#voiceai #presidentgaming #masseffect2legendaryedition #masseffect #masseffect3 #commandershepard All voices heard are AI generated and not meant to confuse or misinform anyone.
That was honestly my hope for Andromeda... take all the previous lessons learned from the trilogy, and apply the best aspects of them into Andromeda... Man, I was a naive kid back then...
1 had so much story to tell but a lot of it was through text. I always imagine a ME1 where all the story content was fully fleshed out, and with a less inane inventory system
@@Colonel_Bat_Guano Like the prothean artifact on eletania. The text was pretty cool but it would be better if you could actually see the protheans studying primitive humans.
ME 1 is an almost painful reminder of when Bioware still cared about RPGs, no location in the later games ever matched the atmosphere of Noveria. It’s a shame that the development time wasted on the side content and DLC didn’t just go towards making a more fleshed out campaign. And Donald’s right, ME3 combat is the only one that strikes the tactical 3rd person/RPG balance correctly, and I find myself replaying ME3 the most because combat is the bulk of any actual playthrough.
Mass Effect 2 handled weapons the best while the third game gave them extremely generic upgrades. And the first game handled armor and Shields and fitness the best. Mass Effect 1 alone understood that when you increase your fitness level, you would realistically increase your melee attack and your health level at the same time. It's complete BS that the third game forces you to choose between health and melee. Mass Effect 3 also pretends that your fitness level will affect your Shields when in reality your armor would decide that.
Yeah because BioWare using the same damn Outpost for almost every side mission is a really good sign that they cared. Not to mention the horrible Planet exploration, subpar map design, mediocre DLC. Extremely dated gameplay... don't get me wrong, I still love the first game. But I don't know how anyone could actually prefer it over the others.
@@NostalgicGamerRickOShayand Mass Effect 1 gave you a lot more options for upgrades outside of fitness. So naturally when it came around to Mass Effect 3 where you only had a handful, they would let you choose one or the other in order to incentivize the player to create a more unique build instead of just maxing everything out in ME1.
@@khithompson3385 Story, NOT gameplay, is what sold Mass Effect. I was honestly tired of combat-centered games like Call of Duty, and fake-RPGs like the Fable franchise, when I first found Mass Effect. I immediately forgave the gameplay because the STORY kept me hooked.
really damn well written, like seriously. its quite amazing that i have a favourite game in the trilogy yet i agreed with every point everyone made for and against it, no empty arguments here.
Citadel DLC is one of the best gaming experiences I've ever had. The feels, reverence for characters, and writing that Citadel has are more than enough to give 3 the nod for me.
Honestly yes, but Soldier Shep versus clone Shep in Legendary difficulty was AWFUL. I absolutely despised that fight. The rest of the DLC is great though.
Citadel DLC felt very bait-and-switch. It was sold to me under the claim that I would get to experience a bonus mission with my beloved ME2 characters. The Arena DOESN'T count. And the whole CAT-6 fiasco was a predictable waste of time.
ME2 is peak. Underrated world building that massively fleshed out the galaxy and added a ton of new species, much better characterisation and squad member writing, it had fun gameplay that provided the basis for the next game to innovate from, and the Suicide Mission is one of the best final levels in gaming history.
the vorcha, those giant dumb bugs and what else? me2 is overrated as fuck and is only favourited by the same people that think brown/tan shooters of the early 2010s were peak gaming
RPG elements in ME2 are so dumbed down that it is outright insulting to the inteligence of the players. For f*** sake most of the character don't even wear armor and would rather go into battle wearing sexy outfits.
@@RamboSnoop You get Vorcha, Collectors and Drell for brand new species, but also a ton of new lore and worldbuilding for Asari, Batarians, Hanar, Quarians and ESPECIALLY Geth. It did a lot to flesh out what was already there.
As a lore geek, Mass Effect 2 frustrates the shit out of me. They retconned so many fantastic bits of lore from the first game, and the trend only continued and got worse in 3. Mass Effect 2 took the series from a grounded, quasi-hard sci-fi universe comparable to The Expanse and turned it into just another generic Star Wars-esque setting with slightly less advanced technology. ME3 can only be held accountable for doubling down. It didn't start the problem.
im honestly surprised you didnt talk about the multiplayer in 3 I thought it was a fun feature and it was dissapointing that it was not in the legendary edition. its honestly really fun and amps up ME3 as a game
The multiplayer was just a shoehorned in addon for 3 in an attempt for bioware to cash in on some of that sweet multiplayer revenue and loot box addiction. They were judging the games based on the single player story experience. When people talk about which modern warfare game they like best, they are talking about the campaign in the trilogy, not the multiplayer lobbies.
