every game mode isn't bad, But when it's good in no game modes, thats a problem." So I mean the same can be said for Greatsword it's amazing in PvP AND PvE, so personally I think it needs not neccecarily a flat damage reduction but perhaps the AoE needs to be tuned down a bit. It needs to be more neiche, which I know sucks, but it can't be god forever man.
@philwaugh9095
@philwaugh9095 Год назад
@@devonrandall3149 It's swing isn't significantly wider than the a GA. It's single AOE is no larger than say a Grav Well. Make the swing be the same size as the GA? Sure. Sounds fair. The only reason I say take the base damage down to is to allow for the return of the original attack speed in Onslaught mode. For feel purposes, not damage. As for the "good at some things but not all is fine" I get. To which I state - GS isn't top in any more. It just isn't. If it were "god mode" it's all you would see on the field, but it isn't. Not even close. I say it needs a small down tune, not a large "OMG it's so OP, God Mode weapon" reactions. I don't see you asking for every other weapon to be made a niche weapon...
@shawnmurphy6670
@shawnmurphy6670 Год назад
Omg - thank you for adding grit to Flurry. This is everything for drastically different builds in PVP!
@zargisan9017
@zargisan9017 Год назад
We need daggers. That is the weapon that will bring players back to the game to try out.
@P2Whiz
@P2Whiz Год назад
Dual Wield Daggers. Thanks for the update David.
@shawnmurphy6670
@shawnmurphy6670 Год назад
Next weapons: 1) Flail and Shield (hopefully lightning - str and focus ) 2) Daggers (hopefully Poison, Slow and Stealth/Backstab - Dex or Dex/Int)
@geonosi
@geonosi Год назад
As someone else said earlier, a spellbook would be so cool, or a scythe, either of those could be used to fit the aesthetic of a necromancer. However, I feel like those would need to have really flashy animations to fully capture the feel of playing a class like that. If that's too much, i guess a katana or some type of fist weapon would be cool. Game has way too much potential, I really hope you all stick with the game and get it to where it can be, thank you for all the work and listening to community feedback!
@uhtred7108
@uhtred7108 Год назад
Upset with GS nerf considering a bow and fs do the same amount of damage but at range. GS you are taking a lot more damage and requires higher skill to perform well with.
@medicineman5645
@medicineman5645 Год назад
Thank you for making these videos!
@milkyway1up
@milkyway1up Год назад
ID love daggers, or some other melee alternative that is dex based that would combo better with bow or musket, or even with rapier. However, I think we need focus love more. Maybe the Flail or mace and shield that we assume is coming (hope instead of healing it centers around fortify/buffs to allies). Maybe str/focus, or foc/str.
@emmanuelprado
@emmanuelprado Год назад
Please, bring in a mace or another crushing weapon. Only the hammer is frustrating.
@FangedFreak
@FangedFreak Год назад
8:25 I'd love to have a summoner type weapon which uses Focus (to pair with Life Staff/Void Gauntlet). You could either summon plants to help with a Healing AOE/ Healing Over Time or could summon little minions to help with some DPS or draw aggro for solo content etc. That would be awesome
@nerdacus724
@nerdacus724 Год назад
We use magic in the game the weapon I would like to see is a wand or a mace for those who want to be a Paladin.
@elemental_mist
@elemental_mist Год назад
The concept of stances is nice on the greatsword, would love to explore it further. Maybe a flail where you can be more offensive and has a bit of range, and then you can switch to defense where the range is smaller.
@omerfarukkaradeniz606
@omerfarukkaradeniz606 Год назад
We need Daggers, also ability to dual wielding for 1 handed weapons, besides we have extra empty slot for dual wielding. Shield slot is suitable for it right? 🤯
@JohnAlterat
@JohnAlterat Год назад
It rly will be great to see the STR (only one stat) long range weapon like crossbow. Strong dmg on a long distance but not very useful in close range. It will be cool to have a STR rang weapon for those who prefer style switching between distance. Second variant: adding hammer to combination hammer/shield for STR/FOCUS builds where it be mid range dmg weapon that could be combined with something supportive or more aggressive.
@Tylerthesharky
@Tylerthesharky Год назад
Rally banner/war Banner concept as a weapon would be super unique. Providing "shouts" our aura buffs for teammates, maybe slamming it into the ground and having it produce debuffs around it.
