This is by far the most ridiculous horde base I've ever seen. And I love it. It was funny. It wasn't useless - we learned a little about zombie pathing. This knowledge always helps in whatever base we build.
Watching those long lines of flailing zombies reminded me of the Amiga classic, Lemmings. No idea why but it did. Epic work from you again. The moral victory goes to Boe, the speed runner who found a hack gets no credit.
Not only did you build that ridiculous base, but you PAINTED the whole thing too!!! 🤣🤣🤣 You're too much brother! Well done! It got me to watch the whole thing!
Yes, the jumping over one block thing slows then down quite a lot. I make regular use of that to funnel them for maximum grinding performance with Sledge Turrets. The only weak point is the first block so it is necessary to give them more than one access so they do not start attacking the base blocks. After that it's usually very simple.
Great work CautiousPancake. I use a a drop path base which has zombies running up ramp or stair 5 blocks above my position to jump or fall onto a pole path. Many miss the pole falling into a two deep pit of water. This base design of yours delights me the same way my Fall Base delights me. It's like, "Yessss, Hop for me my puppets, Hop," hehe. Thanks for all the work that went into this.
You did it again! What an idea. Love your work CP! I was so excited to see this video pop up. Thanks for doing the "dirty" work for us. You should be known as DOCTOR Cautious Pancake! Cheers!
interesting idea, beating horde night by running out the clock. Maybe do some testing with low clearance sections where they have to crouch/crawl through and see if that affects their speed. You could also add some sections of barbed wire to slow them down further and allow you to condense the footprint of the structure.
Nice job, CP! I suspect spawning cops on the very first wave they could, potentially, slow others zombies down due to spit motion. Also, almost sure there would be a lot more zombies going down (stumbing on each other).
Yeah cops won't help the steady pace, but at least the first half they won't spit doe to being too far away, and then once they do start it will be mostly blocked by the cube blocks. A solid cube wall at the front of the platform where I stood would also help there!
You might be able to loop back around "under" the structures since they are jumping so high. Just put a long pathway at the end that comes back under one of the two "peaks" and you could set up with a sniper rifle only for horde night.
@@CautiousPancake Nope, not subtle! And I can't even make an intelligent guess as to how long it took you to build it, even one "set" of the stairs would be a ton of work!
Lol good stuff and fitting music at around 6 min mark :). By the time they finish, they are going to be very buff due to all those exercises. What if you put a robotic sledge next the last row? That'll slow them down even more. Ah you still need to worry about vultures.
Hehe yeah buff or exhausted! A sledge would help seal the deal and stop any few zombies, and yes you could replace the little platform I made with a proper base for crafting etc if you want - to help with vultures and cop spit and spiders. I just wanted a little platform so the focus was on the rest of it.
Minor problems with the plan though. Vultures and spiders. I've not seen them in the video at all so I don't know why they aren't present. Which they do spawn in even the first horde nights. Not to mention dogs and dire hounds
Dogs are fine, I'd hoped for direwolves, but didn't get any in the day 7000 horde at the end. I did get vultures. For spiders yes, they'll jump once they get close - I'd obviously build a crafting base instead of a 6 block platform in a normal run through - I didn't here as I was hoping to show the concept more clearly.
Yeah it would for sure, it doesn't last though, and would end up pushing zombies off to the side more as the first zombie would get stuck and block the way. Nothing wrong with using it to lessen the number of blocks needed though (or electric fences)!
Interesting idea, not my style personally, a bit boring for my liking. I'd love to do a collaboration with you some time, Ive built some hilarious bases I'd be happy to share with you.
Another interesting idea. But just how many blocks did it take to build and how long? Figure this isnt a day 7 horde base...reminds me of them google clocks that won't strike before the end of the universe
Am I the only one who likes bunker-type bases or good looking somewhat realistic ones? Nowadays it feels like everyone is trying to implement pathing and spawn-knowlege and also considering rage mode and so on into their base designs.
I would love to use an underground bunker base. Unfortunately they dig down and destroy everything to get to you. Then you just get massive screamer holes everywhere.
Well even if it's not long enough to be AFK for slower days... 10:05 "very, very light from a fighting point of view, [...] any new ones still have to join the end of the queue [...] and take [even more] of the night to get to you"
It's a great idea keeps u safe but if u can incorporate traps along the way so if they reached u they'd b so weak one tap or hit w a club or spear and they're dead and u possibly get the loot drop. Like if u made the final path to u a stretch where u could end them maybe twenty minutes before the night ends. Use the sniper to take out cops or demolishes before theyr reach u or get even close as they reach the top of the paths and u see them