Interesting! My favourite overall has always been 2, but I understand those who find the story too inconsequential by being "side quests and daddy issues". ME1 had the most intriguing story, and ME3 had the greatest standalone moments and best gameplay. Excited to see what you came up with, PrimeRadiancy!
I'm going to be honest. My favorite game by far is ME1. Sure it's combat is wonky and it's exploration is something that is subpar. But it has heart. The citadel in ME1 is the best layout it had at any point. Sure there are many side-quests with forgettable characters, but there's also quite a handful that have butterfly effects into ME2 and 3. Dialogue is probably the best overall in ME2, but I prefer the tried and true method in ME1 even though it heavily expects you to play multiple playthroughs or abuse a bug on Noveria to get max paragon and/or renegade. I will always remember the first time I played through ME1, that sense of adventure and awe was unfortunately not continued in 2 and 3, even though they are fantastic games in their right, they just don't feel like ME1 feels. I personally love the options for weapon mods and ammo types not being a skill requirement. Explosive rounds on shotguns is always funny, and being able to shoot forever with snowblind rounds with pistols is something that just CAN'T happen in ME2 or ME3. The scale in ME1 is also fantastic, there's TONS of content in the game, but most of it is optional and the quest tracker actually works (unlike in 3). There will never be an ending in Sci-Fi history that hits as hard as ME1 and ME2. They have extremely strong endings, and I honestly can't choose between them on which I like more. Overall, my preference in games is 1>3>2. Note that just because 2 is ranked last, that does NOT mean I dislike the game, or even think it's a bad game, but because of the recruitment system in 2, it limits your freedom to explore the universe too much early and I think ME3 has a more reasonable explanation for limiting where you can go.
Before LE came out I would’ve said 3. Great combat, excellent missions and emotional endings to stories that came full circle from even the 1st game in Wrex’s and the Geth’s case. I’m with Donald that the only thing against it is the ending. But now with LE and improved graphics and gameplay I think 1 can make a good argument as the best or damn close to 3. World and lore building, excellent atmosphere on missions and while you’re still Shepard you aren’t god yet, proving the Normandy squad to the galaxy and seeing just how fragile the galaxy is before the Reapers is very fun and interesting. Not to mention that it’s a true RPG. I’m not saying that 2 is bad but it is the one I look forward to the least when replaying the trilogy.
I concur, the LE made the gameplay far more tolerable to the point where I think overall it is the best game. The story is easily the best. It's pure, the atmosphere is a study in non-verbal story telling. It truly felt like an adventure movie that you played
@Abfallkannibale I don't understand the praise 3 gets and I've soured a bit on 2 over the years and these videos actually made a pretty good case for why 2 is overhyped
@@Captain_Insano_nomercy Yeah, they basicly tried to broaden the market for 2, which is why they needed to put a speed-bump into the narrative, so new players would neither be thrown right into the bigger plot nor would have to play me1 first for context. The changes they made were harsh over-corrections of things that were (admittedly) a bit clunky in 1, but still over-corrected. Also, this might just be me though, 2s world feels very small compared to the other two games, almost as if it was just a big spin-off-addon or something. Maybe because the visual scale of the politics and stuff got completely pushed to the side in order to focus on small, highly loaded ares and plots. The more I think about it, the weirder 2 gets. Strange.
@Abfallkannibale all good points. I also dislike how they shoe-horned in an ammo system to try to appeal to shooter fans, and hey at least they tried an in-universe explanation, but it still sucked. I mean, I was in the military and let me tell you that having guns without ammo fixes SO many problems that the whole "oh but now we get more shots per minute" argument falls flat. There are so many economical and logistical advantages to not needing ammo alone that it's not even about reloading time
Mass effect 2 has got to be the best with character development,gameplay and the shadow broker dlc is a lot of fun to play loyalty missions are great also and the suicide mission to this day is the best mission in any of the mass effect game’s
your comment reminded me of the time when I used to reload my save to restart the Suicide Mission every day. The music, the combat, the characters, the scene. All of it came together for maybe one of the most epic missions of all gaming.