@randomlzer6958
@randomlzer6958 Год назад
Katana would be sick, Daggers aswell
@JtL0NG
@JtL0NG Год назад
Great video and looking forward to these changes. All of them sound great so far! I agree with the masses here, I'd love to see duel wielded daggers! I'm kind of tired of the constant dex meta but maaaaan that would be a cool weapon to see on the field
@Factroom_77
@Factroom_77 Год назад
How about unique skill,its like if you run : -fs+ig = fire storm/tornado -bow+rapier = blink -ga+wh = path of gravity -hatchet+spear = bomber jevelin Etc😅
@thepocketcouple
@thepocketcouple Год назад
The weapons I would like to see next are flail/mace, lightning gauntlet, halberd, war scythe. In that order.
@chispiariza9839
@chispiariza9839 Год назад
Would be amazing to see weapons like electric staff, dagger or scepter would be very nice!!
@Bradani
@Bradani Год назад
weapon two handed shield : inflicts little damage which would be based on stamina with skills focused on taking aggro and support with buffs for the team
@Eidorian510
@Eidorian510 Год назад
DAGGERS
@NahTheOtherGhost
@NahTheOtherGhost Год назад
Ya know, something that would be cool is having a scythe and ice picks and the ice picks do little damage but swings fast and if the scythe had like a life drain called "Soul Steal" and it heals you bit by bit
@archie8011
@archie8011 Год назад
I'd love to see Halberd with stances, 2h crossbow, 1h mace and shield For magic weapon: Earth staff (tank weapon), Water scepter (healing weapon), Air/lightning melee gauntlet :)
@Z-MACx
@Z-MACx Год назад
Excited for the new 3v3 arena, but not sure if it will be enough for PvP players to stick around.
@z543
@z543 Год назад
Yah sadly it will only be good for a few weeks and that’s it unless they change how to receive rewards
@z543
@z543 Год назад
@@Belzao i agree, should be every win. we are tired of time, player and etc. gated stuff
@daveb7049
@daveb7049 Год назад
AGS: dodging just trumps blocking as an option so we want to make blocking more viable. Also AGS: makes kite shields heal 300 hp on a block and makes 5 shirking heals heal 1250 hp plus 7.5% MAX HP on a dodge.
@eh298
@eh298 Год назад
We need another strike weapon!
@Zombie-c6j
@Zombie-c6j Год назад
JUST ADD A PROPER ARENA MODE (1v1) ALREADY. Sooo f tired of endless queues and random teams... You don't even have to work on it, just remove 2 bots from both teams - and the new mode is ready. Is it so impossible? Come on...
@StarseekerAtlas
@StarseekerAtlas Год назад
Would definitely love to see a scythe with a focus on CC and AoE!
@Chaedron1
@Chaedron1 Год назад
We need more magic weapons, whether that is a staff or another gauntlet, magic just isn't as cool as melee and it needs to be improved with variety. As for what kind of magic? I think a Corruption magic weapon would be cool, sort of like blood magic or Necromancy in other games. Things like undead minions, curses, and hexes, that damage based on control (ie. when a cursed player attacks they damage themselves or their allies) or maybe Nature/Angry Earth magic that has slows and roots and control enemy movement while giving allies buffs. I think these would give roles and abilities that are currently missing in New World and would benefit the depth of gameplay and add new mechanics.
@Chaedron1
@Chaedron1 Год назад
@@Belzao Yeah, that would be cool too. Healing could use a boost with a water staff or have an air staff that knock back enemies etc.
@MrVikingmead
@MrVikingmead Год назад
I’d love to see a weapon that compliments the void gauntlet via focus but provides mobility. If void gauntlet is the primary weapon (voidblade) there is a sacrifice to mobility with complimentary weapons. Flail with shield using some type of charge would be cool. Thanks!
@nathanaelink
@nathanaelink Год назад
like this format!
@mikeblizniuk6582
@mikeblizniuk6582 Год назад
DOT style daggers(1 tree) + some stun/cc/teleport type abilities daggers (2nd tree)
@sathishyt
@sathishyt Год назад
I would like to see spellbook or a wand. And an ability that can summon a healing or buffing pylon. That can create and anchor point. Would be a cool replacement for sacred ground and lifestaff. Because right now as a healer I dont even feel like one. I feel like the game does the healing for me.
@tgnoa6738
@tgnoa6738 Год назад
Lightning staff, scaling with focus
@joshuathomas195
@joshuathomas195 Год назад
I would love to see as a new weapon a WHIP like in CASTLEVANIA. Some mid range damage , pull enemies or push back , can be use as a focus but more for fast dps
@robin3487
@robin3487 Год назад
I want to see old musket just with some damage balances.
