This is my 1:1 scale Minecraft model for the cathedral of Notre-Dame de Paris. It is intended to be as close to an accurate representation of the real building as possible given the confines of 1-meter cubes. I thoroughly researched the details of the floor plan, windows, vaulting, buttresses, passageways, etc. The entire structure was built one block at a time in Survival mode with a colossal supply of refined stone, which I quarried as I landscaped the foundation and baked in multiple furnaces.
I did purposefully sacrifice a few minor accuracies for artistic sake, most notably the Triforium is more open to the Nave than it should be, but it simply looks better this way in the game. Also, a major feature some people will notice missing, is the central spire. Rather than dig another 30 layers into the ground, which would have been impossible to rectify with the natural landscape, or build a sub-optimally short spire, I chose to omit the spire altogether. I may sometime use a level editor to increase the height of the map so I can build a proper spire.
The dimensions are as close to the real Notre-Dame de Paris as possible, given the necessary constraints with the symmetries of the floor plan.
Towers Height: 63 m
Western Façade Width: 41 m (with Buttresses: 49 m)
Transepts Width: 55 m
Nave Height: 34 m
Roof Height: 42 m
Max Length: 138 m
Spreadsheet Plans:
spreadsheets.g...
Photo Album:
s688.photobucke...
World File Download:
www.mediafire.c...
This project has been a labor of love, lasting for about 2 months of steady, solid work, from early February 2011 to late March 2011. I chose to build Notre-Dame because it is the best cathedral in the world. I do hope you enjoy my masterpiece!
TomBuilder
20 окт 2024