Would have still been wild for ME3 to have dual stories depending on your decision on the suicide mission. Destroy the collector base and ME3 stays similar to what we know, but keeping the station giving a choice in ME3 to stay with Cerberus. Basically have a ruthless renegade story version where Cerberus doesn’t turn against the rest of humanity, but you ruthlessly step into the power vacuum left after the invasion of earth and subvert the council races. Could have had so many different stories based on decisions, but man would that have been hard to create
Nah despite how ME2 has you remembering Cerberus they are so unapologetically evil from the first time you see them in 1 that the only human support you would get is like terra firma. Shepherd had a hard enough time convincing the council to work with the alliance, convincing anyone to cooperate with Cerberus is out of the question. Cerberus is a terrorist organization first and foremost, peace between the geth and quarians is easier to achieve than Cerberus and the rest of the galaxy. You would also lose most of your squadmates cuz their love for you does not extend nearly as far as you think it does, the second you start vibing with the illusive man they will say their goodbyes. Side mission central has gaslit people about Cerberus
Facts!! In ME1 side missions, cereberus makes it ABUNDENTLY clear they are enemies to humanity. I will never forget it. I got me2 in 2011 1 year before ME3 came out and I repeated me1 multiple times doing the side quests, so when I played me2 for the first time and cerberus was mentioned that motivated me to go full blown paragon and not trust cereberus. @@RaphDeGrate
Maybe it’s just because 2 was the first one I played, and I played it so many times, it just has a special place in my heart and it gives me a different feeling whenever I replay the trilogy
ME2 is definitely the best out of all ME's in terms of characters and dialogue, which is probably why you love it so much. ME1 and ME3 definitely fall short character wise when compared to ME2 outside of the Citadel DLC
Not sure of the creative thought process that gave birth to this debating heads of state but it's easily the most original, interesting and entertaining channels around. And the fact that they talk about Mass effect. My all time favorite game is just icing on the cake.
ME1 is probably one of the most iconic games that ever existed. I mean the locations have such a great atmosphere, noveria, feros, virmire, ilos they are awesome. The villans are emblamatic. Matriarch benezia The Goat Saren even Balak the terrorist. I mean it's great that bioware updated the combat. But even the original still has that vintage vibe that makes old games great. Plus the story is 10/10.
A friendly reminder that Andromeda with a few mods becomes a really fun game. The 3 big ones are removing the dash delay and the hip fire penalty for the sniper rifle and adding the multiplayer powers to single player. Oh and Road Rage turns the vehicle into something actually fun to drive.
If only ME2 could have established that instead of The Collector Base, the human reaper was being built on Mars by indoctrinated humans with the help of collectors we could have Shep and the gang stumble upon the Catalyst before killing the human reaper and causing major damage to the Mars sites, then we would both have setup for the Catalyst in ME3 and wouldn't need a DLC as to why Shepard is called to Earth.
My favourite game to play is ME2. The best moments are in ME3 and the foundational pillar that gave us everything we love was ME1. All 3 of them together gave us the Citadel DLC which will forever be the best Mass Effect game.
So what I’m getting is Mass effect 1: great world building and exploration Mass effect 2: great story and character development Mass effect 3: Best Gameplay Hopefully the next game will have all three
ME1 had the best atmosphere and worldbuilding. ME2 had the best character development and final mission ME3 had the best combat and did a great job of closing alot of character arcs 2 built on. The DLCs were also really good. Shepherd's character arc in 3 was the best as well. Andromeda was pretty Empty.
@@hetmanotoja Tbh I kinda hated the Andromeda combat. The guns felt really unimpactful, the jumping was cool but they used it way too much, and the terrain was never really all that interesting; it was mostly just a set of arbitrary barriers and crouch points that led up to a big room. Non-aerial movement also felt very clunky. Not my favorite.
@@wcs9582 Agreed on overuse of jumping and environment design, but with some QoL mods Andromeda combat is a really step forward from the Trilogy. If you just forget it was suppose to be ME game it would be decent. Kinda wish for no mans sky-like game with this kind of combat.