@johndiaz1963
@johndiaz1963 Год назад
No stealth granting weapons
@angevabzh2474
@angevabzh2474 Год назад
The game where you can one shoot with musket has 4000 meters but not heal someone at 20 meters ....
@strugglez3
@strugglez3 Год назад
A 2 handed scythe would be pretty cool for a future weapon!
@thehotdoge5536
@thehotdoge5536 Год назад
lightning gauntlet, throw bolts and become ZUES! Dual daggers would be pretty cool also, or pistols would be kind of cool.
@Zykosis
@Zykosis Год назад
Shaman / enchanter role. Makes buffs more powerful , or new buffs and debuffs.with healing. Maybe passive healing ticks. Auras, thorns etc
@ywrior3775
@ywrior3775 Год назад
Lightning staff IS needed to be add 100%. It all make sense in the game. Next is Mace, or knuckles for Monk type build for lifestaff users, make more flexible for lifestaff users to play. Please RE-work the moveset attacks of other melee weapons, ex. spear light atk are so BLAND compare to the moveset of the spear mobs on imp, adding these changes makes more a bit fun to use the flexibility of the weapons.
@dogemeatgames
@dogemeatgames Год назад
I would love to see a lightning weapon like a mace that can utilize a shield. I think we are due for another weapon that can take advantage of a shield and this would be a cool addition. Also, just saying, would be REALLY cool if it was a support focused weapon. Melee range healing and protection? Yes please!
@mithicash1444
@mithicash1444 Год назад
If you want underused abilities to be contenders, I would strongly suggest adding better variety as it comes to gear bonuses that change or add to the way abilities work. Give them unique spins so that they have special uses, even if they might be a big more niche. Right now thereis close to no choices, only one or maybe 2 possible bonuses for each ability.
@JeffJennings82
@JeffJennings82 Год назад
GS has an ability that when it's being executed, they take no damage. It's also has large damage output. I don't see a similar ability on other melee weapons. In melee vs melee combat this seems nearly impossible to counter/recover. This should likely be nerfed. Not sure if they mentioned this in the video, didn't seem like it to me.
@V1510N_
@V1510N_ Год назад
8:46 and what if it was your first home or your only home? will you get the first house reduction back or just 5k extra gold?
@lukedawson9948
@lukedawson9948 Год назад
Grit to flurry. I like that 👌
@alexflorincirstea6350
@alexflorincirstea6350 Год назад
I will love daggers but more important will be a healing weapon that primary scales with focus and second int
@itssolen
@itssolen Год назад
Crossbow for Power, a Nature Staff or Gauntlet on Intelligenz with Earthy and Planty Magic, an Arcane ... Fokus - Staff - Gauntlet, and a Lighning, Staff - Hammer ? - Gauntlet
@zagohcap
@zagohcap Год назад
A support weapon that's more proactive instead of reactive like lifestaff. I'd like a close range magic weapon would be pretty cool, like lightning boxing gloves (or rings) lol. It's tough to want daggers because there's already a lot of hit and run playstyle. Maybe a more dot oriented weapon playstyle with dagger. Gives us a reason to want vigor. Would LOVE a buff weapon like a flute or harp too. Give the melees someone to protect.
@sunfiretys
@sunfiretys Год назад
Thanks for informative video once again. Ability changes reminds that last weapon point on Life Staff tree: Magnify -" When you heal a target with Light's Embrace, extend the duration of life staff buffs on that target by 2 seconds", could use somekind or rework, i never have seen any usage of this on my own play or anyone else using it 🤔 Magic book, grimoire, would be cool. Buffing/Debuffing or Healing weapon, or both?!
@FairuzaGoes
@FairuzaGoes Год назад
I'd love to see Daggers or Pistols!
@Freeze0009
@Freeze0009 Год назад
Dagger AND pistol
@philwaugh9095
@philwaugh9095 Год назад
agreed, but only if they are dual wield. Single pistol is meh (unless you can pair it with a non-tower shield), and a single dagger would just be a joke.
@redclowng3802
@redclowng3802 Год назад
For new weapons we absolutely need to see Crossbow and Dual Wielding.
@JustinKobra
@JustinKobra Год назад
Daggers, stealth, companion pets 😊
@charliekongo9896
@charliekongo9896 Год назад
Keep up the great work team new world
@onepaa1636
@onepaa1636 Год назад
thats it what about the musket that got pooped on any changes there?
