Fun fact (although i might be mistaken): If you find an Atlas interface during the expedition and interact with it, the Atlas will say "There is nothing, just the sphere, we are alone in the universe, it fills my mind, i get consumed...", this sentence appeared at the end of the original NMS v1.0 Atlas Path when you bring all 10 Atlas stones (this is only in the Italian translation of the game which is the one i play, so I don't know how it is in the English version but I suppose is something similar). Considering that the expedition seems to be created as a sort of tribute to the original game (which is canonically a previous iteration of the universe in in-game lore) and considering that the idea of dead travellers in graves is that (kinda like Artemis) they don't realize that they are dead, my theory is that the grave at the end of the expedition is actually OUR GRAVE, and the person talking to us is actually a living traveller interacting with our grave (in fact, if I'm not mistaken, in this expedition almost everyone started mostly with the appearance of one of those grave travellers) The ghost freighter could be an agglomeration of the dead npcs of the previous deleted universe, or even just the freighters and ships of the previous universe considering that in version 1.0 they had no interior and no npcs, meaning that technically they were "ai ship npcs" (explaining why they say "It wasn't like this before..."), they could be mad at the Atlas for having removed them in exchange of the better new ones in recent updates, or it could even be the last memory of our crew and ship, kinda cryptic but one thing is certain... We are in an older universe iteration while in a newer version of the "game" (program).
I found the atlas interface too, it showed up during my drifting in the universe, where it’s just your traveller floating in space, not sure if it’s for everyone or it happened per chance. I also found it later in the same galaxy I was floating on, but this time on a ship so I got to enter it, I remember the "we are all alone…" bit (I had multiplayer on so lol), I just finished watching Kanaju’s video about what the atlas was so my interpretation was that the ‘adrift’ expedition was in a universe that got disconnected to the atlas, and that the rest of the life died out slowly without the atlas, since the wreckage freighter ships all talked about recent disappearance in some of the final logs
Some of my thoughts: While Null originally gives us a blueprint for the Mind Ark, a Korvax Planetary Archive log credits the creation of the technology to Korvax Prime, herself. This leads me to think that Null is actually working with Void Mother to accomplish her goal of reuniting the Travellers' souls. Lending us the Mind Ark blueprint during the story means we will likely do the work of collecting one of those souls for safe keeping for them. I believe the Sentinel Pillar logs mention that Korvax Prime *was* the original Korvax Convergence. Her sentience was likely tied directly to the complexity of the hive of Korvax minds. For expedition 10, the devs mentioned a "communal goal that may shape the future of the universe…" During the Singularity Expedition, we built a convergence of Echoes within the Prime Terminal. It gained enough souls to reach the point Singularity. In other words, it became conscious. The choice we made at the end of Singluarity-to install a piece of the Atlas or Abyss in our construct-was a distraction from the real choice we had made. By completing the expedition, we unknowingly brought the Abyss back to life, outside the World of Glass. Since then, she has been making regular appearances throughout expeditions and new NMS lore. The Autophage have returned, and during Omega, a passage appears where she chastised the Atlas for its indifference towards deleting Leto. Now, we have a glimpse of the distant future of Euclid, where instead of failing, the boundaries are starting to become stronger, again. I think this is a glimpse of the future we created by releasing the Abyss. She's attempting to make repairs to the system. She had likely even collected all the souls of the Travellers present aboard the Anomaly for her mysterious goal, which would've left Nada all alone once Polo died of natural causes. Also, perhaps this particular universe is under some sort of quarantine while the system undergoes repairs, hence the isolation?
I found a strange thing while pulse driving a cylindrical ship with 800000 survivors in it but you couldn't interact with it after a short message from it.
This was introduced with the space anomaly encounters, it was more lore to hint at the universes and civilisations that came before, remnants from another time and sim bleeding through the boundaries. A nice precursor hint at what was coming with the Autophage etc. during the singularity expedition a new variation was introduced of these life capsules, the autophage variant that has purple crystal lattice running through it, more void "corruption". Drink the water Traveller, join us and be born again at 19//19///19kzzkt
I had the theory that the consciousness in simulation 16 was polo, placed there by nada out of grief (maybe nadas shell was empty bc they uploaded themselves too)
But... if they uploaded themselves, how did their shell walk back over to its usual spot? I could see Nada uploading someone or something, but it kind of seems that afterwards, they just went back to work-all alone-until they simply gave up.
@@selfiegek you know how sometimes dead things will twitch their limbs for a period after death? maybe its something like that, nadas body was so conditioned to being in that spot, it just walked over there by itself, despite nada not actually being at the wheel
Prediction and spoiler warning: I saw this expedition as something HG did "just for fun" but as with all of them, a test bed for new features and data gathering on their playerbase. I think the only implication for this expedition beside the obvious ones HG mentioned, a long with what was recently data mined a few days ago, is that HG may implement the ability to go to alternate dimensions where players can stay in the current one(simulation 16), go to an old one(simulation 5) or go to a new one(simulation 19) where the whole universe is changed and is more complex in the procgen but only players on newer hardware can go there. I say this because Nintendo Switch is what holds the game back quite a bit, and maybe even last gen xbox and playstations as well at this point, and this has been the case for so many games since the release of the switch. So the implementation of cross-saves can help those who love the game, but play on switch, to move on to one of the newer and better consoles(or preferably a PC lol) BONUS THEORY: Light No Fire is somehow connected to No Mans Sky. I think it may be the planet that the Atlas was abandoned at, or this is the real-life Korvax Prime. Another theory is that it may also be another simulation but from a different super computer similar to the Atlas and has been trying to communicate with the atlas. Perhaps.... this "Void Mother" is the other super computer trying to enter into the Atlas and help save it
Haulers can have 120 slots a piece. If all your starships were haulers, you would have 120 X 12 slots. Add to that your freighter that holds your 10 storage containers with 50 slots a piece and it's own 120 capacity. What are you storing that you need more than that?