Mass Effect 1 and Mass Effect 2 to a degree help the player feel like they and Commander Shepard are the same person. Mass Effect 3 Commander Shepard feels like a completely disconnected and hijacked character that is frankly cringe in many instances.
ME1 did have way more story, but so much it was often relegated to text. And what a lot of people don't realize is that while ME1 does give you seemingly more conversation options, a lot of them are actually the same voice line delivered the same way. It's just flavor for your own head canon sometimes. Other times yes, you will have three distinct responses
ME1 is my personal favorite but i love Andromeda gameplay. Hopefully the presidents can do the same format for Andromeda without slamming the game thr whole time. Ranking the best missions, companions, NPCs, etc. And we still need a ranking for the side quests for the trilogy!
Me1: It's a great start. It has its odd kinks in game design, but it is still solid. Me2: made so many improvements but I think the story is oddly disconnected without the reapers and was resolved in one game Me3: ending aside, took things from both, and improved them further.
"I'm a real boy, Pinocchio BS" damn joe was a W in that one, in reality they all have problems, ME2 with a lack of weapons, it's a sacrifice and painful to stay alone in cover and depend on your companions, the confusing maps and inventory in ME1 and the rush story of ME3 and the transformation of cerberus into dumb stormtroopers , well everyone has their special flavor
Objectively gameplay wise is Andromeda, Narratively wise is Mass effect 1, RPG wise is Mass Effect 1, the best overall is Mass Effect 2. Worst ending is Mass Effect 3.
Agreed with the final message. I never play just one. Always all 3. Its like its one big game to me, same goes for Fire Emblem Path of Radiance/Radiant Dawn
Mass effect 2’s story was all a giant side quest. All just building up to the final mission set piece. The final mission set piece was good… impressive.. but it’s not an entire game.
My personal favorite is ME3, because I find it the most replayable out of the three. Maybe the reason to that are hundreds of hours I spent playing multiplayer back in the day. Anyway, ME3 feels like a good final chapter that closes some really interesting plot lines (geth vs quarians, genophage...) even as the actual game ending is trashy - I kind of enjoyed it. ME2 is the best at Suicidal Mission, but other than that it's almost painful for me to play it. Biotics is almost useless in higher difficulties, class-based weapon restriction is absolute bullshit and the gameplay is just taking cover infinitely... And the story feels a bit separated from the main plot. Still, I liked the companion-gathering aspect of the game, this is where it shines. Interestingly enough I find remastered ME1 more playable than ME2, but missions are very repetitive, planet exploring is mostly boring. However, the whole storyline of the first game is coherent and whole. I'd order the games like ME3, ME1 and ME2
I like how people try to dunk on 2 for "not moving the story forward." Bro, _that's what I like about it._ I don't need a myth arc with Reapers and Protheans, like yeah that's a nice side dish but what I go to Mass Effect for is to just live in that world for a while. Mass Effect 2 delivers on that the best.
I adore 1, two is the best, and 3 would have been the best had they not rushed it out the door and didn't flop the ending. The lack of companions in 3 really hurt my soul and the ending crushed it entirely.
ME2 for the story and ME3 for the combat. Cross-class combos in 3 opened the door to a wide variety of powerful options across your squad. ME3 doesn't have as many options for character building, but choosing the right options to min/max your ability to prime and detonate combos is important, especially on insanity. In that aspect, character-building choices matter more, even if fewer options exist.
3 actually was my first, b4 I went back to do the whole trilogy. To me it had the best squad interaction, missions and combat. Going back to 1 is so painful.
having to beat 1 everytime i want to do a playhtough of the trilogy is the one thing i dont look forward to. im with biden on the fact that the characters are what carry mass effect and 2 has the best characters.
I miss the conditional unlimited "Heat Sink" anmo if the first one. I thought it was a rather unique or st keast seldom done thing making the ME universe stand out.
Hillary was right in the sense that Baldur's Gate 3 is better than 1 and 2. Of course you're gonna have a better game(play) when you have an entirely new engine, an entire decade of experience, and broadened understanding of mobility after the Futuristic Shooter Phase (and in particular, Titanfall 1 and 2) not to mention the experience from having played ME1 hundreds of times to understand why people don't like the Mako and designing the new worlds to accommodate the new vehicle (although let's be real: There's no good reason why we can't just have a flying car at this point, I don't think Traffic is going to be an issue.) I have to support ME3 for having by far the best gameplay (especially weapon variety, most weapons fill specific combat niches which makes 3/4 of the guns worth trying out at least once) but ME1 was an amazing story of Humanity stepping out into the great unknown, finding out that aliens have already gone through tens of thousands of years of civilization and Humanity has to prove it's worth as the unproven new kid on the block.