@valiant719
@valiant719 Год назад
Stamina Regen is out of control atm. I'm sure devs are fully aware that in pvp for example you can have a tank shield up, get near fully drained of stam, sidestep, get it all back. rinse/repeat. zero risk play. On the other side of the coin, you then have dex players who never seem to run out of dodges / s with a mixture of 150 dex bonus and other skill tree perks. I would love to see Stamina become something you use intelligently (on par with health management).
@Grimjaw74
@Grimjaw74 Год назад
SCYTHE.. that’s all I need. Although dual pistols would be amazing too
@EmberPsycho
@EmberPsycho Год назад
Piggy backing on some ideas, but definitely want to see: Daggers Lightning rod/wand Arcane book/orb
@noriplays1
@noriplays1 Год назад
I would like to see an attack dog used as a weapon, can make it melee with some melee and midrange abilities. Attack dogs are used by spaniards too
@nicholasudo5227
@nicholasudo5227 Год назад
I would like to see a artificer type weapon. Like grenades or moltov. So that we can have it as a buff class that can throw barrier or heal mixtures. It can be short range like the blunderbuss
@LucasGuerriniStudio
@LucasGuerriniStudio Год назад
Daggers and pistols! Maybe the hability to dual wield them too?
@jasonlastname129
@jasonlastname129 Год назад
I want to see another main healing weapon. It feels like there's not really any choices within a play style. There's really only 2 or 3 weapons for a given types you don't have much choice. I think the game needs about double the weapons it currently has.
@rickyaustin7835
@rickyaustin7835 Год назад
You are correct dodging just trumps blocking as an option. So you know longer have to wonder why heavy armor is so much less used than medium and light armor sets. Any future plans in this regard ? And I am asking this as both a PvP and PvE question. Feel free to comment.
@daveb7049
@daveb7049 Год назад
Yep they will maybe buff heavy armour in three or four years
@JK_El_Gorila
@JK_El_Gorila Год назад
In F L .. what will happen with the status achieved? Will it be distributed in a city that is not at 300? Will it be a gray area and will that status be lost? If it is lost .. they should let that xp take it to a desired area. to be able to select the points to choose again
@FeelMyBicepp
@FeelMyBicepp Год назад
Please add PVP content
@eisenhathaway
@eisenhathaway Год назад
Is that a 1999 Honda Civic del Sol painted Victory Red in the upper right?
@orbitthemoon3592
@orbitthemoon3592 Год назад
Current: Spear/LS/FS + Shield New: Dual Daggers/Mace/Morning Star
@jahloveinfla
@jahloveinfla Год назад
I know there are plans for a focus weapon coming and we don't have any idea what it will be yet but i'd really like to see a Focused based DPS weapon that heals as an effect of doing damage so that the more dps is done the more healing can be provided. Dual wielding some of our 1 handed weapons would be really cool too, especially if the trees are "locked" so that your main hand sword can only have the left (or right) tree capstone and the reverse for the off hand.
@martinhidalgoortega7846
@martinhidalgoortega7846 Год назад
a mace or morning star to be paired with the shield would be sooooo cool
@jimmymcpherson2679
@jimmymcpherson2679 Год назад
Do they talk about musket in this video?
@MrGrimord
@MrGrimord Год назад
I love so much all those devs videos. Keep them coming!!!
@Jota_505
@Jota_505 Год назад
I really want to see a lightning magic weapon, could it be a staff, a tome or even an orb.
@killagrn1746
@killagrn1746 Год назад
Next Weapon ideas: Chain Whip (Attached-Ball, Axe, Sickel, Knife, MorningStar)
@Peachy_Blinders
@Peachy_Blinders Год назад
Would love a flail that's like a whip but with a spiked ball of sorts on the end. Now, I realise I just described what a flail is, but a longer chain where the spiked ball is almost on the floor and you can almost crack it like a whip (but with a bit more heft) would be awesome. Would love to be able to pair this with a shield (and other weapons with a shield). In particular a 1 handed spear that I could pair with a shield would be very nice. Lightning staff/wand/gauntlet(s) are also very cool. Okay, I'm done...for now.
@wuffelkopp
@wuffelkopp Год назад
Daggers! A quick dexterity based stealth/cloaking/trickster playstyle is what is missing completely and it would have great potential to synergize well with other weapons
@thepromocode
@thepromocode Год назад
Really love these
@Queenofallcoffee
@Queenofallcoffee Год назад
A focus weapon is a must
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