I really enjoyed the adrift expedition. One thing i experienced was that at first it was quite unsettling that everything was abandoned there were no shops no ships and nothing everywhere you look, but i got used to it over time, but when i finished the expedition i encountered a ship in space that wanted to trade, and when i heard my communicator it actually startled me like i was a bit suspicious of the ship at first before i remembered this was a normal thing that just happens. Another thing i experienced was, i found an abandoned freighter and it had another traveler on board so me and this random traveler spent a few minutes clearing this freighter and it was really cool. It was also fun having to plan around there not being any shops or any npc's that you can buy stuff from, and also the super eerie feeling of being the only thing in the entire universe is something i would like to see explored more in the future. So adrift gets a 10 out of 10 from me and i would highly recommend you play it if you haven't yet.
Hey Kanaju! Love your videos bro! I have a little theory about what might have happened in this universe and the answer comes from a small passage from either the crashed freighter or the sunken freighter I cant remember witch, but it says that they dropped out of the warp because they detected a sentinel scan and when they came out of the warp they saw many sentinels that weren’t attacking them but actually attacking each other and it seemed as if the sentinels didn’t even notice them and due to that battle the freighter was destroyed, with all the races being gone and the messages from the ghosts ship it seems that a war must have broke out across the entire universe between the sentinels and maybe the corrupted sentinels and as a cause of the resulting damage all sentient beings were killed, Nada is the only one we find but they appear to have deactivated themselves maybe as a way to hide, They are the only Korvax on the Anomaly so they are the only one capable of that. This just screams Void Mother to me for some reason, and war, all the space stations are not only abandoned but also heavily damaged. Maybe the Atlas used the sentinels to kill off all sentient life to reset and the Void mother tried defending them? Idk but it seems like it goes way deeper.
I'm hoping for the continuation/conclusion of the void story line and what might come from the Autophage with that. Will they take over abandoned systems? Perhaps inhabit a room aboard the space station or even space anomaly. And I might be alone on this, but I'd love for Hello Games to add a portable backpack* nutrient processor. It'd be so nice to cook things while I'm on the move, especially since larger stacks of more complex meals can take around 10 minutes to make.
Thank you for the spoiler warning; I skipped that section since I want to experience it myself. Thank you for the video! I will have to come back to watch the spoiler section after I play it some more :3
my theory is that the Adrift expedition is about an older iteration of Atlas taking over and trying to correct what it found as wrongful, while also being completely silent about it. however it strangely enough couldn't correct everything for some reason we are about to find out in the next expedition
Hello @Kanaju ! I have seen most of not all if your videos! As a great NMS fan, I find your videos to be funny entertaining, and some of the best NMS content I’ve seen. Thank you for bringing joy and excitement to the starry skies on No Man.
Seriously hope cloud saves are optional. The ability to modify, copy and move bases with the save editor and base building tool for desktop are what's kept me playing.
I really think this was a destroyed universe in Adrift. One scoured by the sentinels. What I think and hope is coming next is some other space or place. Be it deep space bases (potentially autophage hidden in deep space), to something like a new dimension to go to with more portal stuff.
Ground combat with your multitool /weapon needs to be improved. ADS(Aim Down Sights) or a scope zoom or both instead of automatically zooming in when you fire your multitool/weapon and I think the combat scope has the same thing. Haven’t tried it yet. Having ADS & Scope module options in place of alt fire mode would be great. Or what would be better is to have the analysis visor have another mode that acts as a combat scope where while your in it you can aim and fire your multitool/weapon. Also more weapons, enemies, and combat encounters. This is the best space exploring game. I just want the ground combat to be as good as it is in starships & exocraft. Once combat gets better it will be incredible. Even if the combat remains the same, It will still be a great game. No Man’s Sky just could be better in this one area.
Yep. Currently the game only uses the new models for regular space stations. Abandoned and outlaw stations still use the old models across the game. It's a good bit of variety I think. Thanks for watching!
One thing thats interesting about the expedition is that there technically is 'fauna' on dead planets, as some of the titan worms are technically 'fauna' instead of 'sandworms' which as far as the game works, are different things. That's how they have multiple worms spawned in at a time, which is something that can't happen normally due to a hardcoded limit. You can tell if a titan worm is a sandworm or fauna by scanning it, the sandworms have a bespoke description on the visor and the fauna ones have normal fauna behavior descriptions. The fauna worms are also added to the discovery list, though they show up as extinct (which is what happens if something is spawned as fauna but lacks the necessary fauna information).
Is there any explanation for how we 'leave' the abandoned universe at the end of Adrift and once again find ourselves in a fully populated one? Our freighters and bases are populated, planet trade outposts are populated, all so suddenly. Even the space stations are now back in working order. How does this happen, is it ever explained?