ME2 is by far my favorite of the trilogy. Followed by ME1 and then ME3. 3’s not bad, I just found it weaker than the other two from a narrative standpoint. Though 3 does have the best and most enjoyable combat of the trilogy. ME2’s my favorite because of the whole atmosphere of the game. Recruiting a ragtag band of skilled misfits and criminals for a suicide mission was awesome and had a very Suicide Squad feel to it. I enjoyed exploring the Terminus Systems and the gangs and underworld of the galaxy. Also the introductions to both Cerberus and The Illusive Man were great. I really liked ME1 too though and the heavy emphasis on the RPG aspects that weren’t replicated in the following games. ME2 and ME3 leaned more into being a third person shooter than it did an RPG like ME1 did. I liked being able to individually choose from an array of different skills for my class instead of just 3 or 4.
Mass Effect 2 was always my favorite for such a long time, but in my older age I’ve grown more patient. Mass effect 1’s gameplay doesn’t bother me as much and it’s far superior roleplaying elements in the series; coupled with the smarter written overall plot help move it to my number 1 spot in the series.
It really is a shame the LE didn't go hard on the Remaster, imagine the whole trilogy with ME3's combat, ME2's character writing and ME1's world building and story. Brings a tear to my eyes just thinning about it
It’s interesting that from a pure gameplay perspective, 3 is clearly the most refined. Best movement, wider weapon sandbox. But something about 2’s weapons are just better than 3. All of the guns have oomph, and I’m not even talking about pure stats. Name me one 2 gun that feels better to use in 3, or has a more satisfying trigger pull.
MEmotherfuckin1 did SUCH an incredible job of world building! For as great as the other two games were as video games, we still haven't gotten a proper ME2 I even appreciated the min/maxing of weapon brands+mods, with the in-universe explanation of deconstructing them to omni-gel in ME1
It’s ME2, hands down! Mass Effect 1 is great but is noticeably dated and more linear. It has a great story but what BioWare really shines with is their characters, especially companions. And ME2 has the most in depth, rich insight into them as well as adding an array of new ones. When I first started it I was surprised by the main antagonists being the Collectors after the ending of ME1 but I suppose it makes sense when you learn they’re the husked prothean remnant. And the Suicide mission is the best end mission in the series. I’ve heard people criticise the human reaper end boss fight but I think it was actually shocking and creepy and fills in more of how the reapers think and analyse the worlds/species they annihilate. ME3 actually started out great but how they just tossed out Cerberus as a faction and simplified them into dumb indoctrinated idiots after building them up in 2 just to introduce Cerberus drones as one of the main enemies and Kai Leng, ew, was awful. And the way so many of our favourite characters were sidelined and functionally did nothing all game bar their side missions instead. Plus that ending. The Citadel DLC is what saves it and again it’s only because they brought all the companions back and we had more scenes interacting with them and them interacting with each other. Andromeda is probably a tad underrated. I’ve played twice and the combat is actually super fun and dynamic. SAM and the Pathfinders was pretty interesting and Ryder was likeable but not as iconic as Shepard. But yeah the story was super boring, the Kett were dumb, the Angara were the only new race introduced, we were stuck in one cluster of Andromeda, the companions were okay but nobody really measures up to any of the trilogy and the same goes for the romances. Facial animation was super cringe and when it released it was not finished.
I’m sorry did you just say ME1 is more linear and compared it to 2. . . . One has space exploration that adds depth and side quests and you’re saying the game that removed that (ME2) is more linear. . . . Seriously?
@@adarkwind4712 The side quests in ME1 are just radiant fetch quests and most of them are a chore to get through. The planet exploration is not that good, the only thing that saves it is the Mako. The main story is definitely very linear is what I meant. ME2 is still fairly linear but the side questing is way more story or character relevant and fun to play through.
@@waimarieheap5608 me2 is extraordinarily more linear than ME1 because it lacks exploration. What should’ve happened was expanding that in ME2 not getting rid of it. Radiant fetch quests so we’re gonna ignore the syndicates and Helena Blake who had a cameo in ME2 the nassana dantius sister mission which had a cameo in ME2. We’re gonna ignore the secondary survivor of akuze (if you choose that background) the biotic compound mission admiral kahokus mission series. How about the geth outposts series of missions. Getting wren’s family armor in case you don’t have the charisma to talk him down later Dr saleon for Garrus The Luna VI etc. my guy you obviously haven’t played ME1 in a bit.
@@adarkwind4712 Most of them are just “go to x, do y, return to z” it’s just radiant stuff. I do like that they reference back to some in later games but just because they have a modicum of story attached to the quest doesn’t mean it’s good… I simply enjoyed ME2’s questing far better. Sure it would have been nice to have good exploration but I didn’t really like it in ME1 anyway. I like the exploration in Dragon Age Origins but it’s linear as well, in Dragon Age 2 it’s the same dungeons over and over, and Inquisition is the same as Andromeda - way too big and empty full of mindless chore activities. I don’t like those types of quests personally and that governs my enjoyment of one game over the other.
@@waimarieheap5608 🤦♂️ yeah and so are ME2s side missions. Go to a party find a couple clues collect a grey box. Go to pick up okeer get grunt go through a rite. Go get garrus help garrus track down a traitor get Jack help Jack blow up her old digs. Shall I continue.
Me2 is easily the best it doesnt move the reaper story to much but it introduces some of the seires best characters. While also making tali and garrus significantly better. Its also the game that explores the cultures of each race making the universe more relized. Me1 might have a better plot but me2 has a better story.
In all honesty, any argument for any of the games is valid. ME is one of the best game series ever. It’s a distinction of fractions of a point that even then are within the margins of error. 1 had the best rpg 2) was a work of art 3) had the best DLC and action
I used to think ME2 is best, but now after several playthroughs I have to say, for me it's ME1. The atmosphere is unmatched, the sense of wonder and exploration, plus the huge OMFG moments as you discover the truth and the real fate of the Protheans. It's just amazing. ME2 and ME3 both have great things going for them, but they never lived up to the promise of the original.
It's gotta be two. Atmosphere and storytelling was at its peak, the game looked better than 3 because they understood their limitations and made use of dark lighting to accommodate them, and it had the best squad dynamics. 3 had the most emotional moments as a whole,but none of them were possible without 2. 1 was a great game and it's almost unfair that it has to be compared to 2 and 3
As a singular game ME2 is the best because it starts off minimalistic and builds up to a grand finale, and i gotta give credit to ME1 for starting the franchise we all love, but ME3 is simply the best!
I don’t want to come across as sounding too dismissive of ME1 because I’m a big fan of it, but I feel like the plot is nothing special and even somewhat derivative of other BioWare RPGs. What makes the game work for me is its strongly realized universe right out of the gate. Maybe my perception partly has to do with always playing on Insanity and spending most of my playthroughs in my inventory and doing all the N7 missions.
I can respect anyone's choice of the 3, but after playing the legendary edition a couple of times over the years and with different classes that Mass Effect 3 is my favorite to play.
ME2. It's place in the trilogy is questionable, but as a single game, it is exceptional. World building isn't as good as in ME1, but it's still very good. Removing the Mako and streamlining the level up system are huge improvements on their own. The emphasis on cover-shooting is annoying for expert players, but for most console gamers it's solid. Lots of short missions is more fun than than a handful of long ones, which is exactly ME2's style. Combat is better in ME3, especially when comparing insanity mode, but it's still good in ME2, and I like that you have to be a legitimate expert to beat some insanity missions in ME2. Then there's the suicide mission. The strong focus on a singular goal, which both narrative and gameplay revolve around, is exceptional game design. Yhe Suicide Mission is one of the best levels in any game, ever. And for an action RPG, the player knowing that everything is building is in preparation for this one level adds weight to the mission, but also the game as a whole. ME1 does have many of these qualities, but the gameplay is dramatically worse. ME3 obviously should've had Harbinger as the final boss, with more emphasis on him throughout the story. And the ending... a strong point in the first two games, a weak point in yhe finale. It really does sour the trilogy as a whole.
Also, Javik being DLC day one, was an EA decision. EA rushed development which caused the story to be altered, since the story had to be changed, it afforded EA to make a few bucks on a DLC.
2 is the best if I’m being objective. But 3 is my favorite. 2’s gunplay is at its best for the series, however combat overall, melding the abilities with gunplay, is at its best in 3. But the main thing with why 3 is my favorite is that 99% of the game is good to great barring the final segments of Priority Earth. Despite 2 really epitomizing being “choices & consequences the game” with how it builds to the Suicide Mission, 3’s overall abundance of payoffs puts it over the top.
3 will always be the best for me because it was my first one and a friend in high school who was well off actually bought the game full price for me for free. I still wonder if it's possible to get the default scenario of 3 (no arrival, garrus, mordin, and tali are alive, wrex, thane, and Samara are dead, etc) by playing the trilogy. Also, Andromeda is superior to 1. In fact, you could argue Andromeda is actually a reskinned, reworked ME1. They follow VERY similar story and work building notes (Remnants = Protheans, Nexus = Citadel, Tan/Allison/Kandros = Council, Tempest = Normandy. Hell, the main character's father was even an N7.)
ME1 is probably not entirely fair to compete because lore aside the game is radically different from the other two. 2 and 3 are third person shooters dealing with a disgraced hero that really is just looking to still do everything to help. ME1 is the story of how that hero came to be, the story of where his enemies, and allies, come from. lore wise absolutely irreplaceable, but the gameplay oh my god it absolutely STUNK. sure everything outside the combat and exploration was fine, but those were the only things that were fine. i'd say that, known issues at the finish aside, ME3 takes it, served the sugar AND the spice correctly. not to say that 2 didn't have its' own moments, the loyalty missions were amazing and the overlord dlc... well there's the issue, ME2 didn't get shipped as a finished product.
Despite the lack of detonations I still think biotics are by far the most fun in ME1 because they didn't care about shields or anything. Sure that wasn't balanced but it is hilarious.
The one that I liked the most was the second, the charter writing was marvelous, top bad that they switched the planet exploration with the planet scanning, and I don't know if it's better or the As bad As the exploring. The weapon diversity and uniquness was wanderful, and the combat sistem was beautiful, expecialy after that broken(in a bad way) combat system of the first(i'm talking about the original not the legendary). Both the first and third were wonderful in some aspects, and a lot better than the second, but i still like the second the most. Thats just my opinion tho.
My ranking of the three games has really crystallized upon replaying the LE (four times now). I have every trophy in the series except Paramour for ME1 & 2 (because my MShep is a lonely man until Kaidan comes around to the idea), so I'd like to think I have a handle on most everything the series has to offer. ME3 wins it for me. Combat is clean and fun. You get the culmination of major arcs for both individual characters and the galaxy at large. Side quests are not a waste and further the overall plot and goal of the game. Dismissing the entire game due to its original ending is a prime example of "throwing the baby out with the bath water." I'll admit I've only ever played the LE with the Extended Cut, but I know enough about the original ending and my ranking would still hold. I appreciate getting to visit (or nearly so) the homeworlds of the five major species of the series. The pacing, stakes, sense of scale, and variety are unbeatable. It's a blast, start-to-finish, every time. ME1 is tough to replay, especially since I'm usually a completionist. That first visit to the Citadel, while set in one of my favorite locations in the series, is an absolute slog with all of its tiny side quests. The UNC missions are largely pointless with the exception of the Cerberus ones and Luna, which you have no indication will be useful backstory for the rest of the trilogy. The fact that the main story boils down to around five major quests post-prologue is frankly unforgivable considering the volume of other quests. And yes, the weapons and inventory are annoyingly and needlessly complex. ME2 was a thrill the first time, but the least fun to replay. It focuses too heavily on characters (despite my deep love for the cast of the trilogy) at the expense of the plot. Again, like ME1, there's only a handful of main plot missions. Just as I said the ending of ME3 shouldn't torpedo what is otherwise a great game, the ending (and, to an extent, the jaw-dropping opening) of ME2 shouldn't singlehandedly elevate what is otherwise a string of errands to fix people's personal problems. I am also less enthusiastic about the darker tone of ME2 as compared to the other two games. Now excuse me while I go listen to "Leaving Earth" and "I Was Lost Without You" to really get in my feels about all of this.
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